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add technic_armor

master
poikilos 7 years ago
committed by Jacob Gustafson
parent
commit
feb7806be2
  1. 2
      README.md
  2. 2
      etc/game-install-ENLIVEN

2
README.md

@ -123,6 +123,8 @@ Otherwise just install everything EXCEPT cme_to_spawners & tsm_pyramids_to_spawn
* The included minetest.conf recommended for your clients includes the line enable_local_map_saving = true, which will cache the world locally on their machines. You can feel free to change that according to your preference.
## Changes:
### (2018-03-08)
* added technic_armor since is now in separate repo
### (2018-03-06)
* added mob_horse
### (2018-02-23)

2
etc/game-install-ENLIVEN

@ -878,7 +878,7 @@ add_git_mod moretrees moretrees https://github.com/minetest-mods/moretrees.git
add_git_mod mesecons mesecons https://github.com/minetest-mods/mesecons
add_git_mod pipeworks pipeworks https://github.com/minetest-mods/pipeworks.git
add_git_mod technic technic https://github.com/minetest-mods/technic.git
add_git_mod technic_armor technic_armor https://github.com/stujones11/technic_armor.git
# NOTE: load_mod is not a thing for subgames (all mods in subgame are loaded if subgame is loaded)
#add_git_mod caverealms minetest-caverealms https://github.com/HeroOfTheWinds/minetest-caverealms
# FaceDeer's caverealms REQUIRES subterrane:

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