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1277 lines
63 KiB
1277 lines
63 KiB
#!/usr/bin/env python2
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import os
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import subprocess
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import traceback
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import argparse
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import time
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import sys
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import timeit
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from timeit import default_timer as best_timer
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#best_timer = timeit.default_timer
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#if sys.platform == "win32":
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# on Windows, the best timer is time.clock()
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# best_timer = time.clock
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#else:
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# on most other platforms, the best timer is time.time()
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# best_timer = time.time
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# REQUIRES: see README.md
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# The way to do a full render is deleting all files from the folder self.chunkymap_data_path such as /var/www/html/minetest/chunkymapdata (or chunkymap in current directory on Windows)
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#minetestmapper-numpy.py calculates the region as follows:
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#(XMIN','XMAX','ZMIN','ZMAX'), default = (-2000,2000,-2000,2000)
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#sector_xmin,sector_xmax,sector_zmin,sector_zmax = numpy.array(args.region)/16
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#sector_ymin = args.self.minheight/16
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#sector_ymax = args.self.maxheight/16
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#region server-specific options
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#as per http://interactivepython.org/runestone/static/pythonds/BasicDS/ImplementingaQueueinPython.html
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class SimpleQueue:
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def __init__(self):
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self.items = []
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def isEmpty(self):
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return self.items == []
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def enqueue(self, item):
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self.items.insert(0,item)
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def dequeue(self):
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return self.items.pop()
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def size(self):
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return len(self.items)
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def get_dict_from_conf_file(path,assignment_operator="="):
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results = None
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results = get_dict_modified_by_conf_file(results, path, assignment_operator)
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return results
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def RepresentsInt(s):
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try:
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int(s)
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return True
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except ValueError:
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return False
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def RepresentsFloat(s):
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try:
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float(s)
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return True
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except ValueError:
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return False
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def get_dict_modified_by_conf_file(this_dict, path,assignment_operator="="):
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results = None
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#print ("Checking "+str(path)+" for settings...")
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if os.path.isfile(path):
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results = this_dict
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if (results is None) or (type(results) is not dict):
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results = {}
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ins = open(path, 'r')
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line = True
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while line:
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line = ins.readline()
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if line and len(line)>0:
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line_strip=line.strip()
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if len(line_strip)>0 and not line_strip[0]=="#": # if not comment
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if not line_strip[0]=="-": # ignore yaml arrays
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ao_index = line_strip.find(assignment_operator)
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if ao_index>=1: # intentionally skip zero-length variable names
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if ao_index<len(line_strip)-1: # skip yaml implicit nulls or yaml objects
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result_name = line_strip[:ao_index].strip()
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result_value = line_strip[ao_index+1:].strip()
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result_lower = result_value.lower()
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if result_value=="None" or result_value=="null" or result_value=="~" or result_value=="NULL":
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result_value = None
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elif result_lower=="true":
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result_value = True
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elif result_lower=="false":
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result_value = False
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elif RepresentsInt(result_value):
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result_value = int(result_value)
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elif RepresentsFloat(result_value):
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result_value = float(result_value)
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#print (" CHECKING... "+result_name+":"+result_value)
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results[result_name]=result_value
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ins.close()
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return results
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def save_conf_from_dict(path, this_dict, assignment_operator="=", save_nulls_enable=True):
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try:
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outs = open(path, 'w')
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for this_key in this_dict.keys():
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if save_nulls_enable or (this_dict[this_key] is not None):
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if this_dict[this_key] is None:
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outs.write(this_key+assignment_operator+"null\n")
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else:
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outs.write(this_key+assignment_operator+str(this_dict[this_key])+"\n")
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outs.close()
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except:
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print("Could not finish saving chunk metadata to '"+str(yml_path)+"': "+str(traceback.format_exc()))
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def get_tuple_from_notation(line, debug_src_name="<unknown object>"):
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result = None
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if line is not None:
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# mark chunk
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tuple_noparen_pos_string = line.strip("() \n\r")
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pos_strings = tuple_noparen_pos_string.split(",")
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if len(pos_strings) == 3:
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try:
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player_x = float(pos_strings[0])
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player_y = float(pos_strings[1])
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player_z = float(pos_strings[2])
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except:
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player_x = int(pos_strings[0])
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player_y = int(pos_strings[1])
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player_z = int(pos_strings[2])
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result = player_x, player_y, player_z
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else:
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print("'"+debug_src_name+"' has bad position data--should be 3-length (x,y,z) in position value: "+str(pos_strings))
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return result
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def is_same_fvec3(list_a, list_b):
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result = False
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if list_a is not None and list_b is not None:
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if len(list_a)>=3 and len(list_b)>=3:
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result = (float(list_a[0]) == float(list_b[0])) and (float(list_a[1]) == float(list_b[1])) and (float(list_a[2]) == float(list_b[2]))
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return False
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class MTChunk:
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x = None
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z = None
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metadata = None
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is_fresh = None
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luid = None
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#width = None
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#height = None
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#is_marked = None
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#is_marked_empty = None
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#image_w = None
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#image_h = None
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#image_left = None
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#image_top = None
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#image_right = None
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#image_bottom = None
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def __init__(self):
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# NOTE: variables that need to be saved (and only they) should be stored in dict
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self.metadata = {}
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self.is_fresh = False
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self.metadata["is_marked_empty"] = False
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self.metadata["is_marked"] = False
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self.metadata["width"] = None
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self.metadata["height"] = None
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self.metadata["image_w"] = None
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self.metadata["image_h"] = None
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self.metadata["image_left"] = None
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self.metadata["image_top"] = None
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self.metadata["image_right"] = None
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self.metadata["image_bottom"] = None
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self.metadata["is_traversed"] = False
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def load_yaml(self, yml_path):
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self.metadata = get_dict_modified_by_conf_file(self.metadata,yml_path,":")
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def save_yaml(self, yml_path):
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save_conf_from_dict(yml_path, self.metadata, assignment_operator=":", save_nulls_enable=False)
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#try:
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#outs = open(yml_path, 'w')
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#outs.write("is_marked_empty:"+str(self.is_marked_empty)+"\n")
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#outs.write("is_marked:"+str(self.is_marked)+"\n")
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#if self.width is not None:
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#outs.write("width:"+str(self.width)+"\n")
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#if self.height is not None:
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#outs.write("height:"+str(self.height)+"\n")
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#if self.image_w is not None:
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#outs.write("image_w:"+str(self.image_w)+"\n")
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#if self.image_h is not None:
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#outs.write("image_h:"+str(self.image_h)+"\n")
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#if self.image_left is not None:
