poikilos
8 years ago
committed by
Jacob Gustafson
2 changed files with 2 additions and 642 deletions
@ -1,642 +0,0 @@ |
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-- older privelage for admins to rbypass protected nodes, do not use anymore |
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-- instead grant admin 'protection_bypass' privelage. |
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-- 'delprotect' priv removed, use 'protection_bypass' instead |
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--minetest.register_privilege("delprotect","Ignore player protection") |
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-- get minetest.conf settings |
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protector = {} |
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protector.mod = "redo" |
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protector.radius = tonumber(minetest.setting_get("protector_radius")) or 5 |
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protector.drop = minetest.setting_getbool("protector_drop") or false |
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protector.flip = minetest.setting_getbool("protector_flip") or false |
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protector.hurt = tonumber(minetest.setting_get("protector_hurt")) or 0 |
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protector.spawn = tonumber(minetest.setting_get("protector_spawn") |
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or minetest.setting_get("protector_pvp_spawn")) or 0 |
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-- get static spawn position |
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local statspawn = minetest.setting_get_pos("static_spawnpoint") or {x = 0, y = 2, z = 0} |
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-- Intllib |
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local S |
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if minetest.get_modpath("intllib") then |
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S = intllib.Getter() |
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else |
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S = function(s, a, ...) |
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if a == nil then |
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return s |
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end |
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a = {a, ...} |
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return s:gsub("(@?)@(%(?)(%d+)(%)?)", |
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function(e, o, n, c) |
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if e == ""then |
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return a[tonumber(n)] .. (o == "" and c or "") |
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else |
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return "@" .. o .. n .. c |
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end |
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end) |
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end |
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end |
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protector.intllib = S |
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-- return list of members as a table |
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protector.get_member_list = function(meta) |
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return meta:get_string("members"):split(" ") |
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end |
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-- write member list table in protector meta as string |
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protector.set_member_list = function(meta, list) |
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meta:set_string("members", table.concat(list, " ")) |
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end |
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-- check if player name is a member |
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protector.is_member = function (meta, name) |
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for _, n in pairs(protector.get_member_list(meta)) do |
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if n == name then |
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return true |
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end |
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end |
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return false |
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end |
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-- add player name to table as member |
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protector.add_member = function(meta, name) |
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if protector.is_member(meta, name) then |
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return |
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end |
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local list = protector.get_member_list(meta) |
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table.insert(list, name) |
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protector.set_member_list(meta, list) |
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end |
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-- remove player name from table |
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protector.del_member = function(meta, name) |
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local list = protector.get_member_list(meta) |
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for i, n in pairs(list) do |
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if n == name then |
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table.remove(list, i) |
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break |
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end |
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end |
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protector.set_member_list(meta, list) |
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end |
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-- protector interface |
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protector.generate_formspec = function(meta) |
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local formspec = "size[8,7]" |
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.. default.gui_bg |
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.. default.gui_bg_img |
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.. default.gui_slots |
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.. "label[2.5,0;" .. S("-- Protector interface --") .. "]" |
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.. "label[0,1;" .. S("PUNCH node to show protected area or USE for area check") .. "]" |
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.. "label[0,2;" .. S("Members:") .. "]" |
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.. "button_exit[2.5,6.2;3,0.5;close_me;" .. S("Close") .. "]" |
