poikilos
7 years ago
committed by
Jacob Gustafson
5 changed files with 552 additions and 1 deletions
@ -1,2 +1,3 @@ |
|||||
*.pyc |
*.pyc |
||||
*.kate-swp |
*.kate-swp |
||||
|
/nohup.out |
||||
|
@ -0,0 +1 @@ |
|||||
|
|
@ -0,0 +1,259 @@ |
|||||
|
-- Minetest 0.4 mod: bones |
||||
|
-- See README.txt for licensing and other information. |
||||
|
|
||||
|
bones = {} |
||||
|
|
||||
|
local function is_owner(pos, name) |
||||
|
local owner = minetest.get_meta(pos):get_string("owner") |
||||
|
if owner == "" or owner == name or minetest.check_player_privs(name, "protection_bypass") then |
||||
|
return true |
||||
|
end |
||||
|
return false |
||||
|
end |
||||
|
|
||||
|
local bones_formspec = |
||||
|
"size[8,9]" .. |
||||
|
default.gui_bg .. |
||||
|
default.gui_bg_img .. |
||||
|
default.gui_slots .. |
||||
|
"list[current_name;main;0,0.3;8,4;]" .. |
||||
|
"list[current_player;main;0,4.85;8,1;]" .. |
||||
|
"list[current_player;main;0,6.08;8,3;8]" .. |
||||
|
"listring[current_name;main]" .. |
||||
|
"listring[current_player;main]" .. |
||||
|
default.get_hotbar_bg(0,4.85) |
||||
|
|
||||
|
local share_bones_time = tonumber(minetest.settings:get("share_bones_time")) or 1200 |
||||
|
local share_bones_time_early = tonumber(minetest.settings:get("share_bones_time_early")) or share_bones_time / 4 |
||||
|
|
||||
|
minetest.register_node("bones:bones", { |
||||
|
description = "Bones", |
||||
|
tiles = { |
||||
|
"bones_top.png^[transform2", |
||||
|
"bones_bottom.png", |
||||
|
"bones_side.png", |
||||
|
"bones_side.png", |
||||
|
"bones_rear.png", |
||||
|
"bones_front.png" |
||||
|
}, |
||||
|
paramtype2 = "facedir", |
||||
|
groups = {dig_immediate = 2}, |
||||
|
sounds = default.node_sound_gravel_defaults(), |
||||
|
|
||||
|
can_dig = function(pos, player) |
||||
|
local inv = minetest.get_meta(pos):get_inventory() |
||||
|
local name = "" |
||||
|
if player then |
||||
|
name = player:get_player_name() |
||||
|
end |
||||
|
return is_owner(pos, name) and inv:is_empty("main") |
||||
|
end, |
||||
|
|
||||
|
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) |
||||
|
if is_owner(pos, player:get_player_name()) then |
||||
|
return count |
||||
|
end |
||||
|
return 0 |
||||
|
end, |
||||
|
|
||||
|
allow_metadata_inventory_put = function(pos, listname, index, stack, player) |
||||
|
return 0 |
||||
|
end, |
||||
|
|
||||
|
allow_metadata_inventory_take = function(pos, listname, index, stack, player) |
||||
|
if is_owner(pos, player:get_player_name()) then |
||||
|
return stack:get_count() |
||||
|
end |
||||
|
return 0 |
||||
|
end, |
||||
|
|
||||
|
on_metadata_inventory_take = function(pos, listname, index, stack, player) |
||||
|
local meta = minetest.get_meta(pos) |
||||
|
if meta:get_inventory():is_empty("main") then |
||||
|
local inv = player:get_inventory() |
||||
|
if inv:room_for_item("main", {name = "bones:bones"}) then |
||||
|
inv:add_item("main", {name = "bones:bones"}) |
||||
|
else |
||||
|
minetest.add_item(pos, "bones:bones") |
||||
|
end |
||||
|
minetest.remove_node(pos) |
||||
|
end |
||||
|
end, |
||||
|
|
||||
|
on_punch = function(pos, node, player) |
||||
|
if not is_owner(pos, player:get_player_name()) then |
||||
|
return |
||||
|
end |
||||
|
|
||||
|
if minetest.get_meta(pos):get_string("infotext") == "" then |
||||
|
return |