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#outs.write("image_left:"+str(self.image_left)+"\n")
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#if self.image_top is not None:
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#outs.write("image_top:"+str(self.image_top)+"\n")
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#if self.image_right is not None:
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#outs.write("image_right:"+str(self.image_right)+"\n")
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#if self.image_bottom is not None:
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#outs.write("image_bottom:"+str(self.image_bottom)+"\n")
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#outs.close()
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#except:
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#print("Could not finish saving chunk metadata to '"+str(yml_path)+"': "+str(traceback.format_exc()))
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#requires output such as from minetestmapper-numpy.py
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def set_from_genresult(self, this_genresult_path):
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#this_genresult_path = mtchunks.get_chunk_genresult_path(chunk_luid)
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result = False
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if os.path.isfile(this_genresult_path):
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#may have data such as:
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#Result image (w=16 h=16) will be written to chunk_x0z0.png
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#Unknown node names: meze:meze default:stone_with_iron air default:dirt_with_snow default:stone_with_copper default:snow
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#Unknown node ids: 0x0 0x1 0x2 0x3 0x4 0x5 0x6 0x7
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#Drawing image
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#Saving to: chunk_x0z0.png
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#('PNG Region: ', [0, 64, 0, 64])
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#('Pixels PerNode: ', 1)
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#('border: ', 0)
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self.metadata["is_marked"] = True
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ins = open(this_genresult_path, 'r')
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line = True
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while line:
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line = ins.readline()
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if line:
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line_strip = line.strip()
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try:
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if ("does not exist" in line_strip): # official minetestmapper.py says "World does not exist" but expertmm fork and minetestmapper-numpy.py say "data does not exist"
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self.metadata["is_marked_empty"] = True
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break
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elif "Result image" in line_strip:
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oparen_index = line_strip.find("(")
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if (oparen_index>-1):
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cparen_index = line_strip.find(")", oparen_index+1)
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if (cparen_index>-1):
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operations_string = line_strip[oparen_index+1:cparen_index]
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operation_list = operations_string.split(" ")
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#if len(operation_list)==2:
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for operation_string in operation_list:
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if "=" in operation_string:
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chunks = operation_string.split("=")
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if len(chunks)==2:
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if chunks[0].strip()=="w":
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try:
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self.metadata["image_w"]=int(chunks[1].strip())
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except:
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print("Bad value for image w:"+str(chunks[1]))
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elif chunks[0].strip()=="h":
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try:
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self.metadata["image_h"]=int(chunks[1].strip())
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except:
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print("Bad value for image h:"+str(chunks[1]))
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else:
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print("Bad name for image variable so ignoring variable named '"+str(chunks[0])+"'")
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else:
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print("Bad assignment (not 2 sides) so ignoring command '"+operation_string+"'")
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else:
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print("Bad assignment (operator) so ignoring command '"+operation_string+"'")
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#else:
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# print("Bad assignment count so ignoring operations string '"+operations_string+"'")
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elif "PNG Region" in line_strip:
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obracket_index = line_strip.find("[")
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if obracket_index>-1:
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cbracket_index = line_strip.find("]", obracket_index+1)
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if cbracket_index>-1:
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rect_values_string = line_strip[obracket_index+1:cbracket_index]
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rect_values_list = rect_values_string.split(",")
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if len(rect_values_list)==4:
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#pngregion=[pngminx, pngmaxx, pngminz, pngmaxz] #from minetestmapper-numpy.py
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self.metadata["image_left"]=int(rect_values_list[0].strip())
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self.metadata["image_right"]=int(rect_values_list[1].strip())
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self.metadata["image_top"]=int(rect_values_list[2].strip())
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self.metadata["image_bottom"]=int(rect_values_list[3].strip())
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else:
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print("Bad map rect, so ignoring: "+rect_values_string)
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elif (len(line_strip)>5) and (line_strip[:5]=="xmin:"):
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self.metadata["image_left"] = int(line_strip[5:].strip())
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elif (len(line_strip)>5) and (line_strip[:5]=="xmax:"):
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self.metadata["image_right"] = int(line_strip[5:].strip())
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elif (len(line_strip)>5) and (line_strip[:5]=="zmin:"):
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#(zmin is bottom since cartesian)
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self.metadata["image_bottom"] = int(line_strip[5:].strip())
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elif (len(line_strip)>5) and (line_strip[:5]=="zmax:"):
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#(zmax is top since cartesian)
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self.metadata["image_top"] = int(line_strip[5:].strip())
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except:
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print("#failed to parse line:"+str(line_strip))
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ins.close()
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class MTChunks:
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website_root = None
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username = None
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os_name = None
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chunkymap_data_path = None
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profiles_path = None
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profile_path = None
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worlds_path = None
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is_save_output_ok = None
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mt_util_path = None
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mtmn_path = None
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colors_path = None
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python_exe_path = None
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chunks = None
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#region values to save to YAML
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world_name = None
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world_path = None
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chunkx_min = 0
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chunkz_min = 0
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chunkx_max = 0
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chunkz_max = 0
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chunk_size = None
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#values for command arguments:
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maxheight = 50
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minheight = -25
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pixelspernode = 1
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refresh_map_enable = None
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refresh_players_enable = None
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refresh_map_seconds = None
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refresh_players_seconds = None
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last_players_refresh_second = None
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last_map_refresh_second = None
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#ALSO save to YAML:
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total_generated_count = None
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#endregion values to save to YAML
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loop_enable = None
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is_verbose = None
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world_blacklist = None
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run_count = None
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todo_positions = None # list of tuples (locations) to render next (for fake recursion)
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todo_index = None
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yaml_name = None
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world_yaml_path = None
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chunkymap_data_path = None
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preload_all_enable = None
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chunk_yaml_name_opener_string = None
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chunk_yaml_name_dotext_string = None
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mapvars = None
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rendered_count = None
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def __init__(self): #formerly checkpaths() in global scope
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self.total_generated_count = 0
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self.rendered_count = 0
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self.preload_all_enable = True
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self.todo_index = -1
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self.todo_positions = list()
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self.run_count = 0
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self.is_verbose = True
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self.loop_enable = True
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self.refresh_map_enable = True
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self.refresh_players_enable = True
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self.chunks = {}
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self.username = "owner"
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self.website_root="/var/www/html/minetest"
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self.world_name = "FCAGameAWorld"
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self.os_name="linux"
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self.refresh_map_seconds = 1 #does one chunk at a time so as not to interrupt player updates too often
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self.refresh_players_seconds = 1
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self.chunk_yaml_name_opener_string = "chunk_"
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self.chunk_yaml_name_dotext_string = ".yml"
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input_string = ""
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if (os.path.sep!="/"):
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self.os_name="windows"
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#input_string = input("Which self.username contains minetest/util/minetestmapper-numpy.py (minetest not .minetest) ["+self.username+"]?")
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if (len(input_string)>0):
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self.username = input_string
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#input_string = input("What is the root folder of your minetest website ["+self.website_root+"]?")
