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1070 lines
42 KiB
1070 lines
42 KiB
#!/usr/bin/env python2
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# -*- coding: utf-8 -*-
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# minetestmapper-numpy.py is free software. It comes without any warranty, to
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# the extent permitted by applicable law. You can redistribute it
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# and/or modify it under the terms of minetestmapper-numpy LICENSE available here: https://github.com/spillz/minetest/blob/master/util/minetestmapper-numpy.py
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# Made by Jogge, modified by celeron55
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# 2011-05-29: j0gge: initial release
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# 2011-05-30: celeron55: simultaneous support for sectors/sectors2, removed
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# 2011-06-02: j0gge: command line parameters, coordinates, players, ...
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# 2011-06-04: celeron55: added #!/usr/bin/python2 and converted \r\n to \n
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# to make it easily executable on Linux
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# 2011-07-30: WF: Support for content types extension, refactoring
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# 2011-07-30: erlehmann: PEP 8 compliance.
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# 2014-03-05: spillz: Refactored code, use argparse for better command line handling,
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# use numpy for speed boost and reduced memory usage
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# Requires Python Imaging Library: http://www.pythonware.com/products/pil/
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# Requires Numpy: http://www.scipy.org
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import zlib
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import os
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import string
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import time
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import argparse
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import sys
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import traceback
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import numpy
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import itertools
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from PIL import Image, ImageDraw, ImageFont, ImageColor
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try:
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import io
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BytesIO = io.BytesIO
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except:
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import cStringIO
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BytesIO = cStringIO.StringIO
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#
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# wrapper around PIL 1.1.6 Image.save to preserve PNG metadata
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#
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# public domain, Nick Galbreath
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# http://blog.client9.com/2007/08/28/python-pil-and-png-metadata-take-2.html
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#
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def pngsave(im, file):
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# these can be automatically added to Image.info dict
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# they are not user-added metadata
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reserved = ('interlace', 'gamma', 'dpi', 'transparency', 'aspect')
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# undocumented class
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from PIL import PngImagePlugin
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meta = PngImagePlugin.PngInfo()
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# copy metadata into new object
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for k,v in im.info.iteritems():
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if k in reserved: continue
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meta.add_text(k, v, 0)
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# and save
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im.save(file, "PNG", pnginfo=meta)
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TRANSLATION_TABLE = {
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1: 0x800, # CONTENT_GRASS
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4: 0x801, # CONTENT_TREE
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5: 0x802, # CONTENT_LEAVES
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6: 0x803, # CONTENT_GRASS_FOOTSTEPS
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7: 0x804, # CONTENT_MESE
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8: 0x805, # CONTENT_MUD
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10: 0x806, # CONTENT_CLOUD
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11: 0x807, # CONTENT_COALSTONE
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12: 0x808, # CONTENT_WOOD
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13: 0x809, # CONTENT_SAND
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18: 0x80a, # CONTENT_COBBLE
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19: 0x80b, # CONTENT_STEEL
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20: 0x80c, # CONTENT_GLASS
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22: 0x80d, # CONTENT_MOSSYCOBBLE
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23: 0x80e, # CONTENT_GRAVEL
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24: 0x80f, # CONTENT_SANDSTONE
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25: 0x810, # CONTENT_CACTUS
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26: 0x811, # CONTENT_BRICK
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27: 0x812, # CONTENT_CLAY
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28: 0x813, # CONTENT_PAPYRUS
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29: 0x814} # CONTENT_BOOKSHELF
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def hex_to_int(h):
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i = int(h, 16)
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if(i > 2047):
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i -= 4096
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return i
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def hex4_to_int(h):
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i = int(h, 16)
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if(i > 32767):
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i -= 65536
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return i
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def int_to_hex3(i):
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if(i < 0):
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return "%03X" % (i + 4096)
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else:
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return "%03X" % i
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def int_to_hex4(i):
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if(i < 0):
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return "%04X" % (i + 65536)
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else:
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return "%04X" % i
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#def signedToUnsigned(i, max_positive):
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# if i >= 0:
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# return i
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# else:
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# return i + 2*max_positive
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#def getBlockAsInteger(p):
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# return signedToUnsigned(p[2],2048)*16777216 + signedToUnsigned(p[1],2048)*4096 + signedToUnsigned(p[0],2048)
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def getBlockAsInteger(p):
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return p[2]*16777216 + p[1]*4096 + p[0]
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def unsignedToSigned(i, max_positive):
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if i < max_positive:
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return i
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else:
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return i - 2*max_positive
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def getIntegerAsBlock(i):
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x = unsignedToSigned(i % 4096, 2048)
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i = int((i - x) / 4096)
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y = unsignedToSigned(i % 4096, 2048)
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i = int((i - y) / 4096)