||||
|
end |
||||
|
|
||||
|
local inv = minetest.get_meta(pos):get_inventory() |
||||
|
local player_inv = player:get_inventory() |
||||
|
local has_space = true |
||||
|
|
||||
|
for i = 1, inv:get_size("main") do |
||||
|
local stk = inv:get_stack("main", i) |
||||
|
if player_inv:room_for_item("main", stk) then |
||||
|
inv:set_stack("main", i, nil) |
||||
|
player_inv:add_item("main", stk) |
||||
|
else |
||||
|
has_space = false |
||||
|
break |
||||
|
end |
||||
|
end |
||||
|
|
||||
|
-- remove bones if player emptied them |
||||
|
if has_space then |
||||
|
if player_inv:room_for_item("main", {name = "bones:bones"}) then |
||||
|
player_inv:add_item("main", {name = "bones:bones"}) |
||||
|
else |
||||
|
minetest.add_item(pos,"bones:bones") |
||||
|
end |
||||
|
minetest.remove_node(pos) |
||||
|
end |
||||
|
end, |
||||
|
|
||||
|
on_timer = function(pos, elapsed) |
||||
|
local meta = minetest.get_meta(pos) |
||||
|
local time = meta:get_int("time") + elapsed |
||||
|
if time >= share_bones_time then |
||||
|
meta:set_string("infotext", meta:get_string("owner") .. "'s old bones") |
||||
|
meta:set_string("owner", "") |
||||
|
else |
||||
|
meta:set_int("time", time) |
||||
|
return true |
||||
|
end |
||||
|
end, |
||||
|
on_blast = function(pos) |
||||
|
end, |
||||
|
}) |
||||
|
|
||||
|
local function may_replace(pos, player) |
||||
|
local node_name = minetest.get_node(pos).name |
||||
|
local node_definition = minetest.registered_nodes[node_name] |
||||
|
|
||||
|
-- if the node is unknown, we return false |
||||
|
if not node_definition then |
||||
|
return false |
||||
|
end |
||||
|
|
||||
|
-- allow replacing air and liquids |
||||
|
if node_name == "air" or node_definition.liquidtype ~= "none" then |
||||
|
return true |
||||
|
end |
||||
|
|
||||
|
-- don't replace filled chests and other nodes that don't allow it |
||||
|
local can_dig_func = node_definition.can_dig |
||||
|
if can_dig_func and not can_dig_func(pos, player) then |
||||
|
return false |
||||
|
end |
||||
|
|
||||
|
-- default to each nodes buildable_to; if a placed block would replace it, why shouldn't bones? |
||||
|
-- flowers being squished by bones are more realistical than a squished stone, too |
||||
|
-- exception are of course any protected buildable_to |
||||
|
return node_definition.buildable_to and not minetest.is_protected(pos, player:get_player_name()) |
||||
|
end |
||||
|
|
||||
|
local drop = function(pos, itemstack) |
||||
|
local obj = minetest.add_item(pos, itemstack:take_item(itemstack:get_count())) |
||||
|
if obj then |
||||
|
obj:setvelocity({ |
||||
|
x = math.random(-10, 10) / 9, |
||||
|
y = 5, |
||||
|
z = math.random(-10, 10) / 9, |
||||
|
}) |
||||
|
end |
||||
|
end |
||||
|
|
||||
|
local player_inventory_lists = { "main", "craft" } |
||||
|
bones.player_inventory_lists = player_inventory_lists |
||||
|
|
||||
|
local function is_all_empty(player_inv) |
||||
|
for _, list_name in ipairs(player_inventory_lists) do |
||||
|
if not player_inv:is_empty(list_name) then |
||||
|
return false |
||||
|
end |
||||
|
end |
||||
|
return true |
||||
|
end |
||||
|
|
||||
|
minetest.register_on_dieplayer(function(player) |
||||
|
|
||||
|
local bones_mode = minetest.settings:get("bones_mode") or "bones" |
||||
|
if bones_mode ~= "bones" and bones_mode ~= "drop" and bones_mode ~= "keep" then |
