Browse Source

now uses smart branching algorithm for chunk updates

master
poikilos 9 years ago
committed by Jacob Gustafson
parent
commit
07a0271c30
  1. 4
      chunkymap-genresults/chunk_x-4z5_mapper_result.txt
  2. 457
      chunkymap-regen.py
  3. BIN
      web/www - Shortcut.lnk

4
chunkymap-genresults/chunk_x-4z5_mapper_result.txt

@ -1,6 +1,6 @@
Result image (w=16 h=16) will be written to C:\Users\jgustafson\Documents\GitHub\minetest-chunkymap\chunk_x-4z5.png
Unknown node names: default:grass_1 flowers:mushroom_fertile_brown flowers:mushroom_fertile_red air
Unknown node ids: 0x0 0x1 0x9 0xc 0x7
Unknown node names: default:grass_1 flowers:mushroom_fertile_red air
Unknown node ids: 0x0 0x1 0x9 0x7
Drawing image
Saving to: C:\Users\jgustafson\Documents\GitHub\minetest-chunkymap\chunk_x-4z5.png
('PNG Region: ', [-64, -64, 80, 80])

457
chunkymap-regen.py

@ -25,6 +25,23 @@ from timeit import default_timer as best_timer
#sector_ymax = args.self.maxheight/16
#region server-specific options
#as per http://interactivepython.org/runestone/static/pythonds/BasicDS/ImplementingaQueueinPython.html
class SimpleQueue:
def __init__(self):
self.items = []
def isEmpty(self):
return self.items == []
def enqueue(self, item):
self.items.insert(0,item)
def dequeue(self):
return self.items.pop()
def size(self):
return len(self.items)
def get_dict_from_conf_file(path,assignment_operator="="):
results = None
results = get_dict_modified_by_conf_file(results, path, assignment_operator)
@ -125,9 +142,9 @@ def is_same_fvec3(list_a, list_b):
class MTChunk:
x = None
z = None
chunk_dict = None
is_player_in_this_chunk = None
metadata = None
is_fresh = None
luid = None
#width = None
#height = None
#is_marked = None
@ -141,27 +158,26 @@ class MTChunk:
def __init__(self):
# NOTE: variables that need to be saved (and only they) should be stored in dict
self.chunk_dict = {}
self.is_player_in_this_chunk = False
self.metadata = {}
self.is_fresh = False
self.chunk_dict["is_marked_empty"] = False
self.chunk_dict["is_marked"] = False
self.chunk_dict["width"] = None
self.chunk_dict["height"] = None
self.chunk_dict["image_w"] = None
self.chunk_dict["image_h"] = None
self.chunk_dict["image_left"] = None
self.chunk_dict["image_top"] = None
self.chunk_dict["image_right"] = None
self.chunk_dict["image_bottom"] = None
self.metadata["is_marked_empty"] = False
self.metadata["is_marked"] = False
self.metadata["width"] = None
self.metadata["height"] = None
self.metadata["image_w"] = None
self.metadata["image_h"] = None
self.metadata["image_left"] = None
self.metadata["image_top"] = None
self.metadata["image_right"] = None
self.metadata["image_bottom"] = None
self.metadata["is_traversed"] = False
def load_yaml(self, yml_path):
self.chunk_dict = get_dict_modified_by_conf_file(self.chunk_dict,yml_path,":")
self.metadata = get_dict_modified_by_conf_file(self.metadata,yml_path,":")
def save_yaml(self, yml_path):
save_conf_from_dict(yml_path, self.chunk_dict, assignment_operator=":", save_nulls_enable=False)
save_conf_from_dict(yml_path, self.metadata, assignment_operator=":", save_nulls_enable=False)
#try:
#outs = open(yml_path, 'w')
