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-- exactly the same as lava_source and lava_flowing code from default, except:
-- * names are changed
-- * added liquid_range = 0
-- * changed liquid_alternative_* params
-- * removed igniter from groups
minetest.register_node("volcanic:crusted_lava_source", {
description = "Crusted Lava Source",
drawtype = "liquid",
tiles = {
{
name = "volcanic_crusted_lava_source_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 3.0,
},
},
},
special_tiles = {
-- New-style lava source material (mostly unused)
{
name = "volcanic_crusted_lava_source_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 3.0,
},
backface_culling = false,
},
},
paramtype = "light",
light_source = default.LIGHT_MAX - 1,
walkable = true,
pointable = false,
diggable = false,
buildable_to = true,
is_ground_content = false,
drop = "",
drowning = 1,
liquidtype = "source",
liquid_alternative_flowing = "volcanic:crusted_lava_flowing",
liquid_alternative_source = "volcanic:crusted_lava_source",
liquid_range = 0,
liquid_viscosity = 7,
liquid_renewable = false,
damage_per_second = 2, -- formerly 4 * 2
post_effect_color = {a = 191, r = 255, g = 64, b = 0},
groups = {lava = 3, liquid = 2, hot = 3},
})
minetest.register_node("volcanic:crusted_lava_flowing", {
description = "Flowing Crusted Lava",
drawtype = "flowingliquid",
tiles = {"volcanic_crusted_lava.png"},
special_tiles = {
{
name = "volcanic_crusted_lava_source_animated.png", -- intentionally use source animation
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 3.3,
},
},
{
name = "volcanic_crusted_lava_source_animated.png", -- intentionally use source animation
backface_culling = true,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 3.3,
},
},
},
paramtype = "light",
paramtype2 = "flowingliquid",
light_source = default.LIGHT_MAX - 1,
walkable = true,
pointable = true,
diggable = true,
buildable_to = true,
is_ground_content = false,
drop = 'default:cobble',
drowning = 1,
liquidtype = "none",
liquid_alternative_flowing = "volcanic:crusted_lava_flowing",
liquid_alternative_source = "volcanic:crusted_lava_source",
liquid_range = 0,
liquid_viscosity = 7,
liquid_renewable = false,
damage_per_second = 2, -- formerly 4 * 2
post_effect_color = {a = 191, r = 255, g = 64, b = 0},
groups = {lava = 3, hot = 3,
not_in_creative_inventory = 1, crumbly = 3, cracky = 3},
})