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684 lines
34 KiB
684 lines
34 KiB
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#purpose: assist in data recovery where original filename is not known
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#KNOWN ISSUES:
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# * (status:closed reason:no solution) assumes name specified in file is same as id (filename)
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import shutil
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import os
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from datetime import datetime
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from expertmm import *
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from minetestinfo import *
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#C:\Users\jgustafson\Desktop\Backup\fcalocal\home\owner\.minetest\worlds\FCAGameAWorld\players
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#minetest_players_path = "C:\\Users\\jgustafson\\Desktop\\Backup\\fcalocal\\home\\owner\\.minetest\\worlds\\FCAGameAWorld\\players"
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players_path = os.path.join(minetestinfo.get_var("primary_world_path"), "players")
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_MAX_STACK_QTY = 99
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PLAYER_STORAGE_FILE_DOT_THEN_EXT = ".conf"
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#debugs_list = list()
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#debugs_list.append("C:\\Users\\jgustafson\\Desktop\\Backup\\fcalocal\\home\\owner\\.minetest\\debug_archived\\2016\\03\\16.txt")
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#debugs_list.append("C:\\Users\\jgustafson\\Desktop\\Backup\\fcalocal\\home\\owner\\.minetest\\debug_archived\\2016\\03\\17.txt")
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debug_txt_path = os.path.join(minetestinfo.get_var("profile_minetest_path"), "debug.txt")
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min_date_string = None
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#min_date_string = "2016-03-15 12:12:00"
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DEBUG_TXT_TIME_FORMAT_STRING="%Y-%m-%d %H:%M:%S"
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is_start_now = False
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while min_date_string is None:
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default_min_date_string = datetime.strftime(datetime.now(), DEBUG_TXT_TIME_FORMAT_STRING)
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print("")
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print("Please enter starting date for player locations and block obtaining to be replayed (only used for inventory recovery feature).")
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answer = raw_input("Replay Start [YYYY-MM-DD HH-mm-SS format] (blank for "+default_min_date_string+"): ")
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if len(answer.strip())>0:
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try:
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min_date = datetime.strptime(answer, DEBUG_TXT_TIME_FORMAT_STRING)
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tmp_string = datetime.strftime(min_date, DEBUG_TXT_TIME_FORMAT_STRING)
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confirm = raw_input(tmp_string+" ok [Y/n]? ")
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if confirm.strip().lower()=="y" or confirm.strip().lower()=="yes":
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min_date_string = tmp_string
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except:
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print("Bad date format. Please try again.")
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else:
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is_start_now = True
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min_date_string = default_min_date_string
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print("Using start "+min_date_string)
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if is_start_now:
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print(" (which is the current time, so nothing will be replayed [this is the default just be extra careful, because if you run the replay function on the same part of the log more than once, that will double #of each item each player digs and double the quantity of those items in players offline storage folder])")
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print("")
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players_offline_storage_name = "players_offline_storage"
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deprecated_players_offline_storage_name = "player_storage"
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#H:\Minetest\player_storage
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players_offline_storage_path = os.path.join(minetestinfo.get_var("primary_world_path"), players_offline_storage_name)
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deprecated_players_offline_storage_path = os.path.join(minetestinfo.get_var("primary_world_path"),deprecated_players_offline_storage_name)
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if os.path.isdir(deprecated_players_offline_storage_path):
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print("moving \""+deprecated_players_offline_storage_path+"\" to")
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print(" "+players_offline_storage_path)
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shutil.move(deprecated_players_offline_storage_path, players_offline_storage_path)
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print("Using offline players_offline_storage_path:")
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print(" "+players_offline_storage_path)
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print(" (used for inventory recovery and other offline storage features)")
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give_path = os.path.join(players_offline_storage_path, "give")
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print("give_path:")
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print(" (used for give commands for inventory leftover if more to transfer after filling destination inventory)")
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#players_offline_storage_path = os.path.join("C:\\Users\\jgustafson\\Desktop\\Backup\\fcalocal\\home\\owner\\.minetest\\worlds\\FCAGameAWorld", players_offline_storage_name)
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irl_person_csv_name = None
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irl_person_csv_path = None
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world_name = None
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try:
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world_name = os.path.basename(os.path.abspath(minetestinfo.get_var("primary_world_path")))
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print("")
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print("Using world_name '"+str(world_name)+"'")
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except:
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print("Could not finish getting world folder name.")
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view_traceback()
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try:
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deprecated_irl_person_csv_name = world_name + " - Minetest Users - Real Names.txt"
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irl_person_csv_name = "irl_person_info.csv"
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print("")
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if os.path.isdir(minetestinfo.get_var("primary_world_path")):
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irl_person_csv_path = os.path.join(minetestinfo.get_var("primary_world_path"), irl_person_csv_name)
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if os.sep=="\\":
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deprecated_irl_person_csv_path = os.path.join("H:\\Minetest", deprecated_irl_person_csv_name)
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if os.path.isfile(deprecated_irl_person_csv_name):
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print("moving \""+deprecated_irl_person_csv_path+"\" to")
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print(" "+irl_person_csv_path)
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os.rename(deprecated_irl_person_csv_path, irl_person_csv_path)
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print("Using irl_person_csv_path:")
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print(" "+str(irl_person_csv_path))
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print("")
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else:
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print("No world folder found, so leaving irl_person_csv_path as None")
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except:
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print("Could not finish building irl_person_csv_path.")
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view_traceback()
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print("")
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class MinetestInventoryItem:
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owner = None # optional, only used for debug output
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name = None
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qty = None
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param = None # normally toolid
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suffix = None
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#If addend is negative, will return negative if can't take that many, otherwise 0
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def push_qty(self, addend):
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leftover = 0
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self.qty += addend
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if self.qty > _MAX_STACK_QTY:
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leftover = self.qty - _MAX_STACK_QTY
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self.qty = _MAX_STACK_QTY
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elif self.qty < 0:
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leftover = self.qty
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self.qty = 0
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self.name = "Empty"
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self.param = None
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self.suffix = None
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return leftover
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def get_item_as_inventory_line(self):
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result = None
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is_msg = False
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if self.name is not None:
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if self.name!="Empty":
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if self.qty is not None:
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result = "Item"
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result += " "+self.name
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if (self.qty!=1) or (self.param is not None) or (self.suffix is not None):
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result += " "+str(self.qty)
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if self.param is not None:
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result += " "+self.param
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if self.suffix is not None:
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result += " "+self.suffix
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else:
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owner_msg = ""
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if self.owner is not None:
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owner_msg = " owned by "+self.owner
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print("ERROR in get_item_as_inventory_line: qty is None for "+self.name+owner_msg)
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is_msg = True
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else:
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result = "Empty"
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else:
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owner_msg = ""
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if self.owner is not None:
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owner_msg = " owned by "+self.owner
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print("ERROR in get_item_as_inventory_line: name is None for item"+owner_msg)
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is_msg = True
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if is_msg:
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raw_input("Press enter to continue...")
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return result
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def set_from_inventory_line(self, line):
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self.name = None
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self.qty = None
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self.param = None
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self.suffix = None
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if line!="Empty":
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parts = line.strip().split(" ")
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is_warning = False
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if (len(parts)!=2) and (len(parts)!=3) and (len(parts)!=4):
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print("inventory has extra unknown params that will be ignored but saved: "+line)
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is_warning = True
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if len(parts)>=2:
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if parts[0]=="Item":
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self.name = parts[1].strip()
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if len(parts)>2:
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self.qty = int(parts[2].strip())
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if len(parts)>=4:
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self.param = parts[3].strip()
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if len(parts)>4:
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self.suffix = " " + " ".join(parts[5:])
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else:
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self.qty = 1
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else:
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print("Not an item line: "+line)
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is_warning = True
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else:
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print("Failed to parse line since too few ("+len(parts)+") param(s).")
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is_warning = True
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if is_warning:
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raw_input("Press enter to continue...")
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else:
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self.name = "Empty"
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class MinetestInventory:
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name = None
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width = None
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items = None
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def __init__(self):
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self.items = list() # IS allowed to have duplicate names
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def push_item(self, item_id, qty):
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for index in range(0,len(self.items)):
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if self.items[index].name==item_id:
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qty = self.items[index].push_qty(qty)
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if qty==0:
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break
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if qty!=0:
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for index in range(0,len(self.items)):
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if self.items[index].name=="Empty":
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self.items[index].name = item_id
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self.items[index].qty = 0
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self.items[index].param = None #TODO: set this! id needed for tools (see itemstring format at https://github.com/minetest/minetest/blob/master/doc/world_format.txt )
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self.items[index].suffix = None
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qty = self.items[index].push_qty(qty)
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if qty==0:
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break
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return qty
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def write_to_stream(self, outs):
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if self.name is not None:
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#if self.width is not None:
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if self.width is None:
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self.width = 0
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if self.items is not None:
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outs.write("List "+self.name+" "+str(len(self.items))+"\n")
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outs.write("Width "+str(self.width)+"\n")
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for item in self.items:
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line = item.get_item_as_inventory_line()
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if line is not None:
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outs.write(line+"\n")
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outs.write("EndInventoryList"+"\n")
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else:
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print("ERROR in minetestinventory.write_to: items is None")
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raw_input("Press enter to continue...")
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#else:
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# print("ERROR in minetestinventory.write_to: width is None")
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# raw_input("Press enter to continue...")
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else:
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print("ERROR in minetestinventory.write_to: name is None")
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raw_input("Press enter to continue...")
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class MinetestPlayer:
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playerid = None
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player_args = None
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inventories = None
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oops_list = None
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def __init__(self, playerid):
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self.player_args = {}
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self.player_args["breath"] = 11
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self.player_args["hp"] = playerid
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if playerid is not None:
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self.player_args["name"] = 20
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self.player_args["pitch"] = 24.9 # not sure what range is, so using an example
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self.player_args["position"] = "(0.0,0.0,0.0)"
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self.player_args["version"] = 1
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self.player_args["yaw"] = 0.0
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self.playerid = playerid
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self.inventories = list()
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# returns how many didnt' fit in any inventory lists
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def push_item(self, item_id, qty):
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main_index = -1
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for index in range(0,len(self.inventories)):
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if self.inventories[index].name=="main":
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main_index = index
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break
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if main_index>-1:
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qty = self.inventories[main_index].push_item(item_id, qty)
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else:
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print("ERROR: no inventory List named 'main' for "+self.playerid)
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if qty!=0:
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for index in range(0,len(self.inventories)):
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if self.inventories[index].name=="craft":
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qty = self.inventories[index].push_item(item_id, qty)
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break
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return qty
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def save(self):
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if "name" in self.player_args:
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player_path = os.path.join(players_path, self.playerid)
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self.save_as(player_path)
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def save_as(self, player_path):
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if "name" in self.player_args:
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outs = open(player_path, 'w')
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for this_key in self.player_args:
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outs.write(this_key+" = "+str(self.player_args[this_key])+"\n")
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outs.write("PlayerArgsEnd"+"\n")
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for inventory in self.inventories:
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#if type(inventory) is MinetestInventory:
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inventory.write_to_stream(outs)
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#else:
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# print("ERROR in minetestplayer.save: '"+this_key+"' is not a MinetestInventory")
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outs.write("EndInventory"+"\n")
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if self.oops_list is not None:
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for line in self.oops_list:
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outs.write(line+"\n")
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outs.close()
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else:
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print("ERROR in minetestplayer.save: missing 'name' in player_args")
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def load(self):
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if self.playerid is not None and len(self.playerid.strip())>0:
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player_path = os.path.join(players_path, self.playerid)
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self.load_from_file(player_path)
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else:
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print("ERROR in minetestplayer.load: 'playerid' member was not set (unique filename for players folder)")
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def load_from_file(self, player_path):
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section = "PlayerArgs"
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ins = None
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try:
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ins = open(player_path, 'r')
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line = True
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this_inventory = None
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while line:
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line = ins.readline()
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if line:
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line = line.strip()
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if len(line)>0:
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ao = " = "
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ao_index = line.find(ao)
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if line=="PlayerArgsEnd":
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section = "(commands)"
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elif section=="PlayerArgs":
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if ao_index>-1:
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n = line[:ao_index].strip()
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v = line[ao_index+len(ao):].strip()
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self.player_args[n] = v
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elif section=="(commands)":
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width_opener = "Width "
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list_opener = "List "
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if len(line)>len(list_opener) and line[:len(list_opener)]==list_opener:
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list_name = None
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list_name_ender = " "
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list_name_index = len(list_opener)
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list_name_ender_index = line.find(list_name_ender, list_name_index+1)
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if list_name_ender_index>-1:
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list_name = line[list_name_index:list_name_ender_index].strip()
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else:
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list_name = line[list_name_index].strip()
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if len(list_name)>0:
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this_inventory = MinetestInventory()
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this_inventory.name = list_name
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self.inventories.append(this_inventory)
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else:
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print("ERROR: name for inventory item for "+self.playerid)
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elif line=="EndInventoryList":
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section = "(commands)"
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this_inventory = None
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elif line=="EndInventory":
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if this_inventory is not None:
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print("WARNING: EndInventory before EndInventoryList for "+self.playerid)
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section = "(EOF)"
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elif len(line)>len(width_opener) and line[:len(width_opener)]==width_opener:
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width_string = line[len(width_opener):].strip()
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if this_inventory is not None:
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try:
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this_inventory.width = int(width_string)
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except:
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print("ERROR: Failed to parse '"+width_string+"' as integer Width for "+self.playerid)
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else:
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print("ERROR: found Width before List for line '"+line+"' for "+self.playerid)
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else:
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item_opener = "Item "
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if (line=="Empty") or (len(line)>len(item_opener) and line[:len(item_opener)]==item_opener):
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this_item = MinetestInventoryItem()
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this_item.set_from_inventory_line(line)
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this_item.owner = self.playerid
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this_inventory.items.append(this_item)
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else:
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print("ERROR: can't parse '"+line+"' for "+self.playerid)
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elif section=="(EOF)":
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print("ERROR: unknown line after EndInventory (will be saved) for "+self.playerid)
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if self.oops_list is None:
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self.oops_list = list()
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self.oops_list.append(line)
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except:
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print("Could not finish minetestplayer.load_from_file:")
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view_traceback()
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try:
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if ins is not None:
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ins.close()
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except:
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pass
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player_file_indicator_string = "PlayerArgsEnd"
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player_file_extension = "" # player files have no extension in minetest
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replay_file_ao = "="
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def recover_player_files_by_content(recovery_source_path, dest_players_path):
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extra_path = os.path.join(dest_players_path, "extra_players")
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if os.path.isdir(recovery_source_path):
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folder_path = recovery_source_path
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for sub_name in os.listdir(folder_path):
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sub_path = os.path.join(folder_path,sub_name)
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if os.path.isfile(sub_path):
