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@ -1,6 +1,6 @@ |
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Name: nftools |
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Name: nftools |
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Source: Fork of upstream mod - Do not replace |
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Source: Fork of upstream mod - Do not replace |
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License: MIT rerelease of modified WTFPL source media and code |
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License: Open the LICENSE file using your favorite text editor. |
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---------------------------------------------------------------------- |
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---------------------------------------------------------------------- |
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@ -9,6 +9,7 @@ New tools: |
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* Battle Axe (low level weapon, does knockback occasionally) |
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* Battle Axe (low level weapon, does knockback occasionally) |
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* Mace (high level weapon) |
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* Mace (high level weapon) |
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* Scythe |
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* Scythe |
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* "Quartz Crystals" decorative node |
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The Original version by Sam Hocevar adds the following minerals: |
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The Original version by Sam Hocevar adds the following minerals: |
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Amber (block and "chip") |
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Amber (block and "chip") |
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@ -18,7 +19,7 @@ following changes: |
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* Changed alexandrite (overlap with birthstones): |
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* Changed alexandrite (overlap with birthstones): |
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to bismuth (it already looked somewhat like bismuth) |
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to bismuth (it already looked somewhat like bismuth) |
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* Changed amethyst (modified texture until looked like black opal): |
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* Changed amethyst (modified texture until looked like black opal): |
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to black opal. |
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to black opal |
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* Changed aquamarine: |
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* Changed aquamarine: |
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to turquoise |
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to turquoise |
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* Use standard texture naming conventions |
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* Use standard texture naming conventions |
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@ -29,6 +30,7 @@ following changes: |
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`nftools:amethyst, nftools:black_opal` |
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`nftools:amethyst, nftools:black_opal` |
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`nftools:alexandrite_ore, nftools:bismuth` |
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`nftools:alexandrite_ore, nftools:bismuth` |
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`nftools:aquamarine, nftools:turquoise` |
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`nftools:aquamarine, nftools:turquoise` |
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(using aliases) |
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Unrelated changes: |
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Unrelated changes: |
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* Battle Axe, Mace, and Scythe textures |
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* Battle Axe, Mace, and Scythe textures |
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@ -41,3 +43,4 @@ Unrelated changes: |
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except Bismuth (formerly nftools:alexandrite) |
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except Bismuth (formerly nftools:alexandrite) |
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* Register each craftitem before referencding it as a drop. |
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* Register each craftitem before referencding it as a drop. |
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* Make missing recipe for quartz crystals node (displayable quartz) |
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* Make missing recipe for quartz crystals node (displayable quartz) |
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* Removed unused textures |
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