#!/usr/bin/env python2
import os
import subprocess
import traceback
import argparse
import time
import sys
import timeit
from timeit import default_timer as best_timer
#file modified time etc:
import time
#copyfile etc:
import shutil
import math
from PIL import Image , ImageDraw , ImageFont , ImageColor
#best_timer = timeit.default_timer
#if sys.platform == "win32":
# on Windows, the best timer is time.clock()
# best_timer = time.clock
#else:
# on most other platforms, the best timer is time.time()
# best_timer = time.time
# REQUIRES: see README.md
# The way to do a full render is deleting all files from the folder www_minetest_path/chunkymapdata such as /var/www/html/minetest/chunkymapdata (or chunkymap in current directory on Windows)
#minetestmapper-numpy.py calculates the region as follows:
#(XMIN','XMAX','ZMIN','ZMAX'), default = (-2000,2000,-2000,2000)
#sector_xmin,sector_xmax,sector_zmin,sector_zmax = numpy.array(args.region)/16
#sector_ymin = args.minheight/16
#sector_ymax = args.maxheight/16
#region server-specific options
#as per http://interactivepython.org/runestone/static/pythonds/BasicDS/ImplementingaQueueinPython.html
#class SimpleQueue:
#def __init__(self):
#self.items = []
#def isEmpty(self):
#return self.items == []
#def enqueue(self, item):
#self.items.insert(0,item)
#def dequeue(self):
#return self.items.pop()
#def size(self):
#return len(self.items)
class InstalledFile :
source_dir_path = None
dest_dir_path = None
file_name = None
def __init__ ( self , file_name , source_dir_path , dest_dir_path ) :
self . file_name = file_name
self . source_dir_path = source_dir_path
self . dest_dir_path = dest_dir_path
def get_dict_deepcopy ( old_dict ) :
new_dict = None
if type ( old_dict ) is dict :
new_dict = { }
for this_key in old_dict . iterkeys ( ) :
new_dict [ this_key ] = old_dict [ this_key ]
return new_dict
def is_dict_subset ( new_dict , old_dict , verbose_messages_enable , verbose_dest_description = " unknown file " ) :
is_changed = False
try :
if old_dict is not None :
if new_dict is not None :
old_dict_keys = old_dict . keys ( )
for this_key in new_dict . iterkeys ( ) :
if ( this_key not in old_dict_keys ) :
is_changed = True
if verbose_messages_enable :
print ( " SAVING ' " + verbose_dest_description + " ' since " + str ( this_key ) + " not in saved version. " )
break
elif new_dict [ this_key ] != old_dict [ this_key ] :
is_changed = True
if verbose_messages_enable :
print ( " SAVING ' " + verbose_dest_description + " ' since " + str ( this_key ) + " not same as saved version. " )
break
#else new_dict is None so no change detected (no new information)
else :
if new_dict is not None :
is_changed = True
except :
print ( " Could not finish is_dict_subset: " )
view_traceback ( )
return is_changed
def ivec2_equals ( pos1 , pos2 ) :
return ( int ( pos1 [ 0 ] ) == int ( pos2 [ 0 ] ) ) and ( int ( pos1 [ 1 ] ) == int ( pos2 [ 1 ] ) )
def get_dict_from_conf_file ( path , assignment_operator = " = " ) :
results = None
results = get_dict_modified_by_conf_file ( results , path , assignment_operator )
return results
def RepresentsInt ( s ) :
try :
int ( s )
return True
except ValueError :
return False
def RepresentsFloat ( s ) :
try :
float ( s )
return True
except ValueError :
return False
def view_traceback ( ) :
ex_type , ex , tb = sys . exc_info ( )
traceback . print_tb ( tb )
del tb
def print_file ( path , min_indent = " " ) :
line_count = 0
try :
if path is not None :
if os . path . isfile ( path ) :
if min_indent is None :
min_indent = " "
ins = open ( path , ' r ' )
line = True
while line :
line = ins . readline ( )
line_count + = 1
if line :
print ( min_indent + line )
ins . close ( )
#if line_count==0:
#print(min_indent+"print_file WARNING: "+str(line_count)+" line(s) in '"+path+"'")
#else:
#print(min_indent+"# "+str(line_count)+" line(s) in '"+path+"'")
else :
print ( min_indent + " print_file: file does not exist " )
else :
print ( min_indent + " print_file: path is None " )
except :
print ( min_indent + " print_file: could not finish " )
try :
ins . close ( )
except :
pass
return line_count
def get_dict_modified_by_conf_file ( this_dict , path , assignment_operator = " = " ) :
results = this_dict
#print ("Checking "+str(path)+" for settings...")
if ( results is None ) or ( type ( results ) is not dict ) :
results = { }
if os . path . isfile ( path ) :
ins = open ( path , ' r ' )
line = True
while line :
line = ins . readline ( )
if line and len ( line ) > 0 :
line_strip = line . strip ( )
if len ( line_strip ) > 0 and not line_strip [ 0 ] == " # " : # if not comment
if not line_strip [ 0 ] == " - " : # ignore yaml arrays
ao_index = line_strip . find ( assignment_operator )
if ao_index > = 1 : # intentionally skip zero-length variable names
if ao_index < len ( line_strip ) - 1 : # skip yaml implicit nulls or yaml objects
result_name = line_strip [ : ao_index ] . strip ( )
result_value = line_strip [ ao_index + 1 : ] . strip ( )
result_lower = result_value . lower ( )
if result_value == " None " or result_value == " null " or result_value == " ~ " or result_value == " NULL " :
result_value = None
elif result_lower == " true " :
result_value = True
elif result_lower == " false " :
result_value = False
elif RepresentsInt ( result_value ) :
result_value = int ( result_value )
elif RepresentsFloat ( result_value ) :
result_value = float ( result_value )
#print (" CHECKING... "+result_name+":"+result_value)
results [ result_name ] = result_value
ins . close ( )
return results
def save_conf_from_dict ( path , this_dict , assignment_operator = " = " , save_nulls_enable = True ) :
try :
outs = open ( path , ' w ' )
for this_key in this_dict . keys ( ) :
if save_nulls_enable or ( this_dict [ this_key ] is not None ) :
if this_dict [ this_key ] is None :
outs . write ( this_key + assignment_operator + " null \n " )
else :
outs . write ( this_key + assignment_operator + str ( this_dict [ this_key ] ) + " \n " )
outs . close ( )
except :
print ( " Could not finish saving chunk metadata to ' " + str ( path ) + " ' : " + str ( traceback . format_exc ( ) ) )
try :
outs . close ( )
except :
pass
def get_tuple_from_notation ( line , debug_src_name = " <unknown object> " ) :
result = None
if line is not None :
# mark chunk
tuple_noparen_pos_string = line . strip ( " () \n \r " )
pos_strings = tuple_noparen_pos_string . split ( " , " )
if len ( pos_strings ) == 3 :
try :
player_x = float ( pos_strings [ 0 ] )
player_y = float ( pos_strings [ 1 ] )
player_z = float ( pos_strings [ 2 ] )
except :
player_x = int ( pos_strings [ 0 ] )
player_y = int ( pos_strings [ 1 ] )
player_z = int ( pos_strings [ 2 ] )
result = player_x , player_y , player_z
else :
print ( " ' " + debug_src_name + " ' has bad position data--should be 3-length (x,y,z) in position value: " + str ( pos_strings ) )
return result
def is_same_fvec3 ( list_a , list_b ) :
result = False
if list_a is not None and list_b is not None :
if len ( list_a ) > = 3 and len ( list_b ) > = 3 :
result = ( float ( list_a [ 0 ] ) == float ( list_b [ 0 ] ) ) and ( float ( list_a [ 1 ] ) == float ( list_b [ 1 ] ) ) and ( float ( list_a [ 2 ] ) == float ( list_b [ 2 ] ) )
return False
class MTDecaChunk :
metadata = None
last_changed_utc_second = None
def __init__ ( self ) :
self . metadata = { }
self . metadata [ " last_saved_utc_second " ] = None
self . metadata [ " luid_list " ] = None # what chunks this decachunk contains (as saved to 160px image)
def load_yaml ( self , yml_path ) :
self . metadata = get_dict_modified_by_conf_file ( self . metadata , yml_path , " : " )
def save_yaml ( self , yml_path ) :
save_conf_from_dict ( yml_path , self . metadata , assignment_operator = " : " , save_nulls_enable = False )
class MTChunk :
#x = None
#z = None
metadata = None
is_fresh = None
#luid = None
def __init__ ( self ) :
# NOTE: variables that need to be saved (and only they) should be stored in dict
self . metadata = { }
self . is_fresh = False
self . metadata [ " is_empty " ] = False # formerly is_marked_empty
self . metadata [ " is_marked " ] = False
self . metadata [ " width " ] = None
self . metadata [ " height " ] = None
self . metadata [ " image_w " ] = None
self . metadata [ " image_h " ] = None
self . metadata [ " image_left " ] = None
self . metadata [ " image_top " ] = None
self . metadata [ " image_right " ] = None
self . metadata [ " image_bottom " ] = None
self . metadata [ " is_traversed " ] = False
self . metadata [ " tags " ] = None
def load_yaml ( self , yml_path ) :
self . metadata = get_dict_modified_by_conf_file ( self . metadata , yml_path , " : " )
def save_yaml ( self , yml_path ) :
save_conf_from_dict ( yml_path , self . metadata , assignment_operator = " : " , save_nulls_enable = False )
#requires output such as from minetestmapper-numpy.py
#returns whether save is needed (whether metadata was changed)
def set_from_genresult ( self , this_genresult_path ) :
#this_genresult_path = mtchunks.get_chunk_genresult_path(chunk_luid)
participle = " getting copy of dict "
try :
is_changed = False
old_meta = get_dict_deepcopy ( self . metadata )
if os . path . isfile ( this_genresult_path ) :
#may have data such as:
#Result image (w=16 h=16) will be written to chunk_x0z0.png
#Unknown node names: meze:meze default:stone_with_iron air default:dirt_with_snow default:stone_with_copper default:snow
#Unknown node ids: 0x0 0x1 0x2 0x3 0x4 0x5 0x6 0x7
#Drawing image
#Saving to: chunk_x0z0.png
#('PNG Region: ', [0, 64, 0, 64])
#('Pixels PerNode: ', 1)
#('border: ', 0)
self . metadata [ " is_marked " ] = True
participle = " opening ' " + this_genresult_path + " ' "
ins = open ( this_genresult_path , ' r ' )
line = True
counting_number = 1
while line :
participle = " reading line " + str ( counting_number )
line = ins . readline ( )
if line :
line_strip = line . strip ( )
try :
if ( " does not exist " in line_strip ) : # official minetestmapper.py says "World does not exist" but expertmm fork and minetestmapper-numpy.py say "data does not exist"
self . metadata [ " is_empty " ] = True
break
elif " Result image " in line_strip :
oparen_index = line_strip . find ( " ( " )
if ( oparen_index > - 1 ) :
cparen_index = line_strip . find ( " ) " , oparen_index + 1 )
if ( cparen_index > - 1 ) :
operations_string = line_strip [ oparen_index + 1 : cparen_index ]
operation_list = operations_string . split ( " " )
#if len(operation_list)==2:
for operation_string in operation_list :
if " = " in operation_string :
chunks = operation_string . split ( " = " )
if len ( chunks ) == 2 :
if chunks [ 0 ] . strip ( ) == " w " :
try :
self . metadata [ " image_w " ] = int ( chunks [ 1 ] . strip ( ) )
except :
print ( " Bad value for image w: " + str ( chunks [ 1 ] ) )
elif chunks [ 0 ] . strip ( ) == " h " :
try :
self . metadata [ " image_h " ] = int ( chunks [ 1 ] . strip ( ) )
except :
print ( " Bad value for image h: " + str ( chunks [ 1 ] ) )
else :
print ( " Bad name for image variable so ignoring variable named ' " + str ( chunks [ 0 ] ) + " ' " )
else :
print ( " Bad assignment (not 2 sides) so ignoring command ' " + operation_string + " ' " )
else :
print ( " Bad assignment (operator) so ignoring command ' " + operation_string + " ' " )
#else:
# print("Bad assignment count so ignoring operations string '"+operations_string+"'")
elif " PNG Region " in line_strip :
obracket_index = line_strip . find ( " [ " )
if obracket_index > - 1 :
cbracket_index = line_strip . find ( " ] " , obracket_index + 1 )
if cbracket_index > - 1 :
rect_values_string = line_strip [ obracket_index + 1 : cbracket_index ]
rect_values_list = rect_values_string . split ( " , " )
if len ( rect_values_list ) == 4 :
#pngregion=[pngminx, pngmaxx, pngminz, pngmaxz] #from minetestmapper-numpy.py
