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@ -1,4 +1,5 @@ |
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print("How to use: paste into a Blender Text Editor panel, select object, Run Script") |
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print("How to use: paste into a Blender Text Editor panel, select" |
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" object, Run Script") |
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y_up = True |
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y_up = True |
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enable_minetest = False |
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enable_minetest = False |
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@ -32,7 +33,8 @@ class MessageBox(bpy.types.Operator): |
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return {'FINISHED'} |
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return {'FINISHED'} |
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def invoke(self, context, event): |
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def invoke(self, context, event): |
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return context.window_manager.invoke_props_dialog(self, width = 400) |
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return context.window_manager.invoke_props_dialog(self, |
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width=400) |
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def draw(self, context): |
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def draw(self, context): |
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self.layout.label(self.message) |
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self.layout.label(self.message) |
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@ -56,32 +58,24 @@ if (mesh is not None) and (not hasattr(mesh, 'vertices')): |
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msg = "Collision box for armatures cannot be calculated." |
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msg = "Collision box for armatures cannot be calculated." |
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bpy.ops.message.messagebox('INVOKE_DEFAULT', message = msg) |
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bpy.ops.message.messagebox('INVOKE_DEFAULT', message = msg) |
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else: |
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else: |
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#print(str(thisO)) |
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# extents1 = ob1.dimensions.copy() |
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# extents1 = ob1.dimensions.copy() |
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#if (extents1.x == 0.0) and (extents1.y == 0.0) and (extents1.z == 0.0) and (ob1.scale.x > 0.0): |
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#extents1.x = extents1.x / 10.0 |
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#extents1.y = extents1.y / 10.0 |
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#extents1.z = extents1.z / 10.0 |
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obj1Loc = ob1.location |
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obj1Loc = ob1.location |
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#obj1Loc = ob1.matrix_world.translation |
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#print(str(extents1)) |
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#see https://blender.stackexchange.com/questions/8459/get-blender-x-y-z-and-bounding-box-with-script |
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# See https://blender.stackexchange.com/questions/8459/get-blender-x-y-z-and-bounding-box-with-script |
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# bbox_corners = [ob1.matrix_world * Vector(corner) for corner in ob1.bound_box] |
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# bbox_corners = [ob1.matrix_world * Vector(corner) for corner in ob1.bound_box] |
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# use ground as bottom (don't do this--it is not the Minetest way) |
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#use ground as bottom |
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# if zMin < 0.0: |
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# if zMin < 0.0: |
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# yMax -= yMin |
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# yMax -= yMin |
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# yMin = 0.0 |
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# yMin = 0.0 |
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#print( |
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print(" collisionbox = {{{:.2f}, {:.2f}, {:.2f}, {:.2f}, {:.2f}," |
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# " collisionbox = {{{:.2f}, {:.2f}, {:.2f}, {:.2f}, {:.2f}, {:.2f}}}".format(xMin, yMin, zMin, xMax, yMax, zMax) |
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" {:.2f}}}".format(xMin, yMin, zMin, xMax, yMax, zMax)) |
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#) |
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#see https://blender.stackexchange.com/questions/6139/how-to-iterate-through-all-vertices-of-an-object-that-contains-multiple-meshes |
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# See https://blender.stackexchange.com/questions/6139/how-to-iterate-through-all-vertices-of-an-object-that-contains-multiple-meshes |
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# print("mesh:" + str(mesh)) |
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# print("mesh:" + str(mesh)) |
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#print("hasattr(mesh, 'vertices'):" + str(hasattr(mesh, 'vertices')))] |
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# print("hasattr(mesh, 'vertices'):" |
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# + str(hasattr(mesh, 'vertices')))] |
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xMin = None |
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xMin = None |
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if mesh is not None: |
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if mesh is not None: |
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xMin = None |
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xMin = None |
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@ -112,20 +106,13 @@ else: |
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zMax = loc.z |
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zMax = loc.z |
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# print(str(extents1)) |
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# print(str(extents1)) |
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# print("--by vertices (raw):") |
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# print("--by vertices (raw):") |
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# print( |
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print(" collisionbox = {{{:.2f}, {:.2f}, {:.2f}, {:.2f}," |
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# " collisionbox = {{{:.2f}, {:.2f}, {:.2f}, {:.2f}, {:.2f}, {:.2f}}}".format(xMin, yMin, zMin, xMax, yMax, zMax) |
