diff --git a/chunkymap-regen.py b/chunkymap-regen.py index 4ffd9ae..a96c52c 100644 --- a/chunkymap-regen.py +++ b/chunkymap-regen.py @@ -3,431 +3,549 @@ import os import subprocess # REQUIRES: see README.md -# The way to do a full render is deleting all files from the folder chunkymap_data_path such as /var/www/html/minetest/chunkymapdata (or chunkymap in current directory on Windows) +# The way to do a full render is deleting all files from the folder self.chunkymap_data_path such as /var/www/html/minetest/chunkymapdata (or chunkymap in current directory on Windows) #minetestmapper-numpy.py calculates the region as follows: #(XMIN','XMAX','ZMIN','ZMAX'), default = (-2000,2000,-2000,2000) #sector_xmin,sector_xmax,sector_zmin,sector_zmax = numpy.array(args.region)/16 -#sector_ymin = args.minheight/16 -#sector_ymax = args.maxheight/16 +#sector_ymin = args.self.minheight/16 +#sector_ymax = args.self.maxheight/16 #region server-specific options - -input_string = "" -username = "owner" -os_name="linux" -if (os.path.sep!="/"): - os_name="windows" -#input_string = input("Which username contains minetest/util/minetestmapper-numpy.py (minetest not .minetest) ["+username+"]?") -if (len(input_string)>0): - username = input_string - -website_root="/var/www/html/minetest" -chunkymap_data_path=os.path.join(website_root,"chunkymapdata") -#input_string = input("What is the root folder of your minetest website ["+website_root+"]?") -if (len(input_string)>0): - website_root = input_string - -world_name = "FCAGameAWorld" -#input_string = input("What is the game name ["+world_name+"]") -if (len(input_string)>0): - world_name = input_string -#region server-specific options -profiles_path = "/home" -if os_name=="windows": - profiles_path = "C:\\Users" -profile_path = os.path.join(profiles_path, username) -#if (not os.path.isdir(profile_path)): -# profile_path = os.path.join(profiles_path, "jgustafson") -dotminetest_path = os.path.join(profile_path,".minetest") -if (os_name=="windows"): dotminetest_path = "C:\\games\\Minetest" -worlds_path = os.path.join(dotminetest_path,"worlds") -world_path = os.path.join(worlds_path, world_name) -auto_chosen_world = False -if not os.path.isdir(world_path): - #for item in os.walk(worlds_path): - print ("LOOKING FOR WORLDS IN " + worlds_path) - for dirname, dirnames, filenames in os.walk(worlds_path): - index = 0 - for j in range(0,len(dirnames)): - i = len(dirnames) - 0 - 1 - if dirnames[i][0] == ".": - print (" SKIPPING "+dirnames[i]) - dirnames.remove_at(i) - for subdirname in dirnames: - print (" EXAMINING "+subdirname) - if (index == len(dirnames)-1): # skip first one because the one on my computer is big - world_name = subdirname - world_path = os.path.join(dirname, subdirname) # os.path.join(worlds_path, "try7amber") - print (" CHOSE "+world_path) - auto_chosen_world = True - break - index += 1 - if auto_chosen_world: - break -python_exe_path = "python" - -try: - alt_path = "C:\\python27\python.exe" - if os.path.isfile(alt_path): - python_exe_path = alt_path -except: - pass # do nothing, probably linux - -mtmn_path = os.path.join( profile_path, "minetest/util/minetestmapper-numpy.py" ) -colors_path = os.path.join( profile_path, "minetest/util/colors.txt" ) -if os_name=="windows": - mtmn_path = os.path.join(os.path.dirname(__file__), "minetestmapper-numpy.py") - colors_path = os.path.join(os.path.dirname(__file__), "colors.txt") - website_root = os.path.dirname(__file__) - class MTChunk: x = None z = None is_player_here = None + is_fresh = None def __init__(self): self.is_player_here = False + self.is_fresh = False - -is_save_output_ok = True - -def get_dict_from_conf_file(path,assignment_operator="="): - results = None - print ("Checking "+str(path)+" for settings...") - if os.path.isfile(path): - results = {} - ins = open(path, 'r') - line = True - while line: - line = ins.readline() - if line and len(line)>0: - line_strip=line.strip() - if not line_strip[0]=="#": # if not comment - if not line_strip[0]=="-": # ignore yaml arrays - ao_index = line_strip.find(assignment_operator) - if ao_index>=1: # intentionally skip zero-length variable names - if ao_index"+"\n") - outs.write("order allow,deny"+"\n") - outs.write("deny from all"+"\n") - outs.write(""+"\n") - outs.write(""+"\n") - outs.write("order