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Change the graphic for the abriflame Fire Starter.

master
poikilos 3 years ago
parent
commit
474f6febce
  1. 155
      Bucket_Game-base/abriflame_fire_starter_graphic-vs-211114a/mods/coderbuild/abriflame/init.lua
  2. 35
      Bucket_Game-base/abriflame_fire_starter_graphic-vs-211114a/mods/coderbuild/abriflame/license.txt
  3. 155
      Bucket_Game-branches/abriflame_fire_starter_graphic-vs-211114a/mods/coderbuild/abriflame/init.lua
  4. 36
      Bucket_Game-branches/abriflame_fire_starter_graphic-vs-211114a/mods/coderbuild/abriflame/license.txt
  5. BIN
      Bucket_Game-branches/abriflame_fire_starter_graphic-vs-211114a/mods/coderbuild/abriflame/textures/abriflame_fire_starter.png

155
Bucket_Game-base/abriflame_fire_starter_graphic-vs-211114a/mods/coderbuild/abriflame/init.lua

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local function smoke(pos, node, clicker, enable)
local meta = minetest.get_meta(pos)
local handler = meta:get_int("sound")
local particle = meta:get_int("smoke")
if particle ~= 0 or enable ~= true then
if handler then
minetest.sound_stop(handler)
end
minetest.delete_particlespawner(particle)
meta:set_int("smoke", 0)
meta:set_int("sound", 0)
return
end
local node = minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z}).name
if node ~= "air" or particle ~= 0 then
return
end
particle = minetest.add_particlespawner({
amount = 4,
time = 0,
collisiondetection = true,
minpos = {x = pos.x - 0.25, y = pos.y + 0.4, z = pos.z-0.25},
maxpos = {x = pos.x + 0.25, y = pos.y + 5, z = pos.z + 0.25},
minvel = {x = -0.2, y = 0.3, z = -0.2},
maxvel = {x = 0.2, y = 1, z = 0.2},
minacc = {x = 0, y = 0, z = 0},
maxacc = {x = 0, y = 0.5, z = 0},
minexptime = 1,
maxexptime = 3,
minsize = 4,
maxsize = 8,
texture = "smoke_particle.png",
})
handler = minetest.sound_play("fire_small", {
pos = pos,
max_hear_distance = 5,
loop = true
})
meta:set_int("smoke", particle)
meta:set_int("sound", handler)
end
-- flame types
local flame_types = {
"green", "yellow", "black", "orange", "cyan",
"magenta", "purple", "blue", "red", "frosted"
}
for _, f in pairs(flame_types) do
minetest.register_node("abriflame:" .. f .. "_fire", {
inventory_image = f .. "_fire_inv.png",
wield_image = f .. "_fire_inv.png",
description = f .. " fire",
drawtype = "plantlike",
paramtype = "light",
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
sunlight_propagates = true,
buildable_to = true,
walkable = false,
light_source = 14,
waving = 1,
drop = "",
tiles = {{
name = f .. "_fire_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 1.5
},
}},
on_rightclick = function (pos, node, clicker)
smoke(pos, node, clicker, true)
end,
on_destruct = function (pos)
smoke(pos, nil, nil, false)
minetest.sound_play("fire_extinguish_flame", {
pos = pos,
max_hear_distance = 5,
gain = 0.25
})
end,
})
end
-- fire starter tool
minetest.register_tool("abriflame:flint", {
description = "Fire Starter",
inventory_image = "fire_flint_steel.png",
stack_max = 1,
liquids_pointable = false,
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type ~= "node" then
return itemstack
end
local pos = ({x = pointed_thing.under.x,
y = pointed_thing.under.y + 1,
z = pointed_thing.under.z})
if minetest.get_node(pos).name ~= "air" or
minetest.is_protected(pos, user:get_player_name()) or
minetest.is_protected(pointed_thing.above, user:get_player_name()) then
return itemstack
end
local nod = minetest.get_node(pointed_thing.under).name
if nod == "abriglass:stained_glass_green" then
minetest.set_node(pos, {name = "abriflame:green_fire"})
elseif nod == "abriglass:stained_glass_yellow" then
minetest.set_node(pos, {name = "abriflame:yellow_fire"})
elseif nod == "abriglass:stained_glass_black" then
minetest.set_node(pos, {name = "abriflame:black_fire"})
elseif nod == "abriglass:stained_glass_orange" then
minetest.set_node(pos, {name = "abriflame:orange_fire"})
elseif nod == "abriglass:stained_glass_cyan" then
minetest.set_node(pos, {name = "abriflame:cyan_fire"})
elseif nod == "abriglass:stained_glass_magenta" then
minetest.set_node(pos, {name = "abriflame:magenta_fire"})
elseif nod == "abriglass:stained_glass_purple" then
minetest.set_node(pos, {name = "abriflame:purple_fire"})
elseif nod == "abriglass:stained_glass_blue" then
minetest.set_node(pos, {name = "abriflame:blue_fire"})
elseif nod == "abriglass:stained_glass_red" then
minetest.set_node(pos, {name = "abriflame:red_fire"})
elseif nod == "abriglass:stained_glass_frosted" then
minetest.set_node(pos, {name = "abriflame:frosted_fire"})
end
itemstack:add_wear(65535 / 65)
return itemstack
end,
})
-- fire starter tool recipe
minetest.register_craft({
output = "abriflame:flint",
recipe = {
{"default:mese_crystal_fragment", "default:steel_ingot"}
}
})

