* The included minetest.conf recommended for your clients includes the line enable_local_map_saving = true, which will cache the world locally on their machines. You can feel free to change that according to your preference.
* The included minetest.conf recommended for your clients includes the line enable_local_map_saving = true, which will cache the world locally on their machines. You can feel free to change that according to your preference.
## Changes:
## Changes:
### (2018-02-21)
* (installer now tries to detect 0.5.0 then install "MT_0.5.0-dev" branch of 3d armor) fix player halfway into ground when using 0.5.0 with main branch after installing 3d_armor (must use `MT_0.5.0-dev` branch)
* added worldedge mod (teleports you when you hit the edge of the map)
### (2018-02-19)
### (2018-02-19)
* added ropes
* added ropes
* added digilines (I just found out it is used by technic and pipeworks)
* added digilines (I just found out it is used by technic and pipeworks)
minetest.chat_send_player(player:get_player_name(), S("Bones placed at %s."):format(pos))
minetest.chat_send_player(player:get_player_name(), S("Bones placed at %s."):format(pos))
## Known issues:
## Known issues:
* Player is halfway into ground when using 0.5.0 due to unknown mod (does not happen in minetest_game)--still happens after removing: hbsprint
* minetestserver git installer doesn't take into account that minetest_game is NOT updated automatically and must overwrite existing one (should be /usr/local/share/minetest/games/minetest_game --tested on Ubuntu 17.10 Artful)
* missing nodes if switched world from older version (such as 0.4.15-git):
* nyancat:nyancat_rainbow (make transitional mod that makes node but not worldgen, and always install it? for now is fixed by stopgap mod)
* homedecor:bed_black_regular
* homedecor:bed_white_regular
* tsm_mines and tsm_railcorridors not tested with mapgen v7 (with other ENLIVEN mods)
* make a use for the following items:
* cavestuff:desert_pebble_1
* cavestuff:pebble_1
* trunks:apple_tree_trunkroot
* trunks:beech_trunkroot
* default:sign_wall_wood
* trunks:birch_trunkroot
* trunks:fir_trunkroot
* trunks:jungletreeroot
* trunks:oak_trunkroot
* trunks:palm_trunkroot
* trunks:pine_treeroot
* trunks:rubber_tree_trunk_emptyroot
* trunks:rubber_tree_trunkroot
* trunks:sequoia_trunkroot
* trunks:spruce_trunkroot
* trunks:treeroot
* trunks:twig_1 (can make twig blocks so far)
* when using transitional mods included with EnlivenMinetest, neither type of shears work on mobs redo sheep--though mobs:shears (Steel Shears) are supposed to via right-click: https://github.com/tenplus1/mobs_redo
* when using transitional mods included with EnlivenMinetest, neither type of shears work on mobs redo sheep--though mobs:shears (Steel Shears) are supposed to via right-click: https://github.com/tenplus1/mobs_redo
* tsm_railcorridors only has cobwebs if mobs_monster is installed (but I may want to switch to minetest-mods' mob-engine https://github.com/minetest-mods/mob-engine.git which is a fork of cme)
* tsm_railcorridors only has cobwebs if mobs_monster is installed (but I may want to switch to minetest-mods' mob-engine https://github.com/minetest-mods/mob-engine.git which is a fork of cme)
* spawners to spawners modpack transitional mod included here does not transition dungeon spawners such as `spawners:mobs_stone_monster_spawner_waiting` (in private test world near (?, -1458, -12)
* spawners to spawners modpack transitional mod included here does not transition dungeon spawners such as `spawners:mobs_stone_monster_spawner_waiting` (in private test world near (?, -1458, -12)
echo "motd = \"Actions and chat messages are logged. Use inventory to see recipes (use web for live map if available).\"" >> "$WRITEABLE_MINETEST_CONF"
echo "motd = \"Actions and chat messages are logged. Use inventory to see recipes (use web for live map if available).\"" >> "$WRITEABLE_MINETEST_CONF"
# birthstones: expertmm fork of a rather non-maintained mod--forum link is at https://forum.minetest.net/viewtopic.php?id=3663 (original mod was at https://github.com/Doc22/birthstones-mod.git)
# birthstones: expertmm fork of a rather non-maintained mod--forum link is at https://forum.minetest.net/viewtopic.php?id=3663 (original mod was at https://github.com/Doc22/birthstones-mod.git)
# dynamic_liquid: makes suspended source blocks move down until supported--therefore improves the underground especially when using mods like magma_conduits
# dynamic_liquid: makes suspended source blocks move down until supported--therefore improves the underground especially when using mods like magma_conduits