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Allow using raw ostrich in raw dishes.

master
poikilos 3 years ago
parent
commit
44ffe7fe7c
  1. 12
      Bucket_Game-branches/distinguish_meats-vs-211114a/mods/codermobs/codermobs/animal_materials_overrides.lua

12
Bucket_Game-branches/distinguish_meats-vs-211114a/mods/codermobs/codermobs/animal_materials_overrides.lua

@ -5,7 +5,9 @@
-- anywhere else.
-- Any meats without a specific cooked version (craftitem) can
-- go here, but only use register_mystery_meat if the item would
-- look like a leg roast after cooked.
-- look like a leg roast after cooked (or if there is a more
-- specific recipe elsewhere for cooking the craftitem rather
-- than the group, which will override the group's outcome)
-- If the cooking mod is not present, more such cooking recipes
-- are added as well.
@ -33,9 +35,11 @@ end
register_mystery_meat(am_namespace..":meat_lamb")
-- register_mystery_meat(am_namespace..":meat_ostrich")
-- ^ commented since ostrich.lua registers a specific
-- meat & recipe
register_mystery_meat(am_namespace..":meat_ostrich")
-- ^ ok since ostrich.lua registers a specific
-- meat & recipe, and that will override the group
-- recipe and cooking won't result in the generic
-- one.
-- if not minetest.get_modpath("cooking") then
-- ^ commented for reason below:

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