cd "$HOME/Downloads" MTMOD_DL_ZIP=teleporter_badCommand_jkedit.zip MTMOD_SRC_ZIP=teleporter.zip MTMOD_UNZ_NAME=teleporter-master/teleporter MTMOD_DEST_NAME=teleporter MTMOD_DEST_PATH=$MT_MYGAME_MODS_PATH/$MTMOD_DEST_NAME echo "Installing TenPlus1's (NOT Bad_Command_'s) teleporter " echo "Installing TenPlus1's (NOT Bad_Command_'s) teleporter " >> $MTMOD_SRC_ZIP.txt if [ -d "teleporter-master" ]; then rm -Rf "teleporter-master" fi #if [ -d "$MTMOD_UNZ_NAME" ]; then rm -Rf $MTMOD_UNZ_NAME #fi if [ -f $MTMOD_DL_ZIP ]; then rm $MTMOD_DL_ZIP fi if [ -f $MTMOD_SRC_ZIP ]; then rm $MTMOD_SRC_ZIP fi #wget https://github.com/Bad-Command/teleporter/archive/master.zip #TODO: MTMOD_UNZ_NAME=teleporter wget http://axlemedia.net/abiyahh/users/TenPlus1/downloads/teleporter_badCommand_jkedit.zip mv $MTMOD_DL_ZIP $MTMOD_SRC_ZIP unzip $MTMOD_SRC_ZIP sudo mv $MTMOD_UNZ_NAME "$MTMOD_DEST_PATH" if [ ! -d "$MTMOD_DEST_PATH" ]; then echo "ERROR: failed to unzip $MTMOD_DEST_PATH, so cannot continue." #exit 1 fi rm -Rf teleporter-master echo "teleport_perms_to_build = false" >> "$MT_MYWORLD_DIR/world.mt" #When true, a player has to have the teleport permission to build a teleporter. When false, anyone can build a new teleporter. echo "teleport_perms_to_configure = false" >> "$MT_MYWORLD_DIR/world.mt" #When true, a player has to have the teleport permission to configure a teleporter. Players can still build teleporters without this, however the teleporter will be locked to the default location. echo "teleport_requires_pairing = true" >> "$MT_MYWORLD_DIR/world.mt" #When true, a teleporter can only be configured to teleport to a location near an existing teleporter. This prevents players from pointing teleporters in to unexplored terrain. echo "teleport_pairing_check_radius = 2" >> "$MT_MYWORLD_DIR/world.mt" #Specifies the size of the volume to scan when looking for a paired teleporter. Do not set this to a large value; the number of nodes scanned increases by a power of 3. echo "teleport_default_coordinates = 0,0,0" >> "$MT_MYWORLD_DIR/world.mt" #Allows for the default coordinates for new a teleporter to be specified. This is useful when players can build new teleporters, but can't configure them.