# region client # address = enable_lapis_mod_columns = true lifetimer = 20000 ambient_occlusion_gamma = 2.2 anisotropic_filter = true cinematic = true cinematic_camera_smoothing = 0.7 cloud_height = 120 cloud_radius = 12 connected_glass = true directional_colored_fog = true enable_3d_clouds = true enable_bumpmapping = true enable_clouds = true # enable_local_map_saving: optional (saves visited parts of server) enable_local_map_saving = true enable_minimap = true # enable_remote_media_server: optional (may improve performance if servers implement this and you allow it) enable_remote_media_server = true enable_shaders = true enable_waving_leaves = true enable_waving_plants = true enable_waving_water = true fallback_font_shadow = 1 fallback_font_shadow_alpha = 255 fallback_font_size = 16 # fixed_map_seed = font_shadow = 1 font_shadow_alpha = 255 font_size = 16 # generate_normalmaps: not very good--creates ugly outline around each pixel # generate_normalmaps = true hudbars_bar_type = statbar_modern inventory_items_animations = true # mainmenu_last_selected_world = 2 # maintab_LAST: optional (note: "local" tab was formerly called singleplayer; caption later changed to "Start Game") maintab_LAST = local menu_clouds = true # name = # menu_last_game: optionally set to ENLIVEN menu_last_game = ENLIVEN mg_name = v7 minimap_shape_round = true mono_font_size = 22 pause_fps_max = 20 # public_serverlist: disable to only allow LAN and singleplayer until checked again public_serverlist = true remote_port = 30000 # selected_world_path = server_announce = false server_dedicated = false # serverlist_file = favoriteservers.txt # serverlist_url = smooth_lighting = true texture_clean_transparent = true # texture_min_size = 64 tone_mapping = true video_driver = opengl vsync = true water_wave_height = 1.0 water_wave_length = 20.0 water_wave_speed = 5.0 wieldview_node_tiles = false wieldview_update_time = 2 ## warnings # DO THIS IN world.mt instead: creative_mode = false # DO THIS IN world.mt instead: enable_damage = true # DO THIS IN world.conf instead: enable_builder = true # DO THIS IN world.conf instead: enable_bucket_city = false ## trivial defaults # noclip: requires noclip priv (The setting just determines state at start of game) # free_move requires fly priv (The setting just determines state at start of game) # fast_move: requires fast priv (The setting just determines state at start of game) noclip = true free_move = true fast_move = true # endregion client