allow,deny"+"\n") - outs.write("deny from all"+"\n") - outs.write(""+"\n") - outs.close() - - -#locally unique identifier (unique to world only) -def get_chunk_luid(x,z): - return "x"+str(x)+"z"+str(z) +class MTChunks: + + website_root = None + username = None + os_name = None + chunkymap_data_path = None + profiles_path = None + profile_path = None + worlds_path = None + is_save_output_ok = None + mtmn_path = None + colors_path = None + python_exe_path = None + chunks = None -def get_chunk_image_name(chunk_luid): - return "chunk_"+chunk_luid+".png" - -def get_chunk_image_tmp_path(chunk_luid): - return os.path.join(os.path.dirname(__file__), get_chunk_image_name(chunk_luid)) - -def get_chunk_image_path(chunk_luid): - return os.path.join(chunkymap_data_path, get_chunk_image_name(chunk_luid)) - -def get_chunk_mapper_out_name(chunk_luid): - return "chunk_"+chunk_luid+"_mapper_result.txt" - -def get_chunk_mapper_out_tmp_path(chunk_luid): - return os.path.join(os.path.dirname(__file__), get_chunk_mapper_out_name(chunk_luid)) - -def get_chunk_mapper_out_path(chunk_luid): - return os.path.join(chunkymap_data_path, get_chunk_mapper_out_name(chunk_luid)) - -def remove_chunk(chunk_luid): - result = False - out_path = get_chunk_mapper_out_path(chunk_luid) - png_path = get_chunk_image_path(chunk_luid) - if os.path.isfile(out_path): - os.remove(out_path) - result = True - if os.path.isfile(png_path): - os.remove(png_path) - result = True - return result - -def is_mapper_out_marked(chunk_luid): - result = False - dest_mapper_out_path = get_chunk_mapper_out_path(chunk_luid) - #is_empty_chunk = False - if os.path.isfile(dest_mapper_out_path): - result = True - return result - -def is_mapper_out_marked_empty(chunk_luid): - dest_mapper_out_path = get_chunk_mapper_out_path(chunk_luid) - result = False - if os.path.isfile(dest_mapper_out_path): - ins = open(dest_mapper_out_path) - line = True - while line: - line = ins.readline() - if line: - line_strip = line.strip() - if "data does not exist" in line_strip: - result = True - break - ins.close() - return result - -def remove_mapper_out(chunk_luid): - dest_mapper_out_path = get_chunk_mapper_out_path(chunk_luid) - if os.path.isfile(dest_mapper_out_path): - os.remove(dest_mapper_out_path) - -def remove_chunk_image(chunk_luid): - png_path = get_chunk_image_path(chunk_luid) - if os.path.isfile(png_path): - os.remove(png_path) - -def is_chunk_rendered_on_dest(chunk_luid): #formerly is_chunk_empty_on_dest (reversed) - is_rendered = False - #is_chunk_out_empty = is_mapper_out_marked_empty(chunk_luid) - #dest_mapper_out_path = get_chunk_mapper_out_path(chunk_luid) - dest_png_path = get_chunk_image_name(chunk_luid) - if os.path.isfile(dest_png_path): - #os.remove(dest_mapper_out_path) - is_rendered = True - return is_rendered - -if os.path.isfile(mtmn_path) and os.path.isfile(colors_path): - - - chunkymap_data_path=os.path.join(website_root,"chunkymapdata") - yaml_name = "generated.yml" - yaml_path = os.path.join(chunkymap_data_path, yaml_name) - if not os.path.isdir(chunkymap_data_path): - os.mkdir(chunkymap_data_path) - chunkymap_players_name = "players" - chunkymap_players_path = os.path.join(chunkymap_data_path, chunkymap_players_name) - - htaccess_path = os.path.join(chunkymap_data_path,".htaccess") - if not os.path.isdir(chunkymap_players_path): - os.makedirs(chunkymap_players_path) - if not os.path.isfile(htaccess_path): - deny_http_access(chunkymap_data_path) - htaccess_path = os.path.join(chunkymap_players_path,".htaccess") - if not os.path.isfile(htaccess_path): - deny_http_access(chunkymap_players_path) - - if not os.path.isdir(chunkymap_players_path): - os.makedirs(chunkymap_players_path) - players_path = os.path.join(world_path, "players") - for dirname, dirnames, filenames in os.walk(players_path): - for filename in filenames: - file_fullname = os.path.join(players_path,filename) - #print (" EXAMINING "+filename) - badstart_string = "." - player_name = None - player_position = None - if (filename[:len(badstart_string)]!