#outs.write("is_marked_empty:"+str(self.is_marked_empty)+"\n")
@ -200,7 +216,7 @@ class MTChunk:
#('PNG Region: ', [0, 64, 0, 64])
#('Pixels PerNode: ', 1)
#('border: ', 0)
self.chunk_dict["is_marked"] = True
self.metadata["is_marked"] = True
ins = open(this_genresult_path, 'r')
line = True
while line:
@ -208,7 +224,7 @@ class MTChunk:
if line:
line_strip = line.strip()
if "data does not exist" in line_strip:
self.chunk_dict["is_marked_empty"] = True
self.metadata["is_marked_empty"] = True
break
elif "Result image" in line_strip:
oparen_index = line_strip.find("(")
@ -224,12 +240,12 @@ class MTChunk:
if len(chunks)==2:
if chunks[0].strip()=="w":
try:
self.chunk_dict["image_w"]=int(chunks[1].strip())
self.metadata["image_w"]=int(chunks[1].strip())
except:
print("Bad value for image w:"+str(chunks[1]))
elif chunks[0].strip()=="h":
try:
self.chunk_dict["image_h"]=int(chunks[1].strip())
self.metadata["image_h"]=int(chunks[1].strip())
except:
print("Bad value for image h:"+str(chunks[1]))
else:
@ -249,10 +265,10 @@ class MTChunk:
rect_values_list = rect_values_string.split(",")
if len(rect_values_list)==4:
#pngregion=[pngminx, pngmaxx, pngminz, pngmaxz] #from minetestmapper-numpy.py
self.chunk_dict["image_left"]=int(rect_values_list[0].strip())
self.chunk_dict["image_right"]=int(rect_values_list[1].strip())
self.chunk_dict["image_top"]=int(rect_values_list[2].strip())
self.chunk_dict["image_bottom"]=int(rect_values_list[3].strip())
self.metadata["image_left"]=int(rect_values_list[0].strip())
self.metadata["image_right"]=int(rect_values_list[1].strip())
self.metadata["image_top"]=int(rect_values_list[2].strip())
self.metadata["image_bottom"]=int(rect_values_list[3].strip())
else:
print("Bad map rect, so ignoring: "+rect_values_string)
ins.close()
@ -292,7 +308,7 @@ class MTChunks:
last_players_refresh_second = None
last_map_refresh_second = None
#ALSO save to YAML:
#total_generated_count = 0
total_generated_count = None
#endregion values to save to YAML
loop_enable = None
@ -301,8 +317,21 @@ class MTChunks:
world_blacklist = None
run_count = None
todo_positions = None # list of tuples (locations) to render next (for fake recursion)
todo_index = None
yaml_name = None
world_yaml_path = None
chunkymap_data_path = None
preload_all_enable = None
chunk_yaml_name_opener_string = None
chunk_yaml_name_dotext_string = None
mapvars = None
rendered_count = None
def __init__(self): #formerly checkpaths() in global scope
self.total_generated_count = 0
self.rendered_count = 0
self.preload_all_enable = True
self.todo_index = -1
self.todo_positions = list()
self.run_count = 0
self.is_verbose = True
@ -314,8 +343,10 @@ class MTChunks:
self.website_root="/var/www/html/minetest"
self.world_name = "FCAGameAWorld"
self.os_name="linux"
self.refresh_map_seconds = 299
self.refresh_map_seconds = 1 #does one chunk at a time so as not to interrupt player updates too often
self.refresh_players_seconds = 29
self.chunk_yaml_name_opener_string = "chunk_"
self.chunk_yaml_name_dotext_string = ".yml"
input_string = ""
if (os.path.sep!="/"):
@ -327,7 +358,6 @@ class MTChunks:
#input_string = input("What is the root folder of your minetest website ["+self.website_root+"]?")