self . metadata [ " image_left " ] = int ( rect_values_list [ 0 ] . strip ( ) )
self . metadata [ " image_right " ] = int ( rect_values_list [ 1 ] . strip ( ) )
self . metadata [ " image_top " ] = int ( rect_values_list [ 2 ] . strip ( ) )
self . metadata [ " image_bottom " ] = int ( rect_values_list [ 3 ] . strip ( ) )
else :
print ( " Bad map rect, so ignoring: " + rect_values_string )
elif ( len ( line_strip ) > 5 ) and ( line_strip [ : 5 ] == " xmin: " ) :
self . metadata [ " image_left " ] = int ( line_strip [ 5 : ] . strip ( ) )
elif ( len ( line_strip ) > 5 ) and ( line_strip [ : 5 ] == " xmax: " ) :
self . metadata [ " image_right " ] = int ( line_strip [ 5 : ] . strip ( ) )
elif ( len ( line_strip ) > 5 ) and ( line_strip [ : 5 ] == " zmin: " ) :
#(zmin is bottom since cartesian)
self . metadata [ " image_bottom " ] = int ( line_strip [ 5 : ] . strip ( ) )
elif ( len ( line_strip ) > 5 ) and ( line_strip [ : 5 ] == " zmax: " ) :
#(zmax is top since cartesian)
self . metadata [ " image_top " ] = int ( line_strip [ 5 : ] . strip ( ) )
except :
print ( " #failed to parse line: " + str ( line_strip ) )
counting_number + = 1
ins . close ( )
participle = " checking for changes "
is_changed = is_dict_subset ( self . metadata , old_meta , False )
except :
print ( " Could not finish " + participle + " in set_from_genresult: " )
view_traceback ( )
return is_changed
class MTChunks :
chunkymap_data_path = None
chunkymapdata_worlds_path = None
is_save_output_ok = None
minetestmapper_fast_sqlite_path = None
minetestmapper_custom_path = None
minetestmapper_py_path = None
colors_path = None
python_exe_path = None
chunks = None
decachunks = None
rendered_this_session_count = None
#region values for subprocess arguments:
pixelspernode = 1
refresh_map_enable = None
refresh_players_enable = None
refresh_map_seconds = None
refresh_players_seconds = None
last_players_refresh_second = None
last_map_refresh_second = None
#endregion values for subprocess arguments:
loop_enable = None
verbose_enable = None
run_count = None
todo_positions = None # list of tuples (locations) to render next (for fake recursion)
todo_index = None
yaml_name = None
world_yaml_path = None
preload_all_enable = None
chunk_yaml_name_opener_string = None
chunk_yaml_name_dotext_string = None
mapvars = None
saved_mapvars = None
rendered_count = None
backend_string = None
#region_separators = None
is_backend_detected = None
chunkymap_players_name = None
chunkymap_players_path = None
config = None
config_name = None
config_path = None
data_16px_path = None
data_160px_path = None
FLAG_EMPTY_HEXCOLOR = " #010000 "
world_name = None
chunkymap_thisworld_data_path = None
genresult_name_opener_string = " chunk_ "
genresult_name_closer_string = " _mapper_result.txt "
min_indent = None
def __init__ ( self ) : #formerly checkpaths() in global scope
self . min_indent = " "
self . decachunks = { }
self . rendered_this_session_count = 0
os_name = " linux "
if ( os . path . sep != " / " ) :
os_name = " windows "
print ( " Windows detected " )
self . is_backend_detected = False
self . mapvars = { }
self . config = { }
self . config_name = " chunkymap.yml "
self . config_path = os . path . join ( os . path . dirname ( os . path . abspath ( __file__ ) ) , self . config_name )
self . config = get_dict_modified_by_conf_file ( self . config , self . config_path , " : " )
is_config_changed = False
if not os . path . isfile ( self . config_path ) :
is_config_changed = True
print ( " Creating ' " + self . config_path + " ' " )
#if self.config is None:
self . mapvars [ " total_generated_count " ] = 0
self . rendered_count = 0
self . preload_all_enable = True
self . todo_index = - 1
self . todo_positions = list ( )
self . run_count = 0
self . verbose_enable = True
self . loop_enable = True
self . refresh_map_enable = True
self . refresh_players_enable = True
self . chunks = { }
if " www_minetest_path " not in self . config . keys ( ) :
self . config [ " www_minetest_path " ] = " /var/www/html/minetest "
if os_name == " windows " :
self . config [ " www_minetest_path " ] = None
prioritized_try_paths = list ( )
prioritized_try_paths . append ( " C: \\ wamp \\ www " )
prioritized_try_paths . append ( " C: \\ www " )
prioritized_try_paths . append ( " C: \\ Program Files \\ Apache Software Foundation \\ Apache2.2 \\ htdocs " )
#prioritized_try_paths.append("C:\\Program Files\\Apache Software Foundation\\Apache2.2\\htdocs\\folder_test\\website")
for try_path in prioritized_try_paths :
try :
if os . path . isdir ( try_path ) :
self . config [ " www_minetest_path " ] = try_path
break
except :
pass
if self . config [ " www_minetest_path " ] is None :
self . config [ " www_minetest_path " ] = os . path . dirname ( os . path . abspath ( __file__ ) )
input_string = raw_input ( " Minetest website (blank for [ " + self . config [ " www_minetest_path " ] + " ]): " )
if ( len ( input_string ) > 0 ) :
self . config [ " www_minetest_path " ] = input_string
is_config_changed = True
#print("Set www_minetest_path to '"+self.config["www_minetest_path"]+"'")
#else:
print ( " Using www_minetest_path ' " + self . config [ " www_minetest_path " ] + " ' " )
print ( " " )
self . refresh_map_seconds = 30 #does one chunk at a time so as not to interrupt player updates too often
self . refresh_players_seconds = 5
self . chunk_yaml_name_opener_string = " chunk_ "
self . chunk_yaml_name_dotext_string = " .yml "
#self.region_separators = [" "," "," "]
input_string = " "
profile_path = None
if os_name == " windows " :
profile_path = os . environ [ ' USERPROFILE ' ]
else :
profile_path = os . environ [ ' HOME ' ]
if " profile_minetest_path " not in self . config . keys ( ) :
self . config [ " profile_minetest_path " ] = os . path . join ( profile_path , " .minetest " )
if ( os_name == " windows " ) :
self . config [ " profile_minetest_path " ] = " C: \\ games \\ Minetest "
input_string = raw_input ( " user minetest path containing worlds folder (blank for [ " + self . config [ " profile_minetest_path " ] + " ]): " )
if ( len ( input_string ) > 0 ) :
self . config [ " profile_minetest_path " ] = input_string
is_config_changed = True
print ( " Using profile_minetest_path ' " + self . config [ " profile_minetest_path " ] + " ' " )
if not os . path . isdir ( self . config [ " profile_minetest_path " ] ) :
print ( " (WARNING: missing, so please close and update profile_minetest_path in ' " + self . config_path + " ' before next run) " )
print ( " " )
if " worlds_path " not in self . config . keys ( ) :
self . config [ " worlds_path " ] = os . path . join ( self . config [ " profile_minetest_path " ] , " worlds " )
is_config_changed = True
auto_chosen_world = False
is_missing_world = False
if " world_path " in self . config . keys ( ) :
if not os . path . isdir ( self . config [ " world_path " ] ) :
is_missing_world = True
if ( " world_path " not in self . config . keys ( ) ) or is_missing_world :
print ( " LOOKING FOR WORLDS IN " + self . config [ " worlds_path " ] )
for base_path , dirnames , filenames in os . walk ( self . config [ " worlds_path " ] ) :
#for j in range(0,len(dirnames)):
# i = len(dirnames) - 0 - 1
# if dirnames[i][0] == ".":
# print (" SKIPPING "+dirnames[i])
# dirnames.remove_at(i)
world_count = 0
for subdirname in dirnames :
print ( " EXAMINING " + subdirname )
if subdirname [ 0 ] != " . " :
world_count + = 1
index = 0
world_number = 0
for subdirname in dirnames :
print ( " EXAMINING " + subdirname )
if subdirname [ 0 ] != " . " :
#if (index == len(dirnames)-1): # skip first one because the one on my computer is big
if ( subdirname != " world " ) or ( world_number == ( world_count - 1 ) ) :
self . config [ " world_path " ] = os . path . join ( base_path , subdirname ) # os.path.join(self.config["worlds_path"], "try7amber")
auto_chosen_world = True
break
world_number + = 1
index + = 1
if auto_chosen_world :
is_config_changed = True
break
if is_missing_world :
print ( " MISSING WORLD ' " + self . config [ " world_path " ] + " ' " )
if auto_chosen_world :
print ( " (so a default was picked below that you can change) " )
else :
print ( " (and no world could be found in worlds_path ' " + self . config [ " worlds_path " ] + " ' ) " )
input_string = raw_input ( " World path (or world name if above; blank for [ " + self . config [ " world_path " ] + " ]): " )
if ( len ( input_string ) > 0 ) :
try_path = os . path . join ( self . config [ " worlds_path " ] , input_string )
this_world_path = input_string
if ( not os . path . isdir ( this_world_path ) ) and os . path . isdir ( try_path ) :
this_world_path = try_path
self . config [ " world_path " ] = this_world_path
auto_chosen_world = False
is_config_changed = True
print ( " Using world_path ' " + self . config [ " world_path " ] + " ' " )
if not os . path . isdir ( self . config [ " world_path " ] ) :
print ( " (ERROR: missing, so please close immediately and update world_path in ' " + self . config_path + " ' before next run) " )
print ( " " )
self . python_exe_path = " python "
if os_name == " windows " :
try :
alt_path = " C: \\ python27 \ python.exe "
if os . path . isfile ( alt_path ) :
self . python_exe_path = alt_path
#else may be in path--assume installer worked
except :
pass # do nothing
worldmt_path = os . path . join ( self . config [ " world_path " ] , " world.mt " )
self . backend_string = " sqlite3 "
if ( os . path . isfile ( worldmt_path ) ) :
ins = open ( worldmt_path , ' r ' )
line = True
while line :
line = ins . readline ( )
if line :
line_strip = line . strip ( )
if len ( line_strip ) > 0 and line_strip [ 0 ] != " # " :
if line_strip [ : 7 ] == " backend " :
ao_index = line_strip . find ( " = " )
if ao_index > - 1 :
self . backend_string = line_strip [ ao_index + 1 : ] . strip ( )
self . is_backend_detected = True
break
ins . close ( )
else :
print ( " ERROR: failed to read ' " + worldmt_path + " ' " )
self . is_save_output_ok = False # Keeping output after analyzing it is no longer necessary since results are saved to YAML, but keeping output provides debug info since is the output of minetestmapper-numpy.py
if self . is_backend_detected :
print ( " Detected backend ' " + self . backend_string + " ' from ' " + worldmt_path + " ' " )
else :
print ( " WARNING: Database backend cannot be detected (unable to ensure image generator script will render map) " )
self . minetestmapper_fast_sqlite_path = os . path . join ( os . path . dirname ( os . path . abspath ( __file__ ) ) , " minetestmapper-numpy.py " )
self . minetestmapper_custom_path = os . path . join ( os . path . dirname ( os . path . abspath ( __file__ ) ) , " minetestmapper-expertmm.py " )
self . minetestmapper_py_path = self . minetestmapper_fast_sqlite_path
if ( self . backend_string != " sqlite3 " ) :
self . minetestmapper_py_path = self . minetestmapper_custom_path
print ( " Chose image generator script: " + self . minetestmapper_py_path )
if not os . path . isfile ( self . minetestmapper_py_path ) :
print ( " ERROR: script does not exist, so exiting " + __file__ + " . " )
sys . exit ( )
self . colors_path = os . path . join ( os . path . dirname ( os . path . abspath ( self . minetestmapper_py_path ) ) , " colors.txt " )
if not os . path . isfile ( self . colors_path ) :
print ( " ERROR: missing ' " + self . colors_path + " ' , so exiting " + __file__ + " . " )
sys . exit ( )
self . chunkymap_data_path = os . path . join ( self . config [ " www_minetest_path " ] , " chunkymapdata " )
self . chunkymapdata_worlds_path = os . path . join ( self . chunkymap_data_path , " worlds " )
print ( " Using chunkymap_data_path ' " + self . chunkymap_data_path + " ' " )
#if not os.path.isdir(self.chunkymap_data_path):
# os.mkdir(self.chunkymap_data_path)
htaccess_path = os . path . join ( self . chunkymap_data_path , " .htaccess " )
