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make installer output more uniform

master
poikilos 6 years ago
committed by Jacob Gustafson
parent
commit
6f1935dc4e
  1. 10
      install-ENLIVEN.sh

10
install-ENLIVEN.sh

@ -852,16 +852,16 @@ echo
echo echo
echo echo
if [ -d "$PATCHES_PATH" ]; then if [ -d "$PATCHES_PATH" ]; then
echo "[ + ] adding the following necessary integration mods (included):" echo " [ + ] adding the following necessary integration mods (included):"
ls $PATCHES_PATH/mods-integration/ ls $PATCHES_PATH/mods-integration/
ls $PATCHES_PATH/mods-integration | grep -v debug >> "$MOD_LIST" ls $PATCHES_PATH/mods-integration | grep -v debug >> "$MOD_LIST"
sudo cp -R $PATCHES_PATH/mods-integration/* "$MT_MYGAME_MODS_PATH/" sudo cp -R $PATCHES_PATH/mods-integration/* "$MT_MYGAME_MODS_PATH/"
echo echo
echo "[ + ] adding the following multiplayer mods (included):" echo " [ + ] adding the following multiplayer mods (included):"
ls $PATCHES_PATH/mods-multiplayer/ ls $PATCHES_PATH/mods-multiplayer/
ls $PATCHES_PATH/mods-multiplayer/ | grep -v skinsdb >> "$MOD_LIST" ls $PATCHES_PATH/mods-multiplayer/ | grep -v skinsdb >> "$MOD_LIST"
sudo cp -R $PATCHES_PATH/mods-multiplayer/* "$MT_MYGAME_MODS_PATH/" sudo cp -R $PATCHES_PATH/mods-multiplayer/* "$MT_MYGAME_MODS_PATH/"
echo "[ / ] patching mobs..." echo " [ / ] patching mobs..."
echo "adding non-manual patches to subgame (vs minetest_game and downloaded mods):" echo "adding non-manual patches to subgame (vs minetest_game and downloaded mods):"
echo "patching $MT_MYGAME_DIR (files only, so 'omitting directory' warnings are ok)..." echo "patching $MT_MYGAME_DIR (files only, so 'omitting directory' warnings are ok)..."
sudo cp -f $PATCHES_PATH/subgame/* "$MT_MYGAME_DIR/" sudo cp -f $PATCHES_PATH/subgame/* "$MT_MYGAME_DIR/"
@ -872,7 +872,7 @@ if [ -d "$PATCHES_PATH" ]; then
echo "patching $MT_MYGAME_DIR (files only, so 'omitting directory' warnings are ok)..." echo "patching $MT_MYGAME_DIR (files only, so 'omitting directory' warnings are ok)..."
sudo cp -f $PATCHES_PATH/subgame/mods/mobs_monster/textures/* "$MT_MYGAME_DIR/mods/mobs_monster/textures/" sudo cp -f $PATCHES_PATH/subgame/mods/mobs_monster/textures/* "$MT_MYGAME_DIR/mods/mobs_monster/textures/"
echo "[ / ] patching skins for skinsdb..." echo " [ / ] patching skins for skinsdb..."
# REMOVE EXISTING SKINS AND ONLY ADD poikilos skins: # REMOVE EXISTING SKINS AND ONLY ADD poikilos skins:
MTMOD_DEST_PATH=$MT_MYGAME_MODS_PATH/$PATCH_SKINS_MOD_NAME MTMOD_DEST_PATH=$MT_MYGAME_MODS_PATH/$PATCH_SKINS_MOD_NAME
SUB_NAME="textures" # include u_skins since u_skins/u_skins IS THE MOD in the modpack SUB_NAME="textures" # include u_skins since u_skins/u_skins IS THE MOD in the modpack
@ -1002,7 +1002,7 @@ else
fi fi
echo echo
if [ "$version_0_5_enable" != "true" ]; then if [ "$version_0_5_enable" != "true" ]; then
echo "[ - ] removing worldedit's worldedit_brush since not compatible with 0.4.* stable (detected)" echo " [ - ] removing worldedit's worldedit_brush since not compatible with 0.4.* stable (detected)"
sudo rm -Rf $MT_MYGAME_MODS_PATH/worldedit/worldedit_brush sudo rm -Rf $MT_MYGAME_MODS_PATH/worldedit/worldedit_brush
else else
if [ -d "$MT_MYGAME_MODS_PATH/worldedit/worldedit_brush" ]; then if [ -d "$MT_MYGAME_MODS_PATH/worldedit/worldedit_brush" ]; then

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