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@ -1484,20 +1484,18 @@ function echo_chunkymap_canvas($show_player_names_enable, $decachunks_enable, $c |
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echo "<ul>"; |
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echo "<ul>"; |
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global $chunkymapdata_worlds_path; |
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global $chunkymapdata_worlds_path; |
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if ($chunkymapdata_handle = opendir($chunkymapdata_worlds_path)) { |
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if ($chunkymapdata_handle = opendir($chunkymapdata_worlds_path)) { |
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$append_vars="&"; |
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$append_vars=""; |
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if (isset($zoom)) { |
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if (isset($x)) { |
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$prefix = ""; |
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$append_vars.="&x=$x"; |
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if (strlen($append_vars)>0 and !endsWith($append_vars,"&")) { |
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$prefix = "&"; |
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} |
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} |
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$append_vars.="$prefix"."&zoom=$zoom"; |
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if (isset($z)) { |
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$append_vars.="&z=$z"; |
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} |
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} |
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if (isset($chunkymap_anchor_name)) { |
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if (isset($zoom)) { |
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$prefix = ""; |
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$append_vars.="&zoom=$zoom"; |
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if (strlen($append_vars)>0) { |
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$prefix = "&"; |
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} |
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} |
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$append_vars.="$prefix"."#$chunkymap_anchor_name"; |
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if (isset($chunkymap_anchor_name)) { |
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$append_vars.="#$chunkymap_anchor_name"; |
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} |
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} |
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global $chunkymap_anchor_name; |
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global $chunkymap_anchor_name; |
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while (false !== ($this_world_name = readdir($chunkymapdata_handle))) { |
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while (false !== ($this_world_name = readdir($chunkymapdata_handle))) { |
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