if not os . path . isdir ( self . chunkymap_data_path ) :
os . makedirs ( self . chunkymap_data_path )
print ( " Created ' " + self . chunkymap_data_path + " ' " )
if not os . path . isfile ( htaccess_path ) :
self . deny_http_access ( self . chunkymap_data_path )
print ( " (created .htaccess) " )
htaccess_path = os . path . join ( self . chunkymapdata_worlds_path , " .htaccess " )
if not os . path . isdir ( self . chunkymapdata_worlds_path ) :
os . makedirs ( self . chunkymapdata_worlds_path )
print ( " Created ' " + self . chunkymapdata_worlds_path + " ' " )
if not os . path . isfile ( htaccess_path ) :
self . deny_http_access ( self . chunkymapdata_worlds_path )
print ( " (created .htaccess) " )
self . world_name = os . path . basename ( self . config [ " world_path " ] )
self . chunkymap_thisworld_data_path = os . path . join ( self . chunkymapdata_worlds_path , self . world_name )
if not os . path . isdir ( self . chunkymap_thisworld_data_path ) :
os . makedirs ( self . chunkymap_thisworld_data_path )
print ( " Created ' " + self . chunkymap_thisworld_data_path + " ' " )
if not os . path . isfile ( htaccess_path ) :
self . deny_http_access ( self . chunkymap_thisworld_data_path )
print ( " (created .htaccess) " )
self . data_16px_path = os . path . join ( self . chunkymap_thisworld_data_path , " 16px " )
if not os . path . isdir ( self . data_16px_path ) :
os . makedirs ( self . data_16px_path )
print ( " Created ' " + self . data_16px_path + " ' " )
if not os . path . isfile ( htaccess_path ) :
self . deny_http_access ( self . data_16px_path )
print ( " (created .htaccess) " )
self . data_160px_path = os . path . join ( self . chunkymap_thisworld_data_path , " 160px " )
if not os . path . isdir ( self . data_160px_path ) :
os . makedirs ( self . data_160px_path )
print ( " Created ' " + self . data_160px_path + " ' " )
if not os . path . isfile ( htaccess_path ) :
self . deny_http_access ( self . data_160px_path )
print ( " (created .htaccess) " )
#TODO: deny recursively under these folders? doesn't seem that important for security so maybe not (no player info is there)
self . install_default_world_data ( )
self . chunkymap_players_name = " players "
self . chunkymap_players_path = os . path . join ( self . chunkymap_thisworld_data_path , self . chunkymap_players_name )
htaccess_path = os . path . join ( self . chunkymap_players_path , " .htaccess " )
if not os . path . isdir ( self . chunkymap_players_path ) :
os . makedirs ( self . chunkymap_players_path )
if not os . path . isfile ( htaccess_path ) :
self . deny_http_access ( self . chunkymap_players_path )
self . yaml_name = " generated.yml "
self . world_yaml_path = os . path . join ( self . chunkymap_thisworld_data_path , self . yaml_name )
self . mapvars [ " chunkx_min " ] = 0
self . mapvars [ " chunkz_min " ] = 0
self . mapvars [ " chunkx_max " ] = 0
self . mapvars [ " chunkz_max " ] = 0
self . mapvars [ " chunk_size " ] = 16
self . mapvars [ " maxheight " ] = 96
self . mapvars [ " minheight " ] = - 32
self . mapvars [ " pixelspernode " ] = 1
self . saved_mapvars = get_dict_from_conf_file ( self . world_yaml_path , " : " )
is_mapvars_changed = False
if self . saved_mapvars is None :
is_mapvars_changed = True
#self.save_mapvars_if_changed()
#self.mapvars = get_dict_from_conf_file(self.world_yaml_path,":")
#NOTE: do not save or load self.mapvars yet, because if world name is different than saved, chunks must all be redone
if self . saved_mapvars is not None :
if " chunkx_min " in self . saved_mapvars . keys ( ) :
self . mapvars [ " chunkx_min " ] = self . saved_mapvars [ " chunkx_min " ]
if " chunkx_max " in self . saved_mapvars . keys ( ) :
self . mapvars [ " chunkx_max " ] = self . saved_mapvars [ " chunkx_max " ]
if " chunkz_min " in self . saved_mapvars . keys ( ) :
self . mapvars [ " chunkz_min " ] = self . saved_mapvars [ " chunkz_min " ]
if " chunkz_max " in self . saved_mapvars . keys ( ) :
self . mapvars [ " chunkz_max " ] = self . saved_mapvars [ " chunkz_max " ]
if self . mapvars is not None :
if " chunkx_min " in self . mapvars . keys ( ) :
try :
self . mapvars [ " chunkx_min " ] = int ( self . mapvars [ " chunkx_min " ] )
except :
print ( " WARNING: chunkx_min was not int so set to 0 " )
self . mapvars [ " chunkx_min " ] = 0
if " chunkx_max " in self . mapvars . keys ( ) :
try :
self . mapvars [ " chunkx_max " ] = int ( self . mapvars [ " chunkx_max " ] )
except :
print ( " WARNING: chunkx_max was not int so set to 0 " )
self . mapvars [ " chunkx_max " ] = 0
if " chunkz_min " in self . mapvars . keys ( ) :
try :
self . mapvars [ " chunkz_min " ] = int ( self . mapvars [ " chunkz_min " ] )
except :
print ( " WARNING: chunkz_min was not int so set to 0 " )
self . mapvars [ " chunkz_min " ] = 0
if " chunkz_max " in self . mapvars . keys ( ) :
try :
self . mapvars [ " chunkz_max " ] = int ( self . mapvars [ " chunkz_max " ] )
except :
print ( " WARNING: chunkz_max was not int so set to 0 " )
self . mapvars [ " chunkz_max " ] = 0
if is_mapvars_changed :
self . save_mapvars_if_changed ( )
if is_config_changed :
self . save_config ( )
#def install_default_world_data(self):
#source_web_path = os.path.join(os.path.dirname(os.path.abspath(__file__)), "web")
#dest_web_chunkymapdata_world_path = self.chunkymap_thisworld_data_path
#dest_web_chunkymapdata_world_players_path = os.path.join(self.chunkymap_thisworld_data_path, "players")
#install_list.append(InstalledFile("singleplayer.png", source_chunkymapdata_players, dest_chunkymapdata_players))
#formerly install_website
def install_default_world_data ( self ) :
source_web_path = os . path . join ( os . path . dirname ( os . path . abspath ( __file__ ) ) , " web " )
source_web_chunkymapdata_path = os . path . join ( source_web_path , " chunkymapdata_default " )
source_web_chunkymapdata_world_path = os . path . join ( source_web_chunkymapdata_path , " world " )
source_web_chunkymapdata_images_path = os . path . join ( source_web_chunkymapdata_path , " images " )
dest_web_path = self . config [ " www_minetest_path " ]
dest_web_chunkymapdata_path = os . path . join ( self . config [ " www_minetest_path " ] , " chunkymapdata " )
dest_web_chunkymapdata_images_path = os . path . join ( dest_web_chunkymapdata_path , " images " )
install_list = list ( )
install_list . append ( InstalledFile ( " browser.php " , source_web_path , dest_web_path ) )
install_list . append ( InstalledFile ( " chunkymap.php " , source_web_path , dest_web_path ) )
install_list . append ( InstalledFile ( " example.php " , source_web_path , dest_web_path ) )
install_list . append ( InstalledFile ( " zoom-in.png " , source_web_chunkymapdata_images_path , dest_web_chunkymapdata_images_path ) )
install_list . append ( InstalledFile ( " zoom-out.png " , source_web_chunkymapdata_images_path , dest_web_chunkymapdata_images_path ) )
install_list . append ( InstalledFile ( " zoom-in_disabled.png " , source_web_chunkymapdata_images_path , dest_web_chunkymapdata_images_path ) )
install_list . append ( InstalledFile ( " zoom-out_disabled.png " , source_web_chunkymapdata_images_path , dest_web_chunkymapdata_images_path ) )
install_list . append ( InstalledFile ( " start.png " , source_web_chunkymapdata_images_path , dest_web_chunkymapdata_images_path ) )
install_list . append ( InstalledFile ( " target_start.png " , source_web_chunkymapdata_images_path , dest_web_chunkymapdata_images_path ) )
install_list . append ( InstalledFile ( " compass-rose.png " , source_web_chunkymapdata_images_path , dest_web_chunkymapdata_images_path ) )
source_chunkymapdata_players = os . path . join ( source_web_chunkymapdata_world_path , " players " )
dest_chunkymapdata_players = os . path . join ( self . chunkymap_thisworld_data_path , " players " )
install_list . append ( InstalledFile ( " singleplayer.png " , source_chunkymapdata_players , dest_chunkymapdata_players ) )
source_chunkymapdata_markers = os . path . join ( source_web_chunkymapdata_world_path , " markers " )
dest_chunkymapdata_markers = os . path . join ( self . chunkymap_thisworld_data_path , " markers " )
install_list . append ( InstalledFile ( " 0.yml " , source_chunkymapdata_markers , dest_chunkymapdata_markers ) )
for this_object in install_list :
source_path = os . path . join ( this_object . source_dir_path , this_object . file_name )
installed_path = os . path . join ( this_object . dest_dir_path , this_object . file_name )
if os . path . isfile ( source_path ) :
if not os . path . isdir ( this_object . dest_dir_path ) :
os . makedirs ( this_object . dest_dir_path )
if not os . path . isfile ( installed_path ) :
shutil . copyfile ( source_path , installed_path ) # DOES replace destination file
else :
source_mtime_seconds = time . ctime ( os . path . getmtime ( source_path ) )
installed_mtime_seconds = time . ctime ( os . path . getmtime ( installed_path ) )
if source_mtime_seconds > installed_mtime_seconds :
shutil . copyfile ( source_path , installed_path ) # DOES replace destination file
else :
print ( " WARNING: cannot update file since can ' t find ' " + source_path + " ' " )
def deny_http_access ( self , dir_path ) :
htaccess_name = " .htaccess "
htaccess_path = os . path . join ( dir_path , htaccess_name )
outs = open ( htaccess_path , ' w ' )
outs . write ( " IndexIgnore * " + " \n " )
outs . write ( " <Files .htaccess> " + " \n " )
outs . write ( " order allow,deny " + " \n " )
outs . write ( " deny from all " + " \n " )
outs . write ( " </Files> " + " \n " )
outs . write ( " <Files *.php> " + " \n " )
outs . write ( " order allow,deny " + " \n " )
outs . write ( " deny from all " + " \n " )
outs . write ( " </Files> " + " \n " )
outs . close ( )
def save_config ( self ) :
save_conf_from_dict ( self . config_path , self . config , " : " )
#locally unique identifier (unique to world only)
def get_chunk_luid ( self , chunky_x , chunky_z ) :
return " x " + str ( chunky_x ) + " z " + str ( chunky_z )
def get_decachunk_image_name_from_chunk ( self , chunky_x , chunky_z ) :
return " decachunk_ " + self . get_decachunk_luid_from_chunk ( chunky_x , chunky_z ) + " .jpg "
def get_decachunk_image_name_from_decachunk ( self , decachunky_x , decachunky_z ) :
return " decachunk_ " + self . get_decachunk_luid_from_decachunk ( decachunky_x , decachunky_z ) + " .jpg "
def get_decachunk_luid_from_chunk ( self , chunky_x , chunky_z ) :
decachunky_x = self . get_decachunky_coord_from_chunky_coord ( chunky_x )
decachunky_z = self . get_decachunky_coord_from_chunky_coord ( chunky_z )
return self . get_chunk_luid ( decachunky_x , decachunky_z )
def get_decachunk_luid_from_decachunk ( self , decachunky_x , decachunky_z ) :
return self . get_chunk_luid ( decachunky_x , decachunky_z )
def get_decachunk_yaml_name_from_chunk ( self , chunky_x , chunky_z ) :
return " decachunk_ " + self . get_decachunk_luid_from_chunk ( chunky_x , chunky_z ) + " .yml "
def get_decachunk_yaml_name_from_decachunk ( self , decachunky_x , decachunky_z ) :
return " decachunk_ " + self . get_decachunk_luid_from_decachunk ( decachunky_x , decachunky_z ) + " .yml "
def get_chunk_image_name ( self , chunky_x , chunky_z ) :
return " chunk_ " + self . get_chunk_luid ( chunky_x , chunky_z ) + " .png "
#def get_decachunk_image_tmp_path_from_decachunk(self, chunky_x, chunky_z):
#return os.path.join(os.path.dirname(os.path.abspath(__file__)), self.get_decachunk_image_name_from_decachunk(chunky_x, chunky_z))
def get_chunk_image_tmp_path ( self , chunky_x , chunky_z ) :
return os . path . join ( os . path . dirname ( os . path . abspath ( __file__ ) ) , self . get_chunk_image_name ( chunky_x , chunky_z ) )
def get_signal_name ( self ) :
return " chunkymap-signals.txt "
def get_signal_path ( self ) :
