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try to turn off backface culling properly

master
poikilos 5 years ago
committed by Jacob Gustafson
parent
commit
2c5e5bc62e
  1. 3
      Bucket_Game-branches/mdskeleton-public-licensed-190821-vs-190817/mods/codermobs/codermobs/mdskeleton.lua

3
Bucket_Game-branches/mdskeleton-public-licensed-190821-vs-190817/mods/codermobs/codermobs/mdskeleton.lua

@ -36,7 +36,6 @@ mobs_param = {
add_egg = true , add_egg = true ,
egg_image = "default_dirt.png" , egg_image = "default_dirt.png" ,
backface_culling = false,
} }
-- =================================================================== -- ===================================================================
@ -68,7 +67,7 @@ mobs_param.core_param = {
collisionbox = { -0.40, -0.01, -0.40, 0.40, 1.80, 0.40 } , collisionbox = { -0.40, -0.01, -0.40, 0.40, 1.80, 0.40 } ,
visual = "mesh" , visual = "mesh" ,
-- drawtype = "front" , -- drawtype = "front" ,
-- backface_culling = false, backface_culling = false,
mesh = msname .. ".x" , mesh = msname .. ".x" ,
textures = { msname .. "_mesh.png" } , textures = { msname .. "_mesh.png" } ,
stepheight = 1.2 , stepheight = 1.2 ,

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