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158 lines
5.6 KiB
158 lines
5.6 KiB
var tzElement = document.getElementById("tzArea");
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var tz_offset = tzElement.innerHTML;
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var dateElement = document.getElementById("dateArea");
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var date_s = dateElement.innerHTML;
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var start_hour = 0;
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var start_m = start_hour*60;
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var start_s = start_m*60;
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var endbefore_hour = 24;
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var hour_count = endbefore_hour - start_hour;
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var hour_width = 60; // 60 pixels per hour
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var pixels_per_m = hour_width/60.0;
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var pixels_per_s = pixels_per_m/60.0;
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var player_name_width = 100;
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var text_size = 16.0;
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var row_y_offset = text_size * (22.0/16.0); // if 16px font is drawn at (x,16), line at (x,21) is one pixel away from the bottom of the descenders
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var border_y = 0.5; //canvas uses 0.5 as middle of pixel
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var border_start_x = 0.5+player_name_width;
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var border_x = border_start_x;
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var text_y = text_size;
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var text_start_x = 3.5;
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var players = [];
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var stats_html = "";
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var time_area_width = hour_width*hour_count;
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var canvas_w = player_name_width + time_area_width;
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stats_html += '<div>' + hour_count + "hrs * " + hour_width + "px = " + time_area_width + '</div>'
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stats_html += '<div>' + time_area_width + "px + " + player_name_width + "px player name = " + canvas_w + 'px canvas width</div>'
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var outputElement = document.getElementById("outputArea");
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var statusElement = document.getElementById("statusArea");
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statusElement.innerHTML="...";
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function draw_players() {
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var canvas = document.getElementById("myCanvas");
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canvas.width = canvas_w;
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var ctx = canvas.getContext("2d");
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ctx.font = text_size+"px Arial";
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var arrayLength = players.length;
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var text_x;
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var index = -1;
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for (var i = 0; index < arrayLength; i++) {
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ctx.font = text_size+"px Arial";
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text_x = text_start_x;
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ctx.fillStyle = "#dce5ea";
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ctx.fillRect(0, border_y+1.0, player_name_width, row_y_offset-1.0);
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//ctx.stroke();
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ctx.fillStyle = "#000000";
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ctx.moveTo(0, border_y);
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ctx.strokeStyle = "#000000";
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ctx.lineTo(canvas_w, border_y);
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//ctx.stroke();
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ctx.fillStyle = "#000000";
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if (index==-1) {
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ctx.font = "bold "+text_size+"px Arial";
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ctx.fillText("Name", text_x, text_y);
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ctx.font = text_size+"px Arial";
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text_x = player_name_width+0.5;
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//ctx.fillStyle = "#000000";
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ctx.strokeStyle = "#008000";
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for (var hour=0; hour<endbefore_hour; hour++) {
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ctx.fillStyle = "#B0B0B0";
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ctx.moveTo(text_x, border_y);
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ctx.lineTo(text_x, border_y+row_y_offset-0.5);
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//ctx.stroke();
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ctx.fillText(hour+":00", text_x+3, text_y);
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text_x += hour_width;
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}
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}
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else {
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ctx.fillText(players[index].display_name, text_x, text_y);
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var border_x = border_start_x;
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var playsLength = 0;
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var plays = null;
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if (date_s!=null) {
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if (players[index].plays != undefined) {
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if (players[index].plays.hasOwnProperty(date_s)) {
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plays = players[index].plays[date_s];
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playsLength = plays.length;
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}
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}
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}
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for (var s_i = 0; s_i < playsLength; s_i++) {
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if (!plays[s_i].hasOwnProperty("login_time")) {
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plays[s_i].login_time = "00:00:00";
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}
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var login_places = plays[s_i].login_time.split(':');
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if (login_places.length>=3) {
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login_places[0] -= Math.floor(tz_offset/60);
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}
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if (!plays[s_i].hasOwnProperty("logout_time")) {
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plays[s_i].logout_time = "23:59:59";
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}
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var logout_places = plays[s_i].logout_time.split(':');
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if (logout_places.length>=3) {
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logout_places[0] -= Math.floor(tz_offset/60);
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}
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var login_second = (+login_places[0]) * 60 * 60 + (+login_places[1]) * 60 + (+login_places[2]);
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var login_m = login_second / 60.0;
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var logout_second = (+logout_places[0]) * 60 * 60 + (+logout_places[1]) * 60 + (+logout_places[2]);
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var logout_m = logout_second / 60.0;
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var left_x = border_x + (login_m-start_m)*pixels_per_m;
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var right_x = border_x + (logout_m-start_m)*pixels_per_m;
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if (right_x<left_x) {
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right_x = canvas_w; //not logged out yet, so end of bar is at end
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}
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ctx.fillStyle = "#008000";
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ctx.fillRect(left_x, border_y+(row_y_offset/3.0), right_x-left_x, row_y_offset/3.0);
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ctx.font = (text_size*.66)+"px Arial";
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ctx.fillStyle = "#000000";
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ctx.fillText(login_places[0]+":"+login_places[1], left_x, text_y-(row_y_offset/3.0));
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ctx.fillStyle = "#808080";
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var logout_s = logout_places[0]+":"+logout_places[1];
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ctx.fillText(logout_s, right_x-ctx.measureText(logout_s).width, text_y+(row_y_offset/3.0));
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}
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}
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ctx.stroke();
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text_y += row_y_offset;
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border_y += row_y_offset;
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index++;
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}
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}
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outputElement.innerHTML = stats_html;
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//NOTE: window.location.href is the entire address including query params!
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var request = new XMLHttpRequest();
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var getUrl = window.location;
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var request_href = getUrl.protocol + "//" + getUrl.host + "/"+'get-players';
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statusElement.innerHTML = request_href+"...";
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request.open('GET', request_href, true);
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request.onload = function() {
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if (this.status >= 200 && this.status < 400) {
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// Success!
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statusElement.innerHTML = "loaded player(s)";
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if (!statusElement.classList.contains('alert') ) {
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statusElement.classList.add('alert');
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}
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try {
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players = JSON.parse(this.response);
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statusElement.classList.add('alert-success');
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statusElement.innerHTML = "loaded " + players.length + ' player(s) <span style="color:white">from "'+this.responseURL+'"</span>';
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draw_players();
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}
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catch(e) {
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statusElement.classList.add('alert-warning');
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statusElement.innerHTML = e + " for URL '"+request_href+"'";
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//alert(this.response);
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}
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} else {
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// We reached our target server, but it returned an error
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statusElement.innerHTML = "Error " + this.status + " accessing " + request_href;
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}
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};
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request.onerror = function() {
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// There was a connection error of some sort
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};
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request.send();
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