@ -326,7 +326,7 @@ class MTChunks:
#endregion values to save to YAML
loop_enable = None
is_ verbose = None
verbose_enabl e = None
world_blacklist = None
run_count = None
@ -348,7 +348,7 @@ class MTChunks:
self . todo_index = - 1
self . todo_positions = list ( )
self . run_count = 0
self . is_ verbose = True
self . verbose_enabl e = True
self . loop_enable = True
self . refresh_map_enable = True
self . refresh_players_enable = True
@ -778,11 +778,11 @@ class MTChunks:
# don't check y since y is elevation in minetest, don't use float since subblock position doesn't matter to map
if map_player_dict is not None and saved_player_x is not None and saved_player_y is not None and saved_player_z is not None :
#print("PLAYER MOVED: "+str(player_name)+" moved from "+str(map_player_position_tuple)+" to "+str(player_position_tuple))
if self . is_ verbose:
if self . verbose_enabl e :
print ( " PLAYER MOVED: " + str ( player_name ) + " moved from " + str ( saved_player_x ) + " , " + str ( saved_player_y ) + " , " + str ( saved_player_z ) + " to " + str ( player_x ) + " , " + str ( player_y ) + " , " + str ( player_z ) )
players_moved_count + = 1
else :
if self . is_ verbose:
if self . verbose_enabl e :
print ( " SAVING YAML for player ' " + str ( player_name ) + " ' " )
players_saved_count + = 1
outs = open ( player_dest_path , ' w ' )
@ -800,11 +800,11 @@ class MTChunks:
outs . close ( )
player_written_count + = 1
else :
if self . is_ verbose:
if self . verbose_enabl e :
print ( " DIDN ' T MOVE: " + str ( player_name ) )
players_didntmove_count + = 1
player_count + = 1
if not self . is_ verbose:
if not self . verbose_enabl e :
print ( " PLAYERS: " )
print ( " saved: " + str ( player_written_count ) + " (moved: " + str ( players_moved_count ) + " ; new: " + str ( players_saved_count ) + " ) " )
print ( " didn ' t move: " + str ( players_didntmove_count ) )
@ -839,33 +839,33 @@ class MTChunks:
if self . is_chunk_yaml_marked ( chunk_luid ) :
if self . is_chunk_yaml_marked_empty ( chunk_luid ) :
is_render_needed = True
if self . is_ verbose:
if self . verbose_enabl e :
print ( chunk_luid + " : RENDERING nonfresh previously marked empty (player in it) " )
else :
sys . stdout . write ( ' . ' )
else :
if self . is_ verbose:
if self . verbose_enabl e :
print ( chunk_luid + " : SKIPPING nonfresh previously marked nonempty (player in it) " )
#else:
#sys.stdout.write('.')
else :
is_render_needed = True
if self . is_ verbose:
if self . verbose_enabl e :
print ( chunk_luid + " : RENDERING nonfresh unmarked (player in it) " )
else :
sys . stdout . write ( ' . ' )
else :
if ( not self . is_chunk_yaml_marked ( chunk_luid ) ) :
is_render_needed = True
if self . is_ verbose:
if self . verbose_enabl e :
print ( chunk_luid + " : RENDERING nonfresh unmarked (simple check since has no player) " )
else :
sys . stdout . write ( ' . ' )
else :
if self . is_ verbose:
if self . verbose_enabl e :
print ( chunk_luid + " : SKIPPING nonfresh previously marked (simple check since has no player) " )
else :
if self . is_ verbose:
if self . verbose_enabl e :
print ( chunk_luid + " : SKIPPING fresh chunk " )
#if (not self.is_chunk_yaml_marked(chunk_luid)):
#is_render_needed = True
@ -889,7 +889,7 @@ class MTChunks:
if self . is_chunk_rendered_on_dest ( chunk_luid ) :
result = True
tmp_png_path = self . get_chunk_image_path ( chunk_luid )
if self . is_ verbose:
if self . verbose_enabl e :
print ( chunk_luid + " : Skipping existing map tile file " + tmp_png_path + " (delete it to re-render) " )
#elif is_empty_chunk:
#print("Skipping empty chunk " + chunk_luid)
@ -995,7 +995,7 @@ class MTChunks:
def verify_correct_map ( self ) :