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if (sub_name[:1]!="."):
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is_player_file = False
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ins = open(sub_path, 'r')
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name = None
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print("EXAMINING "+sub_name)
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line = True
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while line:
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line = ins.readline()
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if line:
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ao = "="
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ao_index = line.find(ao)
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if ao_index>-1:
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n = line[:ao_index].strip()
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v = line[ao_index+len(ao):].strip()
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if n == "name":
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name = v
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if is_player_file:
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break
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elif line.strip()=="PlayerArgsEnd":
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is_player_file = True
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if name is not None:
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break
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ins.close()
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if is_player_file:
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dest_path = ""
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dest_path = os.path.join(dest_players_path, name)
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if (name is not None) and (not os.path.isfile(dest_path)):
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shutil.copyfile(sub_path, dest_path)
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else:
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if not os.path.isdir(extra_path):
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os.makedirs(extra_path)
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dest_path = os.path.join(extra_path, sub_name)
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shutil.copyfile(sub_path, dest_path)
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print(" recovered to '"+dest_path+"'")
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players = None
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def load_players_offline_storage(this_players_offline_storage_path):
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global players
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players = {}
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if not os.path.exists(this_players_offline_storage_path):
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os.makedirs(this_players_offline_storage_path)
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else:
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folder_path = this_players_offline_storage_path
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for sub_name in os.listdir(folder_path):
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sub_path = os.path.join(folder_path,sub_name)
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if os.path.isfile(sub_path):
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if (sub_name[:1]!="."):
|
|
if (len(sub_name)>4) and (sub_name[-len(PLAYER_STORAGE_FILE_DOT_THEN_EXT):]==PLAYER_STORAGE_FILE_DOT_THEN_EXT):
|
|
playerid = sub_name[:-len(PLAYER_STORAGE_FILE_DOT_THEN_EXT)]
|
|
players[playerid] = get_dict_from_conf_file(sub_path, replay_file_ao)
|
|
|
|
#returns list of give commands if has problem
|
|
def move_storage_to_players(this_players_offline_storage_path, output_players_folder_path, leftover_give_commands_folder_path, change_player_position_enable=True):
|
|
give_commands_by_playerid = {}
|
|
if os.path.isdir(this_players_offline_storage_path):
|
|
folder_path = this_players_offline_storage_path
|
|
for sub_name in os.listdir(folder_path):
|
|
sub_path = os.path.join(folder_path,sub_name)
|
|
if os.path.isfile(sub_path):
|
|
if (sub_name[:1]!="."):
|
|
if len(sub_name) > len(PLAYER_STORAGE_FILE_DOT_THEN_EXT):
|
|
playerid = sub_name[:-len(PLAYER_STORAGE_FILE_DOT_THEN_EXT)]
|
|
player_path = os.path.join(players_path, playerid)
|
|
if os.path.isfile(player_path):
|
|
this_storage = get_dict_from_conf_file(sub_path, "=")
|
|
minetestplayer = MinetestPlayer(playerid)
|
|
minetestplayer.load_from_file(player_path)
|
|
is_changed = False
|
|
for this_key in this_storage.keys():
|
|
if this_key != "position":
|
|
item_id = this_key
|
|
qty = int(this_storage[this_key])
|
|
leftover = minetestplayer.push_item(item_id, qty)
|
|
if leftover!=0:
|
|
line = "/give "+minetestplayer.playerid+" "+item_id+" "+str(leftover)
|
|
if playerid not in give_commands_by_playerid:
|
|
give_commands_by_playerid[playerid] = list()
|
|
give_commands_by_playerid[playerid].append(line)
|
|
is_changed = True
|
|
else:
|
|
if change_player_position_enable:
|
|
minetestplayer.player_args["position"] = this_storage[this_key]
|
|
is_changed = True
|
|
print(" moved "+playerid+" to "+minetestplayer.player_args["position"])
|
|
if is_changed:
|
|
minetestplayer.save_as(player_path)
|
|
print(" saved '"+player_path+"'")
|
|
if playerid in give_commands_by_playerid.keys():
|
|
give_commands = give_commands_by_playerid[playerid]
|
|
mode_string = 'w'
|
|
if not os.path.isdir(leftover_give_commands_folder_path):
|
|
os.makedirs(leftover_give_commands_folder_path)
|
|
player_commands_path = os.path.join(leftover_give_commands_folder_path, playerid+".txt")
|
|
if os.path.isfile(player_commands_path):
|
|
mode_string = 'a'
|
|
outs = open(player_commands_path, mode_string)
|
|
for line in give_commands:
|
|
outs.write(line+"\n")
|
|
print(line)
|
|
outs.close()
|
|
os.remove(sub_path) # save_conf_from_dict(sub_path, this_storage, "=")
|
|
else:
|
|
print("WARNING: no playerid '"+playerid+"', so keeping storage file")
|
|
else:
|
|
print("ERROR: missing players' offline storage folder '"+this_players_offline_storage_path+"'")
|
|
|
|
|
|
def convert_storage_to_give_commands_DEPRECATED(this_players_offline_storage_path, output_folder_path, irl_person_csv_path):
|
|
global players
|
|
#if players is None:
|
|
# load_players_offline_storage(this_players_offline_storage_path)
|
|
while True:
|
|
print("")
|
|
playerid = raw_input("Minetest Username: ")
|
|
real_name_string = raw_input("Real Name: ")
|
|
identifiable_user_description = "first initial + last name + grad year"
|
|
identifiable_user_string = raw_input(identifiable_user_description+": ")
|
|
if len(playerid)>0:
|
|
player_storage_path = os.path.join(this_players_offline_storage_path, playerid)
|
|
if os.path.isfile(player_storage_path):
|
|
#if len(real_name_string)>0:
|
|
identifiable_user_string_strip = identifiable_user_string.strip()
|
|
if len(identifiable_user_string_strip)>0:
|
|
appends = open(irl_person_csv_path, 'a')
|
|
#line = playerid.strip().replace(","," ")+","+real_name_string.replace(","," ")+","
|
|
line = playerid.strip().replace(","," ")+","+real_name_string+","+identifiable_user_string_strip.replace(","," ")
|
|
appends.append(line+"\n")
|
|
appends.close()
|
|
this_player = get_dict_from_conf_file(player_storage_path, "=")
|
|
position_string = None
|
|
#TODO: output_folder_path
|
|
for this_key in this_player:
|
|
if this_key!="position":
|
|
line = "/give "+playerid+" "+this_key+" "+str(this_player[this_key])
|
|
print(line)
|
|
else:
|
|
position_string = this_player[this_key]
|
|
if position_string is not None:
|
|
ten_to_one_coords = get_tuple_from_notation(position_string)
|
|
if len(ten_to_one_coords)==3:
|
|
location_string = str(ten_to_one_coords[0]/10)+","+str(ten_to_one_coords[1]/10)+","+str(ten_to_one_coords[2]/10)
|
|
print("/teleport "+playerid+" "+location_string)
|
|
else:
|
|
print("bad coords: "+location_string)
|
|
appends.close()
|
|
else:
|
|
print(identifiable_user_description+" not accepted, so nothing will be done.")