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if (len(input_string)>0):
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self.website_root = input_string
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#input_string = input("What is the game name ["+self.world_name+"]")
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if (len(input_string)>0):
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self.world_name = input_string
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#region server-specific options
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self.profiles_path = "/home"
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if self.os_name=="windows":
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self.profiles_path = "C:\\Users"
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self.profile_path = os.path.join(self.profiles_path, self.username)
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#if (not os.path.isdir(self.profile_path)):
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# self.profile_path = os.path.join(self.profiles_path, "jgustafson")
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self.dotminetest_path = os.path.join(self.profile_path,".minetest")
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if (self.os_name=="windows"): self.dotminetest_path = "C:\\games\\Minetest"
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self.worlds_path = os.path.join(self.dotminetest_path,"worlds")
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self.world_path = os.path.join(self.worlds_path, self.world_name)
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auto_chosen_world = False
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self.world_blacklist = list()
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self.world_blacklist.append("CarbonUnit")
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#self.world_blacklist.append("abiyahhgamebv7world1")
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if not os.path.isdir(self.world_path):
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#for item in os.walk(self.worlds_path):
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print ("LOOKING FOR WORLDS IN " + self.worlds_path)
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for dirname, dirnames, filenames in os.walk(self.worlds_path):
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#index = 0
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#for j in range(0,len(dirnames)):
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# i = len(dirnames) - 0 - 1
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# if dirnames[i][0] == ".":
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# print (" SKIPPING "+dirnames[i])
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# dirnames.remove_at(i)
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for subdirname in dirnames:
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print (" EXAMINING "+subdirname)
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if subdirname[0]!=".":
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#if (index == len(dirnames)-1): # skip first one because the one on my computer is big
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if subdirname not in self.world_blacklist:
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self.world_name = subdirname
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self.world_path = os.path.join(dirname, subdirname) # os.path.join(self.worlds_path, "try7amber")
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print (" CHOSE "+self.world_path)
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auto_chosen_world = True
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break
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#index += 1
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if auto_chosen_world:
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break
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self.python_exe_path = "python"
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self.is_save_output_ok = True # Keeping output after analyzing it is no longer necessary since results are saved to YAML, but keeping output provides debug info since is the output of minetestmapper-numpy.py
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|
|
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try:
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alt_path = "C:\\python27\python.exe"
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if os.path.isfile(alt_path):
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self.python_exe_path = alt_path
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#else may be in path--assume installer worked
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except:
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pass # do nothing, probably linux
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mt_path = os.path.join( self.profile_path, "minetest")
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self.mt_util_path = os.path.join( mt_path, "util")
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self.mtmn_path = os.path.join( self.mt_util_path, "minetestmapper-numpy.py" )
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self.colors_path = os.path.join( self.mt_util_path, "colors.txt" )
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if self.os_name=="windows":
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self.mtmn_path = os.path.join(os.path.dirname(os.path.abspath(__file__)), "minetestmapper-numpy.py")
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self.colors_path = os.path.join(os.path.dirname(os.path.abspath(__file__)), "colors.txt")
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self.website_root = None
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prioritized_try_paths = list()
|
|
prioritized_try_paths.append("C:\\wamp\\www")
|
|
prioritized_try_paths.append("C:\\www")
|
|
prioritized_try_paths.append("C:\\Program Files\\Apache Software Foundation\\Apache2.2\\htdocs")
|
|
|
|
#prioritized_try_paths.append("C:\\Program Files\\Apache Software Foundation\\Apache2.2\\htdocs\\folder_test\\website")
|
|
for try_path in prioritized_try_paths:
|
|
try:
|
|
if os.path.isdir(try_path):
|
|
self.website_root = try_path
|
|
break
|
|
except:
|
|
pass
|
|
if self.website_root is None:
|
|
self.website_root = os.path.dirname(os.path.abspath(__file__))
|
|
print("Set website_root to "+self.website_root)
|
|
|
|
self.chunkymap_data_path=os.path.join(self.website_root,"chunkymapdata")
|
|
self.yaml_name = "generated.yml"
|
|
self.world_yaml_path = os.path.join(self.chunkymap_data_path, self.yaml_name)
|
|
|
|
self.chunkx_min = 0
|
|
self.chunkz_min = 0
|
|
self.chunkx_max = 0
|
|
self.chunkz_max = 0
|
|
|
|
self.chunk_size = 16
|
|
self.maxheight = 64
|
|
self.minheight = -32
|
|
self.pixelspernode = 1
|
|
|
|
|
|
|
|
|
|
def deny_http_access(self, dir_path):
|
|
htaccess_name = ".htaccess"
|
|
htaccess_path = os.path.join(dir_path, htaccess_name)
|
|
outs = open(htaccess_path, 'w')
|
|
outs.write("IndexIgnore *"+"\n")
|
|
outs.write("<Files .htaccess>"+"\n")
|
|
outs.write("order allow,deny"+"\n")
|
|
outs.write("deny from all"+"\n")
|
|
outs.write("</Files>"+"\n")
|
|
outs.write("<Files *.php>"+"\n")
|
|
outs.write("order allow,deny"+"\n")
|
|
outs.write("deny from all"+"\n")
|
|
outs.write("</Files>"+"\n")
|
|
outs.close()
|
|
|
|
|
|
#locally unique identifier (unique to world only)
|
|
def get_chunk_luid(self, x,z):
|
|
return "x"+str(x)+"z"+str(z)
|
|
|
|
def get_chunk_image_name(self, chunk_luid):
|
|
return "chunk_"+chunk_luid+".png"
|
|
|
|
def get_chunk_image_tmp_path(self, chunk_luid):
|
|
return os.path.join(os.path.dirname(os.path.abspath(__file__)), self.get_chunk_image_name(chunk_luid))
|
|
|
|
def get_signal_name(self):
|
|
return "chunkymap-signals.txt"
|
|
|
|
def get_signal_path(self):
|
|
return os.path.join(os.path.dirname(os.path.abspath(__file__)), self.get_signal_name())
|
|
|
|
def get_chunk_image_path(self, chunk_luid):
|
|
return os.path.join(self.chunkymap_data_path, self.get_chunk_image_name(chunk_luid))
|
|
|
|
def get_chunk_genresult_name(self, chunk_luid):
|
|
return "chunk_"+chunk_luid+"_mapper_result.txt"
|
|
|
|
def get_chunk_genresults_tmp_folder(self, chunk_luid):
|
|
return os.path.join(os.path.dirname(os.path.abspath(__file__)), "chunkymap-genresults")
|
|
|
|
def get_chunk_genresult_tmp_path(self, chunk_luid):