=badstart_string): - ins = open(file_fullname) - line = True - has_enough_data = False - while line: - line = ins.readline() - if line: - ao_index = line.find("=") - if ao_index > 0: - found_name = line[:ao_index].strip() - found_value = line[ao_index+1:].strip() - if found_name=="name": - player_name = found_value - elif found_name=="position": - player_position = found_value - if (player_name is not None) and (player_position is not None): - has_enough_data = True - break - ins.close() - player_dest_path = os.path.join(chunkymap_players_path,filename+".yml") - if has_enough_data: - #if player_name!="singleplayer": - map_player_dict = get_dict_from_conf_file(player_dest_path,":") - if (map_player_dict is None) or (map_player_dict["position"]!=player_position): - outs = open(player_dest_path, 'w') - outs.write("name:"+player_name+"\n") # python automatically uses correct newline for your os when you put "\n" - outs.write("position:"+player_position+"\n") - outs.close() - - mapvars = get_dict_from_conf_file(yaml_path,":") - #is_testonly == (os_name=="windows") - - if mapvars is not None and set(['world_name']).issubset(mapvars): - #print (" (FOUND world_name)") - if mapvars["world_name"] != world_name: - print ("REMOVING data since from different world (map '"+str(mapvars["world_name"])+"' is not '"+str(world_name)+"')...") - for dirname, dirnames, filenames in os.walk(chunkymap_data_path): - index = 0 - for j in range(0,len(filenames)): - i = len(filenames) - 0 - 1 - if filenames[i][0] == ".": - print (" SKIPPING "+filenames[i]) - filenames.remove_at(i) - for filename in filenames: - file_fullname = os.path.join(chunkymap_data_path,filename) - print (" EXAMINING "+filename) - badstart_string = "chunk" - if (len(filename) >= len(badstart_string)) and (filename[:len(badstart_string)]==badstart_string): - os.remove(file_fullname) - elif filename==yaml_name: - os.remove(file_fullname) - - - - chunks = {} - #region values to save to YAML - chunk_size = 80 + world_name = None + world_path = None chunkx_min = 0 chunkz_min = 0 chunkx_max = 0 chunkz_max = 0 - total_generated_count = 0 - + chunk_size = 80 #values for command arguments: maxheight = 50 minheight = -25 pixelspernode = 1 #ALSO save to YAML: - #world_name - #world_path + #total_generated_count = 0 #endregion values to save to YAML - newchunk_luid_list = list() - square_generates_count = 1 - while square_generates_count > 0: - square_generates_count = 0 - for z in range (chunkz_min,chunkz_max+1): - for x in range(chunkx_min,chunkx_max+1): - #python ~/minetest/util/minetestmapper-numpy.py --region -1200 800 -1200 800 --drawscale --maxheight 100 --minheight -50 --pixelspernode 1 ~/.minetest/worlds/FCAGameAWorld ~/map.png - #sudo mv ~/map.png /var/www/html/minetest/images/map.png - - #only generate the edges (since started with region 0 0 0 0) and expanding from there until no png is created: - is_outline = (x==chunkx_min) or (x==chunkx_max) or (z==chunkz_min) or (z==chunkz_max) - if is_outline: - chunk_luid = get_chunk_luid(x,z) - png_name = get_chunk_image_name(chunk_luid) - png_path = get_chunk_image_path(chunk_luid) - x_min = x * chunk_size - x_max = x * chunk_size + chunk_size - 1 - z_min = z * chunk_size - z_max = z * chunk_size + chunk_size - 1 - - cmd_suffix = "" - mapper_out_name = get_chunk_mapper_out_name(chunk_luid) - mapper_out_path = get_chunk_mapper_out_tmp_path(chunk_luid) - if is_save_output_ok: - cmd_suffix = " > \""+mapper_out_path+"\"" - #print ("generating x = " + str(x_min) + " to " + str(x_max) + " , z = " + str(z_min) + " to " + str(z_max)) - cmd_string = python_exe_path + " \""+mtmn_path + "\" --region " + str(x_min) + " " + str(x_max) + " " + str(z_min) + " " + str(z_max) + " --maxheight "+str(maxheight)+" --minheight "+str(minheight)+" --pixelspernode "+str(pixelspernode)+" \""+world_path+"\" \""+png_path+"\"" + cmd_suffix - dest_png_path = get_chunk_image_tmp_path(chunk_luid) - dest_mapper_out_path = get_chunk_mapper_out_path(chunk_luid) - is_empty_chunk = is_chunk_empty_on_dest(chunk_luid) - if full_render or ((not os.path.isfile(dest_png_path)) and (not is_empty_chunk)): - print (cmd_string) - subprocess.call(cmd_string, shell=True) # TODO: remember not to allow arbitrary command execution, which could happen if input contains ';' when using shell=True - if os.path.isfile(png_path): - total_generated_count += 1 - square_generates_count += 1 - try: - if (os.path.isfile(dest_png_path)): - os.remove(dest_png_path) - except: - print ("Could not finish deleting '"+dest_png_path+"'") - try: - os.rename(png_path, dest_png_path) - print("(moved to '"+dest_png_path+"')") - except: - print ("Could not finish moving '"+png_path+"' to '"+dest_png_path+"'") - try: - if (os.path.isfile(dest_mapper_out_path)): - os.remove(dest_mapper_out_path) - if is_save_output_ok: - os.rename(mapper_out_path, dest_mapper_out_path) - print("(moved to '"+dest_mapper_out_path+"')") + + def __init__(self): #formerly checkpaths() in global scope + self.chunks = {} + self.username = "owner" + self.website_root="/var/www/html/minetest" + self.world_name = "FCAGameAWorld" + os_name="linux" + + input_string = "" + if (os.path.sep!