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local members = protector.get_member_list(meta) |
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local npp = 12 -- max users added to protector list |
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local i = 0 |
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for n = 1, #members do |
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if i < npp then |
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-- show username |
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formspec = formspec .. "button[" .. (i % 4 * 2) |
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.. "," .. math.floor(i / 4 + 3) |
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.. ";1.5,.5;protector_member;" .. members[n] .. "]" |
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-- username remove button |
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.. "button[" .. (i % 4 * 2 + 1.25) .. "," |
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.. math.floor(i / 4 + 3) |
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.. ";.75,.5;protector_del_member_" .. members[n] .. ";X]" |
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end |
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i = i + 1 |
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end |
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if i < npp then |
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-- user name entry field |
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formspec = formspec .. "field[" .. (i % 4 * 2 + 1 / 3) .. "," |
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.. (math.floor(i / 4 + 3) + 1 / 3) |
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.. ";1.433,.5;protector_add_member;;]" |
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-- username add button |
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.."button[" .. (i % 4 * 2 + 1.25) .. "," |
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.. math.floor(i / 4 + 3) .. ";.75,.5;protector_submit;+]" |
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end |
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return formspec |
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end |
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-- check if pos is inside a protected spawn area |
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local function inside_spawn(pos, radius) |
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if protector.spawn <= 0 then |
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return false |
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end |
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if pos.x < statspawn.x + radius |
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and pos.x > statspawn.x - radius |
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and pos.y < statspawn.y + radius |
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and pos.y > statspawn.y - radius |
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and pos.z < statspawn.z + radius |
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and pos.z > statspawn.z - radius then |
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return true |
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end |
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return false |
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end |
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-- Infolevel: |
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-- 0 for no info |
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-- 1 for "This area is owned by <owner> !" if you can't dig |
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-- 2 for "This area is owned by <owner>. |
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-- 3 for checking protector overlaps |
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protector.can_dig = function(r, pos, digger, onlyowner, infolevel) |
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if not digger |
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or not pos then |
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return false |
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end |
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-- delprotect and protector_bypass privileged users can override protection |
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if ( minetest.check_player_privs(digger, {delprotect = true}) |
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or minetest.check_player_privs(digger, {protection_bypass = true}) ) |
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and infolevel == 1 then |
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return true |
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end |
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-- infolevel 3 is only used to bypass priv check, change to 1 now |
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if infolevel == 3 then infolevel = 1 end |
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-- is spawn area protected ? |
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if inside_spawn(pos, protector.spawn) then |
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minetest.chat_send_player(digger, |
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S("Spawn @1 has been protected up to a @2 block radius.", |
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minetest.pos_to_string(statspawn), protector.spawn)) |
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return false |
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end |
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-- find the protector nodes |
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local pos = minetest.find_nodes_in_area( |
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{x = pos.x - r, y = pos.y - r, z = pos.z - r}, |
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{x = pos.x + r, y = pos.y + r, z = pos.z + r}, |
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{"protector:protect", "protector:protect2"}) |
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local meta, owner, members |
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for n = 1, #pos do |
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meta = minetest.get_meta(pos[n]) |
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owner = meta:get_string("owner") or "" |
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members = meta:get_string("members") or "" |
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-- node change and digger isn't owner |
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if owner ~= digger |
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and infolevel == 1 then |
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-- and you aren't on the member list |
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if onlyowner |
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or not protector.is_member(meta, digger) then |
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minetest.chat_send_player(digger, |