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" {:.2f}, {:.2f}}}".format(xMin, yMin, zMin, xMax, yMax, |
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#) |
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zMax)) |
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# use ob1.matrix_world instead of incrementing location. |
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# xMax += ob1.location.x |
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# xMin += ob1.location.x |
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# yMax += ob1.location.y |
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# yMin += ob1.location.y |
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# zMax += ob1.location.z |
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# zMin += ob1.location.z |
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# Use ob1.matrix_world (above) instead of incrementing |
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# ob1.location.x, y, and z |
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# print("--by vertices:") |
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newNamePrefix = "Empty.EDGE." + ob1.name |
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newNamePrefix = "Empty.EDGE." + ob1.name |
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i = 0 |
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i = 0 |
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wm = ob1.matrix_world |
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wm = ob1.matrix_world |
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@ -135,17 +122,21 @@ else: |
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loc = mat @ vert.co # NOT transitive |
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loc = mat @ vert.co # NOT transitive |
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except TypeError: |
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except TypeError: |
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loc = mat * vert.co # Blender <2.8 |
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loc = mat * vert.co # Blender <2.8 |
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isFar = True |
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isFar = False |
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if loc.x == xMax or loc.y == yMax or loc.z == zMax: |
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if loc.x == xMax or loc.y == yMax or loc.z == zMax: |
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isFar = True |
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isFar = True |
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elif loc.x == xMin or loc.y == yMin or loc.z == zMin: |
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elif loc.x == xMin or loc.y == yMin or loc.z == zMin: |
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isFar = True |
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isFar = True |
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if isFar: |
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if isFar: |
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# result = bpy.ops.object.add(type = 'EMPTY', radius = .25, location = loc); |
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pass |
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# result = bpy.ops.object.add(type='EMPTY', radius=.25, |
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# location=loc); |
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# NOTE: result is merely {'FINISHED'} |
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# NOTE: result is merely {'FINISHED'} |
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# print("{:.2f}, {:.2f}, {:.2f}".format(loc.x, loc.y, loc.z)) |
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# print("{:.2f}, {:.2f}, {:.2f}".format(loc.x, loc.y, |
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# loc.z)) |
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# bpy.ops.object.add_named(name = newName, type = 'EMPTY', radius = .25, location = loc) |
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bpy.ops.object.add_named(name=newName, type='EMPTY', |
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radius=.25, location=loc) |
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i += 1 |
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i += 1 |
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else: |
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else: |
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extents1 = ob1.scale.copy() |
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extents1 = ob1.scale.copy() |
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@ -170,7 +161,8 @@ else: |
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zMin /= 10.0 |
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zMin /= 10.0 |
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zMax /= 10.0 |
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zMax /= 10.0 |
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msg = 'Size is not available. Make sure you have a mesh object selected.' |
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msg = ('Size is not available. Make sure you have a mesh object' |
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' selected.') |
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if xMin is not None: |
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if xMin is not None: |
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if y_up: |
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if y_up: |
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@ -180,10 +172,12 @@ else: |
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tmp = yMax |
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tmp = yMax |
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yMax = zMax |
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yMax = zMax |
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zMax = tmp |
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zMax = tmp |
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msg = " collisionbox = {{{:.2f}, {:.2f}, {:.2f}, {:.2f}, {:.2f}, {:.2f}}}".format(xMin, yMin, zMin, xMax, yMax, zMax) |
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msg = (" collisionbox = {{{:.2f}, {:.2f}, {:.2f}, {:.2f}," |
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" {:.2f}, {:.2f}}}".format(xMin, yMin, zMin, xMax, yMax, |
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zMax)) |
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msg += msgSuffix |
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msg += msgSuffix |
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if enable_minetest: |
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# if enable_minetest: |
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msg += " #*10" |
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# msg += " -- *10" |
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print(msg) |
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print(msg) |
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bpy.ops.message.messagebox('INVOKE_DEFAULT', message=msg) |
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bpy.ops.message.messagebox('INVOKE_DEFAULT', message=msg) |
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