if (len(input_string)>0):
self.website_root = input_string
self.chunkymap_data_path=os.path.join(self.website_root,"chunkymapdata")
#input_string = input("What is the game name ["+self.world_name+"]")
if (len(input_string)>0):
@ -388,7 +418,27 @@ class MTChunks:
if self.os_name=="windows":
self.mtmn_path = os.path.join(os.path.dirname(os.path.abspath(__file__)), "minetestmapper-numpy.py")
self.colors_path = os.path.join(os.path.dirname(os.path.abspath(__file__)), "colors.txt")
self.website_root = os.path.dirname(os.path.abspath(__file__))
self.website_root = None
prioritized_try_paths = list()
prioritized_try_paths.append("C:\\wamp\\www")
prioritized_try_paths.append("C:\\www")
prioritized_try_paths.append("C:\\Program Files\\Apache Software Foundation\\Apache2.2\\htdocs")
#prioritized_try_paths.append("C:\\Program Files\\Apache Software Foundation\\Apache2.2\\htdocs\\folder_test\\website")
for try_path in prioritized_try_paths:
try:
if os.path.isdir(try_path):
self.website_root = try_path
break
except:
pass
if self.website_root is None:
self.website_root = os.path.dirname(os.path.abspath(__file__))
print("Set website_root to "+self.website_root)
self.chunkymap_data_path=os.path.join(self.website_root,"chunkymapdata")
self.yaml_name = "generated.yml"
self.world_yaml_path = os.path.join(self.chunkymap_data_path, self.yaml_name)
self.chunkx_min = 0
self.chunkz_min = 0
@ -447,8 +497,11 @@ class MTChunks:
def get_chunk_genresult_tmp_path(self, chunk_luid):
return os.path.join(self.get_chunk_genresults_tmp_folder(chunk_luid), self.get_chunk_genresult_name(chunk_luid))
def get_chunk_luid_from_yaml_name(self, yml_name):
return yml_name[len(self.chunk_yaml_name_opener_string):-1*len(self.chunk_yaml_name_dotext_string)]
def get_chunk_yaml_name(self, chunk_luid):
return "chunk_"+chunk_luid+".yml"
return self.chunk_yaml_name_opener_string+chunk_luid+self.chunk_yaml_name_dotext_string
def is_chunk_yaml_present(self, chunk_luid):
return os.path.isfile(self.get_chunk_yaml_path(chunk_luid))
@ -524,11 +577,13 @@ class MTChunks:
def prepare_chunk_meta(self, chunk_luid):
if chunk_luid not in self.chunks.keys():
self.chunks[chunk_luid] = MTChunk()
self.chunks[chunk_luid].luid = chunk_luid
yaml_path = self.get_chunk_yaml_path(chunk_luid)
if os.path.isfile(yaml_path):
self.chunks[chunk_luid].load_yaml(yaml_path)
def render_chunk(self, x, z):
# normally call check_chunk instead, which renders chunk only if necessary
def _render_chunk(self, x, z):
result = False
chunk_luid = self.get_chunk_luid(x,z)
png_name = self.get_chunk_image_name(chunk_luid)
@ -549,7 +604,7 @@ class MTChunks:
cmd_string = self.python_exe_path + " \""+self.mtmn_path + "\" --region " + str(x_min) + " " + str(x_max) + " " + str(z_min) + " " + str(z_max) + " --maxheight "+str(self.maxheight)+" --minheight "+str(self.minheight)+" --pixelspernode "+str(self.pixelspernode)+" \""+self.world_path+"\" \""+tmp_png_path+"\"" + cmd_suffix
dest_png_path = self.get_chunk_image_path(chunk_luid)
#is_empty_chunk = is_chunk_yaml_marked(chunk_luid) and is_chunk_yaml_marked_empty(chunk_luid)
print (cmd_string)
print ("Running generator for: "+str((x,z)))
subprocess.call(cmd_string, shell=True) # TODO: remember not to allow arbitrary command execution, which could happen if input contains ';' when using shell=True
if os.path.isfile(tmp_png_path):
result = True
@ -569,10 +624,10 @@ class MTChunks:
self.prepare_chunk_meta(chunk_luid) # DOES load existing yml if exists
this_chunk = self.chunks[chunk_luid]
#this_chunk = MTChunk()