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z = unsignedToSigned(i % 4096, 2048)
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return x,y,z
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def readU8(f):
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return ord(f.read(1))
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def readU16(f):
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return ord(f.read(1))*256 + ord(f.read(1))
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def readU32(f):
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return ord(f.read(1))*256*256*256 + ord(f.read(1))*256*256 + ord(f.read(1))*256 + ord(f.read(1))
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def readS32(f):
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return unsignedToSigned(ord(f.read(1))*256*256*256 + ord(f.read(1))*256*256 + ord(f.read(1))*256 + ord(f.read(1)), 2**31)
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CONTENT_WATER = 2
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def content_is_ignore(d):
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return d == 0
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#return d in [0, "ignore"]
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def content_is_water(d):
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return (d == 2) | (d == 9)
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#return d in [2, 9]
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def content_is_air(d):
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return (d == 126) | (d == 127) | (d == 254)
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# return d in [126, 127, 254, "air"]
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#NOT USED
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def read_content(mapdata, version, datapos=None):
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if datapos==None:
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if version >= 24:
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mapdata = numpy.array(mapdata)
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x=numpy.arange(4096)
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return (mapdata[x*2] << 8) | (mapdata[x*2 + 1])
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if version >= 24:
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return (mapdata[datapos*2] << 8) | (mapdata[datapos*2 + 1])
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elif version >= 20:
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if mapdata[datapos] < 0x80:
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return mapdata[datapos]
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else:
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return (mapdata[datapos] << 4) | (mapdata[datapos + 0x2000] >> 4)
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elif 16 <= version < 20:
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return TRANSLATION_TABLE.get(mapdata[datapos], mapdata[datapos])
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else:
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raise Exception("Unsupported map format: " + str(version))
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def parse_args():
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parser = argparse.ArgumentParser(description='A mapper for minetest')
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parser.add_argument('--bgcolor', default='black', metavar = 'COLOR', type=ImageColor.getrgb, help = 'set the background color (e.g. white or "#FFFFFF")')
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parser.add_argument('--scalecolor', default='white', metavar = 'COLOR', type=ImageColor.getrgb, help = 'set the ruler and text color for the scale')
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parser.add_argument('--origincolor', default='red', metavar = 'COLOR', type=ImageColor.getrgb, help = 'set the color for the map origin')
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parser.add_argument('--playercolor', default='red', metavar = 'COLOR', type=ImageColor.getrgb, help = 'set the color for player markers')
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parser.add_argument('--fogcolor', default='grey', metavar = 'COLOR', type=ImageColor.getrgb, help = 'set the color for fog (default grey)')
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parser.add_argument('--ugcolor', default='purple', metavar = 'COLOR', type=ImageColor.getrgb, help = 'set the color for underground areas (default purple)')
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parser.add_argument('--makethumb',action='store_const', const = True, default=False, help = 'create a thumbnail image in addition to the full size image with the file name <outputname>_thumb.png')
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parser.add_argument('--drawscale',action='store_const', const = True, default=False, help = 'draw a scale on the border of the map')
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parser.add_argument('--drawplayers',action='store_const', const = True, default = False, help = 'draw markers for players')
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parser.add_argument('--draworigin',action='store_const', const = True, default = False, help = 'draw the position of the origin (0,0)')
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parser.add_argument('--drawunderground',dest='drawunderground',action='store_const', const = 1, default = 0, help = 'draw underground areas overlaid on the map')
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parser.add_argument('--drawunderground-standalone',dest='drawunderground',action='store_const', const = 2, help = 'draw underground areas as a standalone map')
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parser.add_argument('--region', nargs=4, type = int, metavar = ('XMIN','XMAX','ZMIN','ZMAX'), default = (-2000,2000,-2000,2000),help = 'set the bounding x,z coordinates for the map (units are nodes, default = -2000 2000 -2000 2000)')
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parser.add_argument('--maxheight', type = int, metavar = ('YMAX'), default = 500, help = 'don\'t draw above height YMAX (default = 500)')
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parser.add_argument('--minheight', type = int, metavar = ('YMIN'), default = -500, help = 'don\'t draw below height YMIN (defualt = -500)')
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parser.add_argument('--pixelspernode', type = int, metavar = ('PPN'), default = 1, help = 'number of pixels per node (default = 1)')
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parser.add_argument('--facing', type = str, choices = ('up','down','north','south','east','west'),default='down',help = 'direction to face when drawing (north, south, east or west will draw a cross-section)')
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parser.add_argument('--fog', type = float, metavar = ('FOGSTRENGTH'), default = 0.0, help = 'use fog strength of FOGSTRENGTH (0.0 by default, max of 1.0)')
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parser.add_argument('world_dir',help='the path to the world you want to map')
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parser.add_argument('output',nargs='?',default='map.png',help='the output filename')
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args = parser.parse_args()
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if args.world_dir is None:
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print("Please select world path (eg. -i ../worlds/yourworld) (or use --help)")
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sys.exit(1)
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if not os.path.isdir(args.world_dir):
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print ("World does not exist")
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sys.exit(1)
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args.world_dir = os.path.abspath(args.world_dir) + os.path.sep
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return args
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# Load color information for the blocks.
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def load_colors(fname = "colors.txt"):
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uid_to_color = {}
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str_to_uid = {}
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uid=2 #unique id, we always use ignore == 0, air == 1 because these are never drawn
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try:
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f = open("colors.txt")
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except IOError:
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f = open(os.path.join(os.path.dirname(__file__), "colors.txt"))
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for line in f:
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values = line.split()
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if len(values) < 4:
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continue
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identifier = values[0]
