@ -8,6 +8,8 @@ This program comes without any warranty, to the extent permitted by applicable l
## Features:
## Features:
* Fast HTML Canvas map with only players who moved recently
* Fast HTML Canvas map with only players who moved recently
* A virtually unlimited number of markers (with alpha for outlines etc) can be placed on the map.
For markers with images that are 32px or below, px is scaled to pt (pt is manually determined for display type and orientation, instead of using default pt which is rather small on mobile devices such as iPhone® 5c)
* No mods are required--Uses Python and PHP (generator.py detects border chunks by setting a flag color as the bgcolor; distinguishes empty chunks from locked database [retries if locked])
* No mods are required--Uses Python and PHP (generator.py detects border chunks by setting a flag color as the bgcolor; distinguishes empty chunks from locked database [retries if locked])
* generator.py can loop forever (to keeps certain runtime data to reduce drive reads & writes):
* generator.py can loop forever (to keeps certain runtime data to reduce drive reads & writes):
@ -51,10 +51,14 @@ class ChunkymapOfflineRenderer:
cmd_suffix=" 1> \""+genresult_path+"\""
cmd_suffix=" 1> \""+genresult_path+"\""
cmd_suffix+=" 2> \""+gen_error_path+"\""
cmd_suffix+=" 2> \""+gen_error_path+"\""
#blank since singleimage mode:
geometry_string="-10000:-10000+20000+20000"
#VERY BIG since singleimage mode (if no geometry param, minetestmapper-numpy reverts to its default which is -2000 2000 -2000 2000):
region_string="-10000 10000 -10000 10000"
#geometry_string = str(min_x)+":"+str(min_z)+"+"+str(int(max_x)-int(min_x)+1)+"+"+str(int(max_z)-int(min_z)+1) # +1 since max-min is exclusive and width must be inclusive for minetestmapper.py
#geometry_string = str(min_x)+":"+str(min_z)+"+"+str(int(max_x)-int(min_x)+1)+"+"+str(int(max_z)-int(min_z)+1) # +1 since max-min is exclusive and width must be inclusive for minetestmapper.py