#this_chunk.luid = chunk_luid
this_chunk.set_from_genresult(genresult_path)
chunk_yaml_path = self.get_chunk_yaml_path(chunk_luid)
this_chunk.save_yaml(chunk_yaml_path)
this_chunk.save_yaml(chunk_yaml_path)
print("(saved yaml to '"+chunk_yaml_path+"')")
if not self.is_save_output_ok:
if os.path.isfile(genresult_path):
@ -647,12 +702,15 @@ class MTChunks:
player_x = float(player_x)
player_y = float(player_y)
player_z = float(player_z)
chunk_x = int((float(player_x)/self.chunk_size))
chunk_y = int((float(player_y)/self.chunk_size))
chunk_z = int((float(player_z)/self.chunk_size))
chunk_x = int((int(player_x)/self.chunk_size))
chunk_y = int((int(player_y)/self.chunk_size))
chunk_z = int((int(player_z)/self.chunk_size))
chunk_luid = self.get_chunk_luid(chunk_x, chunk_z)
self.prepare_chunk_meta(chunk_luid) # DOES load existing yml if exists
self.chunks[chunk_luid].is_player_in_this_chunk = True
if not self.chunks[chunk_luid].metadata["is_traversed"]:
self.chunks[chunk_luid].metadata["is_traversed"] = True
chunk_yaml_path = self.get_chunk_yaml_path(chunk_luid)
self.chunks[chunk_luid].save_yaml(chunk_yaml_path)
#if is_enough_data:
#if player_name!="singleplayer":
@ -709,7 +767,7 @@ class MTChunks:
def is_player_at_luid(self, chunk_luid):
result = False
if chunk_luid in self.chunks.keys():
result = self.chunks[chunk_luid].is_player_in_this_chunk
result = self.chunks[chunk_luid].metadata["is_traversed"]
return result
def is_chunk_fresh(self, chunk_luid):
@ -718,6 +776,8 @@ class MTChunks:
result = self.chunks[chunk_luid].is_fresh
return result
#Returns: (boolean) whether the chunk image is present on dest (rendered now or earlier)--only possible if there is chunk data at the given location
def check_chunk(self, x, z):
result = False
chunk_luid = self.get_chunk_luid(x,z)
@ -729,45 +789,46 @@ class MTChunks:
is_render_needed = False
if not self.is_chunk_fresh(chunk_luid):
if is_player_in_this_chunk:
if self.is_chunk_yaml_marked(chunk_luid):
if self.is_chunk_yaml_marked_empty(chunk_luid):
is_render_needed = True
if self.is_verbose:
print (chunk_luid+": RENDERING nonfresh previously marked empty (player in it)")
else:
sys.stdout.write('.')
else:
if self.is_verbose:
print (chunk_luid+": SKIPPING nonfresh previously marked (player in it)")
#else:
#sys.stdout.write('.')
else:
is_render_needed = True
if self.is_verbose:
print (chunk_luid+": RENDERING nonfresh unmarked (player in it)")
else:
sys.stdout.write('.')
else:
if (not self.is_chunk_yaml_marked(chunk_luid)):
#if not self.is_chunk_fresh(chunk_luid):
if is_player_in_this_chunk:
if self.is_chunk_yaml_marked(chunk_luid):
if self.is_chunk_yaml_marked_empty(chunk_luid):
is_render_needed = True
if self.is_verbose:
print (chunk_luid+": RENDERING nonfresh unmarked (simple check since has no player)")
print (chunk_luid+": RENDERING nonfresh previously marked empty (player in it)")
else:
sys.stdout.write('.')
else:
if self.is_verbose:
print (chunk_luid+": SKIPPING nonfresh previously marked (simple check since has no player)")
print (chunk_luid+": SKIPPING nonfresh previously marked nonempty (player in it)")
#else:
#sys.stdout.write('.')
else:
is_render_needed = True
if self.is_verbose:
print (chunk_luid+": RENDERING nonfresh unmarked (player in it)")
else:
sys.stdout.write('.')
else:
if self.is_verbose:
print (chunk_luid+": SKIPPING fresh chunk")
if (not self.is_chunk_yaml_marked(chunk_luid)):
is_render_needed = True
if self.is_verbose:
print (chunk_luid+": RENDERING nonfresh unmarked (simple check since has no player)")
else:
sys.stdout.write('.')