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is_hex = True
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for c in identifier:
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if c not in "0123456789abcdefABCDEF":
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is_hex = False
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break
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if is_hex:
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str_to_uid[int(values[0],16)] = uid
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uid_to_color[uid] = (
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int(values[1]),
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int(values[2]),
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int(values[3]))
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else:
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str_to_uid[values[0]] = uid
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uid_to_color[uid] = (
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int(values[1]),
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int(values[2]),
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int(values[3]))
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uid+=1
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f.close()
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return uid_to_color, str_to_uid
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#print("colors: "+repr(colors))
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#sys.exit(1)
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def legacy_fetch_sector_data(args, sectortype, sector_data, ypos):
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yhex = int_to_hex4(ypos)
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if sectortype == "old":
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filename = args.world_dir + "sectors/" + sector_data[0] + "/" + yhex.lower()
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else:
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filename = args.world_dir + "sectors2/" + sector_data[1] + "/" + yhex.lower()
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return open(filename, "rb")
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def legacy_sector_scan(args,sectors_xmin, sector_xmax, sector_zmin, sector_zmax):
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if os.path.exists(args.world_dir + "sectors2"):
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for filename in os.listdir(args.world_dir + "sectors2"):
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for filename2 in os.listdir(args.world_dir + "sectors2/" + filename):
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x = hex_to_int(filename)
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z = hex_to_int(filename2)
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if x < sector_xmin or x > sector_xmax:
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continue
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if z < sector_zmin or z > sector_zmax:
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continue
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xlist.append(x)
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zlist.append(z)
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if os.path.exists(args.world_dir + "sectors"):
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for filename in os.listdir(args.world_dir + "sectors"):
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x = hex4_to_int(filename[:4])
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z = hex4_to_int(filename[-4:])
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if x < sector_xmin or x > sector_xmax:
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continue
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if z < sector_zmin or z > sector_zmax:
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continue
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xlist.append(x)
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zlist.append(z)
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def legacy_fetch_ylist(args,xpos,zpos,ylist):
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sectortype =""
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xhex = int_to_hex3(xpos)
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zhex = int_to_hex3(zpos)
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xhex4 = int_to_hex4(xpos)
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zhex4 = int_to_hex4(zpos)
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sector1 = xhex4.lower() + zhex4.lower()
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sector2 = xhex.lower() + "/" + zhex.lower()
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try:
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for filename in os.listdir(args.world_dir + "sectors/" + sector1):
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if(filename != "meta"):
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pos = int(filename, 16)
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if(pos > 32767):
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pos -= 65536
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ylist.append(pos)
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if len(ylist)>0:
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sectortype = "old"
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if sectortype == "":
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try:
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for filename in os.listdir(args.world_dir + "sectors2/" + sector2):
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if(filename != "meta"):
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pos = int(filename, 16)
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if(pos > 32767):
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pos -= 65536
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ylist.append(pos)
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sectortype = "new"
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except OSError:
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pass
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except OSError:
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pass
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return sectortype
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#Alternative map_block
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def find(arr,value,axis=-1):
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return ((arr==value).cumsum(axis=axis)==0).sum(axis=axis)
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#
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# if False:
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# mapdata = numpy.swapaxes(mapdata.reshape(16,16,16),0,2)
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# mapdata = numpy.swapaxes(mapdata,1,2).reshape(256,16)
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# content = mapdata[plist]
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# opaques = ~( (content == ignore) | (content == air) )
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# h = find(opaques,True,1)
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# po = (h<16)
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# hpo = h[po]
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# hdata[po] = chunkypos + 16 - hpo
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# cdata[po] = content[po][:,hpo]
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# dnddata[po] = day_night_differs
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# plist = plist[~po]
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def map_block(mapdata, version, ypos, maxy, plist, cdata, hdata, dnddata, day_night_differs, id_map, ignore, air, face_swap_order):
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chunkypos = ypos * 16
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mapdata = mapdata[:4096]
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mapdata = id_map[mapdata]
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if (mapdata==ignore).all():
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## return (~( (cdata == ignore) | (cdata == air) )).all()
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return plist
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(swap1a,swap1b),(swap2a,swap2b) = face_swap_order[1:]
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mapdata = numpy.swapaxes(mapdata.reshape(16,16,16),swap1a,swap1b)
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mapdata = numpy.swapaxes(mapdata,swap2a,swap2b).reshape(16,256)
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if face_swap_order[0]>0:
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r = range(maxy,-1,-1)
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else:
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r = range(maxy,16,1)
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# mapdata=mapdata[::-1]
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y=maxy
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# if True:
