diff --git a/install-ENLIVEN.sh b/install-ENLIVEN.sh index 10165c2..0119cae 100755 --- a/install-ENLIVEN.sh +++ b/install-ENLIVEN.sh @@ -258,10 +258,12 @@ echo "sprint_stamina_drain = .5" >> "$WRITEABLE_MINETEST_CONF" # default is 2 echo "bones_position_message = true" >> "$WRITEABLE_MINETEST_CONF" # default is false--this is for client-side chat message (server-side logging always on though) #no longer needed since these mods check for player_api to determine whether v3 model is used: if [ "$version_0_5_enable" = "true" ]; then -# echo "player_model_version = default_character_v3" >> "$WRITEABLE_MINETEST_CONF" # used by playeranim +# echo "player_model_version = default_character_v3" >> "$WRITEABLE_MINETEST_CONF" # formerly used by playeranim + echo "playeranim.model_version = MTG_4_Nov_2017" >> "$WRITEABLE_MINETEST_CONF" # used by playeranim echo "using version 5 branch of mods..." else -# echo "player_model_version = default_character_v2" >> "$WRITEABLE_MINETEST_CONF" # used by playeranim +# echo "player_model_version = default_character_v2" >> "$WRITEABLE_MINETEST_CONF" # formerly used by playeranim + echo "playeranim.model_version = MTG_4_Jun_2017" >> "$WRITEABLE_MINETEST_CONF" # used by playeranim echo "using stable (minetest 0.4) branch of mods..." echo "3..." sleep 1 @@ -798,16 +800,21 @@ add_git_mod playereffects playereffects https://github.com/sys4-fr/playereffects #add_git_mod ambianceplus ambianceplus https://github.com/MarkuBu/ambianceplus.git # tenplus1's ambience/ambiance ambient sounds (fork linked at original's thread at https://forum.minetest.net/viewtopic.php?f=11&t=2807&start=275 ) add_git_mod ambience ambience https://notabug.org/tenplus1/ambience.git + + # forum_url: https://forum.minetest.net/viewtopic.php?t=12189 -# description: ISSUE ON 0.5.0: player halfway into ground; Adds animations to the players' head -if [ "$version_0_5_enable" != "true" ]; then +# description: ISSUE ON 0.5.0: player halfway into ground--see minetest.conf setting above for fix; Adds animations to the players' head +add_git_mod playeranim playeranim https://github.com/minetest-mods/playeranim.git +#if [ "$version_0_5_enable" != "true" ]; then # see https://github.com/minetest-mods/playeranim/issues/14 (fixed) # add_git_mod playeranim playeranim https://github.com/poikilos/playeranim.git - add_git_mod playeranim playeranim https://github.com/minetest-mods/playeranim.git -else + #add_git_mod playeranim playeranim https://github.com/minetest-mods/playeranim.git "v5.0" + #branch was merged, so checking out branch (above) is no longer needed (just config--see minetest.conf model setting above and + #). +#else #must also set player_model_version = default_character_v3 in minetest.conf (see above for when set in subgame folder's minetest.conf) - add_git_mod playeranim playeranim https://github.com/minetest-mods/playeranim.git "v5.0" -fi +# add_git_mod playeranim playeranim https://github.com/minetest-mods/playeranim.git +#fi #add_git_mod stamina stamina https://github.com/minetest-mods/stamina remove_mod stamina # NOTE: a skin database is at http://minetest.fensta.bplaced.net/ @@ -822,10 +829,13 @@ MATCHING_MODS_BEFORE="`ls $MT_MYGAME_MODS_PATH | grep skin`" remove_mod u_skinsdb remove_mod u_skins PATCH_SKINS_MOD_NAME="skinsdb" # used further down too! -#players are 1 block below ground in skinsdb for Minetest 0.4.* stable... -#add_git_mod $PATCH_SKINS_MOD_NAME skinsdb https://github.com/minetest-mods/skinsdb.git -#so get 0.5 branch from fork... -add_git_mod $PATCH_SKINS_MOD_NAME skinsdb https://github.com/bell07/skinsdb.git mt_0_5_dev +if [ "$version_0_5_enable" = "true" ]; then + #players are 1 block below ground in skinsdb for Minetest 0.4.* stable... + #so get 0.5 branch from fork... + add_git_mod $PATCH_SKINS_MOD_NAME skinsdb https://github.com/bell07/skinsdb.git mt_0_5_dev +else + add_git_mod $PATCH_SKINS_MOD_NAME skinsdb https://github.com/minetest-mods/skinsdb.git +fi if [ ! -z "$MATCHING_MODS_BEFORE" ]; then echo "Removed $MATCHING_MODS_BEFORE then installed $PATCH_SKINS_MOD_NAME (this output is shown on purpose)" diff --git a/mods-known-issues/2018-10-09 hunger_ng crash maybe related to mobs meat_raw.txt b/mods-known-issues/2018-10-09 hunger_ng crash maybe related to mobs meat_raw.txt new file mode 100644 index 0000000..4aeddef --- /dev/null +++ b/mods-known-issues/2018-10-09 hunger_ng crash maybe related to mobs meat_raw.txt @@ -0,0 +1,10 @@ +2018-10-09 15:58:32: ACTION[Server]: redacted digs default:stone_with_coal at (386,-1382,6) +2018-10-09 15:58:32: ACTION[Server]: redacted uses mobs:meat_raw, pointing at [nothing] +2018-10-09 15:58:33: ACTION[Main]: Server: Shutting down +2018-10-09 15:58:33: ACTION[Main]: [playereffects] Server shuts down. Rescuing data into playereffects.mt +2018-10-09 15:58:33: ACTION[Main]: [playereffects] Wrote playereffects data into /home/owner/.minetest/worlds/FCAWorldB/playereffects.mt. +2018-10-09 15:58:33: ACTION[Main]: [fishing] Server shuts down. saving trophies table +2018-10-09 15:58:37: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'mobs' in callback item_OnUse(): ...test/games/ENLIVEN/mods/hunger_ng/system/register_on.lua:90: attempt to perform arithmetic on local 'player_timestamp' (a nil value) +2018-10-09 15:58:37: ERROR[Main]: stack traceback: +2018-10-09 15:58:37: ERROR[Main]: ...test/games/ENLIVEN/mods/hunger_ng/system/register_on.lua:90: in function 'callback' +2018-10-09 15:58:37: ERROR[Main]: /usr/local/share/minetest/builtin/game/item.lua:464: in function