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#!/usr/bin/env python2
import os
import subprocess
# REQUIRES: see README.md
#minetestmapper-numpy.py calculates the region as follows:
#(XMIN','XMAX','ZMIN','ZMAX'), default = (-2000,2000,-2000,2000)
#sector_xmin,sector_xmax,sector_zmin,sector_zmax = numpy.array(args.region)/16
#sector_ymin = args.minheight/16
#sector_ymax = args.maxheight/16
#region server-specific options
full_render = False # the preferred method of full render is deleting all files from the folder chunkymap_data_path such as /var/www/html/minetest/chunkymapdata (or chunkymap in current directory on Windows)
input_string = ""
username = "owner"
os_name="linux"
if (os.path.sep!="/"):
os_name="windows"
#input_string = input("Which username contains minetest/util/minetestmapper-numpy.py (minetest not .minetest) ["+username+"]?")
if (len(input_string)>0):
username = input_string
website_root="/var/www/html/minetest"
#input_string = input("What is the root folder of your minetest website ["+website_root+"]?")
if (len(input_string)>0):
website_root = input_string
world_name = "FCAGameAWorld"
#input_string = input("What is the game name ["+world_name+"]")
if (len(input_string)>0):
world_name = input_string
#region server-specific options
profiles_path = "/home"
if os_name=="windows":
profiles_path = "C:\\Users"
profile_path = os.path.join(profiles_path, username)
#if (not os.path.isdir(profile_path)):
# profile_path = os.path.join(profiles_path, "jgustafson")
dotminetest_path = os.path.join(profile_path,".minetest")
if (os_name=="windows"): dotminetest_path = "C:\\games\\Minetest"
worlds_path = os.path.join(dotminetest_path,"worlds")
world_path = os.path.join(worlds_path, world_name)
auto_chosen_world = False
if not os.path.isdir(world_path):
#for item in os.walk(worlds_path):
print "LOOKING FOR WORLDS IN " + worlds_path
for dirname, dirnames, filenames in os.walk(worlds_path):
index = 0
for j in range(0,len(dirnames)):
i = len(dirnames) - 0 - 1
if dirnames[i][0] == ".":
print " SKIPPING "+dirnames[i]
dirnames.remove_at(i)
for subdirname in dirnames:
print " EXAMINING "+subdirname
if (index == len(dirnames)-1): # skip first one because the one on my computer is big
world_name = subdirname
world_path = os.path.join(dirname, subdirname) # os.path.join(worlds_path, "try7amber")
print " CHOSE "+world_path
auto_chosen_world = True
break
index += 1
if auto_chosen_world:
break
python_exe_path = "python"
try:
alt_path = "C:\\python27\python.exe"
if os.path.isfile(alt_path):
python_exe_path = alt_path
except:
pass # do nothing, probably linux
mtmn_path = os.path.join( profile_path, "minetest/util/minetestmapper-numpy.py" )
colors_path = os.path.join( profile_path, "minetest/util/colors.txt" )
if os_name=="windows":
mtmn_path = os.path.join(os.path.dirname(__file__), "minetestmapper-numpy.py")
colors_path = os.path.join(os.path.dirname(__file__), "colors.txt")
website_root = os.path.dirname(__file__)
class MTChunk:
x = None
z = None
is_player_here = None
def __init__(self):
self.is_player_here = False
is_save_output_ok = True
def get_dict_from_conf_file(path,assignment_operator="="):
results = None
print "Checking "+str(path)+" for settings..."