||||
|
bones_mode = "bones" |
||||
|
end |
||||
|
|
||||
|
-- return if keep inventory set or in creative mode |
||||
|
if bones_mode == "keep" or (creative and creative.is_enabled_for |
||||
|
and creative.is_enabled_for(player:get_player_name())) then |
||||
|
return |
||||
|
end |
||||
|
|
||||
|
local player_inv = player:get_inventory() |
||||
|
if is_all_empty(player_inv) then |
||||
|
return |
||||
|
end |
||||
|
|
||||
|
local pos = vector.round(player:getpos()) |
||||
|
local player_name = player:get_player_name() |
||||
|
|
||||
|
-- check if it's possible to place bones, if not find space near player |
||||
|
if bones_mode == "bones" and not may_replace(pos, player) then |
||||
|
local air = minetest.find_node_near(pos, 1, {"air"}) |
||||
|
if air and not minetest.is_protected(air, player_name) then |
||||
|
pos = air |
||||
|
else |
||||
|
bones_mode = "drop" |
||||
|
end |
||||
|
end |
||||
|
|
||||
|
if bones_mode == "drop" then |
||||
|
for _, list_name in ipairs(player_inventory_lists) do |
||||
|
for i = 1, player_inv:get_size(list_name) do |
||||
|
drop(pos, player_inv:get_stack(list_name, i)) |
||||
|
end |
||||
|
player_inv:set_list(list_name, {}) |
||||
|
end |
||||
|
drop(pos, ItemStack("bones:bones")) |
||||
|
return |
||||
|
end |
||||
|
|
||||
|
local param2 = minetest.dir_to_facedir(player:get_look_dir()) |
||||
|
minetest.set_node(pos, {name = "bones:bones", param2 = param2}) |
||||
|
|
||||
|
local meta = minetest.get_meta(pos) |
||||
|
local inv = meta:get_inventory() |
||||
|
inv:set_size("main", 8 * 4) |
||||
|
|
||||
|
for _, list_name in ipairs(player_inventory_lists) do |
||||
|
for i = 1, player_inv:get_size(list_name) do |
||||
|
local stack = player_inv:get_stack(list_name, i) |
||||
|
if inv:room_for_item("main", stack) then |
||||
|
inv:add_item("main", stack) |
||||
|
else -- no space left |
||||
|
drop(pos, stack) |
||||
|
end |
||||
|
end |
||||
|
player_inv:set_list(list_name, {}) |
||||
|
end |
||||
|
|
||||
|
meta:set_string("formspec", bones_formspec) |
||||
|
meta:set_string("owner", player_name) |
||||
|
|
||||
|
if share_bones_time ~= 0 then |
||||
|
meta:set_string("infotext", player_name .. "'s fresh bones") |
||||
|
|
||||
|
if share_bones_time_early == 0 or not minetest.is_protected(pos, player_name) then |
||||
|
meta:set_int("time", 0) |
||||
|
else |
||||
|
meta:set_int("time", (share_bones_time - share_bones_time_early)) |
||||
|
end |
||||
|
|
||||
|
minetest.get_node_timer(pos):start(10) |
||||
|
else |
||||
|
meta:set_string("infotext", player_name.."'s bones") |
||||
|
end |
||||
|
end) |
@ -0,0 +1,282 @@ |
|||||
|
-- Minetest 0.4 mod: bones |
||||
|
-- See README.txt for licensing and other information. |
||||
|
|
||||
|
bones = {} |
||||
|
|
||||
|
local function is_owner(pos, name) |
||||
|
local owner = minetest.get_meta(pos):get_string("owner") |
||||
|
if owner == "" or owner == name or minetest.check_player_privs(name, "protection_bypass") then |
||||
|
return true |
||||
|
end |
||||
|
return false |
||||
|
end |
||||
|
|
||||
|
local bones_formspec = |
||||
|
"size[8,9]" .. |
||||
|
default.gui_bg .. |
||||
|
default.gui_bg_img .. |
||||
|
default.gui_slots .. |
||||
|
"list[current_name;main;0,0.3;8,4;]" .. |
||||
|
"list[current_player;main;0,4.85;8,1;]" .. |