35
Bucket_Game-base/abriflame_fire_starter_graphic-vs-211114a/mods/coderbuild/abriflame/license.txt

@ -0,0 +1,35 @@
Textures:
Original textures from Semmett9's fake_fire, now found in the homedecor modpack (https://github.com/minetest-mods/homedecor_modpack),
with adjustments and recolouring by Shara RedCat.
License: CC-BY-SA 3.0 or higher (https://creativecommons.org/licenses/by/3.0/).
Code:
License: MIT (https://opensource.org/licenses/MIT)
By Shara RedCat and tenplus1
---
The MIT License (MIT)
Copyright (c) 2017 Shara RedCat
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

155
Bucket_Game-branches/abriflame_fire_starter_graphic-vs-211114a/mods/coderbuild/abriflame/init.lua

@ -0,0 +1,155 @@
local function smoke(pos, node, clicker, enable)
local meta = minetest.get_meta(pos)
local handler = meta:get_int("sound")
local particle = meta:get_int("smoke")
if particle ~= 0 or enable ~= true then
if handler then
minetest.sound_stop(handler)
end
minetest.delete_particlespawner(particle)
meta:set_int("smoke", 0)
meta:set_int("sound", 0)
return
end
local node = minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z}).name
if node ~= "air" or particle ~= 0 then
return
end
particle = minetest.add_particlespawner({
amount = 4,
time = 0,
collisiondetection = true,
minpos = {x = pos.x - 0.25, y = pos.y + 0.4, z = pos.z-0.25},
maxpos = {x = pos.x + 0.25, y = pos.y + 5, z = pos.z + 0.25},
minvel = {x = -0.2, y = 0.3, z = -0.2},
maxvel = {x = 0.2, y = 1, z = 0.2},
minacc = {x = 0, y = 0, z = 0},
maxacc = {x = 0, y = 0.5, z = 0},
minexptime = 1,
maxexptime = 3,
minsize = 4,
maxsize = 8,
texture = "smoke_particle.png",
})
handler = minetest.sound_play("fire_small", {
pos = pos,
max_hear_distance = 5,
loop = true
})
meta:set_int("smoke", particle)
meta:set_int("sound", handler)
end
-- flame types
local flame_types = {
"green", "yellow", "black", "orange", "cyan",
"magenta", "purple", "blue", "red", "frosted"
}
for _, f in pairs(flame_types) do
minetest.register_node("abriflame:" .. f .. "_fire", {
inventory_image = f .. "_fire_inv.png",
wield_image = f .. "_fire_inv.png",
description = f .. " fire",
drawtype = "plantlike",
paramtype = "light",
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
sunlight_propagates = true,
buildable_to = true,
walkable = false,
light_source = 14,
waving = 1,
drop = "",
tiles = {{
name = f .. "_fire_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 1.5
},
}},
on_rightclick = function (pos, node, clicker)
smoke(pos, node, clicker, true)
end,
on_destruct = function (pos)
smoke(pos, nil, nil, false)
minetest.sound_play("fire_extinguish_flame", {
pos = pos,
max_hear_distance = 5,
gain = 0.25
})
end,
})
end
-- fire starter tool
minetest.register_tool("abriflame:flint", {