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# mapdata = mapdata[y:]
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# opaques = ~( (mapdata == ignore) | (mapdata == air) )
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# copaques = ~( (cdata == ignore) | (cdata == air) )
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# h = find(opaques,True,0)
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# po = (h<16-y)
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# hpo = h*po
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# hdata[~copaques] = chunkypos + 16 - hpo[~copaques]
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# cdata[~copaques] = mapdata[hpo][~copaques]
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# dnddata[~copaques] = day_night_differs
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# if (~( (cdata == ignore) | (cdata == air) )).all():
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# return []
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# else:
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# return plist
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for y in r:
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if len(plist)==0:
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break
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content = mapdata[y][plist]
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# watercontent = content_is_water(content)
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# wdata[plist] += watercontent
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# opaques = ~( (content_is_air(content) | content_is_ignore(content) | watercontent))
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opaques = ~( (content == ignore) | (content == air) )
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po = plist[opaques]
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pno = plist[~opaques]
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cdata[po] = content[opaques]
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hdata[po] = chunkypos + y
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dnddata[po] = day_night_differs
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plist = plist[~opaques]
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y-=1
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return plist
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def map_block_ug(mapdata, version, ypos, maxy, cdata, hdata, udata, uhdata, dnddata, day_night_differs, id_map, ignore, air, underground, face_swap_order):
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chunkypos = ypos * 16
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mapdata = mapdata[:4096]
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mapdata = id_map[mapdata]
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if (mapdata==ignore).all():
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return (~( (cdata == ignore) | (cdata == air) )).all()
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(swap1a,swap1b),(swap2a,swap2b) = face_swap_order[1:]
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mapdata = numpy.swapaxes(mapdata.reshape(16,16,16),swap1a,swap1b)
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mapdata = numpy.swapaxes(mapdata,swap2a,swap2b).reshape(16,256)
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if face_swap_order[0]>0:
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r = range(maxy,-1,-1)
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else:
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r = range(maxy,16,1)
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y=maxy
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for y in r:
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content = mapdata[y]
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opaques = ~( (content == ignore) | (content == air) )
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copaques = ~( (cdata == ignore) | (cdata == air) )
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air = (content == air)
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cdata[~copaques] = content[~copaques]
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hdata[~copaques] = chunkypos + y
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dnddata[~copaques] = day_night_differs
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uhdata += (udata==0)*(chunkypos + y)*(air * copaques)*(~opaques)*underground
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udata += (air * copaques)*(~opaques)*underground
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return (~( (cdata == ignore) | (cdata == air) )).all()
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# y-=1
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def get_db(args):
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if not os.path.exists(args.world_dir+"world.mt"):
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return None
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with open(args.world_dir+"world.mt") as f:
|
|
keyvals = f.read().splitlines()
|
|
keyvals = [kv.split("=") for kv in keyvals]
|
|
backend = None
|
|
for k,v in keyvals:
|
|
if k.strip() == "backend":
|
|
backend = v.strip()
|
|
break
|
|
if backend == "sqlite3":
|
|
return SQLDB(args.world_dir + "map.sqlite")
|
|
if backend == "leveldb":
|
|
return LVLDB(args.world_dir + "map.db")
|
|
|
|
class SQLDB:
|
|
def __init__(self, path):
|
|
import sqlite3
|
|
conn = sqlite3.connect(path)
|
|
self.cur = conn.cursor()
|
|
|
|
def __iter__(self):
|
|
self.cur.execute("SELECT `pos` FROM `blocks`")
|
|
while True:
|
|
r = self.cur.fetchone()
|
|
if not r:
|
|
break
|
|
x, y, z = getIntegerAsBlock(r[0])
|
|
yield x,y,z,r[0]
|
|
|
|
def get(self, pos):
|
|
self.cur.execute("SELECT `data` FROM `blocks` WHERE `pos`==? LIMIT 1", (pos,))
|
|
r = self.cur.fetchone()
|
|
if not r:
|
|
return
|
|
return BytesIO(r[0])
|
|
|
|
class LVLDB:
|
|
def __init__(self, path):
|
|
import leveldb
|
|
self.conn = leveldb.LevelDB(path)
|
|
|
|
def __iter__(self):
|
|
for k in self.conn.RangeIter():
|
|
x, y, z = getIntegerAsBlock(int(k[0]))
|
|
yield x, y, z, k[0]
|
|
|
|
def get(self, pos):
|
|
return BytesIO(self.conn.Get(pos))
|
|
|
|
|
|
|
|
class World:
|
|
def __init__(self,args):
|
|
self.xlist = []
|
|
self.zlist = []
|
|
self.args = args
|
|
self.db = None
|
|
self.minx = None
|
|
self.minz = None
|
|
self.maxx = None
|
|
self.maxz = None
|
|
self.mapinfo = None
|
|
|
|
def facing(self,x,y,z):
|
|
if self.args.facing in ['up','down']:
|
|
return x,y,z
|
|
if self.args.facing in ['east','west']:
|
|
return z,x,y
|
|
if self.args.facing in ['north','south']:
|
|
return x,z,y
|
|
|
|
def generate_sector_list(self):
|
|
'''
|
|
List all sectors to memory and calculate the width and heigth of the
|
|
resulting picture.
|
|
'''
|
|
args = self.args
|
|
sector_xmin,sector_xmax,sector_zmin,sector_zmax = numpy.array(args.region)/16
|
|
sector_ymin = args.minheight/16
|
|
sector_ymax = args.maxheight/16
|
|
xlist = []
|
|
zlist = []
|
|
self.lookup={}
|
|
self.db = get_db(args)
|
|
if self.db is not None:
|
|
for x, y, z, pos in self.db:
|
|
if x < sector_xmin or x > sector_xmax:
|
|
continue
|
|
if z < sector_zmin or z > sector_zmax:
|
|
continue
|
|
if y < sector_ymin or y > sector_ymax:
|
|
continue
|
|
|
|
x, y, z = self.facing(x, y, z)
|
|
try:
|
|
self.lookup[(x,z)].append((y,pos))
|
|
except KeyError:
|
|
self.lookup[(x,z)]=[(y,pos)]
|
|
xlist.append(x)
|
|
zlist.append(z)
|
|
else:
|
|
legacy_sector_scan(args, sectors_xmin, sector_xmax, sector_zmin, sector_zmax)
|
|
|
|
if len(xlist)>0:
|
|
# Get rid of duplicates
|
|
self.xlist, self.zlist = zip(*sorted(set(zip(xlist, zlist))))
|
|
|
|
self.minx = min(xlist)
|
|
self.minz = min(zlist)
|
|
self.maxx = max(xlist)
|
|
self.maxz = max(zlist)
|
|
|
|
x0,x1,z0,z1 = numpy.array(args.region)
|
|
y0 = args.minheight
|
|
y1 = args.maxheight
|
|
self.minypos = self.facing(int(x0),int(y0),int(z0))[1]
|
|
self.maxypos = self.facing(int(x1),int(y1),int(z1))[1]
|
|
|
|
self.w = (self.maxx - self.minx) * 16 + 16
|
|
self.h = (self.maxz - self.minz) * 16 + 16
|
|
|
|
def generate_map_info(self,str_to_uid):
|
|
read_map_time = 0
|
|
db = self.db
|
|
xlist = self.xlist
|
|
zlist = self.zlist
|
|
args = self.args
|
|
minx = self.minx
|
|
minz = self.minz
|
|
maxx = self.maxx
|
|
maxz = self.maxz
|
|
w = self.w
|
|
h = self.h
|
|
|
|
#x,y,z becomes y,x,z for up/down
|
|
# becomes x,z,y for east/west
|
|
# becomes z,x,y for north/south
|
|
if args.facing in ['up','down']:
|
|
face_swap_order = [1,(1,0),(1,2)]
|
|
elif args.facing in ['east','west']:
|
|
face_swap_order = [1,(2,0),(2,1)]
|
|
elif args.facing in ['north','south']:
|
|
face_swap_order = [1,(0,0),(1,2)]
|
|
if args.facing in ['up','east','north']:
|
|
face_swap_order[0] = -1
|
|
|
|
mapinfo = {
|
|
'height':numpy.zeros([w,h],dtype = 'i2'),
|
|
'content':numpy.zeros([w,h],dtype='u2'),
|
|
'water':numpy.zeros([w,h],dtype = 'u2'),
|
|
'dnd':numpy.zeros([w,h],dtype=bool)}
|
|
if args.drawunderground:
|
|
mapinfo['underground'] = numpy.zeros([w,h],dtype = 'u2')
|
|
mapinfo['undergroundh'] = numpy.zeros([w,h],dtype = 'i2')
|
|
|
|
|
|
unknown_node_names = set()
|
|
unknown_node_ids = set()
|
|
|
|
starttime = time.time()
