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add applicable patch, remove unapplicable

master
poikilos 6 years ago
committed by Jacob Gustafson
parent
commit
e7e27f686f
  1. 31
      patches/BG-190512-lapis_conf.patch
  2. 100
      patches/Bucket_Game-basis/mods/codermobs/codermobs/sacreeper.lua

31
patches/BG-190512-lapis_conf.patch

@ -0,0 +1,31 @@
diff -u Bucket_Game-basis/mods/coderbuild/lapis/init.lua Bucket_Game-patched/mods/coderbuild/lapis/init.lua
--- Bucket_Game-basis/mods/coderbuild/lapis/init.lua 2019-05-13 19:50:35.366747663 -0400
+++ Bucket_Game-patched/mods/coderbuild/lapis/init.lua 2019-05-13 21:11:54.644664066 -0400
@@ -1,6 +1,8 @@
screwdriver = screwdriver or {}
---dofile(minetest.get_modpath("lapis").."/columns.lua")
+if minetest.setting_getbool("enable_round_lapis_columns") then
+ dofile(minetest.get_modpath("lapis").."/columns.lua")
+end
----------
--Nodes
@@ -225,14 +227,14 @@
"Lapis Brick Stair",
"Lapis Brick Slab",
default.node_sound_stone_defaults())
-
+
stairs.register_stair_and_slab("lapis_cobble", "lapis:lapis_cobble",
{cracky = 3},
{"lapis_cobble.png"},
"Lapis Cobble Stair",
"Lapis Cobble Slab",
default.node_sound_stone_defaults())
-
+
stairs.register_stair_and_slab("lazurite", "lapis:lazurite_block",
{cracky = 3},
{"lapis_lazurite_block.png"},
Only in Bucket_Game-patched/mods/coderbuild/lapis: settingtypes.txt

100
patches/Bucket_Game-basis/mods/codermobs/codermobs/sacreeper.lua

@ -1,100 +0,0 @@
-- Sapier Creeper. Descended from Sapier version.
-- ===================================================================
-- Media license. Applies to model but not associated texture.
--
-- You may copy, use, modify or do nearly anything but remove this
-- copyright notice. Of course, you're not allowed to pretend you've
-- created or written the Sapier pieces.
--
-- CC-BY-SA 3.0. Attribution: Sapier.
-- ===================================================================
local lcname = "sacreeper"
local ucname = "Sapier Creeper"
local msname = "codermobs_" .. lcname
local obj_name = "codermobs:" .. lcname
-- ===================================================================
mobs_param = {
lcname = lcname ,
ucname = ucname ,
obj_name = obj_name ,
aoc = 1 ,
obr = 1 ,
day_mode = false ,
min_light = 0 ,
max_light = 7 ,
min_height = 1 ,
max_height = 200 ,
spawn_chance = 50000 ,
spawn_type = "monster" ,
spawn_nodes = {
"default:desert_sand" ,
"default:silver_sand" ,
} ,
add_egg = true ,
egg_image = "default_brick.png" ,
}
-- ===================================================================
codermobs.adjust_param()
-- ===================================================================
mobs_param.core_param = {
type = mobs_param.spawn_type ,
makes_footstep_sound = true ,
armor = 100 ,
attack_animals = false ,
attack_type = "explode" ,
damage = 3 ,
explosion_radius = 3 ,
fall_damage = 0 ,
hp_min = 7 ,
hp_max = 33 ,
jump = true ,
lava_damage = 0 ,
light_damage = 2 ,
passive = false ,
reach = 2 ,
run_velocity = 2 ,
view_range = 4 ,
walk_velocity = 1 ,
water_damage = 0 ,
floats = 0,
drops = {
{ name = "default:apple" ,
chance = 2, min = 1, max = 3 } ,
},
sounds = {
random = "codermobs_sacreeper_random" ,
explode = "codermobs_sacreeper_explode" ,
} ,
textures = {
{ "codermobs_sacreeper_mesh.png" } ,
},
collisionbox = { -0.9, -0.9, -0.9, 0.9, 0.9, 0.9 } ,
visual_size = { x=0.9, y=0.9 } ,
mesh = "codermobs_sacreeper.b3d" ,
visual = "mesh" ,
}
-- ===================================================================
codermobs.setup_mob()
codermobs.log_done()
-- ===================================================================
-- End of file.
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