="/"): + os_name="windows" + #input_string = input("Which self.username contains minetest/util/minetestmapper-numpy.py (minetest not .minetest) ["+self.username+"]?") + if (len(input_string)>0): + self.username = input_string + + #input_string = input("What is the root folder of your minetest website ["+self.website_root+"]?") + if (len(input_string)>0): + self.website_root = input_string + self.chunkymap_data_path=os.path.join(self.website_root,"chunkymapdata") + + #input_string = input("What is the game name ["+self.world_name+"]") + if (len(input_string)>0): + self.world_name = input_string + #region server-specific options + self.profiles_path = "/home" + if os_name=="windows": + self.profiles_path = "C:\\Users" + self.profile_path = os.path.join(self.profiles_path, self.username) + #if (not os.path.isdir(self.profile_path)): + # self.profile_path = os.path.join(self.profiles_path, "jgustafson") + self.dotminetest_path = os.path.join(self.profile_path,".minetest") + if (os_name=="windows"): self.dotminetest_path = "C:\\games\\Minetest" + self.worlds_path = os.path.join(self.dotminetest_path,"worlds") + self.world_path = os.path.join(self.worlds_path, self.world_name) + auto_chosen_world = False + if not os.path.isdir(self.world_path): + #for item in os.walk(self.worlds_path): + print ("LOOKING FOR WORLDS IN " + self.worlds_path) + for dirname, dirnames, filenames in os.walk(self.worlds_path): + index = 0 + for j in range(0,len(dirnames)): + i = len(dirnames) - 0 - 1 + if dirnames[i][0] == ".": + print (" SKIPPING "+dirnames[i]) + dirnames.remove_at(i) + for subdirname in dirnames: + print (" EXAMINING "+subdirname) + if (index == len(dirnames)-1): # skip first one because the one on my computer is big + self.world_name = subdirname + self.world_path = os.path.join(dirname, subdirname) # os.path.join(self.worlds_path, "try7amber") + print (" CHOSE "+self.world_path) + auto_chosen_world = True + break + index += 1 + if auto_chosen_world: + break + self.python_exe_path = "python" + + self.is_save_output_ok = True # this is probably required to avoid minutely writes + + + try: + alt_path = "C:\\python27\python.exe" + if os.path.isfile(alt_path): + self.python_exe_path = alt_path + except: + pass # do nothing, probably linux + + self.mtmn_path = os.path.join( self.profile_path, "minetest/util/minetestmapper-numpy.py" ) + self.colors_path = os.path.join( self.profile_path, "minetest/util/colors.txt" ) + if os_name=="windows": + self.mtmn_path = os.path.join(os.path.dirname(__file__), "minetestmapper-numpy.py") + self.colors_path = os.path.join(os.path.dirname(__file__), "colors.txt") + self.website_root = os.path.dirname(__file__) + + self.chunkx_min = 0 + self.chunkz_min = 0 + self.chunkx_max = 0 + self.chunkz_max = 0 + + self.chunk_size = 80 + self.maxheight = 50 + self.minheight = -25 + self.pixelspernode = 1 + + def get_dict_from_conf_file(self, path,assignment_operator="="): + results = None + print ("Checking "+str(path)+" for settings...") + if os.path.isfile(path): + results = {} + ins = open(path, 'r') + line = True + while line: + line = ins.readline() + if line and len(line)>0: + line_strip=line.strip() + if not line_strip[0]=="#": # if not comment + if not line_strip[0]=="-": # ignore yaml arrays + ao_index = line_strip.find(assignment_operator) + if ao_index>=1: # intentionally skip zero-length variable names + if ao_index"+"\n") + outs.write("order allow,deny"+"\n") + outs.write("deny from all"+"\n") + outs.write(""+"\n") + outs.write(""+"\n") + outs.write("order allow,deny"+"\n") + outs.write("deny from all"+"\n") + outs.write(""+"\n") + outs.close() + + + #locally unique identifier (unique to world only) + def