|
|
return os.path.join(self.get_chunk_genresults_tmp_folder(chunk_luid), self.get_chunk_genresult_name(chunk_luid))
|
|
|
|
def get_chunk_luid_from_yaml_name(self, yml_name):
|
|
return yml_name[len(self.chunk_yaml_name_opener_string):-1*len(self.chunk_yaml_name_dotext_string)]
|
|
|
|
def get_chunk_yaml_name(self, chunk_luid):
|
|
return self.chunk_yaml_name_opener_string+chunk_luid+self.chunk_yaml_name_dotext_string
|
|
|
|
def is_chunk_yaml_present(self, chunk_luid):
|
|
return os.path.isfile(self.get_chunk_yaml_path(chunk_luid))
|
|
|
|
def get_chunk_yaml_path(self, chunk_luid):
|
|
return os.path.join(self.chunkymap_data_path, self.get_chunk_yaml_name(chunk_luid))
|
|
|
|
def is_chunk_yaml_marked(self, chunk_luid):
|
|
yaml_path = self.get_chunk_yaml_path(chunk_luid)
|
|
result = False
|
|
if os.path.isfile(yaml_path):
|
|
result = True
|
|
#ins = open(yaml_path, 'r')
|
|
#line = True
|
|
#while line:
|
|
# line = ins.readline()
|
|
# if line:
|
|
# line_strip = line.strip()
|
|
# if "is_marked_empty:" in line_strip:
|
|
# result = True
|
|
# break
|
|
#ins.close()
|
|
return result
|
|
|
|
def is_chunk_yaml_marked_empty(self, chunk_luid):
|
|
yaml_path = self.get_chunk_yaml_path(chunk_luid)
|
|
result = False
|
|
if os.path.isfile(yaml_path):
|
|
ins = open(yaml_path, 'r')
|
|
line = True
|
|
while line:
|
|
line = ins.readline()
|
|
if line:
|
|
line_strip = line.strip()
|
|
prevalue_string="is_marked_empty:"
|
|
if line_strip[:len(prevalue_string)]==prevalue_string:
|
|
result = bool(line_strip[len(prevalue_string):].strip())
|
|
break
|
|
ins.close()
|
|
return result
|
|
|
|
def remove_chunk_image(self, chunk_luid):
|
|
result = False
|
|
tmp_png_path = self.get_chunk_image_path(chunk_luid)
|
|
if os.path.isfile(tmp_png_path):
|
|
result = True
|
|
os.remove(tmp_png_path)
|
|
return result
|
|
|
|
def remove_chunk(self, chunk_luid):
|
|
result = False
|
|
out_path = self.get_chunk_genresult_tmp_path(chunk_luid)
|
|
tmp_png_path = self.get_chunk_image_path(chunk_luid)
|
|
yml_path = self.get_chunk_yaml_path(chunk_luid)
|
|
if os.path.isfile(tmp_png_path):
|
|
os.remove(tmp_png_path)
|
|
result = True
|
|
if os.path.isfile(yml_path):
|
|
os.remove(yml_path)
|
|
result = True
|
|
if os.path.isfile(out_path):
|
|
os.remove(out_path)
|
|
result = True
|
|
return result
|
|
|
|
def is_chunk_rendered_on_dest(self, chunk_luid): #formerly is_chunk_empty_on_dest (reversed)
|
|
is_rendered = False
|
|
dest_png_path = self.get_chunk_image_path(chunk_luid)
|
|
if os.path.isfile(dest_png_path):
|
|
is_rendered = True
|
|
return is_rendered
|
|
|
|
def prepare_chunk_meta(self, chunk_luid):
|
|
if chunk_luid not in self.chunks.keys():
|
|
self.chunks[chunk_luid] = MTChunk()
|
|
self.chunks[chunk_luid].luid = chunk_luid
|
|
yaml_path = self.get_chunk_yaml_path(chunk_luid)
|
|
if os.path.isfile(yaml_path):
|
|
self.chunks[chunk_luid].load_yaml(yaml_path)
|
|
|
|
# normally call check_chunk instead, which renders chunk only if necessary
|
|
def _render_chunk(self, x, z):
|
|
result = False
|
|
chunk_luid = self.get_chunk_luid(x,z)
|
|
png_name = self.get_chunk_image_name(chunk_luid)
|
|
tmp_png_path = self.get_chunk_image_tmp_path(chunk_luid)
|
|
genresult_name = self.get_chunk_genresult_name(chunk_luid)
|
|
genresult_tmp_folder_path = self.get_chunk_genresults_tmp_folder(chunk_luid)
|
|
if not os.path.isdir(genresult_tmp_folder_path):
|
|
os.makedirs(genresult_tmp_folder_path)
|
|
genresult_path = self.get_chunk_genresult_tmp_path(chunk_luid)
|
|
x_min = x * self.chunk_size
|
|
x_max = x * self.chunk_size + self.chunk_size - 1
|
|
z_min = z * self.chunk_size
|
|
z_max = z * self.chunk_size + self.chunk_size - 1
|
|
|
|
#print ("generating x = " + str(x_min) + " to " + str(x_max) + " , z = " + str(z_min) + " to " + str(z_max))
|
|
cmd_suffix = ""
|
|
cmd_suffix = " > \""+genresult_path+"\""
|
|
output_type_string = "minetestmapper-numpy"
|
|
cmd_string = self.python_exe_path + " \""+self.mtmn_path + "\" --region " + str(x_min) + " " + str(x_max) + " " + str(z_min) + " " + str(z_max) + " --maxheight "+str(self.maxheight)+" --minheight "+str(self.minheight)+" --pixelspernode "+str(self.pixelspernode)+" \""+self.world_path+"\" \""+tmp_png_path+"\"" + cmd_suffix
|
|
|
|
if self.os_name!="windows": #since windows client doesn't normally have minetest-mapper
|
|
# Since minetestmapper-numpy has trouble with leveldb:
|
|
# such as sudo minetest-mapper --input "/home/owner/.minetest/worlds/FCAGameAWorld" --geometry -32:-32+64+64 --output /var/www/html/minetest/try1.png
|
|
# where geometry option is like --geometry x:y+w+h
|
|
# output_type_string = "minetest-mapper"
|
|
# NOTE: minetest-mapper is part of the minetest-data package, which can be installed alongside the git version of minetestserver
|
|
# BUT *buntu Trusty version of it does NOT have geometry option
|
|
# cmd_string = "/usr/games/minetest-mapper --input \""+self.world_path+"\" --draworigin --geometry "+str(x_min)+":"+str(z_min)+"+"+str(int(x_max)-int(x_min))+"+"+str(int(z_max)-int(z_min))+" --output \""+tmp_png_path+"\""+cmd_suffix
|
|
# such as sudo python minetestmapper --input "/home/owner/.minetest/worlds/FCAGameAWorld" --geometry -32:-32+64+64 --output /var/www/html/minetest/try1.png
|
|
# OR try PYTHON version (doesn't have range):
|
|
script_path = "/home/owner/minetest/util/minetestmapper.py"
|
|
region_capable_script_path = "/home/owner/minetest/util/chunkymap/minetestmapper.py"
|
|
if os.path.isfile(region_capable_script_path):
|
|
script_path = region_capable_script_path
|
|
cmd_suffix=" > entire-mtmresult.txt"
|
|
cmd_string="sudo python /home/owner/minetest/util/minetestmapper.py --input \"/home/owner/.minetest/worlds/FCAGameAWorld\" --output \""+dest_png_path+"\""+cmd_suffix
|
|
#sudo python /home/owner/minetest/util/minetestmapper.py --input "/home/owner/.minetest/worlds/FCAGameAWorld" --output /var/www/html/minetest/chunkymapdata/entire.png > entire-mtmresult.txt
|
|
# sudo mv entire-mtmresult.txt /home/owner/minetest/util/chunkymap-genresults/
|
|
|
|
dest_png_path = self.get_chunk_image_path(chunk_luid)
|
|
#is_empty_chunk = is_chunk_yaml_marked(chunk_luid) and is_chunk_yaml_marked_empty(chunk_luid)
|
|
print ("Running generator for: "+str((x,z)))
|
|
subprocess.call(cmd_string, shell=True) # TODO: remember not to allow arbitrary command execution, which could happen if input contains ';' when using shell=True
|
|
if os.path.isfile(tmp_png_path):
|
|
result = True
|
|
try:
|
|
if (os.path.isfile(dest_png_path)):
|
|
os.remove(dest_png_path)
|
|
except:
|
|
print ("Could not finish deleting '"+dest_png_path+"'")
|
|
try:
|
|
os.rename(tmp_png_path, dest_png_path)
|
|
print("(moved to '"+dest_png_path+"')")
|
|
self.prepare_chunk_meta(chunk_luid) # DOES load existing yml if exists
|
|
self.chunks[chunk_luid].is_fresh = True
|
|
except:
|
|
print ("Could not finish moving '"+tmp_png_path+"' to '"+dest_png_path+"'")
|
|
try:
|
|
self.prepare_chunk_meta(chunk_luid) # DOES load existing yml if exists
|
|
this_chunk = self.chunks[chunk_luid]
|
|
#this_chunk = MTChunk()
|
|
#this_chunk.luid = chunk_luid
|
|
this_chunk.set_from_genresult(genresult_path)
|
|
chunk_yaml_path = self.get_chunk_yaml_path(chunk_luid)
|
|
this_chunk.save_yaml(chunk_yaml_path)
|
|
print("(saved yaml to '"+chunk_yaml_path+"')")
|
|
if not self.is_save_output_ok:
|
|
if os.path.isfile(genresult_path):
|
|
os.remove(genresult_path)
|
|
|
|
except:
|
|
print ("Could not finish deleting/moving output")
|
|
|
|
|
|
|
|
return result
|
|
|
|
|
|
def check_players(self):
|
|
# NOT NEEDED: if os.path.isfile(self.mtmn_path) and os.path.isfile(self.colors_path):
|
|
print("PROCESSING PLAYERS")
|
|
self.chunkymap_data_path=os.path.join(self.website_root,"chunkymapdata")
|
|
chunkymap_players_name = "players"
|
|
chunkymap_players_path = os.path.join(self.chunkymap_data_path, chunkymap_players_name)
|
|
htaccess_path = os.path.join(chunkymap_players_path,".htaccess")
|
|
if not os.path.isdir(chunkymap_players_path):
|
|
os.makedirs(chunkymap_players_path)
|
|
if not os.path.isfile(htaccess_path):
|
|
self.deny_http_access(chunkymap_players_path)
|
|
|
|
players_path = os.path.join(self.world_path, "players")
|
|
player_count = 0
|
|
player_written_count = 0
|
|
players_moved_count = 0
|
|
players_didntmove_count = 0
|
|
players_saved_count = 0
|
|
for dirname, dirnames, filenames in os.walk(players_path):
|
|
for filename in filenames:
|
|
file_fullname = os.path.join(players_path,filename)
|
|
#print (" EXAMINING "+filename)
|
|
badstart_string = "."