return os . path . join ( os . path . dirname ( os . path . abspath ( __file__ ) ) , self . get_signal_name ( ) )
def get_decachunky_coord_from_chunky_coord ( self , chunky_x ) :
return int ( math . floor ( float ( chunky_x ) / 10.0 ) )
def check_decachunk_containing_chunk ( self , chunky_x , chunky_z ) :
chunk16_coord_list = list ( )
decachunky_x = self . get_decachunky_coord_from_chunky_coord ( chunky_x )
decachunky_z = self . get_decachunky_coord_from_chunky_coord ( chunky_z )
chunk16x_min = decachunky_x * 10
chunk16x_max = chunk16x_min + 15 # NOTE: + 15 even if negative since originally, floor was used
chunk16z_min = decachunky_z * 10
chunk16z_max = chunk16z_min + 15 # NOTE: + 15 even if negative since originally, floor was used
chunky_x_count = chunk16x_max - chunk16x_min + 1
chunky_z_count = chunk16z_max - chunk16z_min + 1
is_any_part_queued = False
chunky_z = chunk16z_min
preview_strings = list ( )
while chunky_z < = chunk16z_max :
preview_strings . append ( " " )
chunky_x = chunk16x_min
while chunky_x < = chunk16x_max :
coords = ( chunky_x , chunky_z )
chunk16_coord_list . append ( coords )
if self . todo_index < len ( self . todo_positions ) :
for index in range ( self . todo_index , len ( self . todo_positions ) ) :
if ivec2_equals ( self . todo_positions [ index ] , coords ) :
is_any_part_queued = True
break
if is_any_part_queued :
break
chunky_x + = 1
if is_any_part_queued :
break
chunky_z + = 1
if not is_any_part_queued :
print ( " " )
print ( " " )
print ( " Rendering 160px decachunk " + str ( ( decachunky_x , decachunky_z ) ) )
if self . verbose_enable :
print ( " USING ( " + str ( len ( chunk16_coord_list ) ) + " ) chunks: " + str ( chunk16_coord_list ) )
print ( " " )
else :
print ( " USING ( " + str ( len ( chunk16_coord_list ) ) + " ) chunks " )
decachunk_global_coords = decachunky_x * 160 , decachunky_z * 160
im = Image . new ( " RGB " , ( 160 , 160 ) , self . FLAG_EMPTY_HEXCOLOR )
decachunk_yaml_path = self . get_decachunk_yaml_path_from_decachunk ( decachunky_x , decachunky_z )
decachunk_image_path = self . get_decachunk_image_path_from_decachunk ( decachunky_x , decachunky_z )
combined_count = 0
contains_chunk_luids = list ( )
for coord in chunk16_coord_list :
chunky_x , chunky_z = coord
chunky_offset_x = chunky_x - chunk16x_min
chunky_offset_z = chunky_z - chunk16x_min
chunk_image_path = self . get_chunk_image_path ( chunky_x , chunky_z )
if os . path . isfile ( chunk_image_path ) :
preview_strings [ chunky_offset_z ] + = " 1 "
participle = " initializing "
try :
participle = " opening path "
chunk_im = Image . open ( open ( chunk_image_path , ' rb ' ) ) # double-open to make sure file is finished writing
#NOTE: PIL automatically closes, otherwise you can do something like https://bytes.com/topic/python/answers/24308-pil-do-i-need-close
#fp = open(file_name, "rb")
#im = Image.open(fp) # open from file object
#im.load() # make sure PIL has read the data
#fp.close()
chunk_global_coords = chunky_x * 16 , chunky_z * 16
chunk_local_coords = chunk_global_coords [ 0 ] - decachunk_global_coords [ 0 ] , chunk_global_coords [ 1 ] - decachunk_global_coords [ 1 ]
offset = chunk_local_coords [ 0 ] , 160 - chunk_local_coords [ 1 ] # convert to inverted cartesian since that's the coordinate system of images
im . paste ( chunk_im , offset )
contains_chunk_luids . append ( self . get_chunk_luid ( chunky_x , chunky_z ) )
except :
print ( " Could not finish " + participle + " in check_decachunk_containing_chunk: " )
view_traceback ( )
else :
preview_strings [ chunky_offset_z ] + = " 0 "
chunky_offset_z = chunky_z_count - 1
print ( self . min_indent + " Usable chunk images mask: " )
while chunky_offset_z > = 0 :
print ( self . min_indent + " " + preview_strings [ chunky_offset_z ] )
chunky_offset_z - = 1
print ( " " )
decachunk_folder_path = self . get_decachunk_folder_path_from_decachunk ( decachunky_x , decachunky_z )
if not os . path . isdir ( decachunk_folder_path ) :
os . makedirs ( decachunk_folder_path )
print ( " Made folder ' " + decachunk_folder_path + " ' " )
else :
print ( " Found folder ' " + decachunk_folder_path + " ' " )
print ( " Saving ' " + decachunk_image_path + " ' " )
im . save ( decachunk_image_path )
decachunk_luid = self . get_decachunk_luid_from_decachunk ( decachunky_x , decachunky_z )
self . prepare_decachunk_meta_from_decachunk ( decachunky_x , decachunky_z )
this_second = int ( time . time ( ) )
#if int(self.decachunks[decachunk_luid].metadata["last_saved_utc_second"]) != this_second:
self . decachunks [ decachunk_luid ] . metadata [ " last_saved_utc_second " ] = this_second # time.time() returns float even if OS doesn't give a time in increments smaller than seconds
if len ( contains_chunk_luids ) > 0 :
self . decachunks [ decachunk_luid ] . metadata [ " contains_chunk_luids " ] = ' , ' . join ( contains_chunk_luids )
else :
self . decachunks [ decachunk_luid ] . metadata [ " contains_chunk_luids " ] = None
self . decachunks [ decachunk_luid ] . save_yaml ( decachunk_yaml_path )
def get_chunk_folder_path ( self , chunky_x , chunky_z ) :
result = None
decachunky_x = self . get_decachunky_coord_from_chunky_coord ( chunky_x )
decachunky_z = self . get_decachunky_coord_from_chunky_coord ( chunky_z )
result = os . path . join ( os . path . join ( self . data_16px_path , str ( decachunky_x ) ) , str ( decachunky_z ) )
return result
def get_decachunk_folder_path_from_chunk ( self , chunky_x , chunky_z ) :
result = None
if chunky_x is not None and chunky_z is not None :
decachunk_x = self . get_decachunky_coord_from_chunky_coord ( chunky_x )
decachunk_z = self . get_decachunky_coord_from_chunky_coord ( chunky_z )
#hectochunky_x = int(math.floor(chunky_x/100))
#hectochunky_z = int(math.floor(chunky_z/100))
#result = os.path.join( os.path.join(self.data_160px_path, str(hectochunky_x)), str(hectochunky_x) )
result = self . get_decachunk_folder_path_from_decachunk ( decachunk_x , decachunk_z )
return result
def get_decachunk_folder_path_from_decachunk ( self , decachunky_x , decachunky_z ) :
result = None
if decachunky_x is not None and decachunky_z is not None :
hectochunky_x = int ( math . floor ( float ( decachunky_x ) / 10.0 ) )
hectochunky_z = int ( math . floor ( float ( decachunky_z ) / 10.0 ) )
result = os . path . join ( os . path . join ( self . data_160px_path , str ( hectochunky_x ) ) , str ( hectochunky_x ) )
return result
def create_chunk_folder ( self , chunky_x , chunky_z ) :
path = self . get_chunk_folder_path ( chunky_x , chunky_z )
if not os . path . isdir ( path ) :
os . makedirs ( path )
def get_decachunk_image_path_from_chunk ( self , chunky_x , chunky_z ) :
return os . path . join ( self . get_decachunk_folder_path_from_chunk ( chunky_x , chunky_z ) , self . get_decachunk_image_name_from_chunk ( chunky_x , chunky_z ) )
def get_decachunk_yaml_path_from_chunk ( self , chunky_x , chunky_z ) :
return os . path . join ( self . get_decachunk_folder_path_from_chunk ( chunky_x , chunky_z ) , self . get_decachunk_yaml_name_from_chunk ( chunky_x , chunky_z ) )
def get_decachunk_image_path_from_decachunk ( self , decachunky_x , decachunky_z ) :
return os . path . join ( self . get_decachunk_folder_path_from_decachunk ( decachunky_x , decachunky_z ) , self . get_decachunk_image_name_from_decachunk ( decachunky_x , decachunky_z ) )
def get_decachunk_yaml_path_from_decachunk ( self , decachunky_x , decachunky_z ) :
return os . path . join ( self . get_decachunk_folder_path_from_decachunk ( decachunky_x , decachunky_z ) , self . get_decachunk_yaml_name_from_decachunk ( decachunky_x , decachunky_z ) )
def get_chunk_image_path ( self , chunky_x , chunky_z ) :
return os . path . join ( self . get_chunk_folder_path ( chunky_x , chunky_z ) , self . get_chunk_image_name ( chunky_x , chunky_z ) )
def get_chunk_genresult_name ( self , chunky_x , chunky_z ) :
chunk_luid = self . get_chunk_luid ( chunky_x , chunky_z )
return self . genresult_name_opener_string + chunk_luid + self . genresult_name_closer_string
def get_chunk_luid_from_genresult_name ( self , file_name ) :
return file_name [ len ( self . genresult_name_opener_string ) : - 1 * len ( self . genresult_name_closer_string ) ]
def get_chunk_genresult_tmp_folder ( self , chunky_x , chunky_z ) :
#coords = self.get_coords_from_luid(chunk_luid)
#if coords is not None:
# chunky_x, chunky_z = coords
tmp_path = self . get_chunk_genresults_base_path ( )
decachunky_x = self . get_decachunky_coord_from_chunky_coord ( chunky_x )
decachunky_z = self . get_decachunky_coord_from_chunky_coord ( chunky_z )
tmp_path = os . path . join ( os . path . join ( tmp_path , str ( decachunky_x ) ) , str ( decachunky_z ) )
return tmp_path
def get_chunk_genresults_base_path ( self ) :
#formerly get_chunk_genresults_tmp_folder(self, chunk_luid)
return os . path . join ( os . path . dirname ( os . path . abspath ( __file__ ) ) , " chunkymap-genresults " )
def get_chunk_genresult_tmp_path ( self , chunky_x , chunky_z ) :
return os . path . join ( self . get_chunk_genresult_tmp_folder ( chunky_x , chunky_z ) , self . get_chunk_genresult_name ( chunky_x , chunky_z ) )
def get_chunk_luid_from_yaml_name ( self , file_name ) :
return file_name [ len ( self . chunk_yaml_name_opener_string ) : - 1 * len ( self . chunk_yaml_name_dotext_string ) ]
def get_chunk_yaml_name ( self , chunky_x , chunky_z ) :
chunk_luid = self . get_chunk_luid ( chunky_x , chunky_z )
return self . chunk_yaml_name_opener_string + chunk_luid + self . chunk_yaml_name_dotext_string
def is_chunk_yaml_present ( self , chunky_x , chunky_z ) :
return os . path . isfile ( self . get_chunk_yaml_path ( chunky_x , chunky_z ) )
def get_chunk_yaml_path ( self , chunky_x , chunky_z ) :
return os . path . join ( self . get_chunk_folder_path ( chunky_x , chunky_z ) , self . get_chunk_yaml_name ( chunky_x , chunky_z ) )
def is_chunk_yaml_marked ( self , chunky_x , chunky_z ) :
yaml_path = self . get_chunk_yaml_path ( chunky_x , chunky_z )
result = False
if os . path . isfile ( yaml_path ) :
result = True
#ins = open(yaml_path, 'r')
#line = True
#while line:
# line = ins.readline()
# if line:
# line_strip = line.strip()
# if "is_empty:" in line_strip:
# result = True
# break
#ins.close()
return result
def is_chunk_yaml_marked_empty ( self , chunky_x , chunky_z ) :
result = False
yaml_path = self . get_chunk_yaml_path ( chunky_x , chunky_z )
if os . path . isfile ( yaml_path ) :
self . prepare_chunk_meta ( chunky_x , chunky_z ) # DOES get existing data if any file exists
chunk_luid = self . get_chunk_luid ( chunky_x , chunky_z )
if " is_empty " in self . chunks [ chunk_luid ] . metadata . keys ( ) :
result = self . chunks [ chunk_luid ] . metadata [ " is_empty " ]
return result
def remove_chunk_image ( self , chunky_x , chunky_z ) :
result = False
tmp_png_path = self . get_chunk_image_path ( chunky_x , chunky_z )
if os . path . isfile ( tmp_png_path ) :
result = True
os . remove ( tmp_png_path )
return result
def remove_chunk ( self , chunky_x , chunky_z ) :
result = False
chunk_luid = get_chunk_luid ( chunky_x , chunky_z )
out_path = self . get_chunk_genresult_tmp_path ( chunky_x , chunky_z )
tmp_png_path = self . get_chunk_image_path ( chunky_x , chunky_z )
yml_path = self . get_chunk_yaml_path ( chunky_x , chunky_z )
if os . path . isfile ( tmp_png_path ) :
os . remove ( tmp_png_path )
result = True
if os . path . isfile ( yml_path ) :
os . remove ( yml_path )
result = True
if os . path . isfile ( out_path ) :
os . remove ( out_path )
result = True
#TODO: if folder becomes empty, remove it
return result
def is_chunk_rendered_on_dest ( self , chunky_x , chunky_z ) : #formerly is_chunk_empty_on_dest (reversed)
is_rendered = False
dest_png_path = self . get_chunk_image_path ( chunky_x , chunky_z )
if os . path . isfile ( dest_png_path ) :
is_rendered = True
