#!/bin/sh usage(){ >&2 cat<. Does all of the following - Gets and unzips linux-minetest-kit.zip if possible if there is no linux-minetest-kit in the current working directory. - Compile libraries if there is no linux-minetest-kit/toolstree. - Compile minetest if there is no exe matching the specified options. Suggested setup for a user in the sudo group: ''' chgrp sudo /opt # continue to Further setup ''' Suggested setup for minebest user: ''' chgrp minebest /opt # continue to Further setup ''' Further setup: ''' chmod g+w /opt cd /opt ln -s ~/git/EnlivenMinetest/utilities/lmk-run ln -s ~/git/EnlivenMinetest/utilities/get-lmk.sh ln -s ~/git/EnlivenMinetest/utilities/fix-lmk-permissions.sh ''' Examples: lmk-run classic client ~/minetest/worlds/center # ^ creates classic client and opens the world ~/minetest/worlds/center # - requires that the game is in linux-minetest-kit/minetest/games # that has the gameid matching the one in the world (same goes for # any of the automatically checked world paths). lmk-run classic server # ^ creates minetestserver lmk-run finetest server # ^ creates finetestserver lmk-run trolltest server # ^ creates trolltestserver lmk-run classic client # ^ creates minetest lmk-run finetest client # ^ creates finetest lmk-run trolltest client # ^ creates trolltest END } if [ "x$1" = "x--help" ]; then usage exit 0 fi PREV_DIR="`pwd`" if [ "x$1" != "x" ]; then LMK_MODE="$1" fi if [ "x$LMK_MODE" = "x" ]; then usage >&2 echo "[lmk-run] Error: (or LMK_MODE in environment). It should be classic, finetest, or trolltest." exit 1 fi _RAW_APP="$APP" EXE_NAME= if [ "x$LMK_MODE" = "xclassic" ]; then EXE_NAME="minetest" elif [ "x$LMK_MODE" = "xfinetest" ]; then EXE_NAME="finetest" elif [ "x$LMK_MODE" = "xtrolltest" ]; then EXE_NAME="trolltest" fi if [ "x$2" != "x" ]; then APP="$2" echo "[lmk-run] set APP to $2" fi APP_ARG= if [ "x$APP" = "xclient" ]; then APP_ARG="--client" elif [ "x$APP" = "xserver" ]; then APP_ARG="--server" EXE_NAME="${EXE_NAME}server" else usage echo "[lmk-run] Error: You must specify client or server after mode (APP=$APP, \$2=$2)." exit 1 fi echo "[lmk-run] building $EXE_NAME, or running if already exists" if [ "x$APP" = "x" ]; then usage >&2 echo "[lmk-run] Error: specify client or server after the mode." exit 1 fi if [ ! -d "linux-minetest-kit" ]; then echo "[lmk-run] Running ./get-lmk.sh since there is no linux-minetest-kit directory in `pwd`..." ./get-lmk.sh code=$? exit $code fi cd linux-minetest-kit if [ $? -ne 0 ]; then >&2 echo "[lmk-run] Error: cd linux-minetest-kit failed in `pwd`. Try running: ./get-lmk.sh" exit 1 fi if [ ! -f "mtcompile-program.pl" ]; then >&2 echo "[lmk-run] Error: missing mtcompile-program.pl in `pwd`" exit 1 fi $PRE_CMD="sudo -u minebest" $PRE_CMD ls > /dev/null if [ $? -ne 0 ]; then PRE_CMD="" >&2 echo "[lmk-run] Warning: running as $USER since 'sudo -u minebest' failed." fi if [ ! -d toolstree ]; then $PRE_CMD bash -e mtcompile-libraries.sh build if [ $? -ne 0 ]; then >&2 echo "[lmk-run] Error: '$PRE_CMD bash -e mtcompile-libraries.sh' failed in `pwd`." exit 1 fi else echo "[lmk-run] using existing toolstree in `pwd`" fi if [ ! -f minetest/bin/$EXE_NAME ]; then echo "[lmk-run] compiling..." $PRE_CMD perl mtcompile-program.pl build --$LMK_MODE $APP_ARG code=$? if [ $code -ne 0 ]; then >&2 echo "[lmk-run] Error: '$PRE_CMD perl mtcompile-program.pl build --$LMK_MODE $APP_ARG' failed in `pwd` with code $code." exit 1 fi else echo "[lmk-run] using existing `pwd`/minetest/bin/$EXE_NAME" fi cd minetest/bin if [ $? -ne 0 ]; then PRE_CMD="" >&2 echo "[lmk-run] 'cd minebest/bin' failed in `pwd`." fi #if "x$APP" = "xserver" ]; then echo "* Looking for a test world to copy..." if [ "x$SRC_WORLD" = "x" ]; then SRC_WORLD="$3" else SRC_WORLD= fi if [ "x$SRC_WORLD" = "x" ]; then for dir in ~/minetest-220509/worlds/bg190406 /home/owner/bg190406 do printf "* checking for \"$dir\"..." if [ -d $dir ]; then SRC_WORLD="$dir" break fi done fi if [ "x$SRC_WORLD" = "x" ]; then echo "No known test world was found. Try making a small world first, and specify it as the 3rd parameter or set SRC_WORLD in the environment. Note that the gameid in the file must exist." exit 1 else echo "[lmk-run] found $SRC_WORLD to copy" fi world_name="`basename $SRC_WORLD`" mkdir -p ~/tmp dst_world="$HOME/tmp/${world_name}-$EXE_NAME" echo "[lmk-run] syncing to $dst_world destructively..." rsync -rt --erase $SRC_WORLD/ $dst_world if [ $? -ne 0 ]; then >&2 echo "[lmk-run] 'rsync -rt --erase $SRC_WORLD/ $dst_world' failed in `pwd`." fi echo "[lmk-run] running $EXE_NAME --world $dst_world" ./$EXE_NAME --world $dst_world #else #fi