diff --git a/README.md b/README.md index c9e6a8a..5e34497 100644 --- a/README.md +++ b/README.md @@ -123,6 +123,8 @@ Otherwise just install everything EXCEPT cme_to_spawners & tsm_pyramids_to_spawn * The included minetest.conf recommended for your clients includes the line enable_local_map_saving = true, which will cache the world locally on their machines. You can feel free to change that according to your preference. ## Changes: +### (2018-03-08) +* added technic_armor since is now in separate repo ### (2018-03-06) * added mob_horse ### (2018-02-23) diff --git a/etc/game-install-ENLIVEN b/etc/game-install-ENLIVEN index e545044..308e7b1 100755 --- a/etc/game-install-ENLIVEN +++ b/etc/game-install-ENLIVEN @@ -878,7 +878,7 @@ add_git_mod moretrees moretrees https://github.com/minetest-mods/moretrees.git add_git_mod mesecons mesecons https://github.com/minetest-mods/mesecons add_git_mod pipeworks pipeworks https://github.com/minetest-mods/pipeworks.git add_git_mod technic technic https://github.com/minetest-mods/technic.git - +add_git_mod technic_armor technic_armor https://github.com/stujones11/technic_armor.git # NOTE: load_mod is not a thing for subgames (all mods in subgame are loaded if subgame is loaded) #add_git_mod caverealms minetest-caverealms https://github.com/HeroOfTheWinds/minetest-caverealms # FaceDeer's caverealms REQUIRES subterrane: