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380 lines
11 KiB
380 lines
11 KiB
-- Ostrich. Descended from Sapier version.
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-- ===================================================================
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-- Media license. Applies to model and associated texture.
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--
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-- You may copy, use, modify or do nearly anything but remove this
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-- copyright notice. Of course, you're not allowed to pretend you've
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-- created or written the Sapier, Poikilos, or OldCoder pieces.
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--
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-- CC-BY-SA 3.0. Attribution: Sapier, Poikilos, and OldCoder.
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-- ===================================================================
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local lcname = "ostrich"
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local ucname = "Ostrich"
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local msname = "codermobs_" .. lcname
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local obj_name = "codermobs:" .. lcname
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-- ===================================================================
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mobs_param = {
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lcname = lcname ,
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ucname = ucname ,
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obj_name = obj_name ,
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aoc = -1 ,
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spawn_chance = 80000 ,
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day_mode = true ,
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min_light = 14 ,
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max_light = 20 ,
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min_height = 0 ,
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max_height = 200 ,
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spawn_type = "animal" ,
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spawn_nodes = {
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"default:dirt_with_dry_grass" ,
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"ethereal:mushroom_dirt" ,
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} ,
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spawn_by = {
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"group:dry_grass" ,
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"group:grass" ,
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"flowers:mushroom_brown" ,
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} ,
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add_egg = true ,
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egg_image = "wool_pink.png" ,
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}
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-- ===================================================================
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codermobs.adjust_param()
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-- ===================================================================
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-- local mcname = "codermobs_chicken"
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local mcname = "codermobs_ostrich"
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local msname_cooked = mcname .. "_cooked"
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local msname_raw = mcname .. "_raw"
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local msname_img = mcname .. ".png"
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local msname_cooked_img = msname_cooked .. ".png"
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local msname_raw_img = msname_raw .. ".png"
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local msname_egg = mcname .. "_egg"
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local msname_egg_fried = msname_egg .. "_fried"
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-- local msname_egg_fried_img = "animal_materials_egg_big_fried.png"
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-- ^ by Poikilos (no upstream)
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-- local msname_egg_img = "animal_materials_egg_big.png"
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-- ^ upstream name is animalmaterials_egg_big.png (brown, but real ostrich eggs are offwhite)
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local msname_egg_fried_img = msname_egg_fried .. ".png"
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local msname_egg_img = msname_egg .. ".png"
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local obj_name_cooked = obj_name .. "_cooked"
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-- local obj_name_raw = obj_name .. "_raw"
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-- ^ formerly codermobs:ostrich_raw (It is a dup of the one in
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-- animal_materials.lua or animalmaterials/init.lua.
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-- See the alias further down.)
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local global_obj_name_raw = "animal_materials:meat_ostrich"
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local obj_name_raw = ":" .. global_obj_name_raw
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if not minetest.get_modpath("animalmaterials") then
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obj_name_raw = ":animalmaterials:meat_ostrich"
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end
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local obj_name_egg = obj_name .. "_egg"
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local obj_name_egg_entity = obj_name_egg .. "_entity"
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local obj_name_egg_fried = obj_name_egg .. "_fried"
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-- ===================================================================
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mobs_param.core_param = {
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type = mobs_param.spawn_type ,
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makes_footstep_sound = true ,
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armor = 200 ,
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attack_npcs = false ,
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attack_type = "dogfight" ,
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damage = 2 ,
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fear_height = 3 ,
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floats = 0 ,
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group_attack = true ,
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hp_max = 15 ,
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hp_min = 5 ,
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stepheight = 1.2 ,
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jump_height = 0 ,
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jump = false ,
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owner_loyal = true ,
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passive = false ,
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pushable = true ,
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reach = 2 ,
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run_velocity = 3 ,
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runaway = true ,
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type = "animal" ,
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view_range = 10 ,
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walk_velocity = 2 ,
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lava_damage = 5 ,
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light_damage = 0 ,
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water_damage = 1 ,
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collisionbox = { -0.50, -0.85, -0.50, 0.50, 0.60, 0.50 } ,
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mesh = "codermobs_ostrich.b3d" ,
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rotate = 270 ,
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textures = { "codermobs_ostrich_mesh.png" } ,
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visual = "mesh" ,
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sounds = {
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} ,
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follow = { "default:apple", "farming:potato" } ,
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drops = {
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{
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name="animal_materials:meat_ostrich",
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chance=1, min=1, max=3
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} ,
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} ,
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specific_attack = codermobs.make_mob_list ({
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"chicken", "bunny",
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}) ,
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animation = {
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speed_normal = 10 ,
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stand_start = 1 ,
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stand_end = 40 ,
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walk_start = 41 ,
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walk_end = 81 ,
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},
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on_rightclick = function (self, clicker)
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if mobs:feed_tame(self, clicker, 8, true, true) then return end
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if mobs:protect(self, clicker) then return end
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if mobs:capture_mob(self, clicker, 0, 5, 50, false, nil) then
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return
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end
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end,
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}
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-- ===================================================================
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codermobs.setup_mob()
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-- ===================================================================
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-- Egg-throwing item
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local egg_GRAVITY = 9
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local egg_VELOCITY = 19
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-- Shoot egg
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local mobs_shoot_egg = function (item, player, pointed_thing)
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local playerpos = player:getpos()
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minetest.sound_play ("default_place_node_hard", {
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pos = playerpos,
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gain = 1.0,
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max_hear_distance = 5,
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})
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local obj = minetest.add_entity({
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x = playerpos.x,
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y = playerpos.y +1.5,
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z = playerpos.z
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}, obj_name_egg_entity)
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local ent = obj:get_luaentity()
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local dir = player:get_look_dir()
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ent.velocity = egg_VELOCITY -- needed for api internal timing
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ent.switch = 1 -- needed so that egg doesn't despawn straight away
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obj:setvelocity({
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x = dir.x * egg_VELOCITY,
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y = dir.y * egg_VELOCITY,
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z = dir.z * egg_VELOCITY
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})
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obj:setacceleration({
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x = dir.x * -3,
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y = -egg_GRAVITY,
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z = dir.z * -3
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})
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-- pass player name to egg for chick ownership
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local ent2 = obj:get_luaentity()
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ent2.playername = player:get_player_name()
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item:take_item()
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return item
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end
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-- ===================================================================
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-- Egg.
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minetest.register_node (obj_name_egg, {
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description = ucname .. " Egg",
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inventory_image = msname_egg_img ,
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wield_image = msname_egg_img ,
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paramtype = "light",
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walkable = false,
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is_ground_content = true,
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sunlight_propagates = true,
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drawtype = "mesh" ,
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mesh = "animal-materials-egg.b3d" ,
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tiles = { "animal_materials_egg_ent_mesh.png" } ,
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visual_scale = 0.24 ,
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selection_box = {
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type = "fixed" ,
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fixed = { -0.25, -0.25, -0.25, 0.25, 0.25, 0.24 } ,
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} ,
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groups = {snappy = 2, dig_immediate = 3},
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after_place_node = function(pos, placer, itemstack)
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if placer:is_player() then
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minetest.set_node(pos, {name = obj_name_egg, param2 = 1})
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end
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end ,
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on_use = mobs_shoot_egg ,
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})
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-- ===================================================================
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-- Egg entity.
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mobs:register_arrow (obj_name_egg_entity, {
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visual = "sprite",
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visual_size = {x=.5, y=.5},
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textures = { msname_egg_img } ,
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velocity = 6,
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hit_player = function(self, player)
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player:punch(self.object, 1.0, {
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 1},
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}, nil)
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end,
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hit_mob = function(self, player)
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player:punch(self.object, 1.0, {
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 1},
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}, nil)
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end,
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hit_node = function (self, pos, node)
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local num = math.random (1, 10)
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-- RJK 191223: This code is disabled for now because it'll presently
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-- crash if it's used.
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if false and num == 1 then
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pos.y = pos.y + 1
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local nod = minetest.get_node_or_nil(pos)
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if not nod
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or not minetest.registered_nodes[nod.name]
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or minetest.registered_nodes[nod.name].walkable == true then
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return
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end
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local mob = minetest.add_entity (pos, obj_name)
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local ent2 = mob:get_luaentity()
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mob:set_properties({
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textures = ent2.child_texture[1],
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visual_size = {
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x = ent2.base_size.x / 2,
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y = ent2.base_size.y / 2
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},
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collisionbox = {
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ent2.base_colbox[1] / 2,
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ent2.base_colbox[2] / 2,
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ent2.base_colbox[3] / 2,
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ent2.base_colbox[4] / 2,
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ent2.base_colbox[5] / 2,
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ent2.base_colbox[6] / 2
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},
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})
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ent2.child = true
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ent2.tamed = true
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ent2.owner = self.playername
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end
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end
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})
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-- ===================================================================
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-- Fried egg.
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minetest.register_craftitem (obj_name_egg_fried, {
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description = "Fried " .. ucname .. " Egg" ,
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inventory_image = msname_egg_fried_img ,
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on_use = minetest.item_eat (3) ,
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})
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minetest.register_craft ({
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type = "cooking" ,
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recipe = obj_name_egg ,
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output = obj_name_egg_fried ,
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})
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-- ===================================================================
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-- Raw bird.
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if not minetest.registered_items[global_obj_name_raw] then
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minetest.log("warning", "ostrich.lua is registering a new "..global_obj_name_raw)
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minetest.register_craftitem (obj_name_raw, {
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description = "Raw " .. ucname ,
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inventory_image = msname_raw_img ,
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on_use = function (itemstack, player, pointed_thing)
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local name = player:get_player_name()
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local msg = name .. " ate raw " .. ucname .. ". Salmonella!"
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minetest.chat_send_all (msg)
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player:set_hp (player:get_hp() - 2)
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end ,
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})
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end
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minetest.register_alias("codermobs:ostrich_raw", "animal_materials:meat_ostrich")
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-- ^ only necessary for old versions of codermobs
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-- ===================================================================
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-- Cooked bird.
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-- For the register_craftitem and register_craft calls below,
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-- the cooking mod from the animals_modpack or animalmaterials modpacks
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-- do the same as below except for with ostrich:
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-- - raw craftitems are in the animalmaterials namespace,
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-- - cooked versions are in the cooking namespace
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-- - but cooking doesn't have ostrich
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-- minetest.log("action", "ostrich.lua is registering a new "..obj_name_cooked)
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minetest.register_craftitem (obj_name_cooked, {
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description = "Cooked " .. ucname ,
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inventory_image = msname_cooked_img ,
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on_use = minetest.item_eat (6) ,
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})
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minetest.register_craft ({
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type = "cooking" ,
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recipe = global_obj_name_raw,
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output = obj_name_cooked ,
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})
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-- ===================================================================
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codermobs.log_done()
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-- ===================================================================
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-- End of file.
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