diff --git a/utilities/blender/separate_chunks_of_huge_model.py b/utilities/blender/separate_chunks_of_huge_model.py new file mode 100644 index 0000000..8441d82 --- /dev/null +++ b/utilities/blender/separate_chunks_of_huge_model.py @@ -0,0 +1,80 @@ +import bpy + +# in Namaman, the chunk for Darkhorn is near 599000, 410000 to around 685000, 496000 +# (chunk_col = 6, chunk_row = 4, chunk_size = 100000 +chunk_size = 100000 +epsilon = .1 +for chunk_col in range(10): + for chunk_row in range(10): + chunk_left = chunk_col * chunk_size - epsilon + chunk_right = (chunk_col+1) * chunk_size + epsilon + # Lower number is bottom since cartesian: + chunk_bottom = chunk_row * chunk_size - epsilon + chunk_top = (chunk_row+1) * chunk_size + epsilon + bpy.ops.wm.tool_set_by_id(name="builtin.scale") + #clear scene, make mesh + #bpy.ops.object.mode_set(mode = 'OBJECT') + #bpy.ops.object.select_all(action='SELECT') + #bpy.ops.object.delete(use_global=False) + #bpy.ops.mesh.primitive_cube_add(size=2, enter_editmode=False, align='WORLD', location=(0, 0, 0), rotation=(1.5708, 1.5708, 0)) + #obj = bpy.data.objects["Cube"] + obj = bpy.context.object + + + #select vertex + obj = bpy.context.active_object + bpy.ops.object.mode_set(mode = 'EDIT') + bpy.ops.mesh.select_mode(type="VERT") + #bpy.ops.mesh.select_mode(type="EDGE") + # bpy.ops.mesh.select_mode(type="FACE") + bpy.ops.mesh.select_all(action = 'DESELECT') + bpy.ops.object.mode_set(mode = 'OBJECT') + # for i in range(len(bpy.context.object.data.vertices)): + for i in range(len(obj.data.vertices)): + # dir(obj.data.vertices[i]) + obj.data.vertices[i].select = False + #obj.data.edges[7].select = True + #obj.data.polygons[2].select = True + v = obj.data.vertices[i] + if v.co.x < chunk_left: + continue + if v.co.x > chunk_right: + continue + if v.co.y < chunk_bottom: + continue + if v.co.y > chunk_top: + continue + # v.select_set(False) + obj.data.vertices[i].select = True + + bpy.ops.object.mode_set(mode = 'EDIT') + bpy.ops.mesh.separate(type='SELECTED') + +'''makes a dumb square every time for some reason +import bmesh # for selecting in edit mode +# https://blender.stackexchange.com/a/188323 +context = bpy.context + +bpy.ops.mesh.primitive_plane_add( + enter_editmode=True) +ob = context.object +me = ob.data +bm = bmesh.from_edit_mesh(me) + +for i, v in enumerate(bm.verts): + v.select_set(False) + if v.co.x < chunk_left: + continue + if v.co.x > chunk_right: + continue + if v.co.y < chunk_bottom: + continue + if v.co.y > chunk_top: + continue + v.select_set(True) + +bm.select_mode |= {'VERT'} +bm.select_flush_mode() + +bmesh.update_edit_mesh(me) +'''