@ -3,6 +3,7 @@ import os
import subprocess
# REQUIRES: see README.md
# The way to do a full render is deleting all files from the folder chunkymap_data_path such as /var/www/html/minetest/chunkymapdata (or chunkymap in current directory on Windows)
#minetestmapper-numpy.py calculates the region as follows:
#(XMIN','XMAX','ZMIN','ZMAX'), default = (-2000,2000,-2000,2000)
@ -11,7 +12,6 @@ import subprocess
#sector_ymax = args.maxheight/16
#region server-specific options
full_render = False # the preferred method of full render is deleting all files from the folder chunkymap_data_path such as /var/www/html/minetest/chunkymapdata (or chunkymap in current directory on Windows)
input_string = " "
username = " owner "
@ -23,6 +23,7 @@ if (len(input_string)>0):
username = input_string
website_root = " /var/www/html/minetest "
chunkymap_data_path = os . path . join ( website_root , " chunkymapdata " )
#input_string = input("What is the root folder of your minetest website ["+website_root+"]?")
if ( len ( input_string ) > 0 ) :
website_root = input_string
@ -131,6 +132,84 @@ def deny_http_access(dir_path):
outs . close ( )
#locally unique identifier (unique to world only)
def get_chunk_luid ( x , z ) :
return " x " + str ( x ) + " z " + str ( z )
def get_chunk_image_name ( chunk_luid ) :
return " chunk_ " + chunk_luid + " .png "
def get_chunk_image_tmp_path ( chunk_luid ) :
return os . path . join ( os . path . dirname ( __file__ ) , get_chunk_image_name ( chunk_luid ) )
def get_chunk_image_path ( chunk_luid ) :
return os . path . join ( chunkymap_data_path , get_chunk_image_name ( chunk_luid ) )
def get_chunk_mapper_out_name ( chunk_luid ) :
return " chunk_ " + chunk_luid + " _mapper_result.txt "
def get_chunk_mapper_out_tmp_path ( chunk_luid ) :
return os . path . join ( os . path . dirname ( __file__ ) , get_chunk_mapper_out_name ( chunk_luid ) )
def get_chunk_mapper_out_path ( chunk_luid ) :
return os . path . join ( chunkymap_data_path , get_chunk_mapper_out_name ( chunk_luid ) )
def remove_chunk ( chunk_luid ) :
result = False
out_path = get_chunk_mapper_out_path ( chunk_luid )
png_path = get_chunk_image_path ( chunk_luid )
if os . path . isfile ( out_path ) :
os . remove ( out_path )
result = True
if os . path . isfile ( png_path ) :
os . remove ( png_path )
result = True
return result
def is_mapper_out_marked ( chunk_luid ) :
result = False
dest_mapper_out_path = get_chunk_mapper_out_path ( chunk_luid )
#is_empty_chunk = False
if os . path . isfile ( dest_mapper_out_path ) :
result = True
return result
def is_mapper_out_marked_empty ( chunk_luid ) :
dest_mapper_out_path = get_chunk_mapper_out_path ( chunk_luid )
result = False
if os . path . isfile ( dest_mapper_out_path ) :
ins = open ( dest_mapper_out_path )
line = True
while line :
line = ins . readline ( )
if line :
line_strip = line . strip ( )
if " data does not exist " in line_strip :
result = True
break
ins . close ( )
return result
def remove_mapper_out ( chunk_luid ) :
dest_mapper_out_path = get_chunk_mapper_out_path ( chunk_luid )
if os . path . isfile ( dest_mapper_out_path ) :
os . remove ( dest_mapper_out_path )
def remove_chunk_image ( chunk_luid ) :
png_path = get_chunk_image_path ( chunk_luid )
if os . path . isfile ( png_path ) :
os . remove ( png_path )
def is_chunk_rendered_on_dest ( chunk_luid ) : #formerly is_chunk_empty_on_dest (reversed)
is_rendered = False
