#NOTE: map_generation_limit (aka world boundary, world border, or world limit) must be divisible by 64, so for example, 5000 results in invisible wall at 4928
#NOTE: map_generation_limit (aka world boundary, world border, or world limit) must be divisible by 64, so for example, 5000 results in invisible wall at 4928
echo"bones_position_message = true" >> "$WRITEABLE_MINETEST_CONF"# default is false--this is for client-side chat message (server-side logging always on though)
echo"bones_position_message = true" >> "$WRITEABLE_MINETEST_CONF"# default is false--this is for client-side chat message (server-side logging always on though)
#no longer needed since these mods check for player_api to determine whether v3 model is used:
#no longer needed since these mods check for player_api to determine whether v3 model is used:
#TODO: below must go in the one in the subgame folder!
if["$version_0_5_enable"="true"];then
if["$version_0_5_enable"="true"];then
# echo "player_model_version = default_character_v3" >> "$WRITEABLE_MINETEST_CONF" # formerly used by playeranim
# echo "player_model_version = default_character_v3" >> "$WRITEABLE_MINETEST_CONF" # formerly used by playeranim
echo"playeranim.model_version = MTG_4_Nov_2017" >> "$WRITEABLE_MINETEST_CONF"# used by playeranim
echo"playeranim.model_version = MTG_4_Nov_2017" >> "$WRITEABLE_MINETEST_CONF"# used by playeranim