EnlivenMinetest
Getting Started.
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Vegetable Farming
- Super glow glass allows plants to grow without sunlight
- Grass sometimes yields wheat seeds
- Plants in the wild may be vegetables that you can eat or replant to multiply them.
Animal Farming
- Keep feeding the correct food to an animal to tame it. For currently-known taming info not displayed here, see the enhancement request for this webapp (the request has the taming info shown already) at Taming Guide
- A nametag names a tamed animal.
- A Mob Protection Rune prevents an animal from being killed.
- There is a known issue with animals despawning: see Neutral Mobs Despawn Frequently issue on GitHub.com/EnlivenMinetest to track this issue.
Mining
Maximum Mining Depths
You must go below the maximum to get the material. Many materials also have a deeper level below which they are more common. Only a few materials stop occurring at lower depths (see "Minimum" column). <%/* comment */%> Currently-known mined resource elevations:Resource | Min | Max | Note | Supplied by Mod |
---|---|---|---|---|
Coal | +64 | abundant 0 or below | (minetest) | |
Iron | +2 | more abundant as approaches -64 | (minetest) | |
Copper | -16 | abundant -64 or below | (minetest, formerly moreores) | |
Tin | +8 | moreores | ||
Zinc | +2 | technic | ||
Chromium | -100 | technic | ||
Uranium | -300 | -80 | technic | |
Silver | -2 | moreores | ||
Gold | -64 | abundant -256 or below | (minetest, formerly moreores) | |
Mithril | -512 | moreores | ||
Lava | -256 | |||
Mese | -64 | ore abundant -256 or below, blocks -1024 or below but rare | (minetest) | |
Diamond | -512 | (minetest, formerly technic) | ||
Marble | -50 | technic | ||
Granite | -150 | technic | ||
Mycena Essence, Glow Mese Crystal | -33,000 | -700 | caverealms | |
Dungeon Master's Lair | -5000 | -4000 | caverealms | |
Deep Realms | -7000 | caverealms |
Bring food (and wood to make torches and other tools) to survive deep underground.
Set home and go home using the inventory menu. The house button with the red arrow sets home. If you die you can always click the house button with the green arrow to go back home.
You can set additional homes by typing: /sethome, or /sethome2; then return by typing /home, or /home2.
Protecting Your Builds and Items
- Protector blocks protect your area from other players
- You can add other players to your protection block by name.
- Protected chests & doors: Anyone who is on the protection block can use them.
- Locked chests & doors: Only the person who placed them can use them, unless a key is made and given to another player (use skeleton key on a locked target to change the skeleton into a key for the target you're opening).
- Your bones hold your items when you die. After one hour, other players can take the items.
- Moderators may not be able to recover your items regarding unprotected areas or items, since proving ownership or where items ended up may be difficult or impossible. Always make sure anything you want to keep is protected.