return is_rendered
def prepare_decachunk_meta_from_chunk ( self , chunky_x , chunky_z ) :
chunk_luid = self . get_decachunk_luid_from_chunk ( chunky_x , chunky_z )
if chunk_luid not in self . decachunks . keys ( ) :
self . decachunks [ chunk_luid ] = MTDecaChunk ( )
#self.chunks[chunk_luid].luid = chunk_luid
yaml_path = self . get_decachunk_yaml_path_from_chunk ( chunky_x , chunky_z )
if os . path . isfile ( yaml_path ) :
self . decachunks [ chunk_luid ] . load_yaml ( yaml_path )
def prepare_decachunk_meta_from_decachunk ( self , decachunky_x , decachunky_z ) :
chunk_luid = self . get_decachunk_luid_from_decachunk ( decachunky_x , decachunky_z )
if chunk_luid not in self . decachunks . keys ( ) :
self . decachunks [ chunk_luid ] = MTDecaChunk ( )
#self.chunks[chunk_luid].luid = chunk_luid
yaml_path = self . get_decachunk_yaml_path_from_decachunk ( decachunky_x , decachunky_z )
if os . path . isfile ( yaml_path ) :
self . decachunks [ chunk_luid ] . load_yaml ( yaml_path )
def prepare_chunk_meta ( self , chunky_x , chunky_z ) :
chunk_luid = self . get_chunk_luid ( chunky_x , chunky_z )
if chunk_luid not in self . chunks . keys ( ) :
self . chunks [ chunk_luid ] = MTChunk ( )
#self.chunks[chunk_luid].luid = chunk_luid
yaml_path = self . get_chunk_yaml_path ( chunky_x , chunky_z )
if os . path . isfile ( yaml_path ) :
self . chunks [ chunk_luid ] . load_yaml ( yaml_path )
# normally call check_chunk instead, which renders chunk only if necessary
def _render_chunk ( self , chunky_x , chunky_z ) :
min_indent = " " # increased below
result = False
chunk_luid = self . get_chunk_luid ( chunky_x , chunky_z )
png_name = self . get_chunk_image_name ( chunky_x , chunky_z )
tmp_png_path = self . get_chunk_image_tmp_path ( chunky_x , chunky_z )
genresult_name = self . get_chunk_genresult_name ( chunky_x , chunky_z )
genresult_tmp_folder_path = self . get_chunk_genresult_tmp_folder ( chunky_x , chunky_z )
if not os . path . isdir ( genresult_tmp_folder_path ) :
os . makedirs ( genresult_tmp_folder_path )
genresult_path = self . get_chunk_genresult_tmp_path ( chunky_x , chunky_z )
x_min = chunky_x * self . mapvars [ " chunk_size " ]
x_max = chunky_x * self . mapvars [ " chunk_size " ] + self . mapvars [ " chunk_size " ] - 1
z_min = chunky_z * self . mapvars [ " chunk_size " ]
z_max = chunky_z * self . mapvars [ " chunk_size " ] + self . mapvars [ " chunk_size " ] - 1
#print (min_indent+"generating chunky_x = " + str(x_min) + " to " + str(x_max) + " , chunky_z = " + str(z_min) + " to " + str(z_max))
geometry_value_string = str ( x_min ) + " : " + str ( z_min ) + " + " + str ( int ( x_max ) - int ( x_min ) + 1 ) + " + " + str ( int ( z_max ) - int ( z_min ) + 1 ) # +1 since max-min is exclusive and width must be inclusive for minetestmapper.py
cmd_suffix = " "
cmd_suffix = " > \" " + genresult_path + " \" "
#self.mapper_id = "minetestmapper-region"
cmd_no_out_string = self . python_exe_path + " \" " + self . minetestmapper_py_path + " \" --region " + str ( x_min ) + " " + str ( x_max ) + " " + str ( z_min ) + " " + str ( z_max ) + " --maxheight " + str ( self . mapvars [ " maxheight " ] ) + " --minheight " + str ( self . mapvars [ " minheight " ] ) + " --pixelspernode " + str ( self . mapvars [ " pixelspernode " ] ) + " \" " + self . config [ " world_path " ] + " \" \" " + tmp_png_path + " \" "
cmd_string = cmd_no_out_string + cmd_suffix
if self . minetestmapper_py_path == self . minetestmapper_custom_path : #if self.backend_string!="sqlite3": #if self.mapper_id=="minetestmapper-region":
# Since minetestmapper-numpy has trouble with leveldb:
# such as sudo minetest-mapper --input "/home/owner/.minetest/worlds/FCAGameAWorld" --geometry -32:-32+64+64 --output /var/www/html/minetest/try1.png
# where geometry option is like --geometry x:y+w+h
# mapper_id = "minetest-mapper"
# NOTE: minetest-mapper is part of the minetest-data package, which can be installed alongside the git version of minetestserver
# BUT *buntu Trusty version of it does NOT have geometry option
# cmd_string = "/usr/games/minetest-mapper --input \""+self.config["world_path"]+"\" --draworigin --geometry "+geometry_value_string+" --output \""+tmp_png_path+"\""+cmd_suffix
# such as sudo python minetestmapper --input "/home/owner/.minetest/worlds/FCAGameAWorld" --geometry -32:-32+64+64 --output /var/www/html/minetest/try1.png
# OR try PYTHON version (looks for expertmm fork which has geometry option like C++ version does):
#script_path = "/home/owner/minetest/util/minetestmapper.py"
#region_capable_script_path = "/home/owner/minetest/util/chunkymap/minetestmapper.py"
# region_capable_script_path = os.path.join(os.path.dirname(os.path.abspath(__file__)), "minetestmapper.py")
# if os.path.isfile(region_capable_script_path):
# script_path=region_capable_script_path
#if os.path.isfile(region_capable_script_path):
#script_path = region_capable_script_path
geometry_string = str ( x_min ) + " : " + str ( z_min ) + " + " + str ( int ( x_max ) - int ( x_min ) + 1 ) + " + " + str ( int ( z_max ) - int ( z_min ) + 1 ) # +1 since max-min is exclusive and width must be inclusive for minetestmapper.py
#expertmm_region_string = str(x_min) + ":" + str(x_max) + "," + str(z_min) + ":" + str(z_max)
#cmd_string="sudo python "+script_path+" --input \""+self.config["world_path"]+"\" --geometry "+geometry_value_string+" --output \""+tmp_png_path+"\""+cmd_suffix
cmd_no_out_string = self . python_exe_path + " " + self . minetestmapper_py_path + " --bgcolor ' " + self . FLAG_EMPTY_HEXCOLOR + " ' --input \" " + self . config [ " world_path " ] + " \" --geometry " + geometry_string + " --output \" " + tmp_png_path + " \" "
cmd_string = cmd_no_out_string + cmd_suffix
#sudo python /home/owner/minetest/util/minetestmapper.py --bgcolor '#010000' --input "/home/owner/.minetest/worlds/FCAGameAWorld" --output /var/www/html/minetest/chunkymapdata/entire.png > entire-mtmresult.txt
#sudo python /home/owner/minetest/util/chunkymap/minetestmapper.py --input "/home/owner/.minetest/worlds/FCAGameAWorld" --geometry 0:0+16+16 --output /var/www/html/minetest/chunkymapdata/chunk_x0z0.png > /home/owner/minetest/util/chunkymap-genresults/chunk_x0z0_mapper_result.txt
# sudo mv entire-mtmresult.txt /home/owner/minetest/util/chunkymap-genresults/
dest_png_path = self . get_chunk_image_path ( chunky_x , chunky_z )
#is_empty_chunk = is_chunk_yaml_marked(chunky_x, chunky_z) and is_chunk_yaml_marked_empty(chunky_x, chunky_z)
#if self.verbose_enable:
# #print(min_indent+"")
# print(min_indent+"Running '"+cmd_string+"'...")
#else:
print ( min_indent + " Calling map tile renderer for: " + str ( ( chunky_x , chunky_z ) ) )
min_indent + = " "
try :
if os . path . isfile ( tmp_png_path ) :
os . remove ( tmp_png_path )
subprocess . call ( cmd_string , shell = True ) # TODO: remember not to allow arbitrary command execution, which could happen if input contains ';' when using shell=True
#is_empty_before = True
#is_marked_before = False
self . prepare_chunk_meta ( chunky_x , chunky_z ) # DOES load existing yml if exists
old_meta = get_dict_deepcopy ( self . chunks [ chunk_luid ] . metadata )
is_marked_before = self . chunks [ chunk_luid ] . metadata [ " is_marked " ]
is_empty_before = self . chunks [ chunk_luid ] . metadata [ " is_empty " ]
#if chunk_luid in self.chunks.keys():
#is_marked_before = True
#if (self.chunks[chunk_luid].metadata is not None) and ("is_empty" in self.chunks[chunk_luid].metadata):
# is_empty_before = self.chunks[chunk_luid].metadata["is_empty"]
this_chunk = self . chunks [ chunk_luid ]
if os . path . isfile ( tmp_png_path ) :
result = True
this_chunk . metadata [ " is_empty " ] = False
try :
if ( os . path . isfile ( dest_png_path ) ) :
os . remove ( dest_png_path )
except :
print ( min_indent + " Could not finish deleting ' " + dest_png_path + " ' " )
try :
self . create_chunk_folder ( chunky_x , chunky_z )
os . rename ( tmp_png_path , dest_png_path )
print ( min_indent + " (moved to ' " + dest_png_path + " ' ) " )
self . rendered_this_session_count + = 1
self . prepare_chunk_meta ( chunky_x , chunky_z ) # DOES load existing yml if exists
self . chunks [ chunk_luid ] . is_fresh = True
self . chunks [ chunk_luid ] . metadata [ " is_empty " ] = False
print ( min_indent + " { rendered_this_session_count: " + str ( self . rendered_this_session_count ) + " } " )
except :
print ( min_indent + " Could not finish moving ' " + tmp_png_path + " ' to ' " + dest_png_path + " ' " )
else :
if self . is_chunk_traversed_by_player ( chunk_luid ) :
print ( min_indent + " WARNING: no chunk data though traversed by player: " )
print ( min_indent + " standard output stream: " )
line_count = print_file ( genresult_path , min_indent + " " )
if line_count > 0 :
print ( min_indent + " #EOF: " + str ( line_count ) + " line(s) in ' " + genresult_path + " ' " )
pass
else :
print ( min_indent + " #EOF: " + str ( line_count ) + " line(s) in ' " + genresult_path + " ' " )
subprocess . call ( cmd_no_out_string + " 2> \" " + genresult_path + " \" " , shell = True )
print ( min_indent + " standard error stream: " )
line_count = print_file ( genresult_path , min_indent + " " )
if ( line_count < 1 ) :
print ( min_indent + " #EOF: " + str ( line_count ) + " line(s) in ' " + genresult_path + " ' " )
print ( min_indent + " (done output of ' " + cmd_no_out_string + " ' ) " )
try :
if os . path . exists ( tmp_png_path ) :
os . rename ( tmp_png_path , dest_png_path )
except :
pass
participle = " checking result "
try :
is_changed = this_chunk . set_from_genresult ( genresult_path )
if is_marked_before :
participle = " checking for marks "
if ( not is_empty_before ) and this_chunk . metadata [ " is_empty " ] :
print ( " ERROR: chunk changed from nonempty to empty (may happen if output of mapper was not recognized) " )
elif this_chunk . metadata [ " is_empty " ] and os . path . isfile ( dest_png_path ) :
print ( " ERROR: chunk marked empty though has data (may happen if output of mapper was not recognized) " )
#chunk_yaml_path = self.get_chunk_yaml_path(chunky_x, chunky_z)
#self.create_chunk_folder(chunky_x, chunky_z)
#this_chunk.save_yaml(chunk_yaml_path)
#if is_changed:
participle = " accessing dict "
if not is_dict_subset ( self . chunks [ chunk_luid ] . metadata , old_meta , False ) : # , True, "chunk_yaml_path")
participle = " saving chunk meta "
self . save_chunk_meta ( chunky_x , chunky_z )
#print(min_indent+"(saved yaml to '"+chunk_yaml_path+"')")
if not self . is_save_output_ok :
if os . path . isfile ( genresult_path ) :
participle = " removing " + genresult_path
os . remove ( genresult_path )
except :
print ( min_indent + " Could not finish " + participle + " while deleting/moving output " )
view_traceback ( )
except :
print ( min_indent + " Could not finish deleting/moving temp files " )
view_traceback ( )
return result
def save_chunk_meta ( self , chunky_x , chunky_z ) :
chunk_yaml_path = self . get_chunk_yaml_path ( chunky_x , chunky_z )
chunk_luid = self . get_chunk_luid ( chunky_x , chunky_z )
if not chunk_luid in self . chunks :
self . prepare_chunk_meta ( chunky_x , chunky_z )
self . create_chunk_folder ( chunky_x , chunky_z )
self . chunks [ chunk_luid ] . save_yaml ( chunk_yaml_path )
print ( self . min_indent + " (saved yaml to ' " + chunk_yaml_path + " ' ) " )
def check_players ( self ) :
print ( " PROCESSING PLAYERS " )
players_path = os . path . join ( self . config [ " world_path " ] , " players " )
player_count = 0
player_written_count = 0
players_moved_count = 0
players_didntmove_count = 0
players_saved_count = 0
for base_path , dirnames , filenames in os . walk ( players_path ) :
for file_name in filenames :
file_path = os . path . join ( players_path , file_name )
#print (" EXAMINING "+file_name)
#badstart_string = "."