|
|
# Go through all sectors.
|
|
for n in range(len(xlist)):
|
|
#if n > 500:
|
|
# break
|
|
if n % 200 == 0:
|
|
nowtime = time.time()
|
|
dtime = nowtime - starttime
|
|
try:
|
|
n_per_second = 1.0 * n / dtime
|
|
except ZeroDivisionError:
|
|
n_per_second = 0
|
|
if n_per_second != 0:
|
|
seconds_per_n = 1.0 / n_per_second
|
|
time_guess = seconds_per_n * len(xlist)
|
|
remaining_s = time_guess - dtime
|
|
remaining_minutes = int(remaining_s / 60)
|
|
remaining_s -= remaining_minutes * 60
|
|
print("Processing sector " + str(n) + " of " + str(len(xlist))
|
|
+ " (" + str(round(100.0 * n / len(xlist), 1)) + "%)"
|
|
+ " (ETA: " + str(remaining_minutes) + "m "
|
|
+ str(int(remaining_s)) + "s)")
|
|
|
|
xpos = xlist[n]
|
|
zpos = zlist[n]
|
|
|
|
ylist = []
|
|
|
|
sectortype = ""
|
|
|
|
if db is not None:
|
|
ymin = self.minypos/16 #-2048 if args.minheight is None else args.minheight/16+1
|
|
ymax = self.maxypos/16+1 #2047 if args.maxheight is None else args.maxheight/16+1
|
|
for k in self.lookup[(xpos,zpos)]:
|
|
ylist.append(k)
|
|
sectortype = "sqlite"
|
|
else:
|
|
sectortype,sector_data = legacy_fetch_ylist(args,xpos,zpos,ylist)
|
|
|
|
if sectortype == "":
|
|
continue
|
|
|
|
ylist.sort()
|
|
if face_swap_order[0]>0:
|
|
ylist.reverse()
|
|
|
|
if args.facing in ['south','west','down']:
|
|
miny = self.minypos-1
|
|
else:
|
|
miny = self.maxypos+1
|
|
# Create map related info for the sector that will be filled as we seek down the y axis
|
|
cdata = numpy.zeros(256,dtype='i4')
|
|
hdata = numpy.ones(256,dtype='i4')*miny
|
|
wdata = numpy.zeros(256,dtype='i4')
|
|
dnddata = numpy.zeros(256,dtype=bool)
|
|
if args.drawunderground:
|
|
udata = numpy.zeros(256,dtype='i4')
|
|
uhdata = numpy.zeros(256,dtype='i4')
|
|
plist = numpy.arange(256)
|
|
|
|
# Go through the Y axis from top to bottom.
|
|
for ypos,ps in ylist:
|
|
try:
|
|
|
|
if db is not None:
|
|
f = db.get(ps)
|
|
else:
|
|
f = legacy_fetch_sector_data(args, sectortype, sector_data, ypos)
|
|
|
|
# Let's just memorize these even though it's not really necessary.
|
|
version = readU8(f)
|
|
flags = f.read(1)
|
|
|
|
#print("version="+str(version))
|
|
#print("flags="+str(version))
|
|
|
|
# Check flags
|
|
is_underground = ((ord(flags) & 1) != 0)
|
|
day_night_differs = ((ord(flags) & 2) != 0)
|
|
lighting_expired = ((ord(flags) & 4) != 0)
|
|
generated = ((ord(flags) & 8) != 0)
|
|
|
|
#print("is_underground="+str(is_underground))
|
|
#print("day_night_differs="+str(day_night_differs))
|
|
#print("lighting_expired="+str(lighting_expired))
|
|
#print("generated="+str(generated))
|
|
|
|
if version >= 22:
|
|
content_width = readU8(f)
|
|
params_width = readU8(f)
|
|
|
|
# Node data
|
|
dec_o = zlib.decompressobj()
|
|
try:
|
|
s = dec_o.decompress(f.read())
|
|
mapdata = numpy.fromstring(s,">u2")
|
|
except:
|
|
mapdata = []
|
|
|
|
# Reuse the unused tail of the file
|
|
f.close();
|
|
f = BytesIO(dec_o.unused_data)
|
|
#print("unused data: "+repr(dec_o.unused_data))
|
|
|
|
# zlib-compressed node metadata list
|
|
dec_o = zlib.decompressobj()
|
|
try:
|
|
s=dec_o.decompress(f.read())
|
|
metaliststr = numpy.fromstring(s,"u1")
|
|
# And do nothing with it
|
|
except:
|
|
metaliststr = []
|
|
|
|
# Reuse the unused tail of the file
|
|
f.close();
|
|
f = BytesIO(dec_o.unused_data)
|
|
#print("* dec_o.unused_data: "+repr(dec_o.unused_data))
|
|
data_after_node_metadata = dec_o.unused_data
|
|
|
|
if version <= 21:
|
|
# mapblockobject_count
|
|
readU16(f)
|
|
|
|
if version == 23:
|
|
readU8(f) # Unused node timer version (always 0)
|
|
if version == 24:
|
|
ver = readU8(f)
|
|
if ver == 1:
|
|
num = readU16(f)
|
|
for i in range(0,num):
|
|
readU16(f)
|
|
readS32(f)
|
|
readS32(f)
|
|
|
|
static_object_version = readU8(f)
|
|
static_object_count = readU16(f)
|
|
for i in range(0, static_object_count):
|
|
# u8 type (object type-id)
|
|
object_type = readU8(f)
|
|
# s32 pos_x_nodes * 10000
|
|
pos_x_nodes = readS32(f)/10000
|
|
# s32 pos_y_nodes * 10000
|
|
pos_y_nodes = readS32(f)/10000
|
|
# s32 pos_z_nodes * 10000
|
|
pos_z_nodes = readS32(f)/10000
|
|
# u16 data_size
|
|
data_size = readU16(f)
|
|
# u8[data_size] data
|
|
data = f.read(data_size)
|
|
|
|
timestamp = readU32(f)
|
|
#print("* timestamp="+str(timestamp))
|
|
|
|
id_to_name = {}
|
|