get_chunk_luid(self, x,z): + return "x"+str(x)+"z"+str(z) + + def get_chunk_image_name(self, chunk_luid): + return "chunk_"+chunk_luid+".png" + + def get_chunk_image_tmp_path(self, chunk_luid): + return os.path.join(os.path.dirname(__file__), self.get_chunk_image_name(chunk_luid)) + + def get_chunk_image_path(self, chunk_luid): + return os.path.join(self.chunkymap_data_path, self.get_chunk_image_name(chunk_luid)) + + def get_chunk_genresult_name(self, chunk_luid): + return "chunk_"+chunk_luid+"_mapper_result.txt" + + def get_chunk_genresult_tmp_path(self, chunk_luid): + return os.path.join(os.path.dirname(__file__), self.get_chunk_genresult_name(chunk_luid)) + + def get_chunk_genresult_path(self, chunk_luid): + return os.path.join(self.chunkymap_data_path, self.get_chunk_genresult_name(chunk_luid)) + + def is_genresult_marked(self, chunk_luid): + result = False + dest_genresult_path = self.get_chunk_genresult_path(chunk_luid) + #is_empty_chunk = False + if os.path.isfile(dest_genresult_path): + result = True + return result + + def is_genresult_marked_empty(self, chunk_luid): + dest_genresult_path = self.get_chunk_genresult_path(chunk_luid) + result = False + if os.path.isfile(dest_genresult_path): + ins = open(dest_genresult_path) + line = True + while line: + line = ins.readline() + if line: + line_strip = line.strip() + if "data does not exist" in line_strip: + result = True + break + ins.close() + return result + + def remove_genresult(self, chunk_luid): + result = False + dest_genresult_path = self.get_chunk_genresult_path(chunk_luid) + if os.path.isfile(dest_genresult_path): + result = True + os.remove(dest_genresult_path) + return result + + def remove_chunk_image(self, chunk_luid): + result = False + png_path = self.get_chunk_image_path(chunk_luid) + if os.path.isfile(png_path): + result = True + os.remove(png_path) + return result + + def remove_chunk(self, chunk_luid): + result = False + out_path = self.get_chunk_genresult_path(chunk_luid) + png_path = self.get_chunk_image_path(chunk_luid) + if os.path.isfile(out_path): + os.remove(out_path) + result = True + if os.path.isfile(png_path): + os.remove(png_path) + result = True + return result + + def is_chunk_rendered_on_dest(self, chunk_luid): #formerly is_chunk_empty_on_dest (reversed) + is_rendered = False + #is_chunk_out_empty = self.is_genresult_marked_empty(chunk_luid) + #dest_genresult_path = self.get_chunk_genresult_path(chunk_luid) + dest_png_path = self.get_chunk_image_name(chunk_luid) + if os.path.isfile(dest_png_path): + #os.remove(dest_genresult_path) + is_rendered = True + return is_rendered + + def prepare_chunk_meta(self, chunk_luid): + if chunk_luid not in self.chunks.keys(): + self.chunks[chunk_luid] = MTChunk() + + def render_chunk(self, x, z): + result = False + chunk_luid = self.get_chunk_luid(x,z) + png_name = self.get_chunk_image_name(chunk_luid) + png_path = self.get_chunk_image_tmp_path(chunk_luid) + cmd_suffix = "" + genresult_name = self.get_chunk_genresult_name(chunk_luid) + genresult_path = self.get_chunk_genresult_tmp_path(chunk_luid) + if self.is_save_output_ok: + cmd_suffix = " > \""+genresult_path+"\"" + x_min = x * self.chunk_size + x_max = x * self.chunk_size + self.chunk_size - 1 + z_min = z * self.chunk_size + z_max = z * self.chunk_size + self.chunk_size - 1 + + #print ("generating x = " + str(x_min) + " to " + str(x_max) + " , z = " + str(z_min) + " to " + str(z_max)) + cmd_string = self.python_exe_path + " \""+self.mtmn_path + "\" --region " + str(x_min) + " " + str(x_max) + " " + str(z_min) + " " + str(z_max) + " --maxheight "+str(self.maxheight)+" --minheight "+str(self.minheight)+" --pixelspernode "+str(self.pixelspernode)+" \""+self.world_path+"\" \""+png_path+"\"" + cmd_suffix + dest_png_path = self.get_chunk_image_path(chunk_luid) + dest_genresult_path = self.get_chunk_genresult_path(chunk_luid) + #is_empty_chunk = is_genresult_marked(chunk_luid) and is_genresult_marked_empty(chunk_luid) + print (cmd_string) + subprocess.call(cmd_string, shell=True) # TODO: remember not to allow arbitrary command execution, which could happen if input contains ';' when using shell=True + if os.path.isfile(png_path): + result = True + try: + if (os.path.isfile(dest_png_path)): + os.remove(dest_png_path) + except: + print ("Could