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check for missing image

and fix bug where players_didntmove_count not incremented if not
verbose_enable
master
poikilos 9 years ago
committed by Jacob Gustafson
parent
commit
30a18e2da6
  1. 26
      chunkymap-regen.py

26
chunkymap-regen.py

@ -807,8 +807,8 @@ class MTChunks:
player_written_count += 1
else:
if self.verbose_enable:
print("DIDN'T MOVE: "+str(player_name))
players_didntmove_count += 1
#print("DIDN'T MOVE: "+str(player_name))
players_didntmove_count += 1
player_count += 1
if not self.verbose_enable:
print("PLAYERS:")
@ -850,10 +850,15 @@ class MTChunks:
else:
sys.stdout.write('.')
else:
if self.verbose_enable:
print (chunk_luid+": SKIPPING nonfresh previously marked nonempty (player in it)")
#else:
#sys.stdout.write('.')
if not self.is_chunk_rendered_on_dest(chunk_luid):
is_render_needed = True
if self.verbose_enable:
print(chunk_luid+": RENDERING where missing image on marked nonempty chunk (player in it)")
else:
if self.verbose_enable:
print (chunk_luid+": SKIPPING nonfresh previously marked nonempty (player in it)")
#else:
#sys.stdout.write('.')
else:
is_render_needed = True
if self.verbose_enable:
@ -868,8 +873,13 @@ class MTChunks:
else:
sys.stdout.write('.')
else:
if self.verbose_enable:
print (chunk_luid+": SKIPPING nonfresh previously marked (simple check since has no player)")
if not self.is_chunk_rendered_on_dest(chunk_luid):
is_render_needed = True
if self.verbose_enable:
print (chunk_luid+": RENDERING where missing image on nonfresh previously marked (simple check since has no player)")
else:
if self.verbose_enable:
print (chunk_luid+": SKIPPING nonfresh previously marked (simple check since has no player)")
else:
if self.verbose_enable:
print (chunk_luid+": SKIPPING fresh chunk")

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