name_to_id = {}
|
|
air = 1
|
|
ignore = 0
|
|
if version >= 22:
|
|
name_id_mapping_version = readU8(f)
|
|
num_name_id_mappings = readU16(f)
|
|
#print("* num_name_id_mappings: "+str(num_name_id_mappings))
|
|
for i in range(0, num_name_id_mappings):
|
|
node_id = readU16(f)
|
|
name_len = readU16(f)
|
|
name = f.read(name_len).decode('utf8')
|
|
try:
|
|
id_to_name[node_id] = str_to_uid[name]
|
|
except:
|
|
##TODO: Add to list of unknown colors
|
|
unknown_node_names.add(name)
|
|
unknown_node_ids.add(node_id)
|
|
id_to_name[node_id] = 0
|
|
if name == 'air':
|
|
air = id_to_name[node_id]
|
|
if name == 'ignore':
|
|
ignore = id_to_name[node_id]
|
|
if len(id_to_name)==0:
|
|
id_map = numpy.array([0,1],dtype='i4')
|
|
else:
|
|
id_map = numpy.array([id_to_name[i] for i in sorted(id_to_name)],dtype='i4')
|
|
|
|
# Node timers
|
|
if version >= 25:
|
|
timer_size = readU8(f)
|
|
num = readU16(f)
|
|
for i in range(0,num):
|
|
readU16(f)
|
|
readS32(f)
|
|
readS32(f)
|
|
##facing in down,south,west use maxheight, otherwise use minheight
|
|
if face_swap_order[0]>0:
|
|
maxy = 15
|
|
if ypos*16 + 15 > self.maxypos:
|
|
maxy = self.maxypos - ypos*16
|
|
else:
|
|
maxy = 0
|
|
if ypos*16 + 15 < self.minypos:
|
|
maxy = ypos*16 - self.minypos
|
|
if maxy>=0:
|
|
if args.drawunderground:
|
|
plist = map_block_ug(mapdata, version, ypos, maxy, cdata, hdata, udata, uhdata, dnddata, day_night_differs, id_map, ignore, air, is_underground, face_swap_order)
|
|
else:
|
|
plist = map_block(mapdata, version, ypos, maxy, plist, cdata, hdata, dnddata, day_night_differs, id_map, ignore, air, face_swap_order)
|
|
##plist = map_block(mapdata, version, ypos, maxy, cdata, hdata, dnddata, day_night_differs, id_map, ignore, air, face_swap_order)
|
|
# After finding all the pixels in the sector, we can move on to
|
|
# the next sector without having to continue the Y axis.
|
|
if (not args.drawunderground and len(plist) == 0) or ypos==ylist[-1][0]:
|
|
##if plist == True or ypos==ylist[-1][0]:
|
|
chunkxpos = (xpos-minx)*16
|
|
chunkzpos = (zpos-minz)*16
|
|
if True: #face_swap_order[0]<0:
|
|
pass
|
|
#chunkxpos = (maxx-minx)*16 - chunkxpos #-16?
|
|
#chunkzpos = (maxz-minz)*16 - chunkzpos #-16?
|
|
pos = (slice(chunkxpos,chunkxpos+16),slice(chunkzpos,chunkzpos+16))
|
|
mapinfo['height'][pos] = hdata.reshape(16,16)
|
|
mapinfo['content'][pos] = cdata.reshape(16,16)
|
|
mapinfo['water'][pos] = wdata.reshape(16,16)
|
|
mapinfo['dnd'][pos] = dnddata.reshape(16,16)
|
|
if args.drawunderground:
|
|
mapinfo['underground'][pos] = udata.reshape(16,16)
|
|
mapinfo['undergroundh'][pos] = uhdata.reshape(16,16)
|
|
break
|
|
except Exception as e:
|
|
print("Error at ("+str(xpos)+","+str(ypos)+","+str(zpos)+"): "+str(e))
|
|
traceback.print_exc()
|
|
sys.stdout.write("Block data: ")
|
|
for c in r[0]:
|
|
sys.stdout.write("%2.2x "%ord(c))
|
|
sys.stdout.write(os.linesep)
|
|
sys.stdout.write("Data after node metadata: ")
|
|
for c in data_after_node_metadata:
|
|
sys.stdout.write("%2.2x "%ord(c))
|
|
sys.stdout.write(os.linesep)
|
|
traceback.print_exc()
|
|
self.mapinfo = mapinfo
|
|
if unknown_node_names:
|
|
sys.stdout.write("Unknown node names:")
|
|
for name in unknown_node_names:
|
|
sys.stdout.write(" "+name)
|
|
sys.stdout.write(os.linesep)
|
|
if unknown_node_ids:
|
|
sys.stdout.write("Unknown node ids:")
|
|
for node_id in unknown_node_ids:
|
|
sys.stdout.write(" "+str(hex(node_id)))
|
|
sys.stdout.write(os.linesep)
|
|
# print str_to_uid
|
|
|
|
def draw_image(world,uid_to_color):
|
|
# Drawing the picture
|
|
args = world.args
|
|
stuff = world.mapinfo
|
|
minx = world.minx
|
|
minz = world.minz
|
|
maxx = world.maxx
|
|
maxz = world.maxz
|
|
w = world.w
|
|
h = world.h
|
|
reverse_dirs = ['east','south','up']
|
|
|
|
print("Drawing image")
|
|
starttime = time.time()
|
|
border = 40 if args.drawscale else 0
|
|
im = Image.new("RGB", (w*args.pixelspernode + border, h*args.pixelspernode + border), args.bgcolor)
|
|
draw = ImageDraw.Draw(im)
|
|
|
|
if args.pixelspernode>1:
|
|
stuff['content'] = stuff['content'].repeat(args.pixelspernode,axis=0).repeat(args.pixelspernode,axis=1)
|
|
stuff['dnd'] = stuff['dnd'].repeat(args.pixelspernode,axis=0).repeat(args.pixelspernode,axis=1)
|
|
stuff['height'] = stuff['height'].repeat(args.pixelspernode,axis=0).repeat(args.pixelspernode,axis=1)