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S("This area is owned by @1!", owner)) |
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return false |
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end |
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end |
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-- when using protector as tool, show protector information |
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if infolevel == 2 then |
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minetest.chat_send_player(digger, |
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S("This area is owned by @1.", owner)) |
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minetest.chat_send_player(digger, |
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S("Protection located at: @1", minetest.pos_to_string(pos[n]))) |
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if members ~= "" then |
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minetest.chat_send_player(digger, |
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S("Members: @1.", members)) |
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end |
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return false |
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end |
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end |
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-- show when you can build on unprotected area |
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if infolevel == 2 then |
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if #pos < 1 then |
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minetest.chat_send_player(digger, |
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S("This area is not protected.")) |
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end |
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minetest.chat_send_player(digger, S("You can build here.")) |
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end |
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return true |
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end |
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protector.old_is_protected = minetest.is_protected |
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-- check for protected area, return true if protected and digger isn't on list |
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function minetest.is_protected(pos, digger) |
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-- is area protected against digger? |
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if not protector.can_dig(protector.radius, pos, digger, false, 1) then |
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local player = minetest.get_player_by_name(digger) |
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if player and player:is_player() and player:get_hp() > 0 then -- ADDED THIS LINE |
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-- hurt player if protection violated |
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if protector.hurt > 0 |
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and player then |
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player:set_hp(player:get_hp() - protector.hurt) |
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end |
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-- flip player when protection violated |
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if protector.flip |
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and player then |
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-- yaw + 180° |
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--local yaw = player:get_look_horizontal() + math.pi |
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local yaw = player:get_look_yaw() + math.pi |
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if yaw > 2 * math.pi then |
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yaw = yaw - 2 * math.pi |
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end |
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--player:set_look_horizontal(yaw) |
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player:set_look_yaw(yaw) |
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-- invert pitch |
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--player:set_look_vertical(-player:get_look_vertical()) |
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player:set_look_pitch(-player:get_look_pitch()) |
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-- if digging below player, move up to avoid falling through hole |
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local pla_pos = player:getpos() |
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if pos.y < pla_pos.y then |
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player:setpos({ |
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x = pla_pos.x, |
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y = pla_pos.y + 0.8, |
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z = pla_pos.z |
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}) |
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end |
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end |
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-- drop tool/item if protection violated |
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if protector.drop == true |
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and player then |
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local holding = player:get_wielded_item() |
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if holding:to_string() ~= "" then |
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-- take stack |
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local sta = holding:take_item(holding:get_count()) |
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player:set_wielded_item(holding) |
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-- incase of lag, reset stack |
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minetest.after(0.1, function() |
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player:set_wielded_item(holding) |
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-- drop stack |
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local obj = minetest.add_item(player:getpos(), sta) |
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if obj then |
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obj:setvelocity({x = 0, y = 5, z = 0}) |
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end |
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end) |
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end |
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end |
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end |
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return true |
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end |
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-- otherwise can dig or place |
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return protector.old_is_protected(pos, digger) |
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end |