else:
if self.is_verbose:
print (chunk_luid+": SKIPPING nonfresh previously marked (simple check since has no player)")
#else:
# if self.is_verbose:
# print (chunk_luid+": SKIPPING fresh chunk")
#if (not self.is_chunk_yaml_marked(chunk_luid)):
#is_render_needed = True
# This should never happen since keeping the output of minetestmapper-numpy.py (after analyzing that output) is deprecated:
#if self.is_genresult_marked(chunk_luid) and not self.is_chunk_yaml_present(chunk_luid):
# tmp_chunk = MTChunk()
# tmp_chunk.luid = chunk_luid
# genresult_path = self.get_chunk_genresult_tmp_path(chunk_luid)
# tmp_chunk.set_from_genresult(genresult_path)
# chunk_yaml_path = self.get_chunk_yaml_path(chunk_luid)
@ -776,8 +837,8 @@ class MTChunks:
if is_render_needed:
rendered_count += 1
if (self.render_chunk(x,z)):
self.rendered_count += 1
if (self._render_chunk(x,z)):
result = True
else:
if self.is_chunk_rendered_on_dest(chunk_luid):
@ -790,44 +851,109 @@ class MTChunks:
#else:
#print(chunk_luid+": Not rendered on dest.")
return result
def _check_map_pseudorecursion_branchfrom(self, x, z):
chunk_luid = self.get_chunk_luid(x,z)
branched_pos = x-1,z
#only add if not in list already, to prevent infinite re-branching
if branched_pos not in self.todo_positions:
self.todo_positions.append(branched_pos)
branched_pos = x+1,z
if branched_pos not in self.todo_positions:
self.todo_positions.append(branched_pos)
branched_pos = x,z-1
if branched_pos not in self.todo_positions:
self.todo_positions.append(branched_pos)
branched_pos = x,z+1
if branched_pos not in self.todo_positions:
self.todo_positions.append(branched_pos)
def check_map_pseudorecursion(self):
if os.path.isfile(self.mtmn_path) and os.path.isfile(self.colors_path):
rendered_count = 0
self.todo_positions.clear()
self.todo_positions.append((0,0))
todo_index = 0
while (todo_index<len(self.todo_positions)):
this_pos = self.todo_positions[todo_index]
x,z = this_pos
chunk_luid = self.get_chunk_luid(x,z)
is_present = self.check_chunk(x,z)
#TODO: finish this asdf
def check_map_pseudorecursion_iterate(self): # , redo_empty_enable=False):
if self.todo_index<0:
self.check_map_pseudorecursion_start()
if self.todo_index>=0:
if self.todo_index<len(self.todo_positions):
this_pos = self.todo_positions[self.todo_index]
x,z = this_pos
chunk_luid = self.get_chunk_luid(x,z)
is_present = self.check_chunk(x,z)
if is_present:
self.total_generated_count += 1
self._check_map_pseudorecursion_branchfrom(x,z)
self.todo_index += 1
if self.todo_index>=len(self.todo_positions): # check again since may have branched above, making this untrue
self.save_mapvars_if_changed()
self.todo_index = -1
def check_map_inefficient_squarepattern(self):
def get_coords_from_luid(self,chunk_luid):
result = None
if chunk_luid is not None:
xopener_index = chunk_luid.find("x")
zopener_index = chunk_luid.find("z")
if xopener_index>=0 and zopener_index>xopener_index:
x_string = chunk_luid[xopener_index+1:zopener_index]
z_string = chunk_luid[zopener_index+1:]
try:
x = int(x_string)
try:
z = int(z_string)
result = x,z
except:
pass
except:
pass
return result
def check_map_pseudorecursion_start(self):
if self.todo_index<0:
if os.path.isfile(self.mtmn_path) and os.path.isfile(self.colors_path):
self.rendered_count = 0
self.todo_positions.clear()
self.todo_positions.append((0,0))
self.mapvars = get_dict_from_conf_file(self.world_yaml_path,":")
self.verify_correct_map()
if preload_all_enable:
preload_all_enable = False
minlen=len(self.chunk_yaml_name_opener_string)+4+len(self.chunk_yaml_name_dotext_string) # +4 for luid, such as x1z2
for dirname, dirnames, filenames in os.walk(self.chunkymap_data_path):
for filename in filenames:
file_fullname = os.path.join(players_path,filename)
#print (" EXAMINING "+filename)
badstart_string = "."