|
|
player_name = None
|
|
player_position = None
|
|
if (filename[:len(badstart_string)]!=badstart_string):
|
|
ins = open(file_fullname, 'r')
|
|
line = True
|
|
is_enough_data = False
|
|
while line:
|
|
line = ins.readline()
|
|
if line:
|
|
ao_index = line.find("=")
|
|
if ao_index > 0:
|
|
found_name = line[:ao_index].strip()
|
|
found_value = line[ao_index+1:].strip()
|
|
if found_name=="name":
|
|
player_name = found_value
|
|
elif found_name=="position":
|
|
player_position = found_value
|
|
|
|
if (player_name is not None) and (player_position is not None):
|
|
is_enough_data = True
|
|
break
|
|
ins.close()
|
|
player_dest_path = os.path.join(chunkymap_players_path,filename+".yml")
|
|
player_x = None
|
|
player_y = None
|
|
player_z = None
|
|
chunk_x = None
|
|
chunk_y = None
|
|
chunk_z = None
|
|
|
|
player_position_tuple = get_tuple_from_notation(player_position, filename)
|
|
if player_position_tuple is not None:
|
|
#Divide by 10 because I don't know why (minetest issue)
|
|
player_position_tuple = player_position_tuple[0]/10.0, player_position_tuple[1]/10.0, player_position_tuple[2]/10.0
|
|
player_x, player_y, player_z = player_position_tuple
|
|
player_x = float(player_x)
|
|
player_y = float(player_y)
|
|
player_z = float(player_z)
|
|
chunk_x = int((int(player_x)/self.chunk_size))
|
|
chunk_y = int((int(player_y)/self.chunk_size))
|
|
chunk_z = int((int(player_z)/self.chunk_size))
|
|
chunk_luid = self.get_chunk_luid(chunk_x, chunk_z)
|
|
self.prepare_chunk_meta(chunk_luid) # DOES load existing yml if exists
|
|
if not self.chunks[chunk_luid].metadata["is_traversed"]:
|
|
self.chunks[chunk_luid].metadata["is_traversed"] = True
|
|
chunk_yaml_path = self.get_chunk_yaml_path(chunk_luid)
|
|
self.chunks[chunk_luid].save_yaml(chunk_yaml_path)
|
|
|
|
#if is_enough_data:
|
|
#if player_name!="singleplayer":
|
|
map_player_dict = get_dict_from_conf_file(player_dest_path,":")
|
|
#map_player_position_tuple = None
|
|
saved_player_x = None
|
|
saved_player_y = None
|
|
saved_player_y = None
|
|
if map_player_dict is not None:
|
|
#map_player_position_tuple = saved_player_x, saved_player_y, saved_player_z
|
|
if "x" in map_player_dict.keys():
|
|
saved_player_x = float(map_player_dict["x"])
|
|
if "y" in map_player_dict.keys():
|
|
saved_player_y = float(map_player_dict["y"])
|
|
if "z" in map_player_dict.keys():
|
|
saved_player_z = float(map_player_dict["z"])
|
|
|
|
#if (map_player_dict is None) or not is_same_fvec3( map_player_position_tuple, player_position_tuple):
|
|
if (map_player_dict is None) or (saved_player_x is None) or (saved_player_z is None) or (int(saved_player_x)!=int(player_x)) or (int(saved_player_y)!=int(player_y)) or (int(saved_player_z)!=int(player_z)):
|
|
# don't check y since y is elevation in minetest, don't use float since subblock position doesn't matter to map
|
|
if map_player_dict is not None and saved_player_x is not None and saved_player_y is not None and saved_player_z is not None:
|
|
#print("PLAYER MOVED: "+str(player_name)+" moved from "+str(map_player_position_tuple)+" to "+str(player_position_tuple))
|
|
if self.is_verbose:
|
|
print("PLAYER MOVED: "+str(player_name)+" moved from "+str(saved_player_x)+","+str(saved_player_y)+","+str(saved_player_z)+" to "+str(player_x)+","+str(player_y)+","+str(player_z))
|
|
players_moved_count += 1
|
|
else:
|
|
if self.is_verbose:
|
|
print("SAVING YAML for player '"+str(player_name)+"'")
|
|
players_saved_count += 1
|
|
outs = open(player_dest_path, 'w')
|
|
if player_name is not None:
|
|
outs.write("name:"+player_name+"\n") # python automatically uses correct newline for your os when you put "\n"
|
|
#if player_position is not None:
|
|
# outs.write("position:"+player_position+"\n")
|
|
if player_x is not None:
|
|
outs.write("x:"+str(player_x)+"\n")
|
|
if player_y is not None:
|
|
outs.write("y:"+str(player_y)+"\n")
|
|
if player_z is not None:
|
|
outs.write("z:"+str(player_z)+"\n")
|
|
outs.write("is_enough_data:"+str(is_enough_data))
|
|
outs.close()
|
|
player_written_count += 1
|
|
else:
|
|
if self.is_verbose:
|
|
print("DIDN'T MOVE: "+str(player_name))
|
|
players_didntmove_count += 1
|
|
player_count += 1
|
|
if not self.is_verbose:
|
|
print("PLAYERS:")
|
|
print(" saved: "+str(player_written_count)+" (moved:"+str(players_moved_count)+"; new:"+str(players_saved_count)+")")
|
|
print(" didn't move: "+str(players_didntmove_count))
|
|
|
|
def is_player_at_luid(self, chunk_luid):
|
|
result = False
|
|
if chunk_luid in self.chunks.keys():
|
|
result = self.chunks[chunk_luid].metadata["is_traversed"]
|
|
return result
|
|
|
|
def is_chunk_fresh(self, chunk_luid):
|
|
result = False
|
|
if chunk_luid in self.chunks.keys():
|
|
result = self.chunks[chunk_luid].is_fresh
|
|
return result
|
|
|
|
|
|
#Returns: (boolean) whether the chunk image is present on dest (rendered now or earlier)--only possible if there is chunk data at the given location
|
|
def check_chunk(self, x, z):
|
|
result = False
|
|
chunk_luid = self.get_chunk_luid(x,z)
|
|
|
|
#if (is_different_world): #instead, see above where all chunk files and player files are deleted
|
|
# self.remove_chunk(chunk_luid)
|
|
|
|
is_player_in_this_chunk = self.is_player_at_luid(chunk_luid) #ok if stale, since is only used for whether empty chunk should be regenerated
|
|
|
|
is_render_needed = False
|
|
|
|
if not self.is_chunk_fresh(chunk_luid):
|
|
if is_player_in_this_chunk:
|
|
if self.is_chunk_yaml_marked(chunk_luid):
|
|
if self.is_chunk_yaml_marked_empty(chunk_luid):
|
|
is_render_needed = True
|
|
if self.is_verbose:
|
|
print (chunk_luid+": RENDERING nonfresh previously marked empty (player in it)")
|
|
else:
|
|
sys.stdout.write('.')
|
|
else:
|
|
if self.is_verbose:
|
|
print (chunk_luid+": SKIPPING nonfresh previously marked nonempty (player in it)")
|
|
#else:
|
|
#sys.stdout.write('.')