|
|
stuff['water'] = stuff['water'].repeat(args.pixelspernode,axis=0).repeat(args.pixelspernode,axis=1)
|
|
|
|
if args.facing in reverse_dirs:
|
|
stuff['content'] = stuff['content'][::-1,:]
|
|
stuff['dnd'] = stuff['dnd'][::-1,:]
|
|
stuff['height'] = stuff['height'][::-1,:]
|
|
stuff['water'] = stuff['water'][::-1,:]
|
|
|
|
count_dnd=0
|
|
count_height=0
|
|
count_zero=0
|
|
|
|
c = stuff['content']
|
|
dnd = stuff['dnd']
|
|
hgh = stuff['height']
|
|
c0 = c[1:,:-1]
|
|
c1 = c[:-1,1:]
|
|
c2 = c[1:, 1:]
|
|
dnd0 = dnd[1:,:-1]
|
|
dnd1 = dnd[:-1,1:]
|
|
dnd2 = dnd[1:, 1:]
|
|
h0 = hgh[1:,:-1]
|
|
h1 = hgh[:-1,1:]
|
|
h2 = hgh[1:, 1:]
|
|
drop = (2*h0 - h1 - h2) * 12
|
|
if args.facing in ['east','north','up']:
|
|
drop = -drop
|
|
drop = numpy.clip(drop,-32,32)
|
|
|
|
if args.fog>0:
|
|
fogstrength = 1.0* (stuff['height']-stuff['height'].min())/(stuff['height'].max()-stuff['height'].min())
|
|
if args.facing in reverse_dirs:
|
|
fogstrength = 1-fogstrength
|
|
fogstrength = args.fog * fogstrength
|
|
fogstrength = fogstrength[:,:,numpy.newaxis]
|
|
if args.drawunderground:
|
|
ugcoeff = 0.9 if args.drawunderground == 2 else 0.4
|
|
ugstrength = 1.0*(stuff['underground'])/6 #normalize so that 6 blocks of air underground is considered "big"
|
|
ugstrength = (ugstrength>0)*0.1 + ugcoeff*ugstrength
|
|
ugstrength = ugstrength - (ugstrength-0.75)*(ugstrength>0.75)
|
|
ugstrength = ugstrength[:,:,numpy.newaxis]
|
|
print('ugmin',stuff['undergroundh'].min())
|
|
print('ugmax',stuff['undergroundh'].max())
|
|
ugdepth = 1.0* (stuff['undergroundh']-stuff['undergroundh'].min())/(stuff['undergroundh'].max()-stuff['undergroundh'].min())
|
|
ugdepth = ugdepth[:,:,numpy.newaxis]
|
|
u = stuff['underground']
|
|
u0 = u[1:,:-1]>0
|
|
u1 = u[:-1,1:]>0
|
|
u2 = u[1:, 1:]>0
|
|
hgh = stuff['undergroundh']
|
|
h0 = hgh[1:,:-1]
|
|
h1 = hgh[:-1,1:]
|
|
h2 = hgh[1:, 1:]
|
|
dropg = (2*h0 - h1 - h2) * 12 * u0 * u1 * u2
|
|
if args.facing in reverse_dirs:
|
|
dropg = -dropg
|
|
dropg = numpy.clip(dropg,-32,32)
|
|
|
|
|
|
if args.drawunderground < 2: #normal map or cave with map overlay
|
|
colors = numpy.array([args.bgcolor,args.bgcolor]+[uid_to_color[c] for c in sorted(uid_to_color)],dtype = 'i2')
|
|
else:
|
|
colors = numpy.array([args.bgcolor,args.bgcolor]+[args.bgcolor for c in sorted(uid_to_color)],dtype = 'i2')
|
|
|
|
pix = colors[stuff['content']]
|
|
if args.drawunderground < 2:
|
|
pix[1:,:-1] += drop[:,:,numpy.newaxis]
|
|
pix = numpy.clip(pix,0,255)
|
|
if args.fog>0:
|
|
pix = args.fogcolor*fogstrength + pix*(1-fogstrength)
|
|
pix = numpy.clip(pix,0,255)
|
|
if args.drawunderground:
|
|
ugpd = args.ugcolor*ugdepth + args.bgcolor * (1-ugdepth) ##average with background color based on depth (deeper caves will be more bg color)
|
|
pix = ugpd*ugstrength + pix*(1-ugstrength)
|
|
pix[1:,:-1] += dropg[:,:,numpy.newaxis]
|
|
pix = numpy.clip(pix,0,255)
|
|
|
|
pix = numpy.array(pix,dtype = 'u1')
|
|
impix = Image.fromarray(pix,'RGB')
|
|
impix = impix.transpose(Image.ROTATE_90)
|
|
im.paste(impix,(border,border))
|
|
|
|
|
|
if args.draworigin:
|
|
if args.facing in ['east','north','up']:
|
|
draw.ellipse(((w - (minx * -16 - 5))*args.pixelspernode + border, (h - minz * -16 - 6)*args.pixelspernode + border,
|
|
(w - (minx * -16 + 5))*args.pixelspernode + border, (h - minz * -16 + 4))*args.pixelspernode + border,
|
|
outline=args.origincolor)
|
|
else:
|
|
draw.ellipse(((minx * -16 - 5)*args.pixelspernode + border, (h - minz * -16 - 6)*args.pixelspernode + border,
|
|
(minx * -16 + 5)*args.pixelspernode + border, (h - minz * -16 + 4)*args.pixelspernode + border),
|
|
outline=args.origincolor)
|
|
|
|
font = ImageFont.load_default()
|
|
|
|
if args.drawscale:
|
|
if args.facing in ['up','down']:
|
|
draw.text((24, 0), "X", font=font, fill=args.scalecolor)
|
|
draw.text((2, 24), "Z", font=font, fill=args.scalecolor)
|
|
elif args.facing in ['east','west']:
|
|
draw.text((24, 0), "Z", font=font, fill=args.scalecolor)
|
|
draw.text((2, 24), "Y", font=font, fill=args.scalecolor)
|
|
elif args.facing in ['north','south']:
|
|
draw.text((24, 0), "X", font=font, fill=args.scalecolor)
|
|
draw.text((2, 24), "Y", font=font, fill=args.scalecolor)
|
|
|
|
if args.facing in reverse_dirs:
|
|
for n in range(int(minx / -4) * -4, maxx+1, 4):