player_name = None
player_position = None
#if (file_name[:len(badstart_string)]!=badstart_string):
if ( file_name [ : 1 ] != " . " ) :
ins = open ( file_path , ' r ' )
line = True
is_enough_data = False
while line :
line = ins . readline ( )
if line :
ao_index = line . find ( " = " )
if ao_index > 0 :
found_name = line [ : ao_index ] . strip ( )
found_value = line [ ao_index + 1 : ] . strip ( )
if found_name == " name " :
player_name = found_value
elif found_name == " position " :
player_position = found_value
if ( player_name is not None ) and ( player_position is not None ) :
is_enough_data = True
break
ins . close ( )
player_dest_path = os . path . join ( self . chunkymap_players_path , file_name + " .yml " )
player_x = None
player_y = None
player_z = None
chunk_x = None
chunk_y = None
chunk_z = None
player_position_tuple = get_tuple_from_notation ( player_position , file_name )
if player_position_tuple is not None :
#Divide by 10 because I don't know why (minetest issue, maybe to avoid float rounding errors upon save/load)
player_position_tuple = player_position_tuple [ 0 ] / 10.0 , player_position_tuple [ 1 ] / 10.0 , player_position_tuple [ 2 ] / 10.0
player_x , player_y , player_z = player_position_tuple
player_x = float ( player_x )
player_y = float ( player_y )
player_z = float ( player_z )
chunky_x = int ( ( int ( player_x ) / self . mapvars [ " chunk_size " ] ) )
chunky_y = int ( ( int ( player_y ) / self . mapvars [ " chunk_size " ] ) )
chunky_z = int ( ( int ( player_z ) / self . mapvars [ " chunk_size " ] ) )
chunk_luid = self . get_chunk_luid ( chunky_x , chunky_z )
self . prepare_chunk_meta ( chunky_x , chunky_z ) # DOES load existing yml if exists
if not self . chunks [ chunk_luid ] . metadata [ " is_traversed " ] :
self . chunks [ chunk_luid ] . metadata [ " is_traversed " ] = True
self . save_chunk_meta ( chunky_x , chunky_z )
#if is_enough_data:
#if player_name!="singleplayer":
map_player_dict = get_dict_from_conf_file ( player_dest_path , " : " )
#map_player_position_tuple = None
saved_player_x = None
saved_player_y = None
saved_player_y = None
if map_player_dict is not None :
#map_player_position_tuple = saved_player_x, saved_player_y, saved_player_z
if " x " in map_player_dict . keys ( ) :
saved_player_x = float ( map_player_dict [ " x " ] )
if " y " in map_player_dict . keys ( ) :
saved_player_y = float ( map_player_dict [ " y " ] )
if " z " in map_player_dict . keys ( ) :
saved_player_z = float ( map_player_dict [ " z " ] )
#if (map_player_dict is None) or not is_same_fvec3( map_player_position_tuple, player_position_tuple):
if ( map_player_dict is None ) or ( saved_player_x is None ) or ( saved_player_z is None ) or ( int ( saved_player_x ) != int ( player_x ) ) or ( int ( saved_player_y ) != int ( player_y ) ) or ( int ( saved_player_z ) != int ( player_z ) ) :
# don't check y since y is elevation in minetest, don't use float since subblock position doesn't matter to map
if map_player_dict is not None and saved_player_x is not None and saved_player_y is not None and saved_player_z is not None :
#print("PLAYER MOVED: "+str(player_name)+" moved from "+str(map_player_position_tuple)+" to "+str(player_position_tuple))
if self . verbose_enable :
print ( " PLAYER MOVED: " + str ( player_name ) + " moved from " + str ( saved_player_x ) + " , " + str ( saved_player_y ) + " , " + str ( saved_player_z ) + " to " + str ( player_x ) + " , " + str ( player_y ) + " , " + str ( player_z ) )
players_moved_count + = 1
else :
if self . verbose_enable :
print ( " SAVING YAML for player ' " + str ( player_name ) + " ' " )
players_saved_count + = 1
outs = open ( player_dest_path , ' w ' )
if player_name is not None :
outs . write ( " name: " + player_name + " \n " ) # python automatically uses correct newline for your os when you put "\n"
#if player_position is not None:
# outs.write("position:"+player_position+"\n")
if player_x is not None :
outs . write ( " x: " + str ( player_x ) + " \n " )
if player_y is not None :
outs . write ( " y: " + str ( player_y ) + " \n " )
if player_z is not None :
outs . write ( " z: " + str ( player_z ) + " \n " )
outs . write ( " is_enough_data: " + str ( is_enough_data ) )
outs . close ( )
player_written_count + = 1
else :
#if self.verbose_enable:
#print("DIDN'T MOVE: "+str(player_name))
players_didntmove_count + = 1
player_count + = 1
#if not self.verbose_enable:
print ( " PLAYERS: " )
print ( " saved: " + str ( player_written_count ) + " (moved: " + str ( players_moved_count ) + " ; new: " + str ( players_saved_count ) + " ) " )
print ( " didn ' t move: " + str ( players_didntmove_count ) )
def is_chunk_traversed_by_player ( self , chunk_luid ) :
result = False
if chunk_luid in self . chunks . keys ( ) :
result = self . chunks [ chunk_luid ] . metadata [ " is_traversed " ]
return result
def is_chunk_fresh ( self , chunk_luid ) :
result = False
if chunk_luid in self . chunks . keys ( ) :
result = self . chunks [ chunk_luid ] . is_fresh
return result
#Returns: (boolean) whether the chunk image is present on dest (rendered now or earlier)--only possible if there is chunk data at the given location
def check_chunk ( self , chunky_x , chunky_z ) :
min_indent = " "
result = [ False , " " ]
chunk_luid = self . get_chunk_luid ( chunky_x , chunky_z )
#if (is_different_world): #instead, see above where all chunk files and player files are deleted
# self.remove_chunk(chunky_x, chunky_z)
is_traversed_by_player = self . is_chunk_traversed_by_player ( chunk_luid ) #ok if stale, since is only used for whether empty chunk should be regenerated
is_render_needed = False
if not self . is_chunk_fresh ( chunk_luid ) :
if is_traversed_by_player :
if self . is_chunk_yaml_marked ( chunky_x , chunky_z ) :
if self . is_chunk_yaml_marked_empty ( chunky_x , chunky_z ) :
is_render_needed = True
result [ 1 ] = " RENDERING since nonfresh empty traversed "
if self . verbose_enable :
print ( min_indent + chunk_luid + " : " + result [ 1 ] )
#else:
#sys.stdout.write('.')
else :
if self . is_chunk_rendered_on_dest ( chunky_x , chunky_z ) :
result [ 1 ] = " SKIPPING since RENDERED nonfresh nonempty traversed "
if self . verbose_enable :
print ( min_indent + chunk_luid + " : " + result [ 1 ] )
else :
is_render_needed = True
result [ 1 ] = " RENDERING since NONRENDERED nonfresh nonempty traversed "
if self . verbose_enable :
theoretical_path = self . get_chunk_image_path ( chunky_x , chunky_z )
print ( min_indent + chunk_luid + " : " + result [ 1 ] )
print ( min_indent + " { dest_png_path: " + theoretical_path + " } " )
#end if marked
else :
is_render_needed = True
result [ 1 ] = " RENDERING since nonfresh unmarked traversed "
if self . verbose_enable :
print ( min_indent + chunk_luid + " : " + result [ 1 ] )
#else:
#sys.stdout.write('.')
#end if traversed
else :
if ( self . is_chunk_yaml_marked ( chunky_x , chunky_z ) ) :
if ( self . is_chunk_yaml_marked_empty ( chunky_x , chunky_z ) ) :
result [ 1 ] = " SKIPPING since nonfresh empty nontraversed "
if self . verbose_enable :
print ( min_indent + chunk_luid + " : " + result [ 1 ] )
else :
if ( self . is_chunk_rendered_on_dest ( chunky_x , chunky_z ) ) :
result [ 1 ] = " SKIPPING since RENDERED nonfresh nonempty nontraversed (delete png to re-render) "
if self . verbose_enable :
print ( min_indent + chunk_luid + " : " + result [ 1 ] )
else :
is_render_needed = True
theoretical_path = self . get_chunk_image_path ( chunky_x , chunky_z )
result [ 1 ] = " RENDERING since NONRENDRERED nonfresh nonempty nontraversed "
if self . verbose_enable :
print ( min_indent + chunk_luid + " : " + result [ 1 ] )
print ( min_indent + " { dest_png_path: " + theoretical_path + " } " )
else :
is_render_needed = True
result [ 1 ] = " RENDERING since nonfresh unmarked nontraversed "
if self . verbose_enable :
print ( min_indent + chunk_luid + " : " + result [ 1 ] )
#else:
#sys.stdout.write('.')
else :
result [ 1 ] = " SKIPPING since RENDERED fresh "
if self . verbose_enable :
print ( min_indent + chunk_luid + " : " + result [ 1 ] + " (rendered after starting " + __file__ + " ) " )
#if (not self.is_chunk_yaml_marked(chunky_x, chunky_z)):
#is_render_needed = True
# This should never happen since keeping the output of minetestmapper-numpy.py (after analyzing that output) is deprecated:
#if self.is_genresult_marked(chunk_luid) and not self.is_chunk_yaml_present(chunky_x, chunky_z):
# tmp_chunk = MTChunk()
# tmp_chunk.luid = chunk_luid
# genresult_path = self.get_chunk_genresult_tmp_path(chunky_x, chunky_z)
# tmp_chunk.set_from_genresult(genresult_path)
# chunk_yaml_path = self.get_chunk_yaml_path(chunky_x, chunky_z)
# self.create_chunk_folder(chunky_x, chunky_z)
# tmp_chunk.save_yaml(chunk_yaml_path)
# print(min_indent+"(saved yaml to '"+chunk_yaml_path+"')")
if is_render_needed :
self . rendered_count + = 1
if not self . verbose_enable :
print ( min_indent + chunk_luid + " : " + result [ 1 ] )
if ( self . _render_chunk ( chunky_x , chunky_z ) ) :
result [ 0 ] = True
else :
if self . is_chunk_rendered_on_dest ( chunky_x , chunky_z ) :
result [ 0 ] = True
tmp_png_path = self . get_chunk_image_path ( chunky_x , chunky_z )
#NOTE: do NOT set result[1] since specific reason was already set above
if self . verbose_enable :
print ( min_indent + chunk_luid + " : Skipping existing map tile file " + tmp_png_path + " (delete it to re-render) " )
#elif is_empty_chunk:
#print("Skipping empty chunk " + chunk_luid)
#else:
#print(min_indent+chunk_luid+": Not rendered on dest.")