if os . path . isfile ( self . mtmn_path ) and os . path . isfile ( self . colors_path ) :
if self . mapvars is not None and set ( [ ' world_name ' ] ) . issubset ( self . mapvars ) :
#if self.is_ verbose:
#if self.verbose_enabl e:
# print (" (FOUND self.world_name)")
if self . mapvars [ " world_name " ] != self . world_name :
print ( " Removing ALL map data since from WORLD NAME is different (map ' " + str ( self . mapvars [ " world_name " ] ) + " ' is not ' " + str ( self . world_name ) + " ' )... " )
@ -1009,7 +1009,7 @@ class MTChunks:
for filename in filenames :
if filename [ 0 ] != " . " :
file_fullname = os . path . join ( self . chunkymap_data_path , filename )
if self . is_ verbose:
if self . verbose_enabl e :
print ( " EXAMINING " + filename )
badstart_string = " chunk "
if ( len ( filename ) > = len ( badstart_string ) ) and ( filename [ : len ( badstart_string ) ] == badstart_string ) :
@ -1020,13 +1020,13 @@ class MTChunks:
#for j in range(0,len(filenames)):
# i = len(filenames) - 0 - 1
# if filenames[i][0] == ".":
# if self.is_ verbose:
# if self.verbose_enabl e:
# print (" SKIPPING "+filenames[i])
# filenames.remove_at(i)
for filename in filenames :
if filename [ 0 ] != " . " :
file_fullname = os . path . join ( self . chunkymap_data_path , filename )
if self . is_ verbose:
if self . verbose_enabl e :
print ( " EXAMINING " + filename )
badend_string = " .yml "
if ( len ( filename ) > = len ( badend_string ) ) and ( filename [ len ( filename ) - len ( badend_string ) : ] == badend_string ) :
@ -1080,7 +1080,7 @@ class MTChunks:
outs . write ( " total_generated_count: " + str ( self . total_generated_count ) + " \n " )
outs . close ( )
else :
if self . is_ verbose:
if self . verbose_enabl e :
print ( " (Not saving ' " + self . world_yaml_path + " ' since same value of each current variable is already in file as loaded) " )
def check_map_inefficient_squarepattern ( self ) :
@ -1134,7 +1134,7 @@ class MTChunks:
if self . check_chunk ( x , z ) :
this_iteration_generates_count + = 1
self . total_generated_count + = 1
if self . is_ verbose:
if self . verbose_enabl e :
print ( " " ) # blank line before next z so output is more readable
self . chunkx_min - = 1
self . chunkz_min - = 1
@ -1142,7 +1142,7 @@ class MTChunks:
self . chunkz_max + = 1
#end while square outline (1-chunk-thick outline) generated any png files
self . save_mapvars_if_changed ( )
if not self . is_ verbose:
if not self . verbose_enabl e :
print ( " rendered: " + str ( self . rendered_count ) + " (only checks for new chunks) " )
else :
print ( " MAP ERROR: failed since this folder must contain colors.txt and minetestmapper-numpy.py " )
@ -1193,6 +1193,11 @@ class MTChunks:
self . refresh_map_enable = signals [ this_key ]
else :
print ( " ERROR: expected bool for " + this_key )
elif this_key == " verbose_enable " :
if type ( signals [ this_key ] ) is bool :
self . verbose_enable = signals [ this_key ]
else :
print ( " ERROR: expected bool for " + this_key )
else :
print ( " ERROR: unknown signal ' " + this_key + " ' " )
@ -1209,7 +1214,7 @@ class MTChunks:
def run_loop ( self ) :
#self.last_run_second = best_timer()
self . loop_enable = True
self . is_ verbose = False
self . verbose_enabl e = False
while self . loop_enable :
before_second = best_timer ( )
run_wait_seconds = self . refresh_map_seconds
@ -1240,7 +1245,7 @@ class MTChunks:
else :
print ( " map update is not enabled " )
else :
self . is_ verbose = True
self . verbose_enabl e = True
run_wait_seconds - = ( best_timer ( ) - before_second )
if ( int ( float ( run_wait_seconds ) + .5 ) > 0.0 ) :
print ( " sleeping for " + str ( run_wait_seconds ) + " s " )