|
|
else:
|
|
is_render_needed = True
|
|
if self.is_verbose:
|
|
print (chunk_luid+": RENDERING nonfresh unmarked (player in it)")
|
|
else:
|
|
sys.stdout.write('.')
|
|
else:
|
|
if (not self.is_chunk_yaml_marked(chunk_luid)):
|
|
is_render_needed = True
|
|
if self.is_verbose:
|
|
print (chunk_luid+": RENDERING nonfresh unmarked (simple check since has no player)")
|
|
else:
|
|
sys.stdout.write('.')
|
|
else:
|
|
if self.is_verbose:
|
|
print (chunk_luid+": SKIPPING nonfresh previously marked (simple check since has no player)")
|
|
else:
|
|
if self.is_verbose:
|
|
print (chunk_luid+": SKIPPING fresh chunk")
|
|
#if (not self.is_chunk_yaml_marked(chunk_luid)):
|
|
#is_render_needed = True
|
|
|
|
# This should never happen since keeping the output of minetestmapper-numpy.py (after analyzing that output) is deprecated:
|
|
#if self.is_genresult_marked(chunk_luid) and not self.is_chunk_yaml_present(chunk_luid):
|
|
# tmp_chunk = MTChunk()
|
|
# tmp_chunk.luid = chunk_luid
|
|
# genresult_path = self.get_chunk_genresult_tmp_path(chunk_luid)
|
|
# tmp_chunk.set_from_genresult(genresult_path)
|
|
# chunk_yaml_path = self.get_chunk_yaml_path(chunk_luid)
|
|
# tmp_chunk.save_yaml(chunk_yaml_path)
|
|
# print("(saved yaml to '"+chunk_yaml_path+"')")
|
|
|
|
|
|
if is_render_needed:
|
|
self.rendered_count += 1
|
|
if (self._render_chunk(x,z)):
|
|
result = True
|
|
else:
|
|
if self.is_chunk_rendered_on_dest(chunk_luid):
|
|
result = True
|
|
tmp_png_path = self.get_chunk_image_path(chunk_luid)
|
|
if self.is_verbose:
|
|
print(chunk_luid+": Skipping existing map tile file " + tmp_png_path + " (delete it to re-render)")
|
|
#elif is_empty_chunk:
|
|
#print("Skipping empty chunk " + chunk_luid)
|
|
#else:
|
|
#print(chunk_luid+": Not rendered on dest.")
|
|
return result
|
|
|
|
def _check_map_pseudorecursion_branchfrom(self, x, z):
|
|
chunk_luid = self.get_chunk_luid(x,z)
|
|
branched_pos = x-1,z
|
|
#only add if not in list already, to prevent infinite re-branching
|
|
if branched_pos not in self.todo_positions:
|
|
self.todo_positions.append(branched_pos)
|
|
branched_pos = x+1,z
|
|
if branched_pos not in self.todo_positions:
|
|
self.todo_positions.append(branched_pos)
|
|
branched_pos = x,z-1
|
|
if branched_pos not in self.todo_positions:
|
|
self.todo_positions.append(branched_pos)
|
|
branched_pos = x,z+1
|
|
if branched_pos not in self.todo_positions:
|
|
self.todo_positions.append(branched_pos)
|
|
|
|
def check_map_pseudorecursion_iterate(self): # , redo_empty_enable=False):
|
|
if self.todo_index<0:
|
|
self.check_map_pseudorecursion_start()
|
|
if self.todo_index>=0:
|
|
if self.todo_index<len(self.todo_positions):
|
|
this_pos = self.todo_positions[self.todo_index]
|
|
x,z = this_pos
|
|
chunk_luid = self.get_chunk_luid(x,z)
|
|
is_present = self.check_chunk(x,z)
|
|
if is_present:
|
|
self.total_generated_count += 1
|
|
self._check_map_pseudorecursion_branchfrom(x,z)
|
|
self.todo_index += 1
|
|
if self.todo_index>=len(self.todo_positions): # check again since may have branched above, making this untrue
|
|
self.save_mapvars_if_changed()
|
|
self.todo_index = -1
|
|
|
|
def get_coords_from_luid(self,chunk_luid):
|
|
result = None
|
|
if chunk_luid is not None:
|
|
xopener_index = chunk_luid.find("x")
|
|
zopener_index = chunk_luid.find("z")
|
|
if xopener_index>=0 and zopener_index>xopener_index:
|
|
x_string = chunk_luid[xopener_index+1:zopener_index]
|
|
z_string = chunk_luid[zopener_index+1:]
|
|
try:
|
|
x = int(x_string)
|
|
try:
|
|
z = int(z_string)
|
|
result = x,z
|
|
except:
|
|
pass
|
|
except:
|
|
pass
|
|
return result
|
|
|
|
def check_map_pseudorecursion_start(self):
|
|
if self.todo_index<0:
|
|
if os.path.isfile(self.mtmn_path) and os.path.isfile(self.colors_path):
|
|
self.rendered_count = 0
|
|
self.todo_positions.clear()
|
|
self.todo_positions.append((0,0))
|
|
self.mapvars = get_dict_from_conf_file(self.world_yaml_path,":")
|
|
self.verify_correct_map()
|
|
if preload_all_enable:
|
|
preload_all_enable = False
|
|
minlen=len(self.chunk_yaml_name_opener_string)+4+len(self.chunk_yaml_name_dotext_string) # +4 for luid, such as x1z2
|
|
for dirname, dirnames, filenames in os.walk(self.chunkymap_data_path):
|
|
for filename in filenames:
|
|
file_fullname = os.path.join(players_path,filename)
|
|
#print (" EXAMINING "+filename)
|
|
badstart_string = "."
|
|
if (filename[:len(badstart_string)]!=badstart_string):
|
|
if len(filename) > minlen:
|
|
chunk_luid = self.get_chunk_luid_from_yaml_name(filename)
|
|
coords = self.get_coords_from_luid(chunk_luid)
|
|
if coords is not None:
|
|
print("Checking chunk "+str(coords)+" *"+str(self.chunk_size)+"")
|
|
self.prepare_chunk_meta(chunk_luid)
|
|
for chunk_luid in self.chunks.keys():
|
|
if self.chunks[chunk_luid].metadata["is_traversed"] and not self.is_chunk_rendered_on_dest(chunk_luid):
|
|
if self.chunks[chunk_luid].metadata["is_empty"]:
|
|
self.chunks[chunk_luid].metadata["is_empty"] = False
|
|
self.chunks[chunk_luid].save_yaml(self.get_chunk_yaml_path(chunk_luid))
|
|
coords = self.get_coords_from_luid(chunk_luid)
|
|
if coords is not None:
|
|
self.todo_positions.append(coords)
|
|
else:
|
|
print("ERROR: could not get coords from luid '"+chunk_luid+"'")
|
|
#ins = open(file_fullname, 'r')
|
|
#line = True
|
|
#while line:
|
|
#line = ins.readline()
|
|
#if line:
|
|
#ins.close()
|
|
self.todo_index = 0
|
|
#while (todo_index<len(self.todo_positions)):
|
|
self.verify_correct_map()
|
|
|
|
def verify_correct_map(self):
|
|
if os.path.isfile(self.mtmn_path) and os.path.isfile(self.colors_path):
|
|
if self.mapvars is not None and set(['world_name']).issubset(self.mapvars):
|
|
#if self.is_verbose:
|
|
# print (" (FOUND self.world_name)")
|
|
if self.mapvars["world_name"] != self.world_name:
|
|
print ("Removing ALL map data since from WORLD NAME is different (map '"+str(self.mapvars["world_name"])+"' is not '"+str(self.world_name)+"')...")
