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move more issues to tracker from README

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poikilos 6 years ago
committed by Jacob Gustafson
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  1. 47
      README.md

47
README.md

@ -18,58 +18,11 @@ There are several improvements I may implement in new or existing mods. For more
* https://github.com/minetest-mods/chat_anticurse
* https://github.com/minetest-mods/cozy (sitting and laying down player animations)--compare with emote https://github.com/minetest-mods/emote.git
#### Possible Additions
* make a ruins mod that generates ruins with: statues, mese, stone with chipped paint or paintings, tan shale blocks with and without engravings
* SWITCH to https://github.com/minetest-mods/inspector (instead of metatools mod)
https://github.com/minetest-mods/inspector
* SWITCH to frame: "non-laggy item frame"--& make mod to alias-out the existing (homedecor?) ones in ENLIVEN
https://github.com/minetest-mods/frame
* SWITCH to mob-engine (based on cme) by minetest-mods team
https://github.com/minetest-mods/mob-engine
https://forum.minetest.net/viewtopic.php?t=17106
* timer: "A persistent timer class that can be restarted after server shutdown"
https://github.com/minetest-mods/timer
* https://github.com/xisd/trmp_Pack (but only the mods from it mods matching ENLIVEN mods)
(NOT the same as [trm_pack by Wuzzy](https://forum.minetest.net/viewtopic.php?pid=113052#p113052), which has mostly stuff from weird mods or stuff already in trmp_minetest_game)
* add modpack but remove fire items (flint and steel?)
* https://github.com/xisd/trmp_Pack.git
* craftguide
* privilegeareas: Privileges granted depending on areas -- https://github.com/minetest-mods/privilegeareas/archive/master.zip
* castle_farming: floor&wall animal hide mats, straw bales, and straw training dummy
https://github.com/minetest-mods/castle_farming
* mapfix: fixes flow and light issues
https://github.com/minetest-mods/mapfix
* maptools: admin pickaxe and admin blocks&items to control building, movement, and light; also permanent fire, fake fire, and igniters
https://github.com/minetest-mods/maptools
https://forum.minetest.net/viewtopic.php?f=11&t=1882
* myroofs: sloped roofs in red, green, and dark gray--compare with existing (homedecor?) roofs in ENLIVEN
https://github.com/minetest-mods/myroofs
* baked clay (Ethereal NG integrates with it, mobs redo, and farming redo)
* Updated pipeworks fork by HybridDog: https://github.com/HybridDog/pipeworks
#### node.js server manager
* capture log
* do not store redundant messages such as hunger_ng debug mode (see <https://pastebin.com/dDBg40vf>) or saving playereffects
* detect restarts (even if no 'separator'--see <https://pastebin.com/Jv3vkhFA>)
##### low-pri
* (forum replies report lag) weather: https://github.com/Jeija/minetest-mod-weather ( https://forum.minetest.net/viewtopic.php?t=5245 )
* https://github.com/minetest-mods/BobBlocks (blocks that look like they have single-color LED panel on each side, light poles, and settable damaging traps)
* drawers: https://github.com/minetest-mods/drawers.git
* https://github.com/minetest-mods/pontoons (brown blocks with x that can be placed parallel with water's surface by right-clicking water)
* https://github.com/minetest-mods/trash_can (wood trash can and green dumpster)
* https://github.com/minetest-mods/breadcrumbs (special sign: right-click sign to see stream of particles to previous sign)
* https://github.com/minetest-mods/round_trunks
* https://github.com/minetest-mods/mywoodslopes
* make fork of trmp_minetest_game that has random wear for tools (see <https://forum.minetest.net/viewtopic.php?p=120285&sid=0ece6da0fc44facebc9d1f044bb033d5#p120285> for setting properties)
* character_creator: https://forum.minetest.net/viewtopic.php?f=11&t=13138
* diet, but maybe add hunger monoid when simple carbs are eaten & make hunger monoid cumulatively reduce satiation (instead of using diet):
https://github.com/minetest-mods/diet.git
* make new decor nodes (in order of priority first): corner closed and/or open curtains (for curtains on each window both touching corner) electric range, couch
* possibly replace Immersive Sounds [ambience]: https://forum.minetest.net/viewtopic.php?t=2807
with technic_ambience: http://realbadangel.pl/technic_ambience.zip
* dungeon_loot (but "loot" mod should already cover that with default settings)
#### Root Script Deprecation Process
##### Goals
* Remove anything running as root, by running as user in web server group, or as name (unpriveleged) user who also runs (minetestserver and) a node.js app

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