# * minetest.client-example.conf (the install script copies this to # $HOME/minetest/minetest.conf) # * minetest.server-example.conf (the install script copies this to # $HOME/minetest/games/ENLIVEN/minetest.conf) # * TODO: minetest.conf defines the game. The other files can help # with specific setups, but everything that changes nodes and # gameplay should be in ENLIVEN/minetest.conf. # * If using Final Minetest, world.conf could define the game. # * minetest.LAN-client-example.conf