Browse Source

fixed rerender issue in pseudorecursion

and improved documentation of signals txt file
master
poikilos 9 years ago
committed by Jacob Gustafson
parent
commit
f6b73e5668
  1. 15
      README.md
  2. 59
      chunkymap-regen.py
  3. 2
      install-chunkymap-on-ubuntu.sh

15
README.md

@ -21,6 +21,20 @@ This program comes without any warranty, to the extent permitted by applicable l
echo "refresh_map_enable:False" > ~/minetest/util/chunkymap-signals.txt
sleep 15s
echo "loop_enable:False" > ~/minetest/util/chunkymap-signals.txt
* list of signals:
loop_enable:True
loop_enable:False
refresh_players_enable:True
refresh_players_enable:False
refresh_map_enable:True
refresh_map_enable:False
#rerenders chunks that were rendered in this run:
recheck_rendered:True
#where 1 is number of seconds:
refresh_map_seconds:1
#where 1 is number of seconds:
refresh_players_seconds:1
* Has static html version of map (echo_chunkymap_table() php function) -- see example.php
* Zoom in and out
* optionally echo name of world that was detected by the scheduled py file
@ -89,6 +103,7 @@ This program comes without any warranty, to the extent permitted by applicable l
chunkymap-regen-loop.bat
* copy example.php and chunkymap.php (and optionally browser.php) to your DocumentRoot or whatever folder will contain the chunkymapdata folder
## Known Issues
*
* chunkymap.php should read the size of the chunks -- see near is_file($chunk_genresult_path) in chunkymap.php
* optionally hide player location
* Make a method (in chunkymap.php) to echo the map as an html5 canvas (refresh players every 10 seconds, check for new map chunks every minute)

59
chunkymap-regen.py

@ -789,39 +789,39 @@ class MTChunks:
is_render_needed = False
#if not self.is_chunk_fresh(chunk_luid):
if is_player_in_this_chunk:
if self.is_chunk_yaml_marked(chunk_luid):
if self.is_chunk_yaml_marked_empty(chunk_luid):
if not self.is_chunk_fresh(chunk_luid):
if is_player_in_this_chunk:
if self.is_chunk_yaml_marked(chunk_luid):
if self.is_chunk_yaml_marked_empty(chunk_luid):
is_render_needed = True
if self.is_verbose:
print (chunk_luid+": RENDERING nonfresh previously marked empty (player in it)")
else:
sys.stdout.write('.')
else:
if self.is_verbose:
print (chunk_luid+": SKIPPING nonfresh previously marked nonempty (player in it)")
#else:
#sys.stdout.write('.')
else:
is_render_needed = True
if self.is_verbose:
print (chunk_luid+": RENDERING nonfresh previously marked empty (player in it)")
print (chunk_luid+": RENDERING nonfresh unmarked (player in it)")
else:
sys.stdout.write('.')
else:
if self.is_verbose:
print (chunk_luid+": SKIPPING nonfresh previously marked nonempty (player in it)")
#else:
#sys.stdout.write('.')
else:
is_render_needed = True
if self.is_verbose:
print (chunk_luid+": RENDERING nonfresh unmarked (player in it)")
if (not self.is_chunk_yaml_marked(chunk_luid)):
is_render_needed = True
if self.is_verbose:
print (chunk_luid+": RENDERING nonfresh unmarked (simple check since has no player)")
else:
sys.stdout.write('.')
else:
sys.stdout.write('.')
if self.is_verbose:
print (chunk_luid+": SKIPPING nonfresh previously marked (simple check since has no player)")
else:
if (not self.is_chunk_yaml_marked(chunk_luid)):
is_render_needed = True
if self.is_verbose:
print (chunk_luid+": RENDERING nonfresh unmarked (simple check since has no player)")
else:
sys.stdout.write('.')
else:
if self.is_verbose:
print (chunk_luid+": SKIPPING nonfresh previously marked (simple check since has no player)")
#else:
# if self.is_verbose:
# print (chunk_luid+": SKIPPING fresh chunk")
if self.is_verbose:
print (chunk_luid+": SKIPPING fresh chunk")
#if (not self.is_chunk_yaml_marked(chunk_luid)):
#is_render_needed = True
@ -1136,6 +1136,13 @@ class MTChunks:
print("ERROR: expected >=1 seconds for refresh_players_seconds (int or float)")
else:
print("ERROR: expected int for "+this_key)
elif this_key=="recheck_rendered":
if type(signals[this_key]) is bool:
if signals[this_key]:
for chunk_luid in self.chunks.keys():
self.chunks[chunk_luid].is_fresh = False
else:
print("ERROR: expected bool for "+this_key)
elif this_key=="refresh_map_enable":
if type(signals[this_key]) is bool:
self.refresh_map_enable = signals[this_key]

2
install-chunkymap-on-ubuntu.sh

@ -52,7 +52,7 @@ chmod -x "$CHUNKYMAP_DEST/unused/chunkymap-cronjob"
chmod -x "$CHUNKYMAP_DEST/unused/set-minutely-crontab-job.sh"
chmod -x "$CHUNKYMAP_DEST/unused/set-minutely-players-crontab-job.sh"
sudo apt-get install python-numpy python-pil
sudo apt-get install python-numpy python-pil python-leveldb
echo ""
echo "To see what needs to be in your $MT_MY_WEBSITE_PATH directory (if you don't use that directory, modify chunkymap-regen.py to use your directory):"
echo "cd $CHUNKYMAP_DEST/web"

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