|
|
|
|
else:
|
|
print("No storage file was found named '"+player_storage_path+"'")
|
|
else:
|
|
break
|
|
|
|
def debug_log_replay_to_offline_player_storage(debug_txt_path, this_players_offline_storage_path, min_date_string):
|
|
global players
|
|
min_date = None
|
|
if min_date_string is not None:
|
|
min_date = datetime.strptime(min_date_string, DEBUG_TXT_TIME_FORMAT_STRING)
|
|
print("This will only work if server is offline.")
|
|
print(" (Using min date "+str(min_date)+")")
|
|
raw_input(" press enter to continue, otherwise exit this Window or Ctrl-C to terminate script in GNU/Linux systems...")
|
|
if players is None:
|
|
load_players_offline_storage(this_players_offline_storage_path)
|
|
|
|
ins = open(debug_txt_path, 'r')
|
|
line = True
|
|
while line:
|
|
line = ins.readline()
|
|
if line:
|
|
ao = ": ACTION[Server]: "
|
|
ao_index = line.find(ao)
|
|
#look for lines such as:
|
|
#2016-03-03 11:42:17: ACTION[Server]: 1234567your digs default:stone at (-21,-81,-80)
|
|
|
|
if ao_index>-1:
|
|
date_string = line[:ao_index].strip()
|
|
action_date = datetime.strptime(date_string, DEBUG_TXT_TIME_FORMAT_STRING)
|
|
if (min_date is None) or (action_date>=min_date):
|
|
action_string = line[ao_index+len(ao):].strip()
|
|
name_ender = " digs "
|
|
name_ender_index = action_string.find(name_ender)
|
|
delta = 1
|
|
if name_ender_index < 0:
|
|
name_ender = " places node "
|
|
name_ender_index = action_string.find(name_ender)
|
|
delta = -1
|
|
position_string = None
|
|
position_one_to_one_string = None
|
|
at_delimiter = " at ("
|
|
is_enough_information = False
|
|
this_player = None
|
|
if name_ender_index > -1:
|
|
#also save location to player file in MULTIPLIED BY 10 format such as:
|
|
#position = (-623.69,34.62,1246.17)
|
|
playerid = action_string[:name_ender_index]
|
|
print("playerid:"+playerid)
|
|
item_ender_index = action_string.find(" ",name_ender_index+len(name_ender))
|
|
|
|
if item_ender_index > -1:
|
|
item_string = action_string[name_ender_index+len(name_ender):item_ender_index]
|
|
is_enough_information = True
|
|
if "digs" in name_ender:
|
|
if item_string in after_broken:
|
|
item_string = after_broken[item_string]
|
|
print(" "+item_string)
|
|
if playerid not in players:
|
|
players[playerid] = {}
|
|
this_player = players[playerid]
|
|
if item_string not in this_player:
|
|
this_player[item_string] = delta
|
|
else:
|
|
this_player[item_string] += delta
|
|
else:
|
|
name_ender = " punches object "
|
|
name_ender_index = action_string.find(name_ender)
|
|
if name_ender_index > -1:
|
|
playerid = action_string[:name_ender_index]
|
|
print(playerid+":")
|
|
is_enough_information = True
|
|
if playerid not in players:
|
|
players[playerid] = {}
|
|
this_player = players[playerid]
|
|
|
|
if is_enough_information:
|
|
at_delimiter_index = action_string.find(at_delimiter)
|
|
if at_delimiter_index>-1:
|
|
at_ender = ")"
|
|
at_ender_index = action_string.find(at_ender,at_delimiter_index+len(at_delimiter))
|
|
if at_ender_index>-1:
|
|
position_one_to_one_string = action_string[at_delimiter_index+len(at_delimiter):at_ender_index]
|
|
pos_strings = position_one_to_one_string.split(",")
|
|
if len(pos_strings)==3:
|
|
coords = [float(pos_strings[0])*10, float(pos_strings[1])*10, float(pos_strings[2])*10]
