# Mock TNT Mod for Minetest ## Usage * Place in mods folder such as in your subgame * "Unknown Explosive" (mock_tnt:mock_tnt) can coexist with TNT if TNT is enabled, but gunpowder and mock_tnt work even if enable_tnt is false. ## Differences from regular TNT * Does not harm any block or entity ## Known Issues * when TNT is enabled, there is no crafting recipe for mock_tnt * also ignite gunpowder with "default:torch", "fire:permanent_flame" (minetest_game only ignites via "fire:basic_flame", "default:lava_source", "default:lava_flowing") -- for some reason torch works already but permanent_flame does not * Make gunpowder ignite via "building_blocks:Fireplace" * Make TNT ignite via neighbors "throwing:arrow_fireworks_blue", "throwing:arrow_fireworks_red" * Make "fire:flint_and_steel" item ignite TNT and gunpowder