return result
def _check_map_pseudorecursion_branchfrom ( self , chunky_x , chunky_z ) :
chunk_luid = self . get_chunk_luid ( chunky_x , chunky_z )
branched_pos = chunky_x - 1 , chunky_z
#only add if not in list already, to prevent infinite re-branching
if branched_pos not in self . todo_positions :
self . todo_positions . append ( branched_pos )
branched_pos = chunky_x + 1 , chunky_z
if branched_pos not in self . todo_positions :
self . todo_positions . append ( branched_pos )
branched_pos = chunky_x , chunky_z - 1
if branched_pos not in self . todo_positions :
self . todo_positions . append ( branched_pos )
branched_pos = chunky_x , chunky_z + 1
if branched_pos not in self . todo_positions :
self . todo_positions . append ( branched_pos )
def check_map_pseudorecursion_iterate ( self ) : # , redo_empty_enable=False):
min_indent = " "
if self . todo_index < 0 :
self . check_map_pseudorecursion_start ( )
if self . verbose_enable :
print ( min_indent + " (initialized " + str ( len ( self . todo_positions ) ) + " branche(s)) " )
if self . todo_index > = 0 :
if self . todo_index < len ( self . todo_positions ) :
this_pos = self . todo_positions [ self . todo_index ]
chunky_x , chunky_z = this_pos
chunk_luid = self . get_chunk_luid ( chunky_x , chunky_z )
prev_rendered_this_session_count = self . rendered_this_session_count
is_present , reason_string = self . check_chunk ( chunky_x , chunky_z )
if is_present :
self . mapvars [ " total_generated_count " ] + = 1
if chunky_x < self . mapvars [ " chunkx_min " ] :
self . mapvars [ " chunkx_min " ] = chunky_x
if chunky_x > self . mapvars [ " chunkx_max " ] :
self . mapvars [ " chunkx_max " ] = chunky_x
if chunky_z < self . mapvars [ " chunkz_min " ] :
self . mapvars [ " chunkz_min " ] = chunky_z
if chunky_z > self . mapvars [ " chunkz_max " ] :
self . mapvars [ " chunkz_max " ] = chunky_z
#end while square outline (1-chunk-thick outline) generated any png files
self . save_mapvars_if_changed ( )
prev_len = len ( self . todo_positions )
self . _check_map_pseudorecursion_branchfrom ( chunky_x , chunky_z )
#must check_decachunk_containing_chunk AFTER _check_map_pseudorecursion_branchfrom so check_decachunk_containing_chunk can see if there are more to do before rendering superchunk
if self . rendered_this_session_count > prev_rendered_this_session_count :
self . check_decachunk_containing_chunk ( chunky_x , chunky_z )
if self . verbose_enable :
print ( min_indent + " [ " + str ( self . todo_index ) + " ] branching from " + str ( ( chunky_x , chunky_z ) ) + " (added " + str ( len ( self . todo_positions ) - prev_len ) + " ) " )
else :
if self . verbose_enable :
print ( min_indent + " [ " + str ( self . todo_index ) + " ] not branching from " + str ( ( chunky_x , chunky_z ) ) )
self . todo_index + = 1
if self . todo_index > = len ( self . todo_positions ) : # check again since may have branched above, making this untrue
self . save_mapvars_if_changed ( )
self . todo_index = - 1
else :
if self . verbose_enable :
print ( min_indent + " (no branches) " )
def get_coords_from_luid ( self , chunk_luid ) :
result = None
if chunk_luid is not None :
xopener_index = chunk_luid . find ( " x " )
zopener_index = chunk_luid . find ( " z " )
if xopener_index > = 0 and zopener_index > xopener_index :
x_string = chunk_luid [ xopener_index + 1 : zopener_index ]
z_string = chunk_luid [ zopener_index + 1 : ]
try :
chunky_x = int ( x_string )
try :
chunky_z = int ( z_string )
result = chunky_x , chunky_z
except :
pass
except :
pass
return result
def apply_auto_tags_by_worldgen_mods ( self , chunky_x , chunky_z ) :
worldgen_mod_list = list ( )
worldgen_mod_list . append ( " technic_worldgen " )
worldgen_mod_list . append ( " mg " )
worldgen_mod_list . append ( " moreores " )
worldgen_mod_list . append ( " lapis " )
worldgen_mod_list . append ( " sea " )
worldgen_mod_list . append ( " moretrees " )
worldgen_mod_list . append ( " caverealms " )
#worldgen_mod_list.append("nature_classic") # NOTE: plantlife_modpack has this and other stuff, but just mention this one in tags since it is unique to the modpack
worldgen_mod_list . append ( " plantlife_modpack " ) #ok if installed as modpack instead of putting individual mods in mods folder
chunk_luid = self . get_chunk_luid ( chunky_x , chunky_z )
if chunk_luid not in self . chunks . keys ( ) :
self . prepare_chunk_meta ( chunky_x , chunky_z )
auto_tags_string = " "
existing_tags_string = " "
tags_list = None
if ( " tags " in self . chunks [ chunk_luid ] . metadata ) and ( self . chunks [ chunk_luid ] . metadata [ " tags " ] is not None ) :
existing_tags_string = self . chunks [ chunk_luid ] . metadata [ " tags " ]
tags_list = existing_tags_string . split ( " , " )
for index in range ( 0 , len ( tags_list ) ) :
tags_list [ index ] = tags_list [ index ] . strip ( )
else :
tags_list = list ( )
#TODO: finish this
#for mod_name in worldgen_mod_list:
#mod_path = self.asdf
#if os.path.isdir(
#if is_changed:
# self.save_chunk_meta(chunky_x, chunky_z)
def correct_genresults_paths ( self ) :
count = 0
folder_path = self . get_chunk_genresults_base_path ( )
#for base_path, dirnames, filenames in os.walk(folder_path):
for file_name in os . listdir ( folder_path ) :
#for file_name in filenames:
file_path = os . path . join ( folder_path , file_name )
if os . path . isfile ( file_path ) :
#print (" EXAMINING "+file_name)
#badstart_string = "."
player_name = None
player_position = None
#if (file_name[:len(badstart_string)]!=badstart_string):
if ( file_name [ : 1 ] != " . " ) :
if len ( file_name ) > = len ( self . genresult_name_opener_string ) + 4 + len ( self . genresult_name_closer_string ) :
chunk_luid = self . get_chunk_luid_from_genresult_name ( file_name )
coords = self . get_coords_from_luid ( chunk_luid )
if coords is not None :
chunky_x , chunky_z = coords
corrected_folder_path = self . get_chunk_genresult_tmp_folder ( chunky_x , chunky_z )
if not os . path . isdir ( corrected_folder_path ) :
print ( " creating \" " + corrected_folder_path + " \" " )
os . makedirs ( corrected_folder_path )
#corrected_file_path = os.path.join(corrected_folder_path, file_name)
corrected_file_path = self . get_chunk_genresult_tmp_path ( chunky_x , chunky_z )
if os . path . isfile ( corrected_file_path ) :
os . remove ( corrected_file_path )
try :
os . rename ( file_path , corrected_file_path )
except :
#TODO: why does this happen (file does not exist)???
print ( " Could not finish moving \" " + file_path + " \" to \" " + corrected_file_path + " \" " )
count + = 1
else :
print ( " WARNING: found unusable genresults file ' " + file_name + " ' in " )
if count > 0 :
print ( " " )
print ( " MOVED " + str ( count ) + " genresult file(s) " )
print ( " " )
print ( " " )
def check_map_pseudorecursion_start ( self ) :
if self . todo_index < 0 :
print ( " PROCESSING MAP DATA (BRANCH PATTERN) " )
if os . path . isfile ( self . minetestmapper_py_path ) and os . path . isfile ( self . colors_path ) :
self . rendered_count = 0
self . todo_positions = list ( )
self . todo_positions . append ( ( 0 , 0 ) )
#self.mapvars = get_dict_from_conf_file(self.world_yaml_path,":")
self . verify_correct_map ( )
decachunk_luid_list = list ( )
if self . preload_all_enable :
self . preload_all_enable = False
self . correct_genresults_paths ( )
minlen = len ( self . chunk_yaml_name_opener_string ) + 4 + len ( self . chunk_yaml_name_dotext_string ) # +4 for luid, such as x1z2 (ok since just a minimum)
#for base_path, dirnames, filenames in os.walk(self.data_16px_path):
#for dirname in dirnames:
#for decachunk_x_basepath, decachunk_x_dirnames, decachunk_x_filenames in os.walk(self.data_16px_path):
for decachunk_x_name in os . listdir ( self . data_16px_path ) :
decachunk_x_path = os . path . join ( self . data_16px_path , decachunk_x_name )
#for decachunk_z_basepath, decachunk_z_dirnames, decachunk_z_filenames in os.walk(decachunk_x_dirnames):
if decachunk_x_path [ : 1 ] != " . " and os . path . isdir ( decachunk_x_path ) :
for decachunk_z_name in os . listdir ( decachunk_x_path ) :
decachunk_z_path = os . path . join ( decachunk_x_path , decachunk_z_name )
if decachunk_z_path [ : 1 ] != " . " and os . path . isdir ( decachunk_z_path ) :
#for chunk_filename in decachunk_z_filenames:
for chunk_filename in os . listdir ( decachunk_z_path ) :
chunk_path = os . path . join ( decachunk_z_path , chunk_filename )
#file_path = os.path.join(self.chunkymap_thisworld_data_path,file_name)
if chunk_filename [ : 1 ] != " . " and os . path . isfile ( chunk_path ) :
#print (" EXAMINING "+file_name)
#badstart_string = "."
#if (file_name[:len(badstart_string)]!=badstart_string):
if len ( chunk_filename ) > minlen :
chunk_luid = self . get_chunk_luid_from_yaml_name ( chunk_filename )
coords = self . get_coords_from_luid ( chunk_luid )
if coords is not None :
chunky_x , chunky_z = coords
decachunk_luid = self . get_decachunk_luid_from_chunk ( chunky_x , chunky_z )
if decachunk_luid not in decachunk_luid_list :
decachunk_luid_list . append ( decachunk_luid )
if " chunk_size " not in self . mapvars :
print ( " ERROR: ' " + chunk_luid + " ' has missing mapvars among { " + str ( self . mapvars ) + " } " )
break
print ( " Checking chunk " + str ( coords ) + " * " + str ( self . mapvars [ " chunk_size " ] ) + " " )
self . prepare_chunk_meta ( chunky_x , chunky_z )
#if ("tags" not in self.chunks[chunk_luid].metadata):
#self.chunks[chunk_luid].metadata["tags"] = "moreores,caverealms"
#self.save_chunk_meta(chunky_x, chunky_z)
#print(" saved tags to '"+chunk_path+"'")
for decachunk_luid in decachunk_luid_list :
coords = self . get_coords_from_luid ( decachunk_luid )
if coords is not None :
decachunky_x , decachunky_z = coords
chunky_x = decachunky_x * 10
chunky_z = decachunky_z * 10
if not os . path . isfile ( self . get_decachunk_image_path_from_chunk ( chunky_x , chunky_z ) ) :
self . check_decachunk_containing_chunk ( chunky_x , chunky_z )
else :
print ( " ERROR: could not get coords from decachunk luid " + decachunk_luid )
for chunk_luid in self . chunks . keys ( ) :
coords = self . get_coords_from_luid ( chunk_luid )
if coords is not None :
chunky_x , chunky_z = coords
if self . chunks [ chunk_luid ] . metadata [ " is_traversed " ] and not self . is_chunk_rendered_on_dest ( chunky_x , chunky_z ) :
if self . chunks [ chunk_luid ] . metadata [ " is_empty " ] :
self . chunks [ chunk_luid ] . metadata [ " is_empty " ] = False
self . save_chunk_meta ( chunky_x , chunky_z )
#if coords is not None:
self . todo_positions . append ( coords )
#ins = open(file_path, 'r')
#line = True
#while line:
#line = ins.readline()
#if line:
#ins.close()
else :
print ( " ERROR: could not get coords from luid ' " + chunk_luid + " ' " )
self . todo_index = 0
#while (todo_index<len(self.todo_positions)):
self . verify_correct_map ( )
def verify_correct_map ( self ) :
#NOTE: NO LONGER NEEDED since each world has its own folder in chunkymapdata/worlds folder
pass
#if os.path.isfile(self.minetestmapper_py_path) and os.path.isfile(self.colors_path):
#if self.mapvars is not None and set(['world_name']).issubset(self.mapvars):
##if self.verbose_enable:
## print (" (FOUND self.config["world_name"])")
#if self.config["world_name"] != self.config["world_name"]:
#print("")
#print("")
#print("")
#print("")
#print("")
#print ("Removing ALL map data since from WORLD NAME is different (map '"+str(self.config["world_name"])+"' is not '"+str(self.config["world_name"])+"')...")