|
|
for dirname, dirnames, filenames in os.walk(self.chunkymap_data_path):
|
|
#index = 0
|
|
#for j in range(0,len(filenames)):
|
|
# i = len(filenames) - 0 - 1
|
|
# if filenames[i][0] == ".":
|
|
# print (" SKIPPING "+filenames[i])
|
|
# filenames.remove_at(i)
|
|
for filename in filenames:
|
|
if filename[0] != ".":
|
|
file_fullname = os.path.join(self.chunkymap_data_path,filename)
|
|
if self.is_verbose:
|
|
print (" EXAMINING "+filename)
|
|
badstart_string = "chunk"
|
|
if (len(filename) >= len(badstart_string)) and (filename[:len(badstart_string)]==badstart_string):
|
|
os.remove(file_fullname)
|
|
elif filename==self.yaml_name:
|
|
os.remove(file_fullname)
|
|
for dirname, dirnames, filenames in os.walk(os.path.join(self.chunkymap_data_path, "players")):
|
|
#for j in range(0,len(filenames)):
|
|
# i = len(filenames) - 0 - 1
|
|
# if filenames[i][0] == ".":
|
|
# if self.is_verbose:
|
|
# print (" SKIPPING "+filenames[i])
|
|
# filenames.remove_at(i)
|
|
for filename in filenames:
|
|
if filename[0] != ".":
|
|
file_fullname = os.path.join(self.chunkymap_data_path,filename)
|
|
if self.is_verbose:
|
|
print (" EXAMINING "+filename)
|
|
badend_string = ".yml"
|
|
if (len(filename) >= len(badend_string)) and (filename[len(filename)-len(badend_string):]==badend_string):
|
|
os.remove(file_fullname)
|
|
|
|
def save_mapvars_if_changed(self):
|
|
is_changed = False
|
|
#is_different_world = False
|
|
new_map_dict = {}
|
|
new_map_dict["world_name"]=str(self.world_name)
|
|
new_map_dict["chunk_size"]=str(self.chunk_size)
|
|
new_map_dict["pixelspernode"]=str(self.pixelspernode)
|
|
new_map_dict["chunkx_min"]=str(self.chunkx_min)
|
|
new_map_dict["chunkx_max"]=str(self.chunkx_max)
|
|
new_map_dict["chunkz_min"]=str(self.chunkz_min)
|
|
new_map_dict["chunkz_max"]=str(self.chunkz_max)
|
|
new_map_dict["maxheight"]=str(self.maxheight)
|
|
new_map_dict["minheight"]=str(self.minheight)
|
|
new_map_dict["world_path"]=str(self.world_path)
|
|
new_map_dict["chunkymap_data_path"]=str(self.chunkymap_data_path)
|
|
new_map_dict["total_generated_count"]=str(self.total_generated_count)
|
|
if self.mapvars is None:
|
|
print ("SAVING '" + self.world_yaml_path + "' since nothing was loaded or it did not exist")
|
|
is_changed = True
|
|
else:
|
|
for this_key in new_map_dict.iterkeys():
|
|
if this_key != "total_generated_count": # don't care if generated count changed since may have been regenerated
|
|
if (this_key not in self.mapvars.keys()):
|
|
is_changed = True
|
|
print ("SAVING '" + self.world_yaml_path + "' since " + str(this_key) + " not in mapvars")
|
|
break
|
|
elif (str(self.mapvars[this_key]) != str(new_map_dict[this_key])):
|
|
is_changed = True
|
|
print ("SAVING '" + self.world_yaml_path + "' since new " + this_key + " value " + str(new_map_dict[this_key]) + " not same as saved value " + str(self.mapvars[this_key]) + "")
|
|
break
|
|
if is_changed:
|
|
outs = open(self.world_yaml_path, 'w')
|
|
outs.write("world_name:"+str(self.world_name) + "\n")
|
|
outs.write("chunk_size:"+str(self.chunk_size) + "\n")
|
|
outs.write("pixelspernode:"+str(self.pixelspernode) + "\n")
|
|
outs.write("chunkx_min:"+str(self.chunkx_min) + "\n")
|
|
outs.write("chunkx_max:"+str(self.chunkx_max) + "\n")
|
|
outs.write("chunkz_min:"+str(self.chunkz_min) + "\n")
|
|
outs.write("chunkz_max:"+str(self.chunkz_max) + "\n")
|
|
#values for command arguments:
|
|
outs.write("maxheight:"+str(self.maxheight) + "\n")
|
|
outs.write("minheight:"+str(self.minheight) + "\n")
|
|
#ALSO save to YAML:
|
|
outs.write("world_path:"+str(self.world_path) + "\n")
|
|
outs.write("chunkymap_data_path:"+str(self.chunkymap_data_path) + "\n")
|
|
outs.write("total_generated_count:"+str(self.total_generated_count) + "\n")
|
|
outs.close()
|
|
else:
|
|
if self.is_verbose:
|
|
print (" (Not saving '"+self.world_yaml_path+"' since same value of each current variable is already in file as loaded)")
|
|
|
|
def check_map_inefficient_squarepattern(self):
|
|
if os.path.isfile(self.mtmn_path) and os.path.isfile(self.colors_path):
|
|
self.rendered_count = 0
|
|
if not os.path.isdir(self.chunkymap_data_path):
|
|
os.mkdir(self.chunkymap_data_path)
|
|
|
|
htaccess_path = os.path.join(self.chunkymap_data_path,".htaccess")
|
|
if not os.path.isdir(self.chunkymap_data_path):
|
|
os.makedirs(self.chunkymap_data_path)
|
|
if not os.path.isfile(htaccess_path):
|
|
self.deny_http_access(self.chunkymap_data_path)
|
|
|
|
self.mapvars = get_dict_from_conf_file(self.world_yaml_path,":")
|
|
#is_testonly == (self.os_name=="windows")
|
|
|
|
self.verify_correct_map()
|
|
|
|
self.chunkx_min = 0
|
|
self.chunkz_min = 0
|
|
self.chunkx_max = 0
|
|
self.chunkz_max = 0
|
|
self.total_generated_count = 0
|
|
|
|
newchunk_luid_list = list()
|
|
this_iteration_generates_count = 1
|
|
#if str(self.world_name) != str(self.mapvars["world_name"]):
|
|
# is_different_world = True
|
|
# print("FULL RENDER since chosen world name '"+self.world_name+"' does not match previously rendered world name '"+self.mapvars["world_name"]+"'")
|
|
print("PROCESSING MAP DATA")
|
|
while this_iteration_generates_count > 0:
|
|
this_iteration_generates_count = 0
|
|
self.read_then_remove_signals()
|
|
if not self.refresh_map_enable:
|
|
break
|
|
for z in range (self.chunkz_min,self.chunkz_max+1):
|
|
self.read_then_remove_signals()
|
|
if not self.refresh_map_enable:
|
|
break
|
|
for x in range(self.chunkx_min,self.chunkx_max+1):
|
|
self.read_then_remove_signals()
|
|
if not self.refresh_map_enable:
|
|
break
|
|
#python ~/minetest/util/minetestmapper-numpy.py --region -1200 800 -1200 800 --drawscale --maxheight 100 --minheight -50 --pixelspernode 1 ~/.minetest/worlds/FCAGameAWorld ~/map.png
|
|
#sudo mv ~/map.png /var/www/html/minetest/images/map.png
|
|
|
|
#only generate the edges (since started with region 0 0 0 0) and expanding from there until no png is created:
|
|
is_outline = (x==self.chunkx_min) or (x==self.chunkx_max) or (z==self.chunkz_min) or (z==self.chunkz_max)
|
|
if is_outline:
|
|
if self.check_chunk(x,z):
|
|
this_iteration_generates_count += 1
|
|
self.total_generated_count += 1
|
|
if self.is_verbose:
|
|