||||
|
"list[current_player;main;0,6.08;8,3;8]" .. |
||||
|
"listring[current_name;main]" .. |
||||
|
"listring[current_player;main]" .. |
||||
|
default.get_hotbar_bg(0,4.85) |
||||
|
|
||||
|
local share_bones_time = tonumber(minetest.settings:get("share_bones_time")) or 1200 |
||||
|
local share_bones_time_early = tonumber(minetest.settings:get("share_bones_time_early")) or share_bones_time / 4 |
||||
|
|
||||
|
minetest.register_node("bones:bones", { |
||||
|
description = "Bones", |
||||
|
tiles = { |
||||
|
"bones_top.png^[transform2", |
||||
|
"bones_bottom.png", |
||||
|
"bones_side.png", |
||||
|
"bones_side.png", |
||||
|
"bones_rear.png", |
||||
|
"bones_front.png" |
||||
|
}, |
||||
|
paramtype2 = "facedir", |
||||
|
groups = {dig_immediate = 2}, |
||||
|
sounds = default.node_sound_gravel_defaults(), |
||||
|
|
||||
|
can_dig = function(pos, player) |
||||
|
local inv = minetest.get_meta(pos):get_inventory() |
||||
|
local name = "" |
||||
|
if player then |
||||
|
name = player:get_player_name() |
||||
|
end |
||||
|
return is_owner(pos, name) and inv:is_empty("main") |
||||
|
end, |
||||
|
|
||||
|
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) |
||||
|
if is_owner(pos, player:get_player_name()) then |
||||
|
return count |
||||
|
end |
||||
|
return 0 |
||||
|
end, |
||||
|
|
||||
|
allow_metadata_inventory_put = function(pos, listname, index, stack, player) |
||||
|
return 0 |
||||
|
end, |
||||
|
|
||||
|
allow_metadata_inventory_take = function(pos, listname, index, stack, player) |
||||
|
if is_owner(pos, player:get_player_name()) then |
||||
|
return stack:get_count() |
||||
|
end |
||||
|
return 0 |
||||
|
end, |
||||
|
|
||||
|
on_metadata_inventory_take = function(pos, listname, index, stack, player) |
||||
|
local meta = minetest.get_meta(pos) |
||||
|
if meta:get_inventory():is_empty("main") then |
||||
|
local inv = player:get_inventory() |
||||
|
if inv:room_for_item("main", {name = "bones:bones"}) then |
||||
|
inv:add_item("main", {name = "bones:bones"}) |
||||
|
else |
||||
|
minetest.add_item(pos, "bones:bones") |
||||
|
end |
||||
|
minetest.remove_node(pos) |
||||
|
end |
||||
|
end, |
||||
|
|
||||
|
on_punch = function(pos, node, player) |
||||
|
if not is_owner(pos, player:get_player_name()) then |
||||
|
return |
||||
|
end |
||||
|
|
||||
|
if minetest.get_meta(pos):get_string("infotext") == "" then |
||||
|
return |
||||
|
end |
||||
|
|
||||
|
local inv = minetest.get_meta(pos):get_inventory() |
||||
|
local player_inv = player:get_inventory() |
||||
|
local has_space = true |
||||
|
|
||||
|
for i = 1, inv:get_size("main") do |
||||
|
local stk = inv:get_stack("main", i) |
||||
|
if player_inv:room_for_item("main", stk) then |
||||
|
inv:set_stack("main", i, nil) |
||||
|
player_inv:add_item("main", stk) |
||||
|
else |
||||
|
has_space = false |
||||
|
break |
||||
|
end |
||||
|
end |
||||
|
|
||||
|
-- remove bones if player emptied them |
||||
|
if has_space then |
||||
|
if player_inv:room_for_item("main", {name = "bones:bones"}) then |
||||
|
player_inv:add_item("main", {name = "bones:bones"}) |
||||
|
else |
||||
|
minetest.add_item(pos,"bones:bones") |
||||
|
end |
||||
|
minetest.remove_node(pos) |
||||
|
end |
||||
|
end, |
||||
|
|
||||
|
on_timer = function(pos, elapsed) |
||||
|
local meta = minetest.get_meta(pos) |
