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@ -70,7 +70,50 @@ gamespec['add_mods'] = [ |
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"https://github.com/BenjieFiftysix/sponge.git", |
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"https://github.com/minetest-mods/throwing.git", |
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"https://github.com/minetest-mods/throwing_arrows.git", |
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"https://gitlab.com/VanessaE/biome_lib.git", |
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{ |
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'url': "https://github.com/Poikilos/vines.git", |
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'branch': "Bucket_Game", # git clone <url> --branch <branch> |
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}, |
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] |
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why = {} |
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why_not["https://github.com/FaceDeer/vines.git"] = ''' |
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''' |
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why["https://github.com/poikilos/vines.git"] = ''' |
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This Poikilos fork (The Bucket_Game branch) adds support for Bucket_Game |
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jungle node names which are in a standard naming format (like other |
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trees are). |
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> I've finally done it, I've split this mod in twain. The new |
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> stand-alone ropes mod has no dependency on biome_lib and no vine |
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> content, though its crafting recipes remain compatible with the vines |
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> produced by this mod. |
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> |
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> My fork of this vines mod has had the rope-related content removed |
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> from it, leaving it as just a vines mod. Note that I haven't tested |
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> it extensively - I have to admit, I've mainly been in this for the |
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> ropes. :) I'll do what I can to maintain it, though, if anyone has |
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> bug reports or requests. |
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> |
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> I've added a node upgrade function to the new ropes mod that will |
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> convert the ropes from both my fork of the vines mod and the original |
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> version of the vines mod by bas080 to the new ropes mod's ropes. So |
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> if you wish to upgrade an existing world it should work. |
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- FaceDeer on [[Mod] Vines and Rope [2.3] [vines]] |
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(https://forums.minetest.org/viewtopic.php?f=11&t=2344&start=50 |
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&sid=bf15c996963e891cd3f2460c2525044a) |
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Note that vines requires: |
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default |
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biome_lib |
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moretrees? |
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doc? |
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intllib? |
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mobs? |
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creatures? |
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''' |
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gamespec['disable_mobs'] = [ |
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"old_lady", |
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] |
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