#print("")
#if os.path.isdir(self.chunkymap_thisworld_data_path):
#for base_path, dirnames, filenames in os.walk(self.chunkymap_thisworld_data_path):
#for file_name in filenames:
#if file_name[0] != ".":
#file_path = os.path.join(self.chunkymap_thisworld_data_path,file_name)
#if self.verbose_enable:
#print (" EXAMINING "+file_name)
#badstart_string = "chunk"
#if (len(file_name) >= len(badstart_string)) and (file_name[:len(badstart_string)]==badstart_string):
#os.remove(file_path)
#elif file_name==self.yaml_name:
#os.remove(file_path)
#players_path = os.path.join(self.chunkymap_thisworld_data_path, "players")
#if os.path.isdir(players_path):
#for base_path, dirnames, filenames in os.walk(players_path):
#for file_name in filenames:
#if file_name[0] != ".":
#file_path = os.path.join(self.chunkymap_thisworld_data_path,file_name)
#if self.verbose_enable:
#print (" EXAMINING "+file_name)
#badend_string = ".yml"
#if (len(file_name) >= len(badend_string)) and (file_name[len(file_name)-len(badend_string):]==badend_string):
#os.remove(file_path)
#self.mapvars["chunkx_min"]=0
#self.mapvars["chunkx_max"]=0
#self.mapvars["chunkz_min"]=0
#self.mapvars["chunkz_max"]=0
#self.save_mapvars_if_changed()
##do not neet to run self.save_mapvars_if_changed() since already removed the yml
def save_mapvars_if_changed ( self ) :
is_changed = False
#is_different_world = False
if self . saved_mapvars is None :
print ( " SAVING ' " + self . world_yaml_path + " ' since nothing was loaded or it did not exist " )
is_changed = True
else :
for this_key in self . mapvars . iterkeys ( ) :
if this_key != " total_generated_count " : # don't care if generated count changed since may have been regenerated
if ( this_key not in self . saved_mapvars . keys ( ) ) :
is_changed = True
print ( " SAVING ' " + self . world_yaml_path + " ' since " + str ( this_key ) + " not in saved_mapvars " )
break
elif ( str ( self . saved_mapvars [ this_key ] ) != str ( self . mapvars [ this_key ] ) ) :
is_changed = True
print ( " SAVING ' " + self . world_yaml_path + " ' since new " + this_key + " value " + str ( self . mapvars [ this_key ] ) + " not same as saved value " + str ( self . saved_mapvars [ this_key ] ) + " " )
break
if is_changed :
save_conf_from_dict ( self . world_yaml_path , self . mapvars , " : " )
self . saved_mapvars = get_dict_from_conf_file ( self . world_yaml_path , " : " )
#self.mapvars = get_dict_from_conf_file(self.world_yaml_path,":")
else :
if self . verbose_enable :
print ( " (Not saving ' " + self . world_yaml_path + " ' since same value of each current variable is already in file as loaded) " )
def check_map_inefficient_squarepattern ( self ) :
if os . path . isfile ( self . minetestmapper_py_path ) and os . path . isfile ( self . colors_path ) :
self . rendered_count = 0
self . mapvars = get_dict_from_conf_file ( self . world_yaml_path , " : " )
self . verify_correct_map ( )
self . mapvars [ " chunkx_min " ] = 0
self . mapvars [ " chunkz_min " ] = 0
self . mapvars [ " chunkx_max " ] = 0
self . mapvars [ " chunkz_max " ] = 0
if self . saved_mapvars is not None :
if " chunkx_min " in self . saved_mapvars . keys ( ) :
self . mapvars [ " chunkx_min " ] = self . saved_mapvars [ " chunkx_min " ]
if " chunkx_max " in self . saved_mapvars . keys ( ) :
self . mapvars [ " chunkx_max " ] = self . saved_mapvars [ " chunkx_max " ]
if " chunkz_min " in self . saved_mapvars . keys ( ) :
self . mapvars [ " chunkz_min " ] = self . saved_mapvars [ " chunkz_min " ]
if " chunkz_max " in self . saved_mapvars . keys ( ) :
self . mapvars [ " chunkz_max " ] = self . saved_mapvars [ " chunkz_max " ]
self . mapvars [ " total_generated_count " ] = 0
newchunk_luid_list = list ( )
this_iteration_generates_count = 1
#if str(self.config["world_name"]) != str(self.config["world_name"]):
# is_different_world = True
# print("FULL RENDER since chosen world name '"+self.config["world_name"]+"' does not match previously rendered world name '"+self.config["world_name"]+"'")
print ( " PROCESSING MAP DATA (SQUARE) " )
while this_iteration_generates_count > 0 :
this_iteration_generates_count = 0
self . read_then_remove_signals ( )
if not self . refresh_map_enable :
break
for chunky_z in range ( self . mapvars [ " chunkz_min " ] , self . mapvars [ " chunkz_max " ] + 1 ) :
self . read_then_remove_signals ( )
if not self . refresh_map_enable :
break
for chunky_x in range ( self . mapvars [ " chunkx_min " ] , self . mapvars [ " chunkx_max " ] + 1 ) :
self . read_then_remove_signals ( )
if not self . refresh_map_enable :
break
#python ~/minetest/util/minetestmapper-numpy.py --region -1200 800 -1200 800 --drawscale --maxheight 100 --minheight -50 --pixelspernode 1 ~/.minetest/worlds/FCAGameAWorld ~/map.png
#sudo mv ~/map.png /var/www/html/minetest/images/map.png
#only generate the edges (since started with region 0 0 0 0) and expanding from there until no png is created:
is_outline = ( chunky_x == self . mapvars [ " chunkx_min " ] ) or ( chunky_x == self . mapvars [ " chunkx_max " ] ) or ( chunky_z == self . mapvars [ " chunkz_min " ] ) or ( chunky_z == self . mapvars [ " chunkz_max " ] )
if is_outline :
is_present , reason_string = self . check_chunk ( chunky_x , chunky_z )
if is_present :
this_iteration_generates_count + = 1
self . mapvars [ " total_generated_count " ] + = 1
if self . verbose_enable :
print ( " " ) # blank line before next chunky_z so output is more readable
self . mapvars [ " chunkx_min " ] - = 1
self . mapvars [ " chunkz_min " ] - = 1
self . mapvars [ " chunkx_max " ] + = 1
self . mapvars [ " chunkz_max " ] + = 1
#end while square outline (1-chunk-thick outline) generated any png files
self . save_mapvars_if_changed ( )
if not self . verbose_enable :
print ( " rendered: " + str ( self . rendered_count ) + " (only checks for new chunks) " )
else :
print ( " MAP ERROR: failed since this folder must contain colors.txt and minetestmapper-numpy.py " )
def read_then_remove_signals ( self ) :
signal_path = self . get_signal_path ( )
if os . path . isfile ( signal_path ) :
signals = get_dict_from_conf_file ( signal_path , " : " )
if signals is not None :
print ( " ANALYZING " + str ( len ( signals ) ) + " signal(s) " )
for this_key in signals . keys ( ) :
is_signal_ok = True
if this_key == " loop_enable " :
if not signals [ this_key ] :
self . loop_enable = False
else :
is_signal_ok = False
print ( " WARNING: Got signal to change loop_enable to True, so doing nothing " )
elif this_key == " refresh_players_enable " :
if type ( signals [ this_key ] ) is bool :
self . refresh_players_enable = signals [ this_key ]
else :
is_signal_ok = False
print ( " ERROR: expected bool for " + this_key )
elif this_key == " refresh_map_seconds " :
if ( type ( signals [ this_key ] ) is float ) or ( type ( signals [ this_key ] ) is int ) :
if float ( signals [ this_key ] ) > = 1.0 :
self . refresh_map_seconds = float ( signals [ this_key ] )
else :
is_signal_ok = False
print ( " ERROR: expected >=1 seconds for refresh_map_seconds (int or float) " )
else :
is_signal_ok = False
print ( " ERROR: expected int for " + this_key )
elif this_key == " refresh_players_seconds " :
if ( type ( signals [ this_key ] ) is float ) or ( type ( signals [ this_key ] ) is int ) :
if float ( signals [ this_key ] ) > = 1.0 :
self . refresh_players_seconds = float ( signals [ this_key ] )
else :
print ( " ERROR: expected >=1 seconds for refresh_players_seconds (int or float) " )
else :
is_signal_ok = False
print ( " ERROR: expected int for " + this_key )
elif this_key == " recheck_rendered " :
if type ( signals [ this_key ] ) is bool :
if signals [ this_key ] :
for chunk_luid in self . chunks . keys ( ) :
self . chunks [ chunk_luid ] . is_fresh = False
else :
is_signal_ok = False
print ( " ERROR: expected bool for " + this_key )
elif this_key == " refresh_map_enable " :
if type ( signals [ this_key ] ) is bool :
self . refresh_map_enable = signals [ this_key ]
else :
is_signal_ok = False
print ( " ERROR: expected bool for " + this_key )
elif this_key == " verbose_enable " :
if type ( signals [ this_key ] ) is bool :
self . verbose_enable = signals [ this_key ]
else :
is_signal_ok = False
print ( " ERROR: expected true or false after colon for " + this_key )
else :
is_signal_ok = False
print ( " ERROR: unknown signal ' " + this_key + " ' " )
if is_signal_ok :
print ( " RECEIVED SIGNAL " + str ( this_key ) + " : " + str ( signals [ this_key ] ) )
else :
print ( " WARNING: blank ' " + signal_path + " ' " )
try :
os . remove ( signal_path )
except :
print ( " ERROR: " + __file__ + " must have permission to remove ' " + signal_path + " ' . Commands will be repeated unless command was loop_enable:false. " ) # so exiting to avoid inability to avoid repeating commands at next launch.")
#self.loop_enable = False
def run_loop ( self ) :
#self.last_run_second = best_timer()
self . loop_enable = True
self . verbose_enable = False
is_first_iteration = True
while self . loop_enable :
before_second = best_timer ( )
run_wait_seconds = self . refresh_map_seconds
if self . refresh_players_seconds < run_wait_seconds :
run_wait_seconds = self . refresh_players_seconds
print ( " " )
print ( " Ran " + str ( self . run_count ) + " time(s) " )
self . read_then_remove_signals ( )
if self . loop_enable :
if self . refresh_players_enable :
if self . last_players_refresh_second is None or ( best_timer ( ) - self . last_players_refresh_second > self . refresh_players_seconds ) :
#if self.last_players_refresh_second is not None:
#print ("waited "+str(best_timer()-self.last_players_refresh_second)+"s for map update")
self . last_players_refresh_second = best_timer ( )
self . check_players ( )
else :
print ( " waiting before doing player update " )
else :
print ( " player update is not enabled " )
if self . refresh_map_enable :
is_first_run = True
map_render_latency = 0.3
is_done_iterating = self . todo_index < 0
if ( not is_first_iteration ) or ( self . last_map_refresh_second is None ) or ( best_timer ( ) - self . last_map_refresh_second > self . refresh_map_seconds ) or ( not is_done_iterating ) :
while is_first_run or ( ( ( best_timer ( ) + map_render_latency ) - self . last_players_refresh_second ) < self . refresh_players_seconds ) :
self . read_then_remove_signals ( )
if not self . refresh_map_enable :
break
is_first_run = False
is_first_iteration = self . todo_index < 0
#if (self.last_map_refresh_second is None) or (best_timer()-self.last_map_refresh_second > self.refresh_map_seconds):
#if self.last_map_refresh_second is not None:
#print ("waited "+str(best_timer()-self.last_map_refresh_second)+"s for map update")
self . last_map_refresh_second = best_timer ( )
self . check_map_pseudorecursion_iterate ( )
if self . todo_index < 0 : # if done iterating
break
map_render_latency = best_timer ( ) - self . last_map_refresh_second
#self.check_map_inefficient_squarepattern()
else :
print ( " waiting before doing map update " )
else :
print ( " map update is not enabled " )
run_wait_seconds - = ( best_timer ( ) - before_second )
is_done_iterating = self . todo_index < 0
if ( ( float ( run_wait_seconds ) > 0.0 ) and ( is_done_iterating ) ) :
print ( " sleeping for " + str ( run_wait_seconds ) + " s " )
time . sleep ( run_wait_seconds )
self . run_count + = 1
else :
self . verbose_enable = True
def run ( self ) :
if self . refresh_players_enable :
self . check_players ( )
if self . refresh_map_enable :
self . check_map_inefficient_squarepattern ( )
#self.check_map_pseudorecursion_iterate()
if __name__ == ' __main__ ' :
mtchunks = MTChunks ( )
signal_path = mtchunks . get_signal_path ( )
stop_line = " loop_enable:False "
parser = argparse . ArgumentParser ( description = ' A mapper for minetest ' )
parser . add_argument ( ' --skip-map ' , type = bool , metavar = ( ' skip_map ' ) , default = False , help = ' draw map tiles and save YAML files for chunkymap.php to use ' )
parser . add_argument ( ' --skip-players ' , type = bool , metavar = ( ' skip_players ' ) , default = False , help = ' update player YAML files for chunkymap.php to use ' )
parser . add_argument ( ' --no-loop ' , type = bool , metavar = ( ' no_loop ' ) , default = False , help = ' keep running until " ' + signal_path + ' " contains the line ' + stop_line )
args = parser . parse_args ( )
if not args . skip_players :
if not args . skip_map :
print ( " Drawing players and map " )
else :
mtchunks . refresh_map_enable = False
print ( " Drawing players only " )
else :
if not args . skip_map :
mtchunks . refresh_players_enable = False
print ( " Drawing map only " )
else :
mtchunks . refresh_players_enable = False
mtchunks . refresh_map_enable = False
print ( " Nothing to do since " + str ( args ) )
if mtchunks . refresh_players_enable or mtchunks . refresh_map_enable :
if args . no_loop :
mtchunks . run ( )
else :
print ( " To stop chunkymap-regen loop, save a line ' " + stop_line + " ' to ' " + signal_path + " ' " )
mtchunks . run_loop ( )