||||
|
local time = meta:get_int("time") + elapsed |
||||
|
if time >= share_bones_time then |
||||
|
meta:set_string("infotext", meta:get_string("owner") .. "'s old bones") |
||||
|
meta:set_string("owner", "") |
||||
|
else |
||||
|
meta:set_int("time", time) |
||||
|
return true |
||||
|
end |
||||
|
end, |
||||
|
on_blast = function(pos) |
||||
|
end, |
||||
|
}) |
||||
|
|
||||
|
local function may_replace(pos, player) |
||||
|
local node_name = minetest.get_node(pos).name |
||||
|
local node_definition = minetest.registered_nodes[node_name] |
||||
|
|
||||
|
-- if the node is unknown, we return false |
||||
|
if not node_definition then |
||||
|
return false |
||||
|
end |
||||
|
|
||||
|
-- allow replacing air and liquids |
||||
|
if node_name == "air" or node_definition.liquidtype ~= "none" then |
||||
|
return true |
||||
|
end |
||||
|
|
||||
|
-- don't replace filled chests and other nodes that don't allow it |
||||
|
local can_dig_func = node_definition.can_dig |
||||
|
if can_dig_func and not can_dig_func(pos, player) then |
||||
|
return false |
||||
|
end |
||||
|
|
||||
|
-- default to each nodes buildable_to; if a placed block would replace it, why shouldn't bones? |
||||
|
-- flowers being squished by bones are more realistical than a squished stone, too |
||||
|
-- exception are of course any protected buildable_to |
||||
|
return node_definition.buildable_to and not minetest.is_protected(pos, player:get_player_name()) |
||||
|
end |
||||
|
|
||||
|
local drop = function(pos, itemstack) |
||||
|
local obj = minetest.add_item(pos, itemstack:take_item(itemstack:get_count())) |
||||
|
if obj then |
||||
|
obj:setvelocity({ |
||||
|
x = math.random(-10, 10) / 9, |
||||
|
y = 5, |
||||
|
z = math.random(-10, 10) / 9, |
||||
|
}) |
||||
|
end |
||||
|
end |
||||
|
|
||||
|
local player_inventory_lists = { "main", "craft" } |
||||
|
bones.player_inventory_lists = player_inventory_lists |
||||
|
|
||||
|
local function is_all_empty(player_inv) |
||||
|
for _, list_name in ipairs(player_inventory_lists) do |
||||
|
if not player_inv:is_empty(list_name) then |
||||
|
return false |
||||
|
end |
||||
|
end |
||||
|
return true |
||||
|
end |
||||
|
|
||||
|
|
||||
|
minetest.register_on_dieplayer(function(player) |
||||
|
|
||||
|
local bones_mode = minetest.settings:get("bones_mode") or "bones" |
||||
|
if bones_mode ~= "bones" and bones_mode ~= "drop" and bones_mode ~= "keep" then |
||||
|
bones_mode = "bones" |
||||
|
end |
||||
|
|
||||
|
local enable_bones_logging = minetest.settings:get_bool("enable_bones_logging") |
||||
|
local enable_bones_chat_msg = minetest.settings:get_bool("enable_bones_chat_msg") |
||||
|
|
||||
|
local pos = vector.round(player:getpos()) |
||||
|
-- return if keep inventory set or in creative mode |
||||
|
if bones_mode == "keep" or (creative and creative.is_enabled_for |
||||
|
and creative.is_enabled_for(player:get_player_name())) then |
||||
|
if enable_bones_logging then |
||||
|
minetest.log("action", "[bones] " .. player:get_player_name() .. "'s bones do not remain since player has creative -- died at " .. minetest.pos_to_string(vector.round(player:getpos()))) |
||||
|
end |
||||
|
if enable_bones_chat_msg then |
||||
|
