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license formatting, document upcoming se and spawnentity features

master
poikilos 6 years ago
committed by Jacob Gustafson
parent
commit
258d60f1cb
  1. 30
      patches/deprecated/merged-upstream/Bucket_Game/mods/coderbuild/nftools/LICENSE
  2. 27
      webapp/views/pages/getting-started.ejs

30
patches/deprecated/merged-upstream/Bucket_Game/mods/coderbuild/nftools/LICENSE

@ -1,5 +1,4 @@
# nftools license and author info
# "nftools" license information
## Minerals
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>, Poikilos (modified by)
@ -7,10 +6,9 @@ Creative Commons Zero
<https://creativecommons.org/share-your-work/public-domain/cc0/>
## Stool
photo-326311 by Pixabay, made into texture by Poikilos
Photo-326311 by Pixabay, made into texture by Poikilos
Creative Commons Zero
(replaces old stool texture)
(Replaces old stool texture)
## Weapons
@ -19,43 +17,45 @@ Creative Commons Attribution 3.0
You can use this model for any porposes according to the following
conditions:
You MUST give attribution/credit to
antonis <https://www.blendswap.com/blends/view/73677>,
Poikilos (relit, rendered, & retouched by)
antonis <https://www.blendswap.com/blends/view/73677>
Poikilos (relit, rendered and retouched by)
### Axe model & image (only rendered, retouched image is included)
Creative Commons Attribution 3.0
You can use this model for any porposes according to the following
conditions:
You MUST give attribution/credit to
izuzf <https://www.blendswap.com/blends/view/58591>,
Poikilos (relit, rendered, & retouched by)
Poikilos (relit, rendered & retouched by)
### Scythe model & image (only rendered, retouched image is included)
Creative Commons Attribution 3.0
You can use this model for any porposes according to the following
conditions:
You MUST give attribution/credit to
GemmaMuhammad <https://www.blendswap.com/blends/view/60556>
Poikilos (relit, rendered, & retouched by)
## Code
MIT License
Copyright 2004 Sam Hocevar, 2019 OldCoder, 2019 Poikilos
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,

27
webapp/views/pages/getting-started.ejs

@ -356,6 +356,33 @@ requires a mob api such as Simple Mobs, Mobs Redo, or codermobs
which share anestry in that order. Codermobs is included in Bucket_Game
and hence new versions of ENLIVEN. Some other mob frameworks include:
mobf, Jordan4Ibanez' OpenAI, and others.
<h5>Codermobs</h5>
Bucket_Game (the basis for ENLIVEN) has codermobs as the modding
framework. It is a general purpose API based on Mobs Redo but with
additional features and fixes. If you want to test your mob or do
performance testing, you can spawn one or more mobs with one command:
<pre>
"/se" (or "/spawnentity") now supports all of the following modes.
This feature will show up in the next snapshot. For now, you can see
it working in the online copy of Wonder World.
/se Ent
/se Ent Num
/se Ent Pos
/se Ent Pos Num
/se Ent Num Pos
For example: /se codermobs:badger 5
The Num parameter is presently limited to 10. The limit may be increased
or decreased at a later date.
Note: Spaces are permitted, though optional, before or after commas in
positions.
-OldCoder
</pre>
<h4>Creating New Ores</h4>
Creating new ores or other blocks may be confusing after you learn the
API. If you want about 48 blocks before you find another cluster of

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