print ("") # blank line before next z so output is more readable
|
|
self.chunkx_min -= 1
|
|
self.chunkz_min -= 1
|
|
self.chunkx_max += 1
|
|
self.chunkz_max += 1
|
|
#end while square outline (1-chunk-thick outline) generated any png files
|
|
self.save_mapvars_if_changed()
|
|
if not self.is_verbose:
|
|
print(" rendered: "+str(self.rendered_count)+" (only checks for new chunks)")
|
|
else:
|
|
print ("MAP ERROR: failed since this folder must contain colors.txt and minetestmapper-numpy.py")
|
|
|
|
def read_then_remove_signals(self):
|
|
signal_path = self.get_signal_path()
|
|
if os.path.isfile(signal_path):
|
|
signals = get_dict_from_conf_file(signal_path,":")
|
|
if signals is not None:
|
|
print("RECEIVED "+str(len(signals))+" signal(s)")
|
|
for this_key in signals.keys():
|
|
print("RECEIVED SIGNAL "+str(this_key)+":"+str(signals[this_key]))
|
|
if this_key=="loop_enable":
|
|
if not signals[this_key]:
|
|
self.loop_enable = False
|
|
else:
|
|
print("WARNING: Got signal to change loop_enable to True, so doing nothing")
|
|
elif this_key=="refresh_players_enable":
|
|
if type(signals[this_key]) is bool:
|
|
self.refresh_players_enable = signals[this_key]
|
|
else:
|
|
print("ERROR: expected bool for "+this_key)
|
|
elif this_key=="refresh_map_seconds":
|
|
if (type(signals[this_key]) is float) or (type(signals[this_key]) is int):
|
|
if float(signals[this_key])>=1.0:
|
|
self.refresh_map_seconds = float(signals[this_key])
|
|
else:
|
|
print("ERROR: expected >=1 seconds for refresh_map_seconds (int or float)")
|
|
else:
|
|
print("ERROR: expected int for "+this_key)
|
|
elif this_key=="refresh_players_seconds":
|
|
if (type(signals[this_key]) is float) or (type(signals[this_key]) is int):
|
|
if float(signals[this_key])>=1.0:
|
|
self.refresh_players_seconds = float(signals[this_key])
|
|
else:
|
|
print("ERROR: expected >=1 seconds for refresh_players_seconds (int or float)")
|
|
else:
|
|
print("ERROR: expected int for "+this_key)
|
|
elif this_key=="recheck_rendered":
|
|
if type(signals[this_key]) is bool:
|
|
if signals[this_key]:
|
|
for chunk_luid in self.chunks.keys():
|
|
self.chunks[chunk_luid].is_fresh = False
|
|
else:
|
|
print("ERROR: expected bool for "+this_key)
|
|
elif this_key=="refresh_map_enable":
|
|
if type(signals[this_key]) is bool:
|
|
self.refresh_map_enable = signals[this_key]
|
|
else:
|
|
print("ERROR: expected bool for "+this_key)
|
|
|
|
else:
|
|
print("ERROR: unknown signal '"+this_key+"'")
|
|
|
|
|
|
else:
|
|
print("WARNING: blank '"+signal_path+"'")
|
|
try:
|
|
os.remove(signal_path)
|
|
except:
|
|
print("ERROR: "+__file__+" must have permission to remove '"+signal_path+"'. Commands will be repeated unless command was loop_enable:false.") # so exiting to avoid inability to avoid repeating commands at next launch.")
|
|
#self.loop_enable = False
|
|
|
|
def run_loop(self):
|
|
#self.last_run_second = best_timer()
|
|
self.loop_enable = True
|
|
self.is_verbose = False
|
|
while self.loop_enable:
|
|
before_second = best_timer()
|
|
run_wait_seconds = self.refresh_map_seconds
|
|
if self.refresh_players_seconds < run_wait_seconds:
|
|
run_wait_seconds = self.refresh_players_seconds
|
|
print("")
|
|
print("Ran "+str(self.run_count)+" time(s)")
|
|
self.read_then_remove_signals()
|
|
if self.loop_enable:
|
|
if self.refresh_players_enable:
|
|
if self.last_players_refresh_second is None or (best_timer()-self.last_players_refresh_second > self.refresh_players_seconds ):
|
|
#if self.last_players_refresh_second is not None:
|
|
#print ("waited "+str(best_timer()-self.last_players_refresh_second)+"s for map update")
|
|
self.last_players_refresh_second = best_timer()
|
|
self.check_players()
|
|
else:
|
|
print("waiting before doing player update")
|
|
else:
|
|
print("player update is not enabled")
|
|
if self.refresh_map_enable:
|
|
if (self.last_map_refresh_second is None) or (best_timer()-self.last_map_refresh_second > self.refresh_map_seconds):
|
|
#if self.last_map_refresh_second is not None:
|
|
#print ("waited "+str(best_timer()-self.last_map_refresh_second)+"s for map update")
|
|
self.last_map_refresh_second = best_timer()
|
|
self.check_map_inefficient_squarepattern()
|
|
else:
|
|
print("waiting before doing map update")
|
|
else:
|
|
print("map update is not enabled")
|
|
else:
|
|
self.is_verbose = True
|
|
run_wait_seconds -= (best_timer()-before_second)
|
|
if (int(float(run_wait_seconds)+.5)>0.0):
|
|
print ("sleeping for "+str(run_wait_seconds)+"s")
|
|
time.sleep(run_wait_seconds)
|
|
self.run_count += 1
|
|
|
|
def run(self):
|
|
if self.refresh_players_enable:
|
|
self.check_players()
|
|
if self.refresh_map_enable:
|
|
#self.check_map_inefficient_squarepattern()
|
|
self.check_map_pseudorecursion_iterate()
|
|
|
|
if __name__ == '__main__':
|
|
mtchunks = MTChunks()
|
|
signal_path = mtchunks.get_signal_path()
|
|
stop_line = "loop_enable:False"
|
|
parser = argparse.ArgumentParser(description='A mapper for minetest')
|
|
parser.add_argument('--skip-map', type = bool, metavar = ('skip_map'), default = False, help = 'draw map tiles and save YAML files for chunkymap.php to use')
|
|
parser.add_argument('--skip-players', type = bool, metavar = ('skip_players'), default = False, help = 'update player YAML files for chunkymap.php to use')
|
|
parser.add_argument('--no-loop', type = bool, metavar = ('no_loop'), default = False, help = 'keep running until "'+signal_path+'" contains the line '+stop_line)
|
|
args = parser.parse_args()
|
|
|
|
if not args.skip_players:
|
|
if not args.skip_map:
|
|
print("Drawing players and map")
|
|
else:
|
|
mtchunks.refresh_map_enable = False
|
|
print("Drawing players only")
|
|
else:
|
|
if not args.skip_map:
|
|
mtchunks.refresh_players_enable = False
|
|
print("Drawing map only")
|
|
else:
|
|
mtchunks.refresh_players_enable = False
|
|
mtchunks.refresh_map_enable = False
|
|
print("Nothing to do since "+str(args))
|
|
if mtchunks.refresh_players_enable or mtchunks.refresh_map_enable:
|
|
if args.no_loop:
|
|
mtchunks.run()
|
|
else:
|
|
print("To stop chunkymap-regen loop, save a line '"+stop_line+"' to '"+signal_path+"'")
|
|
mtchunks.run_loop()
|
|
|