|
|
position_string = "(" + str(coords[0])+","+str(coords[1])+","+str(coords[2]) + ")"
|
|
else:
|
|
print("WARNING: bad event coords '"+str(pos_strings)+"'")
|
|
if min_date is None:
|
|
print(" note: Saving since min_date is None")
|
|
else:
|
|
print(" note: Saving since "+datetime.strftime(action_date,DEBUG_TXT_TIME_FORMAT_STRING)+" >= "+datetime.strftime(min_date,DEBUG_TXT_TIME_FORMAT_STRING))
|
|
|
|
if position_string is not None:
|
|
this_player["position"] = position_string
|
|
print(" position: "+position_string)
|
|
if position_one_to_one_string is not None:
|
|
#this_player["position"] = position_string
|
|
print(" block: "+position_one_to_one_string)
|
|
|
|
for playerid in players.keys():
|
|
player_replay_path = os.path.join(this_players_offline_storage_path, playerid+PLAYER_STORAGE_FILE_DOT_THEN_EXT)
|
|
save_conf_from_dict(player_replay_path, players[playerid], replay_file_ao)
|
|
|
|
#ins.close()
|
|
#outs = open(output_path, 'w')
|
|
#outs.write(line+"\n")
|
|
#outs.close()
|
|
|
|
def player_inventory_transfer(from_playerid, to_playerid):
|
|
from_player_path = os.path.join(players_path, from_playerid)
|
|
to_player_path = os.path.join(players_path, to_playerid)
|
|
to_player_givescript_path = os.path.join(give_path, to_playerid)
|
|
|
|
#recover_player_files_by_content("C:\\1.RaiseDataRecovery", "C:\\Users\\jgustafson\\Desktop\\Backup\\fcalocal\\home\\owner\\.minetest\\worlds\\FCAGameAWorld\\players")
|
|
|
|
### RESTORE ITEMS FROM DEBUG.TXT:
|
|
#"C:\Users\jgustafson\Desktop\Backup\fcalocal\home\owner\.minetest\debug_archived\2016\03\"
|
|
##debug_log_replay_to_offline_player_storage("C:\\Users\\jgustafson\\Desktop\\Backup\\fcalocal\\home\\owner\\.minetest\\debug.txt", players_offline_storage_path, min_date_string)
|
|
|
|
##for debug_path in debugs_list:
|
|
## debug_log_replay_to_offline_player_storage(debug_path, players_offline_storage_path, min_date_string)
|
|
#debug_log_replay_to_offline_player_storage(debug_txt_path, players_offline_storage_path, min_date_string)
|
|
|
|
|
|
|
|
|
|
#convert_storage_to_give_commands_DEPRECATED(players_offline_storage_path, give_path, irl_person_csv_path)
|
|
|
|
#move_storage_to_players(players_offline_storage_path, players_path, give_path, change_player_position_enable=True)
|
|
|
|
|
|
### FOR TESTING PURPOSES:
|
|
# C:\Users\jgustafson\Desktop\Backup\fcalocal\home\owner\.minetest\worlds\FCAGameAWorld\players\
|
|
#minetestplayer = MinetestPlayer("mrg")
|
|
#minetestplayer.load()
|
|
#item_id = "default:glass"
|
|
#leftover = minetestplayer.push_item(item_id,1286)
|
|
#print("/give "+minetestplayer.playerid+" "+item_id+" "+str(leftover))
|
|
#minetestplayer.playerid = "mrg-try1"
|
|
#minetestplayer.save()
|
|
if os.sep == "\\":
|
|
print("# REMEMBER If you later copy player files to a GNU/Linux machine cd to your world's players folder then run dos2unix such as:")
|
|
print(" sudo apt-get update")
|
|
print(" sudo apt-get install dos2unix")
|
|
print(" cd "+os.path.join(minetestinfo.get_var("primary_world_path"), "players"))
|
|
print(" dos2unix *")
|
|
print("# to convert line endings, otherwise inventory and all PlayerArgs will be loaded as blank (if using player files with Windows line endings on GNU/Linux copy of minetest).")
|
|
|