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-- make sure protection block doesn't overlap another protector's area |
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function protector.check_overlap(itemstack, placer, pointed_thing) |
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if pointed_thing.type ~= "node" then |
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return itemstack |
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end |
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local pos = pointed_thing.above |
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-- make sure protector doesn't overlap onto protected spawn area |
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if inside_spawn(pos, protector.spawn + protector.radius) then |
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minetest.chat_send_player(placer:get_player_name(), |
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S("Spawn @1 has been protected up to a @2 block radius.", |
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minetest.pos_to_string(statspawn), protector.spawn)) |
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return itemstack |
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end |
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-- make sure protector doesn't overlap any other player's area |
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if not protector.can_dig(protector.radius * 2, pos, |
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placer:get_player_name(), true, 3) then |
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minetest.chat_send_player(placer:get_player_name(), |
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S("Overlaps into above players protected area")) |
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return itemstack |
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end |
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return minetest.item_place(itemstack, placer, pointed_thing) |
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end |
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-- protection node |
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minetest.register_node("protector:protect", { |
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description = S("Protection Block"), |
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drawtype = "nodebox", |
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tiles = { |
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"moreblocks_circle_stone_bricks.png", |
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"moreblocks_circle_stone_bricks.png", |
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"moreblocks_circle_stone_bricks.png^protector_logo.png" |
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}, |
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sounds = default.node_sound_stone_defaults(), |
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groups = {dig_immediate = 2, unbreakable = 1}, |
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is_ground_content = false, |
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paramtype = "light", |
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light_source = 4, |
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node_box = { |
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type = "fixed", |
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fixed = { |
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{-0.5 ,-0.5, -0.5, 0.5, 0.5, 0.5}, |
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} |
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}, |
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on_place = protector.check_overlap, |
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after_place_node = function(pos, placer) |
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local meta = minetest.get_meta(pos) |
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meta:set_string("owner", placer:get_player_name() or "") |
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meta:set_string("infotext", S("Protection (owned by @1)", meta:get_string("owner"))) |
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meta:set_string("members", "") |
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end, |
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on_use = function(itemstack, user, pointed_thing) |
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if pointed_thing.type ~= "node" then |
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return |
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end |
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protector.can_dig(protector.radius, pointed_thing.under, user:get_player_name(), false, 2) |
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end, |
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on_rightclick = function(pos, node, clicker, itemstack) |
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local meta = minetest.get_meta(pos) |
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if meta |
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and protector.can_dig(1, pos,clicker:get_player_name(), true, 1) then |
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minetest.show_formspec(clicker:get_player_name(), |
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"protector:node_" .. minetest.pos_to_string(pos), protector.generate_formspec(meta)) |
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end |
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end, |
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on_punch = function(pos, node, puncher) |
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if minetest.is_protected(pos, puncher:get_player_name()) then |
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return |
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end |
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minetest.add_entity(pos, "protector:display") |
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end, |
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can_dig = function(pos, player) |
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return player and protector.can_dig(1, pos, player:get_player_name(), true, 1) or false |
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end, |
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on_blast = function() end, |
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}) |
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minetest.register_craft({ |
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output = "protector:protect", |
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recipe = { |
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{"default:stone", "default:stone", "default:stone"}, |
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{"default:stone", "default:steel_ingot", "default:stone"}, |
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{"default:stone", "default:stone", "default:stone"}, |
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} |
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}) |
