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@ -5,7 +5,7 @@ import os |
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import platform |
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import platform |
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me = os.path.basename(__file__) |
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me = os.path.basename(__file__) |
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myDir = os.path.dirname(__file__) |
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myDir = os.path.dirname(os.path.abspath(__file__)) |
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defaultVirtualReposDir = myDir |
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defaultVirtualReposDir = myDir |
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def error(msg): |
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def error(msg): |
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@ -46,7 +46,7 @@ else: |
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minetestPath = os.path.join(profile, "minetest") |
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minetestPath = os.path.join(profile, "minetest") |
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gamesPath = os.path.join(minetestPath, "games") |
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gamesPath = os.path.join(minetestPath, "games") |
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gamePath = None |
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defaultGamePath = None |
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def compareBranch(branchName, gamePath=None, bgVersion=None, |
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def compareBranch(branchName, gamePath=None, bgVersion=None, |
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@ -83,6 +83,11 @@ def compareBranch(branchName, gamePath=None, bgVersion=None, |
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versionMsg = "specified" |
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versionMsg = "specified" |
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if (len(parts) > 2) and (parts[-2] == "vs"): |
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if (len(parts) > 2) and (parts[-2] == "vs"): |
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detectedBGVer = parts[-1] |
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detectedBGVer = parts[-1] |
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if os.path.sep in branchName: |
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branchName = os.path.split(branchName)[1] |
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myDirSlash = myDir + os.path.sep |
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if bgVersion is not None: |
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if bgVersion is not None: |
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if detectedBGVer is not None: |
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if detectedBGVer is not None: |
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print("WARNING: detected version {} but you specified {}" |
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print("WARNING: detected version {} but you specified {}" |
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@ -90,24 +95,19 @@ def compareBranch(branchName, gamePath=None, bgVersion=None, |
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else: |
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else: |
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bgVersion = detectedBGVer |
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bgVersion = detectedBGVer |
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versionMsg = "detected" |
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versionMsg = "detected" |
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''' |
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if compareOld: |
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tryGame = "bucket_game" |
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tryGamePath = os.path.join(gamesPath, tryGame) |
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if not os.path.isdir(tryGamePath): |
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tryGame = "Bucket_Game" |
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tryGamePath = os.path.join(gamesPath, tryGame) |
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''' |
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if bgVersion is None: |
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if bgVersion is None: |
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raise ValueError("The game version was neither specified nor " |
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raise ValueError("The game version was neither specified " |
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" after \"-vs-\" in the patch name.") |
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" nor after \"-vs-\" in the patch name.") |
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specifiedGame = "bucket_game-{}".format(bgVersion) |
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detectedGame = "bucket_game-{}".format(bgVersion) |
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# os.path.join(bgVersionsPath, specifiedGame) |
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# os.path.join(bgVersionsPath, detected) |
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specifiedGamePath = os.path.join(bgVersionsPath, specifiedGame) |
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detectedPath = os.path.join(bgVersionsPath, detected) |
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if not os.path.isdir(specifiedGamePath): |
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if not os.path.isdir(detectedPath): |
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usage() |
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usage() |
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raise ValueError("The {} game version is not present at" |
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raise ValueError("The {} game version is not present at" |
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" {}".format(versionMsg, specifiedGamePath)) |
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" {}".format(versionMsg, detectedPath)) |
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if branchesPath is None: |
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if branchesPath is None: |
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if compareOld: |
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if compareOld: |
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branchesPath = os.path.join(vReposDir, |
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branchesPath = os.path.join(vReposDir, |
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@ -115,27 +115,60 @@ def compareBranch(branchName, gamePath=None, bgVersion=None, |
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else: |
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else: |
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branchesPath = os.path.join(vReposDir, |
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branchesPath = os.path.join(vReposDir, |
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"Bucket_Game-branches") |
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"Bucket_Game-branches") |
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if os.path.sep in branchName: |
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if gamePath is None: |
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branchName = os.path.split(branchName)[1] |
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if compareOld: |
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gamePath = detectedPath |
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basePath = detectedPath |
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else: |
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tryGame = "bucket_game" |
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tryGamePath = os.path.join(gamesPath, tryGame) |
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if not os.path.isdir(tryGamePath): |
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tryGame = "Bucket_Game" |
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tryGamePath = os.path.join(gamesPath, tryGame) |
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gamePath = tryGamePath |
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basePath = os.path.join(vReposDir, "Bucket_Game-base", |
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branchName) |
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basePath = os.path.realpath(basePath) |
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if not os.path.isdir(gamePath): |
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usage() |
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raise ValueError("The {} game version is not present at" |
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" {}".format(versionMsg, gamePath)) |
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branchPath = os.path.join(branchesPath, branchName) |
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branchPath = os.path.join(branchesPath, branchName) |
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if not os.path.isdir(branchPath): |
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if not os.path.isdir(branchPath): |
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raise ValueError("The branch wasn't found at \"{}\"" |
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raise ValueError("The branch wasn't found at \"{}\"" |
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"".format(branchPath)) |
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"".format(branchPath)) |
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branchPath = os.path.realpath(branchPath) |
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branchPath = os.path.realpath(branchPath) |
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print("meld \"{}\" \"{}\"".format(specifiedGamePath, branchPath)) |
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basePathRel = basePath |
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if basePathRel.startswith(myDirSlash): |
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basePathRel = basePathRel[len(myDirSlash):] |
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gamePathRel = gamePath |
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if gamePathRel.startswith(myDirSlash): |
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gamePathRel = gamePathRel[len(myDirSlash):] |
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branchPathRel = branchPath |
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if branchPathRel.startswith(myDirSlash): |
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branchPathRel = branchPathRel[len(myDirSlash):] |
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print("meld \"{}\" \"{}\"".format(gamePath, branchPath)) |
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patchFilePath = branchPath+".patch" |
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patchFilePath = branchPath+".patch" |
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print("diff -ru \"{}\" \"{}\" > \"{}\"" |
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print("diff -ru \"{}\" \"{}\" > \"{}\"" |
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"".format(specifiedGamePath, branchPath, patchFilePath)) |
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"".format(basePathRel, branchPathRel, patchFilePath)) |
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results = { |
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results = { |
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'gamePath': specifiedGamePath, |
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'gamePath': gamePath, |
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'branchPath': specifiedGamePath, |
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'branchPath': branchPath, |
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'patchFilePath': specifiedGamePath, |
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'patchFilePath': patchFilePath, |
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} |
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} |
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return results |
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return results |
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def main(): |
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def main(): |
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global gamePath |
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global defaultGamePath |
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gamePath = None |
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defaultGamePath = None |
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if len(sys.argv) < 2: |
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if len(sys.argv) < 2: |
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usage() |
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usage() |
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error("Error: You must provide a branch name.\n") |
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error("Error: You must provide a branch name.\n") |
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@ -146,9 +179,9 @@ def main(): |
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"".format(sys.argv)) |
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"".format(sys.argv)) |
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exit(1) |
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exit(1) |
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if len(sys.argv) > 2: |
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if len(sys.argv) > 2: |
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gamePath = sys.argv[2] |
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defaultGamePath = sys.argv[2] |
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results = compareBranch(sys.argv[1], gamePath=gamePath) |
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results = compareBranch(sys.argv[1], gamePath=defaultGamePath) |
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error("# ^ Do that to see the difference or generate a patch," |
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error("# ^ Do that to see the difference or generate a patch," |
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" but the first directory must be unmodified from the" |
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" but the first directory must be unmodified from the" |
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" original release package.") |
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" original release package.") |
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