if (filename[:len(badstart_string)]!=badstart_string):
if len(filename) > minlen:
chunk_luid = self.get_chunk_luid_from_yaml_name(filename)
coords = self.get_coords_from_luid(chunk_luid)
if coords is not None:
print("Checking chunk "+str(coords)+" *"+str(self.chunk_size)+"")
self.prepare_chunk_meta(chunk_luid)
for chunk_luid in self.chunks.keys():
if self.chunks[chunk_luid].metadata["is_traversed"] and not self.is_chunk_rendered_on_dest(chunk_luid):
if self.chunks[chunk_luid].metadata["is_empty"]:
self.chunks[chunk_luid].metadata["is_empty"] = False
self.chunks[chunk_luid].save_yaml(self.get_chunk_yaml_path(chunk_luid))
coords = self.get_coords_from_luid(chunk_luid)
if coords is not None:
self.todo_positions.append(coords)
else:
print("ERROR: could not get coords from luid '"+chunk_luid+"'")
#ins = open(file_fullname, 'r')
#line = True
#while line:
#line = ins.readline()
#if line:
#ins.close()
self.todo_index = 0
#while (todo_index<len(self.todo_positions)):
self.verify_correct_map()
def verify_correct_map(self):
if os.path.isfile(self.mtmn_path) and os.path.isfile(self.colors_path):
rendered_count = 0
self.chunkymap_data_path=os.path.join(self.website_root,"chunkymapdata")
yaml_name = "generated.yml"
world_yaml_path = os.path.join(self.chunkymap_data_path, yaml_name)
if not os.path.isdir(self.chunkymap_data_path):
os.mkdir(self.chunkymap_data_path)
htaccess_path = os.path.join(self.chunkymap_data_path,".htaccess")
if not os.path.isdir(self.chunkymap_data_path):
os.makedirs(self.chunkymap_data_path)
if not os.path.isfile(htaccess_path):
self.deny_http_access(self.chunkymap_data_path)
mapvars = get_dict_from_conf_file(world_yaml_path,":")
#is_testonly == (self.os_name=="windows")
if mapvars is not None and set(['world_name']).issubset(mapvars):
if self.mapvars is not None and set(['world_name']).issubset(self.mapvars):
#if self.is_verbose:
# print (" (FOUND self.world_name)")
if mapvars["world_name"] != self.world_name:
print ("Removing ALL map data since from WORLD NAME is different (map '"+str(mapvars["world_name"])+"' is not '"+str(self.world_name)+"')...")
if self.mapvars["world_name"] != self.world_name:
print ("Removing ALL map data since from WORLD NAME is different (map '"+str(self.mapvars["world_name"])+"' is not '"+str(self.world_name)+"')...")