#is_chunk_out_empty = is_mapper_out_marked_empty(chunk_luid)
#dest_mapper_out_path = get_chunk_mapper_out_path(chunk_luid)
dest_png_path = get_chunk_image_name ( chunk_luid )
if os . path . isfile ( dest_png_path ) :
#os.remove(dest_mapper_out_path)
is_rendered = True
return is_rendered
if os . path . isfile ( mtmn_path ) and os . path . isfile ( colors_path ) :
@ -231,7 +310,7 @@ if os.path.isfile(mtmn_path) and os.path.isfile(colors_path):
#world_name
#world_path
#endregion values to save to YAML
newchunk_luid_list = list ( )
square_generates_count = 1
while square_generates_count > 0 :
square_generates_count = 0
@ -243,45 +322,30 @@ if os.path.isfile(mtmn_path) and os.path.isfile(colors_path):
#only generate the edges (since started with region 0 0 0 0) and expanding from there until no png is created:
is_outline = ( x == chunkx_min ) or ( x == chunkx_max ) or ( z == chunkz_min ) or ( z == chunkz_max )
if is_outline :
chunk_luid = " x " + str ( x ) + " z " + str ( z )
png_name = " chunk_ " + chunk_luid + " .png "
png_path = os . path . join ( os . path . dirname ( __file__ ) , png_name )
chunk_luid = get_chunk_luid ( x , z )
png_name = get_chunk_image_name ( chunk_luid )
png_path = get_chunk_image_path ( chunk_luid )
x_min = x * chunk_size
x_max = x * chunk_size + chunk_size - 1
z_min = z * chunk_size
z_max = z * chunk_size + chunk_size - 1
cmd_suffix = " "
mapper_out_name = " chunk_ " + chunk_luid + " _mapper_result.txt "
mapper_out_path = os . path . join ( os . path . dirname ( __file__ ) , mapper_out_name )
mapper_out_name = get_chunk_mapper_out_name ( chunk_luid )
mapper_out_path = get_chunk_mapper_out_tmp_path ( chunk_luid )
if is_save_output_ok :
cmd_suffix = " > \" " + mapper_out_path + " \" "
#print ("generating x = " + str(x_min) + " to " + str(x_max) + " , z = " + str(z_min) + " to " + str(z_max))
cmd_string = python_exe_path + " \" " + mtmn_path + " \" --region " + str ( x_min ) + " " + str ( x_max ) + " " + str ( z_min ) + " " + str ( z_max ) + " --maxheight " + str ( maxheight ) + " --minheight " + str ( minheight ) + " --pixelspernode " + str ( pixelspernode ) + " \" " + world_path + " \" \" " + png_path + " \" " + cmd_suffix
dest_png_path = os . path . join ( chunkymap_data_path , png_name )
dest_mapper_out_path = os . path . join ( chunkymap_data_path , mapper_out_name )
is_empty_chunk = False
if os . path . isfile ( dest_mapper_out_path ) :
if os . path . isfile ( dest_png_path ) :
os . remove ( dest_mapper_out_path )
if os . path . isfile ( dest_mapper_out_path ) :
ins = open ( dest_mapper_out_path )
line = True
while line :
line = ins . readline ( )
if line :
line_strip = line . strip ( )
if " data does not exist " in line_strip :
is_empty_chunk = True
break
ins . close ( )
dest_png_path = get_chunk_image_tmp_path ( chunk_luid )
dest_mapper_out_path = get_chunk_mapper_out_path ( chunk_luid )
is_empty_chunk = is_chunk_empty_on_dest ( chunk_luid )
if full_render or ( ( not os . path . isfile ( dest_png_path ) ) and ( not is_empty_chunk ) ) :
print ( cmd_string )
subprocess . call ( cmd_string , shell = True ) # TODO: remember not to allow arbitrary command execution, which could happen if input contains ';' when using shell=True
if os . path . isfile ( png_path ) :
total_generated_count + = 1
square_generates_count + = 1
try :
if ( os . path . isfile ( dest_png_path ) ) :
os . remove ( dest_png_path )