minetest.chat_send_player(player:get_player_name(), player:get_player_name() .. "'s bones do not remain since player has creative -- died at " .. minetest.pos_to_string(pos)) |
||||
|
end |
||||
|
return |
||||
|
end |
||||
|
|
||||
|
local player_inv = player:get_inventory() |
||||
|
if is_all_empty(player_inv) then |
||||
|
return |
||||
|
end |
||||
|
|
||||
|
local pos = vector.round(player:getpos()) |
||||
|
local player_name = player:get_player_name() |
||||
|
|
||||
|
-- check if it's possible to place bones, if not find space near player |
||||
|
if bones_mode == "bones" and not may_replace(pos, player) then |
||||
|
local air = minetest.find_node_near(pos, 1, {"air"}) |
||||
|
if air and not minetest.is_protected(air, player_name) then |
||||
|
pos = air |
||||
|
else |
||||
|
bones_mode = "drop" |
||||
|
end |
||||
|
end |
||||
|
|
||||
|
if bones_mode == "drop" then |
||||
|
for _, list_name in ipairs(player_inventory_lists) do |
||||
|
for i = 1, player_inv:get_size(list_name) do |
||||
|
drop(pos, player_inv:get_stack(list_name, i)) |
||||
|
end |
||||
|
player_inv:set_list(list_name, {}) |
||||
|
end |
||||
|
drop(pos, ItemStack("bones:bones")) |
||||
|
|
||||
|
if enable_bones_logging then |
||||
|
minetest.log("action", "[bones] " .. player:get_player_name() .. "'s bones do not remain since cannot place bones here -- died at " .. minetest.pos_to_string(pos)) |
||||
|
end |
||||
|
if enable_bones_chat_msg then |
||||
|
minetest.chat_send_player(player:get_player_name(), player:get_player_name() .. "'s do not remain since cannot place bones here -- died at " .. minetest.pos_to_string(pos)) |
||||
|
end |
||||
|
return |
||||
|
end |
||||
|
|
||||
|
local param2 = minetest.dir_to_facedir(player:get_look_dir()) |
||||
|
minetest.set_node(pos, {name = "bones:bones", param2 = param2}) |
||||
|
if enable_bones_logging then |
||||
|
minetest.log("action", "[bones] " .. player:get_player_name() .. "'s bones remain where died at " .. minetest.pos_to_string(pos)) |
||||
|
end |
||||
|
if enable_bones_chat_msg then |
||||
|
minetest.chat_send_player(player:get_player_name(), player:get_player_name() .. "'s bones remain where died at " .. minetest.pos_to_string(pos)) |
||||
|
end |
||||
|
local meta = minetest.get_meta(pos) |
||||
|
local inv = meta:get_inventory() |
||||
|
inv:set_size("main", 8 * 4) |
||||
|
|
||||
|
for _, list_name in ipairs(player_inventory_lists) do |
||||
|
for i = 1, player_inv:get_size(list_name) do |
||||
|
local stack = player_inv:get_stack(list_name, i) |
||||
|
if inv:room_for_item("main", stack) then |
||||
|
inv:add_item("main", stack) |
||||
|
else -- no space left |
||||
|
drop(pos, stack) |
||||
|
end |
||||
|
end |
||||
|
player_inv:set_list(list_name, {}) |
||||
|
end |
||||
|
|
||||
|
meta:set_string("formspec", bones_formspec) |
||||
|
meta:set_string("owner", player_name) |
||||
|
|
||||
|
if share_bones_time ~= 0 then |
||||
|
meta:set_string("infotext", player_name .. "'s fresh bones") |
||||
|
|
||||
|
if share_bones_time_early == 0 or not minetest.is_protected(pos, player_name) then |
||||
|
meta:set_int("time", 0) |
||||
|
else |
||||
|
meta:set_int("time", (share_bones_time - share_bones_time_early)) |
||||
|
end |
||||
|
|
||||
|
minetest.get_node_timer(pos):start(10) |
||||
|
else |
||||
|
meta:set_string("infotext", player_name.."'s bones") |
||||
|
end |
||||
|
end) |
Loading…
Reference in new issue