|
|
draw.text(((w - (minx * -16 + n * 16))*args.pixelspernode + border + 2, 0), str(n * 16),
|
|
font=font, fill=args.scalecolor)
|
|
draw.line(((w - (minx * -16 + n * 16))*args.pixelspernode + border, 0,
|
|
(w - (minx * -16 + n * 16))*args.pixelspernode + border, border - 1), fill=args.scalecolor)
|
|
else:
|
|
for n in range(int(minx / -4) * -4, maxx, 4):
|
|
draw.text(((minx * -16 + n * 16)*args.pixelspernode + border + 2 , 0), str(n * 16),
|
|
font=font, fill=args.scalecolor)
|
|
draw.line(((minx * -16 + n * 16)*args.pixelspernode + border, 0,
|
|
(minx * -16 + n * 16)*args.pixelspernode + border, border - 1), fill=args.scalecolor)
|
|
|
|
for n in range(int(maxz / 4) * 4, minz, -4):
|
|
draw.text((2, (h - 1 - (n * 16 - minz * 16))*args.pixelspernode + border), str(n * 16),
|
|
font=font, fill=args.scalecolor)
|
|
draw.line((0, (h - 1 - (n * 16 - minz * 16))*args.pixelspernode + border, border - 1,
|
|
(h - 1 - (n * 16 - minz * 16))*args.pixelspernode + border), fill=args.scalecolor)
|
|
|
|
if args.drawplayers:
|
|
try:
|
|
for filename in os.listdir(args.world_dir + "players"):
|
|
f = open(args.world_dir + "players/" + filename)
|
|
lines = f.readlines()
|
|
name = ""
|
|
position = []
|
|
for line in lines:
|
|
p = line.split()
|
|
if p[0] == "name":
|
|
name = p[2]
|
|
print(filename + ": name = " + name)
|
|
if p[0] == "position":
|
|
position = p[2][1:-1].split(",")
|
|
print(filename + ": position = " + p[2])
|
|
if len(name) < 0 and len(position) == 3:
|
|
x,y,z = [int(float(p)/10) for p in position]
|
|
x,y,z = world.facing(x,y,z)
|
|
if args.facing in reverse_dirs:
|
|
x = (w - x - minx * 16)*args.pixelspernode
|
|
z = (h - z - minz * 16)*args.pixelspernode
|
|
else:
|
|
x = (x - minx * 16)*args.pixelspernode
|
|
z = (h - z - minz * 16)*args.pixelspernode
|
|
draw.ellipse(((x - 2)*args.pixelspernode + border, (z - 2)*args.pixelspernode + border,
|
|
(x + 2)*args.pixelspernode + border, (z + 2)*args.pixelspernode + border), outline=args.playercolor)
|
|
draw.text(((x + 2)*args.pixelspernode + border, (z + 2)*args.pixelspernode + border), name,
|
|
font=font, fill=args.playercolor)
|
|
f.close()
|
|
except OSError:
|
|
pass
|
|
|
|
# worldlimits are measured in cubes of 16x16x16
|
|
pngminx = minx*16
|
|
pngmaxx = maxx*16
|
|
pngminz = minz*16
|
|
pngmaxz = maxz*16
|
|
pngregion=[pngminx, pngmaxx, pngminz, pngmaxz]
|
|
|
|
print("Saving to: "+ args.output)
|
|
print("PNG Region: ", pngregion)
|
|
print("pngMinX: ", str(pngminx))
|
|
print("pngMaxZ: ", str(pngmaxz))
|
|
print("Pixels PerNode: ", args.pixelspernode)
|
|
print("border: ", border)
|
|
|
|
# This saves data in tEXt chunks (non-standard naming tags are allowed according to the PNG specification)
|
|
im.info["pngRegion"] = str(pngregion[0])+ ","+ str(pngregion[1])+ ","+ str(pngregion[2])+ ","+ str(pngregion[3])
|
|
im.info["pngMinX"] = str(pngminx)
|
|
im.info["pngMaxZ"] = str(pngmaxz)
|
|
im.info["border"] = str(border)
|
|
im.info["pixPerNode"] = str(args.pixelspernode)
|
|
pngsave(im, args.output)
|
|
|
|
if args.makethumb:
|
|
# Now create a square 'thumbnail' for display on square faces (which turns out to benefit from quite high resolution).
|
|
thumbSize = 512
|
|
imSize = im.size
|
|
print imSize
|
|
if imSize[0] > imSize[1]:
|
|
reSize=(thumbSize, int(thumbSize*(float(imSize[1])/imSize[0])))
|
|
else:
|
|
reSize=(int(thumbSize*(float(imSize[0])/imSize[1])), thumbSize)
|
|
print reSize
|
|
|
|
thumbBorder=((thumbSize-reSize[0])/2, (thumbSize-reSize[1])/2, thumbSize-(thumbSize-reSize[0])/2, thumbSize-(thumbSize-reSize[1])/2)
|
|
print thumbBorder
|
|
thumbIm = Image.new("RGB", (thumbSize,thumbSize), args.bgcolor)
|
|
thumbIm.paste(im.resize(reSize),thumbBorder)
|
|
thumbIm.save(os.path.splitext(args.output)[0]+"_thumb.png", "PNG")
|
|
|
|
def main():
|
|
args = parse_args()
|
|
|
|
uid_to_color, str_to_uid = load_colors()
|
|
|
|
world = World(args)
|
|
|
|
world.generate_sector_list()
|
|
|
|
if len(world.xlist) == 0:
|
|
print("World data does not exist.")
|
|
sys.exit(1)
|
|
|
|
print("Result image (w=" + str(world.w) + " h=" + str(world.h) + ") will be written to "
|
|
+ args.output)
|
|
|
|
world.generate_map_info(str_to_uid)
|
|
|
|
draw_image(world,uid_to_color)
|
|
|
|
if __name__ == '__main__':
|
|
main()
|
|
|