@ -123,6 +123,8 @@ Otherwise just install everything EXCEPT cme_to_spawners & tsm_pyramids_to_spawn
* The included minetest.conf recommended for your clients includes the line enable_local_map_saving = true, which will cache the world locally on their machines. You can feel free to change that according to your preference.
## Changes:
### (2018-03-06)
* added mob_horse
### (2018-02-23)
* added woodcutting https://github.com/minetest-mods/woodcutting.git
(sneek click to start auto-harvest tree, sneak again to cancel)
@ -670,6 +670,7 @@ add_git_mod worldedge worldedge https://github.com/minetest-mods/worldedge.git
add_git_mod mobs mobs_redo https://github.com/tenplus1/mobs_redo.git
add_git_mod mobs_monster mobs_monster https://github.com/tenplus1/mobs_monster.git
add_git_mod mobs_animal mobs_animal https://github.com/tenplus1/mobs_animal.git
add_git_mod mob_horse mob_horse https://github.com/tenplus1/mob_horse.git
# mobs_sky: (requires mobs redo) [mod-pack] sky critters (for mobs_redo) [mobs_sky] <https://forum.minetest.net/viewtopic.php?f=9&t=12688>
add_git_mod mobs_sky mobs_sky https://github.com/blert2112/mobs_sky.git