|  |  | @ -293,15 +293,15 @@ function echo_chunkymap_table() { | 
			
		
	
		
			
				
					|  |  |  |                             //} | 
			
		
	
		
			
				
					|  |  |  |                             //$coordinates = explode(",", $tuple_string); | 
			
		
	
		
			
				
					|  |  |  |                             //if (count($coordinates)==3) { | 
			
		
	
		
			
				
					|  |  |  |                             //$smallx=(int)$coordinates[0]; | 
			
		
	
		
			
				
					|  |  |  |                             //$smallz=(int)$coordinates[2]; | 
			
		
	
		
			
				
					|  |  |  |                             $smallx=(int)$player_dict["x"]; | 
			
		
	
		
			
				
					|  |  |  |                             $smallz=(int)$player_dict["z"]; | 
			
		
	
		
			
				
					|  |  |  |                             $x = (int)( $smallx/$chunkymap_tile_original_w ); | 
			
		
	
		
			
				
					|  |  |  |                             $z = (int)( $smallz/$chunkymap_tile_original_h ); | 
			
		
	
		
			
				
					|  |  |  |                             //$nonchunky_x=(int)$coordinates[0]; | 
			
		
	
		
			
				
					|  |  |  |                             //$nonchunky_z=(int)$coordinates[2]; | 
			
		
	
		
			
				
					|  |  |  |                             $nonchunky_x=(int)$player_dict["x"]; | 
			
		
	
		
			
				
					|  |  |  |                             $nonchunky_z=(int)$player_dict["z"]; | 
			
		
	
		
			
				
					|  |  |  |                             $x = (int)( $nonchunky_x/$chunkymap_tile_original_w ); | 
			
		
	
		
			
				
					|  |  |  |                             $z = (int)( $nonchunky_z/$chunkymap_tile_original_h ); | 
			
		
	
		
			
				
					|  |  |  |                             $chunk_luid = "x".$x."z".$z; | 
			
		
	
		
			
				
					|  |  |  |                             $rel_x = $smallx - ($x*$chunkymap_tile_original_w); | 
			
		
	
		
			
				
					|  |  |  |                             $rel_z = $smallz - ($z*$chunkymap_tile_original_h); | 
			
		
	
		
			
				
					|  |  |  |                             $rel_x = $nonchunky_x - ($x*$chunkymap_tile_original_w); | 
			
		
	
		
			
				
					|  |  |  |                             $rel_z = $nonchunky_z - ($z*$chunkymap_tile_original_h); | 
			
		
	
		
			
				
					|  |  |  |                             if (!isset($chunk_assoc[$chunk_luid])) { | 
			
		
	
		
			
				
					|  |  |  |                                 $chunk_assoc[$chunk_luid] = array(); | 
			
		
	
		
			
				
					|  |  |  |                             } | 
			
		
	
	
		
			
				
					|  |  | @ -400,7 +400,8 @@ function echo_chunkymap_table() { | 
			
		
	
		
			
				
					|  |  |  |     $z_count = $chunkz_max - $chunkz_min; | 
			
		
	
		
			
				
					|  |  |  |     echo "\r\n"; | 
			
		
	
		
			
				
					|  |  |  |     echo "<center>\r\n"; | 
			
		
	
		
			
				
					|  |  |  |     echo_hold( "  <table style=\"border-spacing: 0px; border-style:solid; border-color:gray; border-width:0px\">\r\n"); | 
			
		
	
		
			
				
					|  |  |  | 	//cellpadding="0" cellspacing="0" still needed for IE | 
			
		
	
		
			
				
					|  |  |  |     echo_hold( "  <table cellpadding=\"0\" cellspacing=\"0\" style=\"border-spacing: 0px; border-style:solid; border-color:gray; border-width:0px\">\r\n"); | 
			
		
	
		
			
				
					|  |  |  |     $z = (int)$chunkz_max; | 
			
		
	
		
			
				
					|  |  |  |     $scale=(float)$chunkymap_view_zoom_multiplier; // no longer /100 | 
			
		
	
		
			
				
					|  |  |  |     $zoomed_w=(int)((float)$chunkymap_tile_original_w*$scale+.5); | 
			
		
	
	
		
			
				
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