for dirname, dirnames, filenames in os.walk(self.chunkymap_data_path):
#index = 0
#for j in range(0,len(filenames)):
@ -843,7 +969,7 @@ class MTChunks:
badstart_string = "chunk"
if (len(filename) >= len(badstart_string)) and (filename[:len(badstart_string)]==badstart_string):
os.remove(file_fullname)
elif filename==yaml_name:
elif filename==self.yaml_name:
os.remove(file_fullname)
for dirname, dirnames, filenames in os.walk(os.path.join(self.chunkymap_data_path, "players")):
#for j in range(0,len(filenames)):
@ -860,19 +986,86 @@ class MTChunks:
badend_string = ".yml"
if (len(filename) >= len(badend_string)) and (filename[len(filename)-len(badend_string):]==badend_string):
os.remove(file_fullname)
def save_mapvars_if_changed(self):
is_changed = False
#is_different_world = False
new_map_dict = {}
new_map_dict["world_name"]=str(self.world_name)
new_map_dict["chunk_size"]=str(self.chunk_size)
new_map_dict["pixelspernode"]=str(self.pixelspernode)
new_map_dict["chunkx_min"]=str(self.chunkx_min)
new_map_dict["chunkx_max"]=str(self.chunkx_max)
new_map_dict["chunkz_min"]=str(self.chunkz_min)
new_map_dict["chunkz_max"]=str(self.chunkz_max)
new_map_dict["maxheight"]=str(self.maxheight)
new_map_dict["minheight"]=str(self.minheight)
new_map_dict["world_path"]=str(self.world_path)
new_map_dict["chunkymap_data_path"]=str(self.chunkymap_data_path)
new_map_dict["total_generated_count"]=str(self.total_generated_count)
if self.mapvars is None:
print ("SAVING '" + self.world_yaml_path + "' since nothing was loaded or it did not exist")
is_changed = True
else:
for this_key in new_map_dict.iterkeys():
if this_key != "total_generated_count": # don't care if generated count changed since may have been regenerated
if (this_key not in self.mapvars.keys()):
is_changed = True
print ("SAVING '" + self.world_yaml_path + "' since " + str(this_key) + " not in mapvars")
break
elif (str(self.mapvars[this_key]) != str(new_map_dict[this_key])):
is_changed = True
print ("SAVING '" + self.world_yaml_path + "' since new " + this_key + " value " + str(new_map_dict[this_key]) + " not same as saved value " + str(self.mapvars[this_key]) + "")
break
if is_changed:
outs = open(self.world_yaml_path, 'w')
outs.write("world_name:"+str(self.world_name) + "\n")
outs.write("chunk_size:"+str(self.chunk_size) + "\n")
outs.write("pixelspernode:"+str(self.pixelspernode) + "\n")
outs.write("chunkx_min:"+str(self.chunkx_min) + "\n")
outs.write("chunkx_max:"+str(self.chunkx_max) + "\n")
outs.write("chunkz_min:"+str(self.chunkz_min) + "\n")
outs.write("chunkz_max:"+str(self.chunkz_max) + "\n")
#values for command arguments:
outs.write("maxheight:"+str(self.maxheight) + "\n")
outs.write("minheight:"+str(self.minheight) + "\n")
#ALSO save to YAML:
outs.write("world_path:"+str(self.world_path) + "\n")
outs.write("chunkymap_data_path:"+str(self.chunkymap_data_path) + "\n")
outs.write("total_generated_count:"+str(self.total_generated_count) + "\n")
outs.close()
else:
if self.is_verbose:
print (" (Not saving '"+self.world_yaml_path+"' since same value of each current variable is already in file as loaded)")
def check_map_inefficient_squarepattern(self):
if os.path.isfile(self.mtmn_path) and os.path.isfile(self.colors_path):
self.rendered_count = 0
if not os.path.isdir(self.chunkymap_data_path):
os.mkdir(self.chunkymap_data_path)
htaccess_path = os.path.join(self.chunkymap_data_path,".htaccess")
if not os.path.isdir(self.chunkymap_data_path):
os.makedirs(self.chunkymap_data_path)
if not os.path.isfile(htaccess_path):
self.deny_http_access(self.chunkymap_data_path)
self.mapvars = get_dict_from_conf_file(self.world_yaml_path,":")
#is_testonly == (self.os_name=="windows")
self.verify_correct_map()
self.chunkx_min = 0
self.chunkz_min = 0
self.chunkx_max = 0
self.chunkz_max = 0
total_generated_count = 0
self.total_generated_count = 0
newchunk_luid_list = list()
