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poikilos
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README.md
EnlivenMinetest webapp
EnlivenMinetest Node.js webapp for web management of minetest
- Before using this webapp, make sure you have installed minetest to $HOME/minetest with the RUN_IN_PLACE option (this option is true by default in Final Minetest builds). In the future, this webapp should ask you which minetest to use.
- Must run as same user as minetestserver, and neither should be root.
Install
- Using Terminal, cd to your EnlivenMinetest/webapp diretory, then:
npm install
Features
- upload skin
Usage
- start like:
node server.js
- public/skins will be created automatically. To force updating skins during startup, delete the public/skins directory if already exists and is outdated.
- In browser, go to http://localhost:64638
- for security, no overwrite is allowed
Planned Features
(~=optional)
- Replace the "write" (stdout) method of the minetestserver process (see https://stackoverflow.com/questions/18543047/mocha-monitor-application-output)
- parse Lua mods
- show armor strengths
- list mods (only additional ones vs basis such as Bucket_Game)
- store config file in ~/.config/EnlivenMinetest/webapp.json
- allow user to choose path of minetestserver on first run
- (~) detect location of minetestserver (based on running executable maybe, or which is most recent in expected directories)
- choose minetest games directory separately from bin in case
not
RUN_IN_PLACE
- choose minetest worlds directory separately from bin in case
not
RUN_IN_PLACE
- try https://github.com/timbuchwaldt/node-async-fileupload
- try nodemon (automatically reloads changed js)
Developer Notes
- Uses passport (see https://code.tutsplus.com/tutorials/authenticating-nodejs-applications-with-passport--cms-21619
Things webapp should deprecate
- mtanalyze/web
- /home/owner/GitHub/EnlivenMinetest/etc/change_hardcoded_world_name_first/eauth
- shell script which contains only
nano ~/.minetest/worlds/FCAGameAWorld/auth.txt
- shell script which contains only
- mts-ENLIVEN and mtsenliven.py (run minetestserver with selected game and world)
var path = require('path');
results = {}
if (!has_setting("system.minetestserver_path")):
results.error="[ mtsenliven.py ] ERROR: minetestserver_path was not found in your version of minetestinfo.py";
return results;
var mts = peek_setting("system.minetestserver_path")
if (!has_setting("owner.primary_world_path")):
results.error= "[ mtsenliven.py ] ERROR: primary_world_path was selected by minetestinfo.py";
return results;
var world_path = peek_setting("owner.primary_world_path");
var world_name = path.basename(wp);
//var mts_proc;
//mts_proc = /*TODO: finish this*/([mts, '--gameid ENLIVEN', '--worldname ' + world_name]);
mts_proc.write = mts_out;
return results;
Development Log
(for changelog, see CHANGELOG.md)
#!/bin/sh
sudo apt update
sudo apt install nodejs npm mongodb
# NOTE: mongo daemon is called mongod
target_dir=$HOME/enlivenode
if [ ! -d "$target_dir" ]; then
print "ERROR: Nothing done since missing $target_dir"
exit 1
fi
cd "$target_dir"
npm init
#except changed jade to pug
npm install express static-favicon morgan cookie-parser body-parser debug pug passport passport-local mongoose multer mv
#NOTE: multiparty has streaming like busboy, but is non-trivial to implement
Old (Unused)
#!/bin/sh
wget https://raw.githubusercontent.com/ericf/express-handlebars/master/examples/basic/server.js
wget https://raw.githubusercontent.com/ericf/express-handlebars/master/examples/basic/package.json
mkdir views
cd views
wget https://raw.githubusercontent.com/ericf/express-handlebars/master/examples/basic/views/home.handlebars
mkdir layouts
cd layouts
wget https://raw.githubusercontent.com/ericf/express-handlebars/master/examples/basic/views/layouts/main.handlebars
if [ -d ../layouts ]; then
cd ..
fi
if [ -d ../views ]; then
cd ..
fi