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working on IE support

table cellspacing and cellpadding to 0
master
poikilos 9 years ago
committed by Jacob Gustafson
parent
commit
dc7c9ff9b3
  1. 19
      web/chunkymap.php

19
web/chunkymap.php

@ -293,15 +293,15 @@ function echo_chunkymap_table() {
//} //}
//$coordinates = explode(",", $tuple_string); //$coordinates = explode(",", $tuple_string);
//if (count($coordinates)==3) { //if (count($coordinates)==3) {
//$smallx=(int)$coordinates[0]; //$nonchunky_x=(int)$coordinates[0];
//$smallz=(int)$coordinates[2]; //$nonchunky_z=(int)$coordinates[2];
$smallx=(int)$player_dict["x"]; $nonchunky_x=(int)$player_dict["x"];
$smallz=(int)$player_dict["z"]; $nonchunky_z=(int)$player_dict["z"];
$x = (int)( $smallx/$chunkymap_tile_original_w ); $x = (int)( $nonchunky_x/$chunkymap_tile_original_w );
$z = (int)( $smallz/$chunkymap_tile_original_h ); $z = (int)( $nonchunky_z/$chunkymap_tile_original_h );
$chunk_luid = "x".$x."z".$z; $chunk_luid = "x".$x."z".$z;
$rel_x = $smallx - ($x*$chunkymap_tile_original_w); $rel_x = $nonchunky_x - ($x*$chunkymap_tile_original_w);
$rel_z = $smallz - ($z*$chunkymap_tile_original_h); $rel_z = $nonchunky_z - ($z*$chunkymap_tile_original_h);
if (!isset($chunk_assoc[$chunk_luid])) { if (!isset($chunk_assoc[$chunk_luid])) {
$chunk_assoc[$chunk_luid] = array(); $chunk_assoc[$chunk_luid] = array();
} }
@ -400,7 +400,8 @@ function echo_chunkymap_table() {
$z_count = $chunkz_max - $chunkz_min; $z_count = $chunkz_max - $chunkz_min;
echo "\r\n"; echo "\r\n";
echo "<center>\r\n"; echo "<center>\r\n";
echo_hold( " <table style=\"border-spacing: 0px; border-style:solid; border-color:gray; border-width:0px\">\r\n"); //cellpadding="0" cellspacing="0" still needed for IE
echo_hold( " <table cellpadding=\"0\" cellspacing=\"0\" style=\"border-spacing: 0px; border-style:solid; border-color:gray; border-width:0px\">\r\n");
$z = (int)$chunkz_max; $z = (int)$chunkz_max;
$scale=(float)$chunkymap_view_zoom_multiplier; // no longer /100 $scale=(float)$chunkymap_view_zoom_multiplier; // no longer /100
$zoomed_w=(int)((float)$chunkymap_tile_original_w*$scale+.5); $zoomed_w=(int)((float)$chunkymap_tile_original_w*$scale+.5);

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