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80 lines
2.5 KiB
80 lines
2.5 KiB
# address =
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enable_lapis_mod_columns = true
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lifetimer = 20000
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ambient_occlusion_gamma = 2.2
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anisotropic_filter = true
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cinematic = true
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cinematic_camera_smoothing = 0.7
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cloud_height = 120
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cloud_radius = 12
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connected_glass = true
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directional_colored_fog = true
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enable_3d_clouds = true
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enable_bumpmapping = true
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enable_clouds = true
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# enable_local_map_saving: optional (saves visited parts of server)
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enable_local_map_saving = true
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enable_minimap = true
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# enable_remote_media_server: optional (may improve performance if servers implement this and you allow it)
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enable_remote_media_server = true
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enable_shaders = true
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enable_waving_leaves = true
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enable_waving_plants = true
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enable_waving_water = true
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fallback_font_shadow = 1
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fallback_font_shadow_alpha = 255
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fallback_font_size = 16
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# fixed_map_seed =
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font_shadow = 1
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font_shadow_alpha = 255
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font_size = 16
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# generate_normalmaps: not very good--creates ugly outline around each pixel
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# generate_normalmaps = true
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hudbars_bar_type = statbar_modern
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inventory_items_animations = true
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# mainmenu_last_selected_world = 2
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# maintab_LAST: optional (note: "local" tab was formerly called singleplayer; caption later changed to "Start Game")
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maintab_LAST = local
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menu_clouds = true
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# name =
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# menu_last_game: optionally set to ENLIVEN
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menu_last_game = ENLIVEN
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mg_name = v7
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minimap_shape_round = true
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mono_font_size = 22
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pause_fps_max = 20
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# public_serverlist: disable to only allow LAN and singleplayer until checked again
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public_serverlist = true
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remote_port = 30000
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# selected_world_path =
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server_announce = false
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server_dedicated = false
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# serverlist_file = favoriteservers.txt
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# serverlist_url =
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smooth_lighting = true
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texture_clean_transparent = true
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# texture_min_size = 64
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tone_mapping = true
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video_driver = opengl
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vsync = true
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water_wave_height = 1.0
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water_wave_length = 20.0
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water_wave_speed = 5.0
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wieldview_node_tiles = false
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wieldview_update_time = 2
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# region warnings
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# DO THIS IN world.mt instead: creative_mode = false
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# DO THIS IN world.mt instead: enable_damage = true
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# DO THIS IN world.conf instead: enable_builder = true
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# DO THIS IN world.conf instead: enable_bucket_city = false
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# endregion warnings
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# region trivial defaults
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# noclip: requires noclip priv (The setting just determines state at start of game)
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# free_move requires fly priv (The setting just determines state at start of game)
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# fast_move: requires fast priv (The setting just determines state at start of game)
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noclip = true
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free_move = true
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fast_move = true
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# endregion trivial defaults
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