this_iteration_generates_count = 1
is_changed = False
is_different_world = False
#if str(self.world_name) != str(mapvars["world_name"]):
#if str(self.world_name) != str(self.mapvars["world_name"]):
# is_different_world = True
# print("FULL RENDER since chosen world name '"+self.world_name+"' does not match previously rendered world name '"+mapvars["world_name"]+"'")
# print("FULL RENDER since chosen world name '"+self.world_name+"' does not match previously rendered world name '"+self.mapvars["world_name"]+"'")
print("PROCESSING MAP DATA")
while this_iteration_generates_count > 0:
this_iteration_generates_count = 0
@ -895,7 +1088,7 @@ class MTChunks:
if is_outline:
if self.check_chunk(x,z):
this_iteration_generates_count += 1
total_generated_count += 1
self.total_generated_count += 1
if self.is_verbose:
print ("") # blank line before next z so output is more readable
self.chunkx_min -= 1
@ -903,54 +1096,9 @@ class MTChunks:
self.chunkx_max += 1
self.chunkz_max += 1
#end while square outline (1-chunk-thick outline) generated any png files
new_map_dict = {}
new_map_dict["world_name"]=str(self.world_name)
new_map_dict["chunk_size"]=str(self.chunk_size)
new_map_dict["pixelspernode"]=str(self.pixelspernode)
new_map_dict["chunkx_min"]=str(self.chunkx_min)
new_map_dict["chunkx_max"]=str(self.chunkx_max)
new_map_dict["chunkz_min"]=str(self.chunkz_min)
new_map_dict["chunkz_max"]=str(self.chunkz_max)
new_map_dict["maxheight"]=str(self.maxheight)
new_map_dict["minheight"]=str(self.minheight)
new_map_dict["world_path"]=str(self.world_path)
new_map_dict["chunkymap_data_path"]=str(self.chunkymap_data_path)
new_map_dict["total_generated_count"]=str(total_generated_count)
if mapvars is None:
print ("SAVING '" + world_yaml_path + "' since nothing was loaded or it did not exist")
is_changed = True
else:
for this_key in new_map_dict.iterkeys():
if (this_key not in mapvars.keys()):
is_changed = True
print ("SAVING '" + world_yaml_path + "' since " + str(this_key) + " not in mapvars")
break
elif (str(mapvars[this_key]) != str(new_map_dict[this_key])):
is_changed = True
print ("SAVING '" + world_yaml_path + "' since new " + this_key + " value " + str(new_map_dict[this_key]) + " not same as saved value " + str(mapvars[this_key]) + "")
break
if is_changed:
outs = open(world_yaml_path, 'w')
outs.write("world_name:"+str(self.world_name) + "\n")
outs.write("chunk_size:"+str(self.chunk_size) + "\n")
outs.write("pixelspernode:"+str(self.pixelspernode) + "\n")
outs.write("chunkx_min:"+str(self.chunkx_min) + "\n")
outs.write("chunkx_max:"+str(self.chunkx_max) + "\n")
outs.write("chunkz_min:"+str(self.chunkz_min) + "\n")
outs.write("chunkz_max:"+str(self.chunkz_max) + "\n")
#values for command arguments:
outs.write("maxheight:"+str(self.maxheight) + "\n")
outs.write("minheight:"+str(self.minheight) + "\n")
#ALSO save to YAML:
outs.write("world_path:"+str(self.world_path) + "\n")
outs.write("chunkymap_data_path:"+str(self.chunkymap_data_path) + "\n")
outs.write("total_generated_count:"+str(total_generated_count) + "\n")
outs.close()
else:
if self.is_verbose:
print (" (Not saving '"+world_yaml_path+"' since same value of each current variable is already in file as loaded)")
self.save_mapvars_if_changed()
if not self.is_verbose:
print(" rendered: "+str(rendered_count)+" (only checks for new chunks)")
print(" rendered: "+str(self.rendered_count)+" (only checks for new chunks)")
else:
print ("MAP ERROR: failed since this folder must contain colors.txt and minetestmapper-numpy.py")
@ -1051,7 +1199,8 @@ class MTChunks:
if self.refresh_players_enable:
self.check_players()
if self.refresh_map_enable:
self.check_map_inefficient_squarepattern()
#self.check_map_inefficient_squarepattern()
self.check_map_pseudorecursion_iterate()
if __name__ == '__main__':
mtchunks = MTChunks()

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