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# * minetest.client-example.conf (the install script copies this to
# $HOME/minetest/minetest.conf)
# * minetest.server-example.conf (the install script copies this to
# $HOME/minetest/games/ENLIVEN/minetest.conf)
# * TODO: minetest.conf defines the game. The other files can help
# with specific setups, but everything that changes nodes and
# gameplay should be in ENLIVEN/minetest.conf.
# * If using Final Minetest, world.conf could define the game.
# * minetest.LAN-client-example.conf