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working on canvas

master
poikilos 9 years ago
committed by Jacob Gustafson
parent
commit
858904c220
  1. 4
      update-chunkymap-on-ubuntu-from-web.sh
  2. 10
      web/chunkymap.php

4
update-chunkymap-on-ubuntu-from-web.sh

@ -19,12 +19,12 @@ fi
#sh "$CHUNKYMAP_INSTALLER_DIR/update-chunkymap-installer-only.sh" #sh "$CHUNKYMAP_INSTALLER_DIR/update-chunkymap-installer-only.sh"
if [ -f "$CHUNKYMAP_DEST/update-chunkymap-installer-only.sh" ]; then if [ -f "$CHUNKYMAP_DEST/update-chunkymap-installer-only.sh" ]; then
sh "$CHUNKYMAP_DEST/update-chunkymap-installer-only.sh" sh "$CHUNKYMAP_DEST/update-chunkymap-installer-only.sh"
#further instructions are in separate file in case updater was updated: #further instructions are in separate file in case updater was updated (sleep first otherwise file won't be finished writing):
sleep .25 sleep .25
sh "$CHUNKYMAP_DEST/post-update.sh" sh "$CHUNKYMAP_DEST/post-update.sh"
else else
sh "$CHUNKYMAP_INSTALLER_DIR/update-chunkymap-installer-only.sh" sh "$CHUNKYMAP_INSTALLER_DIR/update-chunkymap-installer-only.sh"
#further instructions are in separate file in case updater was updated: #further instructions are in separate file in case updater was updated (sleep first otherwise file won't be finished writing):
sleep .25 sleep .25
sh "$CHUNKYMAP_INSTALLER_DIR/post-update.sh" sh "$CHUNKYMAP_INSTALLER_DIR/post-update.sh"
fi fi

10
web/chunkymap.php

@ -1238,8 +1238,14 @@ function echo_chunkymap_canvas($show_player_names_enable, $decachunks_enable, $c
//done on each draw: last_bawidget.text = //done on each draw: last_bawidget.text =
pen_y += size_1em_pixel_count + padding_h; pen_y += size_1em_pixel_count + padding_h;
document.getElementById("chunkymap_table").style.visibility="hidden"; chunkymap_table = document.getElementById("chunkymap_table");
document.getElementById("singleimage_table").style.visibility="hidden"; if (chunkymap_table!=null) {
chunkymap_table.style.visibility="hidden";
}
singleimage_table = document.getElementById("singleimage_table");
if (singleimage_table!=null) {
singleimage_table.style.visibility="hidden";
}
process_zoom_change(); process_zoom_change();
draw_map(); draw_map();

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