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-- protection logo |
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minetest.register_node("protector:protect2", { |
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description = S("Protection Logo"), |
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tiles = {"protector_logo.png"}, |
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wield_image = "protector_logo.png", |
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inventory_image = "protector_logo.png", |
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sounds = default.node_sound_stone_defaults(), |
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groups = {dig_immediate = 2, unbreakable = 1}, |
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paramtype = 'light', |
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paramtype2 = "wallmounted", |
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legacy_wallmounted = true, |
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light_source = 4, |
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drawtype = "nodebox", |
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sunlight_propagates = true, |
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walkable = true, |
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node_box = { |
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type = "wallmounted", |
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wall_top = {-0.375, 0.4375, -0.5, 0.375, 0.5, 0.5}, |
|
||||
wall_bottom = {-0.375, -0.5, -0.5, 0.375, -0.4375, 0.5}, |
|
||||
wall_side = {-0.5, -0.5, -0.375, -0.4375, 0.5, 0.375}, |
|
||||
}, |
|
||||
selection_box = {type = "wallmounted"}, |
|
||||
|
|
||||
on_place = protector.check_overlap, |
|
||||
|
|
||||
after_place_node = function(pos, placer) |
|
||||
|
|
||||
local meta = minetest.get_meta(pos) |
|
||||
|
|
||||
meta:set_string("owner", placer:get_player_name() or "") |
|
||||
meta:set_string("infotext", S("Protection (owned by @1)", meta:get_string("owner"))) |
|
||||
meta:set_string("members", "") |
|
||||
end, |
|
||||
|
|
||||
on_use = function(itemstack, user, pointed_thing) |
|
||||
|
|
||||
if pointed_thing.type ~= "node" then |
|
||||
return |
|
||||
end |
|
||||
|
|
||||
protector.can_dig(protector.radius, pointed_thing.under, user:get_player_name(), false, 2) |
|
||||
end, |
|
||||
|
|
||||
on_rightclick = function(pos, node, clicker, itemstack) |
|
||||
|
|
||||
local meta = minetest.get_meta(pos) |
|
||||
|
|
||||
if protector.can_dig(1, pos, clicker:get_player_name(), true, 1) then |
|
||||
|
|
||||
minetest.show_formspec(clicker:get_player_name(), |
|
||||
"protector:node_" .. minetest.pos_to_string(pos), protector.generate_formspec(meta)) |
|
||||
end |
|
||||
end, |
|
||||
|
|
||||
on_punch = function(pos, node, puncher) |
|
||||
|
|
||||
if minetest.is_protected(pos, puncher:get_player_name()) then |
|
||||
return |
|
||||
end |
|
||||
|
|
||||
minetest.add_entity(pos, "protector:display") |
|
||||
end, |
|
||||
|
|
||||
can_dig = function(pos, player) |
|
||||
|
|
||||
return protector.can_dig(1, pos, player:get_player_name(), true, 1) |
|
||||
end, |
|
||||
|
|
||||
on_blast = function() end, |
|
||||
}) |
|
||||
|
|
||||
minetest.register_craft({ |
|
||||
output = "protector:protect2", |
|
||||
recipe = { |
|
||||
{"default:stone", "default:stone", "default:stone"}, |
|
||||
{"default:stone", "default:copper_ingot", "default:stone"}, |
|
||||
{"default:stone", "default:stone", "default:stone"}, |
|
||||
} |
|
||||
}) |
|
||||
|
|
||||
-- check formspec buttons or when name entered |
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields) |
|
||||
|
|
||||
-- protector formspec found |
|
||||
if string.sub(formname, 0, string.len("protector:node_")) == "protector:node_" then |
|
||||
|
|
||||
local pos_s = string.sub(formname, string.len("protector:node_") + 1) |
|
||||
local pos = minetest.string_to_pos(pos_s) |
|
||||
local meta = minetest.get_meta(pos) |
|
||||
|
|
||||
-- only owner can add names |
|
||||
if not protector.can_dig(1, pos, player:get_player_name(), true, 1) then |
|
||||
return |
|
||||
end |
|
||||
|
|
||||
-- add member [+] |
|
||||
if fields.protector_add_member then |
|
||||
|
|
||||
for _, i in pairs(fields.protector_add_member:split(" ")) do |
|
||||
protector.add_member(meta, i) |
|
||||
end |
|
||||
end |
|
||||
|
|
||||
-- remove member [x] |
|
||||
for field, value in pairs(fields) do |
|
||||
|
|
||||
if string.sub(field, 0, |
|
||||
string.len("protector_del_member_")) == "protector_del_member_" then |
|
||||
|
|
||||
protector.del_member(meta, |
|
||||
string.sub(field,string.len("protector_del_member_") + 1)) |
|
||||
end |
|
||||
end |
|
||||
|
|
||||
-- reset formspec until close button pressed |
|
||||
if not fields.close_me then |
|
||||
minetest.show_formspec(player:get_player_name(), formname, protector.generate_formspec(meta)) |
|
||||
end |
|
||||
end |
|
||||
end) |
|
||||
|
|
||||
-- display entity shown when protector node is punched |
|
||||
minetest.register_entity("protector:display", { |
|
||||
physical = false, |
|
||||
collisionbox = {0, 0, 0, 0, 0, 0}, |
|
||||
visual = "wielditem", |
|
||||
-- wielditem seems to be scaled to 1.5 times original node size |
|
||||
visual_size = {x = 1.0 / 1.5, y = 1.0 / 1.5}, |
|
||||
textures = {"protector:display_node"}, |
|
||||
timer = 0, |
|
||||
|
|
||||
on_step = function(self, dtime) |
|
||||
|
|
||||
self.timer = self.timer + dtime |
|
||||
|
|
||||
-- remove after 5 seconds |
|
||||
if self.timer > 5 then |
|
||||
self.object:remove() |
|
||||
end |
|
||||
end, |
|
||||
}) |
|
||||
|
|
||||
-- Display-zone node, Do NOT place the display as a node, |
|
||||
-- it is made to be used as an entity (see above) |
|
||||
|
|
||||
local x = protector.radius |
|
||||
minetest.register_node("protector:display_node", { |
|
||||
tiles = {"protector_display.png"}, |
|
||||
use_texture_alpha = true, |
|
||||
walkable = false, |
|
||||
drawtype = "nodebox", |
|
||||
node_box = { |
|
||||
type = "fixed", |
|
||||
fixed = { |
|
||||
-- sides |
|
||||
{-(x+.55), -(x+.55), -(x+.55), -(x+.45), (x+.55), (x+.55)}, |
|
||||
{-(x+.55), -(x+.55), (x+.45), (x+.55), (x+.55), (x+.55)}, |
|
||||
{(x+.45), -(x+.55), -(x+.55), (x+.55), (x+.55), (x+.55)}, |
|
||||
{-(x+.55), -(x+.55), -(x+.55), (x+.55), (x+.55), -(x+.45)}, |
|
||||
-- top |
|
||||
{-(x+.55), (x+.45), -(x+.55), (x+.55), (x+.55), (x+.55)}, |
|
||||
-- bottom |
|
||||
{-(x+.55), -(x+.55), -(x+.55), (x+.55), -(x+.45), (x+.55)}, |
|
||||
-- middle (surround protector) |
|
||||
{-.55,-.55,-.55, .55,.55,.55}, |
|
||||
}, |
|
||||
}, |
|
||||
selection_box = { |
|
||||
type = "regular", |
|
||||
}, |
|
||||
paramtype = "light", |
|
||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1}, |
|
||||
drop = "", |
|
||||
}) |
|
||||
|
|
||||
local path = minetest.get_modpath("protector") |
|
||||
|
|
||||
dofile(path .. "/doors_chest.lua") |
|
||||
dofile(path .. "/pvp.lua") |
|
||||
dofile(path .. "/admin.lua") |
|
||||
dofile(path .. "/tool.lua") |
|
||||
dofile(path .. "/lucky_block.lua") |
|
||||
|
|
||||
print (S("[MOD] Protector Redo loaded")) |
|
Loading…
Reference in new issue