if os.path.isfile(path):
results = {}
ins = open(path, 'r')
line = True
while line:
line = ins.readline()
if line and len(line)>0:
line_strip=line.strip()
if not line_strip[0]=="#": # if not comment
if not line_strip[0]=="-": # ignore yaml arrays
ao_index = line_strip.find(assignment_operator)
if ao_index>=1: # intentionally skip zero-length variable names
if ao_index<len(line_strip)-1: # skip yaml implicit nulls or yaml objects
result_name = line_strip[:ao_index]
result_value = line_strip[ao_index+1:]
print " CHECKING... "+result_name+":"+result_value
results[result_name]=result_value
ins.close()
return results
if os.path.isfile(mtmn_path) and os.path.isfile(colors_path):
chunkymap_data_path=os.path.join(website_root,"chunkymapdata")
yaml_name = "generated.yml"
yaml_path = os.path.join(chunkymap_data_path, yaml_name)
if not os.path.isdir(chunkymap_data_path):
os.mkdir(chunkymap_data_path)
chunkymap_players_name = "players"
chunkymap_players_path = os.path.join(chunkymap_data_path, chunkymap_players_name)
if not os.path.isdir(chunkymap_players_path):
os.mkdir(chunkymap_players_path)
players_path = os.path.join(world_path, "players")
for dirname, dirnames, filenames in os.walk(players_path):
for filename in filenames:
file_fullname = os.path.join(players_path,filename)
#print " EXAMINING "+filename
badstart_string = "."
player_name = None
player_position = None
if (filename[:len(badstart_string)]!=badstart_string):
ins = open(file_fullname)
line = True
has_enough_data = False
while line:
line = ins.readline()
if line:
ao_index = line.find("=")
if ao_index > 0:
found_name = line[:ao_index].strip()
found_value = line[ao_index+1:].strip()
if found_name=="name":
player_name = found_value
elif found_name=="position":
player_position = found_value
if (player_name is not None) and (player_position is not None):
has_enough_data = True
break
ins.close()
player_dest_path = os.path.join(chunkymap_players_path,filename+".yml")
if has_enough_data:
#if player_name!="singleplayer":
map_player_dict = get_dict_from_conf_file(player_dest_path,":")
if (map_player_dict is None) or (map_player_dict["position"]!=player_position):
outs = open(player_dest_path, 'w')
outs.write("name:"+player_name+"\n") # python automatically uses correct newline for your os when you put "\n"
outs.write("position:"+player_position+"\n")
outs.close()
mapvars = get_dict_from_conf_file(yaml_path,":")
#is_testonly == (os_name=="windows")
if mapvars is not None and set(['world_name']).issubset(mapvars):
#print " (FOUND world_name)"
if mapvars["world_name"] != world_name:
print ("REMOVING data since from different world (map '"+str(mapvars["world_name"])+"' is not '"+str(world_name)+"')...")
for dirname, dirnames, filenames in os.walk(chunkymap_data_path):
index = 0
for j in range(0,len(filenames)):
i = len(filenames) - 0 - 1
if filenames[i][0] == ".":
print " SKIPPING "+filenames[i]
filenames.remove_at(i)
for filename in filenames:
file_fullname = os.path.join(chunkymap_data_path,filename)
print " EXAMINING "+filename
badstart_string = "chunk"
if (len(filename) >= len(badstart_string)) and (filename[:len(badstart_string)]==badstart_string):
os.remove(file_fullname)
elif filename==yaml_name:
os.remove(file_fullname)
chunks = {}
#region values to save to YAML
chunk_size = 80
chunkx_min = 0
chunkz_min = 0
chunkx_max = 0
chunkz_max = 0
total_generated_count = 0
#values for command arguments:
maxheight = 50
minheight = -25
pixelspernode = 1
#ALSO save to YAML:
#world_name
#world_path
#endregion values to save to YAML
square_generates_count = 1
while square_generates_count > 0:
square_generates_count = 0
for z in range (chunkz_min,chunkz_max+1):
for x in range(chunkx_min,chunkx_max+1):
#python ~/minetest/util/minetestmapper-numpy.py --region -1200 800 -1200 800 --drawscale --maxheight 100 --minheight -50 --pixelspernode 1 ~/.minetest/worlds/FCAGameAWorld ~/map.png