not finish deleting '"+dest_png_path+"'") + try: + os.rename(png_path, dest_png_path) + print("(moved to '"+dest_png_path+"')") + self.prepare_chunk_meta(chunk_luid) + self.chunks[chunk_luid].is_fresh = True + except: + print ("Could not finish moving '"+png_path+"' to '"+dest_png_path+"'") + try: + if (os.path.isfile(dest_genresult_path)): + os.remove(dest_genresult_path) + if self.is_save_output_ok: + os.rename(genresult_path, dest_genresult_path) + print("(moved to '"+dest_genresult_path+"')") + else: + if os.path.isfile(genresult_path): + os.remove(genresult_path) + except: + print ("Could not finish deleting/moving output") + + return result + + def check_players(self): + self.chunkymap_data_path=os.path.join(self.website_root,"chunkymapdata") + chunkymap_players_name = "players" + chunkymap_players_path = os.path.join(self.chunkymap_data_path, chunkymap_players_name) + htaccess_path = os.path.join(chunkymap_players_path,".htaccess") + if not os.path.isdir(chunkymap_players_path): + os.makedirs(chunkymap_players_path) + if not os.path.isfile(htaccess_path): + self.deny_http_access(chunkymap_players_path) + + players_path = os.path.join(self.world_path, "players") + for dirname, dirnames, filenames in os.walk(players_path): + for filename in filenames: + file_fullname = os.path.join(players_path,filename) + #print (" EXAMINING "+filename) + badstart_string = "." + player_name = None + player_position = None + if (filename[:len(badstart_string)]!=badstart_string): + ins = open(file_fullname) + line = True + has_enough_data = False + while line: + line = ins.readline() + if line: + ao_index = line.find("=") + if ao_index > 0: + found_name = line[:ao_index].strip() + found_value = line[ao_index+1:].strip() + if found_name=="name": + player_name = found_value + elif found_name=="position": + player_position = found_value + + if (player_name is not None) and (player_position is not None): + has_enough_data = True + break + ins.close() + player_dest_path = os.path.join(chunkymap_players_path,filename+".yml") + if player_position is not None: + # mark chunk + tuple_noparen_pos_string = player_position.strip("() \n\r") + pos_strings = tuple_noparen_pos_string.split(",") + if len(pos_strings) == 3: + player_x = int(pos_strings[player_x]) + player_y = int(pos_strings[player_y]) + player_z = int(pos_strings[player_z]) + chunk_x = int((float(player_x)/self.chunk_size)) + chunk_y = int((float(player_y)/self.chunk_size)) + chunk_z = int((float(player_z)/self.chunk_size)) + chunk_luid = self.get_chunk_luid(chunk_x, chunk_z) + self.prepare_chunk_meta() + self.chunks[chunk_luid].is_player_here = True else: - if os.path.isfile(mapper_out_path): - os.remove(mapper_out_path) - except: - print ("Could not finish deleting/moving output") - else: - if os.path.isfile(dest_png_path): - total_generated_count += 1 - square_generates_count += 1 - print("Skipping existing map tile file " + png_name + " (delete it to re-render)") - elif is_empty_chunk: - print("Skipping empty chunk " + chunk_luid + " since not full_render") - print ("") # blank line before next z so output is human readable - chunkx_min -= 1 - chunkz_min -= 1 - chunkx_max += 1 - chunkz_max += 1 - #end while square outline (1-chunk-thick outline) generated any png files - new_map_dict = {} - new_map_dict["world_name"]=str(world_name) - new_map_dict["chunk_size"]=str(chunk_size) - new_map_dict["pixelspernode"]=str(pixelspernode) - new_map_dict["chunkx_min"]=str(chunkx_min) - new_map_dict["chunkx_max"]=str(chunkx_max) - new_map_dict["chunkz_min"]=str(chunkz_min) - new_map_dict["chunkz_max"]=str(chunkz_max) - new_map_dict["maxheight"]=str(maxheight) - new_map_dict["minheight"]=str(minheight) - new_map_dict["world_path"]=str(world_path) - new_map_dict["chunkymap_data_path"]=str(chunkymap_data_path) - new_map_dict["total_generated_count"]=str(total_generated_count) - is_changed = False - if mapvars is None: - print ("SAVING '" + yaml_path + "' since nothing was loaded or it did not exist") - is_changed = True - else: - for this_key in new_map_dict.iterkeys(): - if (this_key not in mapvars.keys()): - is_changed = True - print ("SAVING '" + yaml_path + "' since " + str(this_key) + " not in mapvars") - break - elif (str(mapvars[this_key]) != str(new_map_dict[this_key])): + print("Player '"+filename+"' has bad position data--should be 3-length (x,y,z) in position value: "+str(pos_strings)) + + if has_enough_data: + #if player_name!