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Organize and document minetest conf files better.

master
poikilos 3 years ago
parent
commit
24994b3b31
  1. 6
      patches/subgame/minetest (README).conf
  2. 2
      patches/subgame/minetest.LAN-client-example.conf
  3. 1
      patches/subgame/minetest.client-example.conf
  4. 2
      patches/subgame/minetest.conf
  5. 8
      patches/subgame/minetest.server-example.conf

6
patches/subgame/minetest (README).conf

@ -1,7 +1,9 @@
# DON'T USE THIS -- instead, see:
# * minetest.client-example.conf (the install script copies this to # * minetest.client-example.conf (the install script copies this to
# $HOME/minetest/minetest.conf) # $HOME/minetest/minetest.conf)
# * minetest.server-example.conf (the install script copies this to # * minetest.server-example.conf (the install script copies this to
# $HOME/minetest/games/ENLIVEN/minetest.conf) # $HOME/minetest/games/ENLIVEN/minetest.conf)
# * TODO: minetest.conf defines the game. The other files can help
# with specific setups, but everything that changes nodes and
# gameplay should be in ENLIVEN/minetest.conf.
# * If using Final Minetest, world.conf could define the game.
# * minetest.LAN-client-example.conf # * minetest.LAN-client-example.conf

2
patches/subgame/minetest.LAN-client-example.conf

@ -1,5 +1,5 @@
give_initial_stuff = false
enable_lapis_mod_columns = true enable_lapis_mod_columns = true
enable_footsteps = true
lifetimer = 20000 lifetimer = 20000
maintab_LAST = online maintab_LAST = online
fallback_font_size = 22 fallback_font_size = 22

1
patches/subgame/minetest.client-example.conf

@ -1,5 +1,6 @@
# region client # region client
# address = # address =
give_initial_stuff = false
enable_lapis_mod_columns = true enable_lapis_mod_columns = true
lifetimer = 20000 lifetimer = 20000
ambient_occlusion_gamma = 2.2 ambient_occlusion_gamma = 2.2

2
patches/subgame/minetest.conf

@ -1,4 +1,3 @@
# This minetest.conf defines the ENLIVEN game # This minetest.conf defines the ENLIVEN game
# (becomes ENLIVEN/minetest.conf, which can only define mod settings, # (becomes ENLIVEN/minetest.conf, which can only define mod settings,
# not server settings). # not server settings).
@ -21,6 +20,7 @@
give_initial_stuff = false give_initial_stuff = false
enable_lapis_mod_columns = true enable_lapis_mod_columns = true
enable_tsm_pyramids = true
enable_footsteps = true enable_footsteps = true
lifetimer = 20000 lifetimer = 20000

8
patches/subgame/minetest.server-example.conf

@ -1,12 +1,14 @@
# region server # region server
# This file doesn't need to have any settings already in minetest.conf
# (That file defines the ENLIVEN game).
# motd = "Actions and chat messages are logged. Recipes are in unified inventory mod. Otherwise visit the server's website for more info about mods and live map if available--if not, see http://wiki.minetest.net/Main_Page and https://github.com/minetest-technic/technic/wiki" # motd = "Actions and chat messages are logged. Recipes are in unified inventory mod. Otherwise visit the server's website for more info about mods and live map if available--if not, see http://wiki.minetest.net/Main_Page and https://github.com/minetest-technic/technic/wiki"
motd = Actions and chat messages are logged. Use inventory to see recipes. Priveleges may be limited for new users, so ask a moderator to /grant priveleges. motd = Actions and chat messages are logged. Use inventory to see recipes. Priveleges may be limited for new users, so ask a moderator to /grant priveleges.
disallow_empty_passwords = true disallow_empty_passwords = true
enable_lapis_mod_columns = true
# (default 180, or 80 if enable_wonder is true; minimum is 10
# see )
hunger_tick = 216 hunger_tick = 216
# ^ Default hunger_tick=180, or 80 if enable_wonder is true; minimum 10.
# See "bucket_game/mods/coderfood/unified_foods/hunger.lua".
time_speed = 60 time_speed = 60
day_time_speed = 60 day_time_speed = 60
night_time_speed = 60 night_time_speed = 60

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