-- exactly the same as lava_source and lava_flowing code from default, except: -- * names are changed -- * added liquid_range = 0 -- * changed liquid_alternative_* params -- * removed igniter from groups minetest.register_node("volcanic:crusted_lava_source", { description = "Crusted Lava Source", drawtype = "liquid", tiles = { { name = "volcanic_crusted_lava_source_animated.png", animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.0, }, }, }, special_tiles = { -- New-style lava source material (mostly unused) { name = "volcanic_crusted_lava_source_animated.png", animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.0, }, backface_culling = false, }, }, paramtype = "light", light_source = default.LIGHT_MAX - 1, walkable = true, pointable = false, diggable = false, buildable_to = true, is_ground_content = false, drop = "", drowning = 1, liquidtype = "source", liquid_alternative_flowing = "volcanic:crusted_lava_flowing", liquid_alternative_source = "volcanic:crusted_lava_source", liquid_range = 0, liquid_viscosity = 7, liquid_renewable = false, damage_per_second = 2, -- formerly 4 * 2 post_effect_color = {a = 191, r = 255, g = 64, b = 0}, groups = {lava = 3, liquid = 2, hot = 3}, }) minetest.register_node("volcanic:crusted_lava_flowing", { description = "Flowing Crusted Lava", drawtype = "flowingliquid", tiles = {"volcanic_crusted_lava.png"}, special_tiles = { { name = "volcanic_crusted_lava_source_animated.png", -- intentionally use source animation backface_culling = false, animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.3, }, }, { name = "volcanic_crusted_lava_source_animated.png", -- intentionally use source animation backface_culling = true, animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.3, }, }, }, paramtype = "light", paramtype2 = "flowingliquid", light_source = default.LIGHT_MAX - 1, walkable = true, pointable = true, diggable = true, buildable_to = true, is_ground_content = false, drop = 'default:cobble', drowning = 1, liquidtype = "none", liquid_alternative_flowing = "volcanic:crusted_lava_flowing", liquid_alternative_source = "volcanic:crusted_lava_source", liquid_range = 0, liquid_viscosity = 7, liquid_renewable = false, damage_per_second = 2, -- formerly 4 * 2 post_effect_color = {a = 191, r = 255, g = 64, b = 0}, groups = {lava = 3, hot = 3, not_in_creative_inventory = 1, crumbly = 3, cracky = 3}, })