="singleplayer": + map_player_dict = self.get_dict_from_conf_file(player_dest_path,":") + if (map_player_dict is None) or (map_player_dict["position"]!=player_position): + outs = open(player_dest_path, 'w') + outs.write("name:"+player_name+"\n") # python automatically uses correct newline for your os when you put "\n" + outs.write("position:"+player_position+"\n") + outs.close() + def is_player_at_luid(self, chunk_luid): + result = False + if chunk_luid in self.chunks.keys(): + result = self.chunks[chunk_luid].is_player_here + return result + + def is_chunk_fresh(self, chunk_luid): + result = False + if chunk_luid in self.chunks.keys(): + result = self.chunks[chunk_luid].is_fresh + return result + + def run(self): + if os.path.isfile(self.mtmn_path) and os.path.isfile(self.colors_path): + self.check_players() + self.chunkymap_data_path=os.path.join(self.website_root,"chunkymapdata") + yaml_name = "generated.yml" + yaml_path = os.path.join(self.chunkymap_data_path, yaml_name) + if not os.path.isdir(self.chunkymap_data_path): + os.mkdir(self.chunkymap_data_path) + + htaccess_path = os.path.join(self.chunkymap_data_path,".htaccess") + if not os.path.isdir(self.chunkymap_data_path): + os.makedirs(self.chunkymap_data_path) + if not os.path.isfile(htaccess_path): + self.deny_http_access(self.chunkymap_data_path) + + mapvars = self.get_dict_from_conf_file(yaml_path,":") + #is_testonly == (os_name=="windows") + + if mapvars is not None and set(['self.world_name']).issubset(mapvars): + #print (" (FOUND self.world_name)") + if mapvars["self.world_name"] != self.world_name: + print ("REMOVING data since from different world (map '"+str(mapvars["self.world_name"])+"' is not '"+str(self.world_name)+"')...") + for dirname, dirnames, filenames in os.walk(self.chunkymap_data_path): + index = 0 + for j in range(0,len(filenames)): + i = len(filenames) - 0 - 1 + if filenames[i][0] == ".": + print (" SKIPPING "+filenames[i]) + filenames.remove_at(i) + for filename in filenames: + file_fullname = os.path.join(self.chunkymap_data_path,filename) + print (" EXAMINING "+filename) + badstart_string = "chunk" + if (len(filename) >= len(badstart_string)) and (filename[:len(badstart_string)]==badstart_string): + os.remove(file_fullname) + elif filename==yaml_name: + os.remove(file_fullname) + + self.chunkx_min = 0 + self.chunkz_min = 0 + self.chunkx_max = 0 + self.chunkz_max = 0 + total_generated_count = 0 + + newchunk_luid_list = list() + outline_generates_count = 1 + while outline_generates_count > 0: + outline_generates_count = 0 + for z in range (self.chunkz_min,self.chunkz_max+1): + for x in range(self.chunkx_min,self.chunkx_max+1): + #python ~/minetest/util/minetestmapper-numpy.py --region -1200 800 -1200 800 --drawscale --maxheight 100 --minheight -50 --pixelspernode 1 ~/.minetest/worlds/FCAGameAWorld ~/map.png + #sudo mv ~/map.png /var/www/html/minetest/images/map.png + + #only generate the edges (since started with region 0 0 0 0) and expanding from there until no png is created: + is_outline = (x==self.chunkx_min) or (x==self.chunkx_max) or (z==self.chunkz_min) or (z==self.chunkz_max) + if is_outline: + chunk_luid = self.get_chunk_luid(x,z) + + is_player_here = self.is_player_at_luid(chunk_luid) + + is_render_needed = False + + if not self.is_chunk_fresh(chunk_luid): + if is_player_here: + if self.is_genresult_marked(chunk_luid): + if self.is_genresult_marked_empty(chunk_luid): + is_render_needed = True + print (chunk_luid+": RENDERING non-fresh marked empty chunk (player present in it)") + else: + print (chunk_luid+": SKIPPING non-fresh marked chunk (player present in it)") + else: + is_render_needed = True + print (chunk_luid+": RENDERING non-fresh unmarked chunk (player present in it)") + else: + if (not self.is_genresult_marked(chunk_luid)): + is_render_needed = True + print (chunk_luid+": RENDERING non-fresh unmarked chunk (skipped other checks since player not present in it)") + else: + print (chunk_luid+": SKIPPING non-fresh marked chunk (skipped other checks since player not present in it)") + else: + print (chunk_luid+": SKIPPING fresh chunk") + #if (not