#sudo mv ~/map.png /var/www/html/minetest/images/map.png
#only generate the edges (since started with region 0 0 0 0) and expanding from there until no png is created:
is_outline = (x==chunkx_min) or (x==chunkx_max) or (z==chunkz_min) or (z==chunkz_max)
if is_outline:
chunk_luid = "x"+str(x)+"z"+str(z)
png_name = "chunk_"+chunk_luid+".png"
png_path = os.path.join(os.path.dirname(__file__), png_name)
x_min = x * chunk_size
x_max = x * chunk_size + chunk_size - 1
z_min = z * chunk_size
z_max = z * chunk_size + chunk_size - 1
cmd_suffix = ""
mapper_out_name = "chunk_"+chunk_luid+"_mapper_result.txt"
mapper_out_path = os.path.join(os.path.dirname(__file__), mapper_out_name)
if is_save_output_ok:
cmd_suffix = " > \""+mapper_out_path+"\""
#print "generating x = " + str(x_min) + " to " + str(x_max) + " , z = " + str(z_min) + " to " + str(z_max)
cmd_string = python_exe_path + " \""+mtmn_path + "\" --region " + str(x_min) + " " + str(x_max) + " " + str(z_min) + " " + str(z_max) + " --maxheight "+str(maxheight)+" --minheight "+str(minheight)+" --pixelspernode "+str(pixelspernode)+" \""+world_path+"\" \""+png_path+"\"" + cmd_suffix
dest_png_path = os.path.join(chunkymap_data_path, png_name)
dest_mapper_out_path = os.path.join(chunkymap_data_path, mapper_out_name)
is_empty_chunk = False
if os.path.isfile(dest_mapper_out_path):
if os.path.isfile(dest_png_path):
os.remove(dest_mapper_out_path)
if os.path.isfile(dest_mapper_out_path):
ins = open(dest_mapper_out_path)
line = True
while line:
line = ins.readline()
if line:
line_strip = line.strip()
if "data does not exist" in line_strip:
is_empty_chunk = True
break
ins.close()
if full_render or ((not os.path.isfile(dest_png_path)) and (not is_empty_chunk)):
print cmd_string
subprocess.call(cmd_string, shell=True) # TODO: remember not to allow arbitrary command execution, which could happen if input contains ';' when using shell=True
if os.path.isfile(png_path):
total_generated_count += 1
square_generates_count += 1
try:
if (os.path.isfile(dest_png_path)):
os.remove(dest_png_path)
except:
print "Could not finish deleting '"+dest_png_path+"'"
try:
os.rename(png_path, dest_png_path)
except:
print "Could not finish moving '"+png_path+"' to '"+dest_png_path+"'"
try:
if (os.path.isfile(dest_mapper_out_path)):
os.remove(dest_mapper_out_path)
if is_save_output_ok:
os.rename(mapper_out_path, dest_mapper_out_path)
else:
if os.path.isfile(mapper_out_path):
os.remove(mapper_out_path)
except:
print "Could not finish deleting/moving output"
else:
if os.path.isfile(dest_png_path):
total_generated_count += 1
square_generates_count += 1
print("Skipping existing map tile file " + png_name + " (delete it to re-render)")
elif is_empty_chunk:
print("Skipping empty chunk " + chunk_luid + " since not full_render")
print "" # blank line before next z so output is human readable
chunkx_min -= 1
chunkz_min -= 1
chunkx_max += 1
chunkz_max += 1
#end while square outline (1-chunk-thick outline) generated any png files
outs = open(yaml_path, 'w')
outs.write("world_name:"+str(world_name) + "\n")
outs.write("chunk_size:"+str(chunk_size) + "\n")
outs.write("pixelspernode:"+str(pixelspernode) + "\n")
outs.write("chunkx_min:"+str(chunkx_min) + "\n")
outs.write("chunkz_min:"+str(chunkz_min) + "\n")
outs.write("chunkx_max:"+str(chunkx_max) + "\n")
outs.write("chunkz_max:"+str(chunkz_max) + "\n")
#values for command arguments:
outs.write("maxheight:"+str(maxheight) + "\n")
outs.write("minheight:"+str(minheight) + "\n")
#ALSO save to YAML:
outs.write("world_path:"+str(world_path) + "\n")
outs.write("chunkymap_data_path:"+str(chunkymap_data_path) + "\n")
outs.write("total_generated_count:"+str(total_generated_count) + "\n")
outs.close()
else:
print "failed since this folder must contain colors.txt and minetestmapper-numpy.py"