description = "Fire Starter",
inventory_image = "abriflame_fire_starter.png",
stack_max = 1,
liquids_pointable = false,
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type ~= "node" then
return itemstack
end
local pos = ({x = pointed_thing.under.x,
y = pointed_thing.under.y + 1,
z = pointed_thing.under.z})
if minetest.get_node(pos).name ~= "air" or
minetest.is_protected(pos, user:get_player_name()) or
minetest.is_protected(pointed_thing.above, user:get_player_name()) then
return itemstack
end
local nod = minetest.get_node(pointed_thing.under).name
if nod == "abriglass:stained_glass_green" then
minetest.set_node(pos, {name = "abriflame:green_fire"})
elseif nod == "abriglass:stained_glass_yellow" then
minetest.set_node(pos, {name = "abriflame:yellow_fire"})
elseif nod == "abriglass:stained_glass_black" then
minetest.set_node(pos, {name = "abriflame:black_fire"})
elseif nod == "abriglass:stained_glass_orange" then
minetest.set_node(pos, {name = "abriflame:orange_fire"})
elseif nod == "abriglass:stained_glass_cyan" then
minetest.set_node(pos, {name = "abriflame:cyan_fire"})
elseif nod == "abriglass:stained_glass_magenta" then
minetest.set_node(pos, {name = "abriflame:magenta_fire"})
elseif nod == "abriglass:stained_glass_purple" then
minetest.set_node(pos, {name = "abriflame:purple_fire"})
elseif nod == "abriglass:stained_glass_blue" then
minetest.set_node(pos, {name = "abriflame:blue_fire"})
elseif nod == "abriglass:stained_glass_red" then
minetest.set_node(pos, {name = "abriflame:red_fire"})
elseif nod == "abriglass:stained_glass_frosted" then
minetest.set_node(pos, {name = "abriflame:frosted_fire"})
end
itemstack:add_wear(65535 / 65)
return itemstack
end,
})
-- fire starter tool recipe
minetest.register_craft({
output = "abriflame:flint",
recipe = {
{"default:mese_crystal_fragment", "default:steel_ingot"}
}
})

36
Bucket_Game-branches/abriflame_fire_starter_graphic-vs-211114a/mods/coderbuild/abriflame/license.txt

@ -0,0 +1,36 @@
Textures:
Original textures from Semmett9's fake_fire, now found in the homedecor modpack (https://github.com/minetest-mods/homedecor_modpack),
with adjustments and recolouring by Shara RedCat.
New fire starter graphic (abriflame_fire_starter.png) 2021 Poikilos
License: CC-BY-SA 3.0 or higher (https://creativecommons.org/licenses/by/3.0/).
Code:
License: MIT (https://opensource.org/licenses/MIT)
By Shara RedCat, tenplus1, and Poikilos
---
The MIT License (MIT)
Copyright (c) 2017 Shara RedCat, 2021 Poikilos
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

BIN
Bucket_Game-branches/abriflame_fire_starter_graphic-vs-211114a/mods/coderbuild/abriflame/textures/abriflame_fire_starter.png

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