self.is_genresult_marked(chunk_luid)): + #is_render_needed = True + + if is_render_needed: + if (self.render_chunk(x,z)): + total_generated_count += 1 + outline_generates_count += 1 + else: + if self.is_chunk_rendered_on_dest(chunk_luid): + total_generated_count += 1 + outline_generates_count += 1 + png_path = self.get_chunk_image_path(chunk_luid) + print(chunk_luid+": Skipping existing map tile file " + png_path + " (delete it to re-render)") + #elif is_empty_chunk: + #print("Skipping empty chunk " + chunk_luid) + print ("") # blank line before next z so output is more readable + self.chunkx_min -= 1 + self.chunkz_min -= 1 + self.chunkx_max += 1 + self.chunkz_max += 1 + #end while square outline (1-chunk-thick outline) generated any png files + new_map_dict = {} + new_map_dict["world_name"]=str(self.world_name) + new_map_dict["chunk_size"]=str(self.chunk_size) + new_map_dict["pixelspernode"]=str(self.pixelspernode) + new_map_dict["chunkx_min"]=str(self.chunkx_min) + new_map_dict["chunkx_max"]=str(self.chunkx_max) + new_map_dict["chunkz_min"]=str(self.chunkz_min) + new_map_dict["chunkz_max"]=str(self.chunkz_max) + new_map_dict["maxheight"]=str(self.maxheight) + new_map_dict["minheight"]=str(self.minheight) + new_map_dict["world_path"]=str(self.world_path) + new_map_dict["chunkymap_data_path"]=str(self.chunkymap_data_path) + new_map_dict["total_generated_count"]=str(total_generated_count) + is_changed = False + if mapvars is None: + print ("SAVING '" + yaml_path + "' since nothing was loaded or it did not exist") is_changed = True - print ("SAVING '" + yaml_path + "' since new " + this_key + " value " + str(mapvars[this_key]) + " not same as saved value " + str(mapvars[this_key]) + "") - break - if is_changed: - outs = open(yaml_path, 'w') - outs.write("world_name:"+str(world_name) + "\n") - outs.write("chunk_size:"+str(chunk_size) + "\n") - outs.write("pixelspernode:"+str(pixelspernode) + "\n") - outs.write("chunkx_min:"+str(chunkx_min) + "\n") - outs.write("chunkx_max:"+str(chunkx_max) + "\n") - outs.write("chunkz_min:"+str(chunkz_min) + "\n") - outs.write("chunkz_max:"+str(chunkz_max) + "\n") - #values for command arguments: - outs.write("maxheight:"+str(maxheight) + "\n") - outs.write("minheight:"+str(minheight) + "\n") - #ALSO save to YAML: - outs.write("world_path:"+str(world_path) + "\n") - outs.write("chunkymap_data_path:"+str(chunkymap_data_path) + "\n") - outs.write("total_generated_count:"+str(total_generated_count) + "\n") - - outs.close() - else: - print ("(Not saving '"+yaml_path+"' since same value of each current variable is already in file as loaded)") -else: - print ("failed since this folder must contain colors.txt and minetestmapper-numpy.py") + else: + for this_key in new_map_dict.iterkeys(): + if (this_key not in mapvars.keys()): + is_changed = True + print ("SAVING '" + yaml_path + "' since " + str(this_key) + " not in mapvars") + break + elif (str(mapvars[this_key]) != str(new_map_dict[this_key])): + is_changed = True + print ("SAVING '" + yaml_path + "' since new " + this_key + " value " + str(mapvars[this_key]) + " not same as saved value " + str(mapvars[this_key]) + "") + break + if is_changed: + outs = open(yaml_path, 'w') + outs.write("world_name:"+str(self.world_name) + "\n") + outs.write("chunk_size:"+str(self.chunk_size) + "\n") + outs.write("pixelspernode:"+str(self.pixelspernode) + "\n") + outs.write("chunkx_min:"+str(self.chunkx_min) + "\n") + outs.write("chunkx_max:"+str(self.chunkx_max) + "\n") + outs.write("chunkz_min:"+str(self.chunkz_min) + "\n") + outs.write("chunkz_max:"+str(self.chunkz_max) + "\n") + #values for command arguments: + outs.write("maxheight:"+str(self.maxheight) + "\n") + outs.write("minheight:"+str(self.minheight) + "\n") + #ALSO save to YAML: + outs.write("world_path:"+str(self.world_path) + "\n") + outs.write("chunkymap_data_path:"+str(self.chunkymap_data_path) + "\n") + outs.write("total_generated_count:"+str(total_generated_count) + "\n") + outs.close() + else: + print ("(Not saving '"+yaml_path+"' since same value of each current variable is already in file as loaded)") + else: + print ("failed since this folder must contain colors.txt and minetestmapper-numpy.py") + +def main(): + #args = parse_args() + mtchunks = MTChunks() + mtchunks.run() + +if __name__ == '__main__': + main()